[Pomoc] Plata

Započeo Frile, Februar 03, 2011, 20:05:40 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

poz hocu da napravim ovo kao na BU serveru:

e ovako na obican gta rp mod plata prosjecno dolazi 3k a ja hocu da stavim da plata dolazi 300dolara ako nista neradis a kada radis dobijes 300 i plus onoliko koliko si dobio tim radom

I na osnovu cega cemo ti mi to napraviti?  ???

Daj neke djelove iz skripte i daj neki dio skripte (npr PayDay() )

ovo je izosnovnog gta rp moda

public PayDay()
{
   new string[128];
   new account,interest;
   new rent = 0;
   foreach (Player, i)
   {
          if(PlayerInfo[pLevel] > 0)
          {
             if(MoneyMessage==1)
            {
                SendClientMessage(i, COLOR_LIGHTRED, "Niste uspjeli da vratite dug, idete u zatvor.");
                GameTextForPlayer(i, "~r~Uhapsen!", 2000, 1);
                SetPlayerInterior(i, 6);
                PlayerInfo[pInt] = 6;
                  SetPlayerPos(i, 264.6288,77.5742,1001.0391);
                  PlayerInfo[pJailed] = 1;
                  SafeResetPlayerWeapons(i);
                  SafeResetPlayerMoney(i);
               WantedPoints = 0;
               PlayerInfo[pJailTime] = 240;
               format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[pJailTime]);
               SendClientMessage(i, COLOR_WHITE, string);
            }
            new playername2[MAX_PLAYER_NAME];
            GetPlayerName(i, playername2, sizeof(playername2));
            account = PlayerInfo[pAccount];
            new key = PlayerInfo[pPhousekey];
            if(key != 255)
            {
               rent = HouseInfo[key][hRent];
               if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
               {
                  rent = 0;
               }
               else if(rent > GetPlayerMoney(i))
               {
                  PlayerInfo[pPhousekey] = 255;
                  SendClientMessage(i, COLOR_WHITE, "Iseljeni ste.");
                  rent = 0;
               }
               HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
            }
            new tmpintrate;
            if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
            {
                if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; }
               else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
            }
            else
            {
                if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; }
               else { tmpintrate = 1; }
            }
            if(PlayerInfo[pPayDay] >= 5)
            {
                Tax += TaxValue;//Should work for every player online
                PlayerInfo[pAccount] -= TaxValue;
               new checks = PlayerInfo[pPayCheck] / 5;
               if(PlayerInfo[pDonateRank] > 0)
               {
                   new bonus = PlayerInfo[pPayCheck] / 10;
                   checks += bonus;
               }
                new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]);
                account += checks;
                if(PlayerInfo[pAccount] > 0)
                {
                   PlayerInfo[pAccount] -= ebill;
                   SBizzInfo[4][sbTill] += ebill;
               }
               else
               {
                   ebill = 0;
               }
               interest = (PlayerInfo[pAccount]/1000)*(tmpintrate);
               PlayerInfo[pExp]++;
               PlayerInfo[pAccount] = account+interest;
               SendClientMessage(i, COLOR_GREEN, "|___ IZJAVA BANKE ___|");
               format(string, sizeof(string), "  Plata: $%d   Takse: -$%d", checks, TaxValue);
               SendClientMessage(i, COLOR_WHITE, string);
               if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255)
               {
                   format(string, sizeof(string), "  Racun za struju: -$%d", ebill);
                  SendClientMessage(i, COLOR_GRAD1, string);
               }
               format(string, sizeof(string), "  Staro stanje: $%d", account - checks);
               SendClientMessage(i, COLOR_WHITE, string);
               format(string, sizeof(string), "  Kamata: 0.%d posto",tmpintrate);
               SendClientMessage(i, COLOR_GRAD2, string);
               format(string, sizeof(string), "  Kamatni interes $%d", interest);
               SendClientMessage(i, COLOR_GRAD3, string);
               SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
               format(string, sizeof(string), "  Novo stanje: $%d", PlayerInfo[pAccount]);
               SendClientMessage(i, COLOR_GRAD5, string);
               format(string, sizeof(string), "  Renta: -$%d", rent);
               SendClientMessage(i, COLOR_GRAD5, string);
               format(string, sizeof(string), "  Ukupan Kredit: $%d", PlayerInfo[pKredit]);
               SendClientMessage(i, COLOR_GRAD5, string);
               if(PlayerInfo[pKredit] != 0)
               {
                  SendClientMessage(i, COLOR_GRAD5,"  Rata: $500");
                  PlayerInfo[pKredit] -= 500;
                  PlayerInfo[pAccount] -= 500;
               }
               format(string, sizeof(string), "~y~Plata~n~~w~Plata je stigla na vas racun");
               GameTextForPlayer(i, string, 5000, 1);
               rent = 0;
               PlayerInfo[pPayDay] = 0;
               PlayerInfo[pPayCheck] = 0;
               PlayerInfo[pConnectTime] += 1;
               if(FarmerVar == 0)
               {
                  FarmerPickup
  • = 0;
                   }
                   if(DrugFarmerVar == 0)
                   {
                      DrugFarmerPickup
    • = 0;
                     }
                     if(SmugglerWork == 0)
                     {
                        PayDaySecure = 0;
                     }
                     if(PlayerInfo[pDonateRank] > 0)
                     {
                         PlayerInfo[pPayDayHad] += 1;
                         if(PlayerInfo[pPayDayHad] >= 5)
                         {
                             PlayerInfo[pExp]++;
                             PlayerInfo[pPayDayHad] = 0;
                         }
                     }
                  }
                  else
                  {
                      SendClientMessage(i, COLOR_WHITE, "* Niste igrali dovoljno dugo da biste dobili platu.");
                  }
               }
         }
         SaveAccounts();
         Checkprop();
         return 1;
      }