house system 3d text bug


Započeo Bandit234, Decembar 15, 2021, 20:36:07 POSLE PODNE

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Problem(error/warning): Bug sa 3D Text Labelom kod kupovine kuce
Deo skripte:
YCMD:kupikucu(playerid,params[],help)
{
	new i = GetHouse(playerid); new name1[MAX_PLAYER_NAME],string[150];
	if(i == -1)return SCM(playerid,COLOR_RED,"Niste u blizini nikakve kuce!");
	if(GetPlayerMoney(playerid) < HouseInfo[i][hCijena])return SCM(playerid,COLOR_RED,"Nemate dovoljno novca!");
	if(PlayerInfo[playerid][pKuca] != -1)return SCM(playerid,COLOR_RED,"Vi imate vec kucu");
	if(PlayerInfo[playerid][pLevel] < HouseInfo[i][hLevel])return SCM(playerid,COLOR_RED,"Nemate dovoljan level za ovu kucu!");
	if(HouseInfo[i][hOwned] == 1)return SCM(playerid,COLOR_RED,"Ova kuca je vec kupljena!");
	DestroyDynamicPickup(HousePickup[i]);
	Delete3DTextLabel(HouseText[i]);
	format(name1,sizeof(name1),"%s",GetName(playerid));
	PlayerInfo[playerid][pKuca] = i;
	HouseInfo[i][hOwned] = 1;
	HouseInfo[i][hLock] = 1;
	HouseInfo[i][hOwnerName] = name1;
	GivePlayerMoney(playerid,-HouseInfo[i][hCijena]);
	if(HouseInfo[i][hVrsta] == 1) { format(string,sizeof(string),"Vlasnik: %s\nCijena: %d\nLevel: %d\nVrsta: Mala kuca\nNeaktivnost: %d",HouseInfo[i][hOwnerName],HouseInfo[i][hCijena],HouseInfo[i][hLevel],HouseInfo[i][hNeaktivnost]); }
	else if(HouseInfo[i][hVrsta] == 2) { format(string,sizeof(string),"Vlasnik: %s\nCijena: %d$\nLevel: %d\nVrsta: Srednja kuca\nNeaktivnost: %d",HouseInfo[i][hOwnerName],HouseInfo[i][hCijena],HouseInfo[i][hLevel],HouseInfo[i][hNeaktivnost]); }
	else if(HouseInfo[i][hVrsta] == 3) { format(string,sizeof(string),"Vlasnik: %s\nCijena: %d$\nLevel: %d\nVrsta: Velika kuca\nNeaktivnost: %d",HouseInfo[i][hOwnerName],HouseInfo[i][hCijena],HouseInfo[i][hLevel],HouseInfo[i][hNeaktivnost]); }
	else if(HouseInfo[i][hVrsta] == 4) { format(string,sizeof(string),"Vlasnik: %s\nCijena: %d$\nLevel: %d\nVrsta: Vila\nNeaktivnost: %d",HouseInfo[i][hOwnerName],HouseInfo[i][hCijena],HouseInfo[i][hLevel],HouseInfo[i][hNeaktivnost]); }
	HouseText[i] = Create3DTextLabel(string, COLOR_RED, HouseInfo[i][hUlazX],HouseInfo[i][hUlazY],HouseInfo[i][hUlazZ], 4.0, 0, 0);
	HousePickup[i] = CreateDynamicPickup(1272,0,HouseInfo[i][hUlazX],HouseInfo[i][hUlazY],HouseInfo[i][hUlazZ],0);
	SaveHouse(i);
	PlayerInfo[playerid][pSpawn] = 1;
	SavePlayer(playerid);
	return 1;
}

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):

Slika/video ingame problema(obavezno ako je ingame problem): https://ibb.co/PFMP0Ld

DeleteDynamic3DTextLabel(HouseText);

a ti si napisao

Delete3DTextLabel(HouseText);



proveri da li je HouseText negde kreiran kao dynamican 3d text label, ako jeste tu je problem...

nigdje nema provjerio sam i uradio sam i find i nije bilo

To sto ti pise Vlasnik: je label koji nije destroyan to je sigurno, moras da ga pronadjes, definises i izbrises

nema nigdje sve sam pregledao cijelu skriptu od 1 do zadnje linije
da nije mozda streamer

Provjeri kada kreiras kucu je li ti seta housepickup i housetext
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Citat: Bandit234 poslato Decembar 15, 2021, 20:36:07 POSLE PODNE
Problem(error/warning): Bug sa 3D Text Labelom kod kupovine kuce
Deo skripte:
YCMD:kupikucu(playerid,params[],help)
{
	new i = GetHouse(playerid); new name1[MAX_PLAYER_NAME],string[150];
	if(i == -1)return SCM(playerid,COLOR_RED,"Niste u blizini nikakve kuce!");
	if(GetPlayerMoney(playerid) < HouseInfo[i][hCijena])return SCM(playerid,COLOR_RED,"Nemate dovoljno novca!");
	if(PlayerInfo[playerid][pKuca] != -1)return SCM(playerid,COLOR_RED,"Vi imate vec kucu");
	if(PlayerInfo[playerid][pLevel] < HouseInfo[i][hLevel])return SCM(playerid,COLOR_RED,"Nemate dovoljan level za ovu kucu!");
	if(HouseInfo[i][hOwned] == 1)return SCM(playerid,COLOR_RED,"Ova kuca je vec kupljena!");
	DestroyDynamicPickup(HousePickup[i]);
	Delete3DTextLabel(HouseText[i]);
	format(name1,sizeof(name1),"%s",GetName(playerid));
	PlayerInfo[playerid][pKuca] = i;
	HouseInfo[i][hOwned] = 1;
	HouseInfo[i][hLock] = 1;
	HouseInfo[i][hOwnerName] = name1;
	GivePlayerMoney(playerid,-HouseInfo[i][hCijena]);
	if(HouseInfo[i][hVrsta] == 1) { format(string,sizeof(string),"Vlasnik: %s\nCijena: %d\nLevel: %d\nVrsta: Mala kuca\nNeaktivnost: %d",HouseInfo[i][hOwnerName],HouseInfo[i][hCijena],HouseInfo[i][hLevel],HouseInfo[i][hNeaktivnost]); }
	else if(HouseInfo[i][hVrsta] == 2) { format(string,sizeof(string),"Vlasnik: %s\nCijena: %d$\nLevel: %d\nVrsta: Srednja kuca\nNeaktivnost: %d",HouseInfo[i][hOwnerName],HouseInfo[i][hCijena],HouseInfo[i][hLevel],HouseInfo[i][hNeaktivnost]); }
	else if(HouseInfo[i][hVrsta] == 3) { format(string,sizeof(string),"Vlasnik: %s\nCijena: %d$\nLevel: %d\nVrsta: Velika kuca\nNeaktivnost: %d",HouseInfo[i][hOwnerName],HouseInfo[i][hCijena],HouseInfo[i][hLevel],HouseInfo[i][hNeaktivnost]); }
	else if(HouseInfo[i][hVrsta] == 4) { format(string,sizeof(string),"Vlasnik: %s\nCijena: %d$\nLevel: %d\nVrsta: Vila\nNeaktivnost: %d",HouseInfo[i][hOwnerName],HouseInfo[i][hCijena],HouseInfo[i][hLevel],HouseInfo[i][hNeaktivnost]); }
	HouseText[i] = Create3DTextLabel(string, COLOR_RED, HouseInfo[i][hUlazX],HouseInfo[i][hUlazY],HouseInfo[i][hUlazZ], 4.0, 0, 0);
	HousePickup[i] = CreateDynamicPickup(1272,0,HouseInfo[i][hUlazX],HouseInfo[i][hUlazY],HouseInfo[i][hUlazZ],0);
	SaveHouse(i);
	PlayerInfo[playerid][pSpawn] = 1;
	SavePlayer(playerid);
	return 1;
}

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):

Slika/video ingame problema(obavezno ako je ingame problem): https://ibb.co/PFMP0Ld
1. Ako vec koristis streamer koristi i funkcije iz njega

2. Prvo proveri da li su validni ti pickupovi i labeli ako jesu onda ih unistis
if(IsValidDynamicPickup(HousePickup)) DestroyDynamicPickup(HousePickup);
if(IsValidDynamic3DTextLabel(HouseText)) DestroyDynamic3DTextLabel(HouseText);

3. Gore imas Delete3DTextLabel treba da ti ide, kao navedeno gore pod broj 2.