Registertd

Započeo Jesteibice, Jul 13, 2020, 20:25:08 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Problem(error/warning): Kada pritisnem na dugme registracija iskoci dialog za biranje pola, 2 puta sam proveravao sve sam ok uradio nije mi jasno sta moze biti
Deo skripte: TextDraw
RegisterTDMain[playerid][10] = CreatePlayerTextDraw(playerid, 285.000061, 301.585144, "REGISTRACIJA");
		PlayerTextDrawLetterSize(playerid, RegisterTDMain[playerid][10], 0.312666, 1.342814);
		PlayerTextDrawAlignment(playerid, RegisterTDMain[playerid][10], 1);
		PlayerTextDrawColor(playerid, RegisterTDMain[playerid][10], -1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][10], 1);
		PlayerTextDrawSetOutline(playerid, RegisterTDMain[playerid][10], 0);
		PlayerTextDrawBackgroundColor(playerid, RegisterTDMain[playerid][10], 255);
		PlayerTextDrawFont(playerid, RegisterTDMain[playerid][10], 3);
		PlayerTextDrawSetProportional(playerid, RegisterTDMain[playerid][10], 1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][10], 1);
		PlayerTextDrawSetSelectable(playerid, RegisterTDMain[playerid][10], true);

Deo kad pritisne td
if( playertextid == RegisterTDMain[ playerid ][ 10 ] ) { //Registracija
            if( InputPassword[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( ChoseCountry[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( InputAge[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( InputMail[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
		    if( RegSex[ playerid ] == 0 ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );


Ne izbacuje nijednu gresku od ovih!
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
Vaš odgovor

Slika/video ingame problema(obavezno ako je ingame problem): link slike

dobro al sta imas ispod ovoga, znaci ako si sve uradio kako treba, valjda trebas imat ispod nesto tipa spremaju se ti podaci i kreira ti se acc, daj taj dio koda znaci ispod ovoga sve


Pa ocito da ne krece, daj taj dio koda, ako neces onda to dobro pretumbaj i pogledaj u dijalogu koji ti je vezan za taj textdraw gdje je greska

Citat: Rizzzla poslato Jul 13, 2020, 21:10:01 POSLE PODNE
Pa ocito da ne krece, daj taj dio koda, ako neces onda to dobro pretumbaj i pogledaj u dijalogu koji ti je vezan za taj textdraw gdje je greska

Evo ti ali nevredi ti ovo nista tutorial ne krece zato sto dugme registracija ne radi, a kao sto vidis gore lepo je stavljeno koji td se koristi.
CancelSelectTextDraw( playerid );
			IgracSeRegistruje[ playerid ] = false;
			RegisterTDControlMain( playerid, false );
			PlayerInfo[ playerid ][ xRegistrovan ] = 1;
			PlayerInfo[ playerid ][ xPocetniTut ] = 0;
			PlayerInfo[ playerid ][ xSpawn ] = SetRandomSpawn( playerid );
			PlayerInfo[ playerid ][ xLevel ] = ServerInfo[ PocetniLevel ];
			new datum[ 64 ]; new year, month,day;
			getdate( year, month, day );
			new tmphour, tmpminute, tmpsecond;
			gettimeEx( tmphour, tmpminute, tmpsecond );
			FixHour( tmphour );
			tmphour = shifthour;
   			format( datum, sizeof( datum ), "%02d/%02d/%d - %d/%d/%d", day, month, year, tmphour, tmpminute, tmpsecond );
		    strmid( PlayerInfo[ playerid ][ xLastLogin ], datum, 0, strlen( datum ), 64 );
			SetPlayerScore( playerid, PlayerInfo[ playerid ][ xLevel ] );
			DajIgracuNovac( playerid, ServerInfo[ PocetniNovaca ] );
			SavePlayer( playerid );
			SetPlayerSkin( playerid, PlayerInfo[ playerid ][ xSkin ] );
			Info( playerid, "Uspesno ste se registrovali na Zenga Roleplay, sledi kratak tutorial." );
            TogglePlayerSpectating( playerid, true );

Obzirom da kazes da ne radi register moguce da ti nije aktivan odabir za taj td

PlayerTextDrawSetSelectable(playerid, RegisterTDMain[playerid][10], 1);


Citat: Rizzzla poslato Jul 14, 2020, 18:11:53 POSLE PODNE
Obzirom da kazes da ne radi register moguce da ti nije aktivan odabir za taj td

PlayerTextDrawSetSelectable(playerid, RegisterTDMain[playerid][10], 1);


Selectable je ostali tdovi (lozinka, pol idt..) je uradjeno po istom principu i radi.
Poslednja Izmena: Jul 14, 2020, 20:39:57 POSLE PODNE od Jesteibice

Postavi onaj deo iznad ovog sto sam pokazao , mozda si tu negde pogresio :)
if( playertextid == RegisterTDMain[ playerid ][ 10 ] ) { //Registracija
            if( InputPassword[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( ChoseCountry[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( InputAge[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( InputMail[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
		    if( RegSex[ playerid ] == 0 ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );

Citat: Ƭ H Σ Ʋ 1 ∏ ∏ Ψ _ poslato Jul 14, 2020, 22:18:00 POSLE PODNE
Postavi onaj deo iznad ovog sto sam pokazao , mozda si tu negde pogresio :)
if( playertextid == RegisterTDMain[ playerid ][ 10 ] ) { //Registracija
            if( InputPassword[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( ChoseCountry[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( InputAge[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( InputMail[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
		    if( RegSex[ playerid ] == 0 ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );

TextDraws
RegisterTDMain[playerid][10] = CreatePlayerTextDraw(playerid, 285.000061, 301.585144, "REGISTRACIJA");
		PlayerTextDrawLetterSize(playerid, RegisterTDMain[playerid][10], 0.312666, 1.342814);
		PlayerTextDrawAlignment(playerid, RegisterTDMain[playerid][10], 1);
		PlayerTextDrawColor(playerid, RegisterTDMain[playerid][10], -1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][10], 1);
		PlayerTextDrawSetOutline(playerid, RegisterTDMain[playerid][10], 0);
		PlayerTextDrawBackgroundColor(playerid, RegisterTDMain[playerid][10], 255);
		PlayerTextDrawFont(playerid, RegisterTDMain[playerid][10], 3);
		PlayerTextDrawSetProportional(playerid, RegisterTDMain[playerid][10], 1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][10], 1);
		PlayerTextDrawSetSelectable(playerid, RegisterTDMain[playerid][10], true);

		RegisterTDMain[playerid][11] = CreatePlayerTextDraw(playerid, 295.000000, 180.874053, "PASSWORD");
		PlayerTextDrawLetterSize(playerid, RegisterTDMain[playerid][11], 0.202333, 0.807703);
		PlayerTextDrawAlignment(playerid, RegisterTDMain[playerid][11], 1);
		PlayerTextDrawColor(playerid, RegisterTDMain[playerid][11], -1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][11], 1);
		PlayerTextDrawSetOutline(playerid, RegisterTDMain[playerid][11], 0);
		PlayerTextDrawBackgroundColor(playerid, RegisterTDMain[playerid][11], 255);
		PlayerTextDrawFont(playerid, RegisterTDMain[playerid][11], 2);
		PlayerTextDrawSetProportional(playerid, RegisterTDMain[playerid][11], 1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][11], 1);
		PlayerTextDrawSetSelectable(playerid, RegisterTDMain[playerid][11], true);

		RegisterTDMain[playerid][12] = CreatePlayerTextDraw(playerid, 303.999969, 202.444427, "e-mail");
		PlayerTextDrawLetterSize(playerid, RegisterTDMain[playerid][12], 0.202333, 0.807703);
		PlayerTextDrawAlignment(playerid, RegisterTDMain[playerid][12], 1);
		PlayerTextDrawColor(playerid, RegisterTDMain[playerid][12], -1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][12], 1);
		PlayerTextDrawSetOutline(playerid, RegisterTDMain[playerid][12], 0);
		PlayerTextDrawBackgroundColor(playerid, RegisterTDMain[playerid][12], 255);
		PlayerTextDrawFont(playerid, RegisterTDMain[playerid][12], 2);
		PlayerTextDrawSetProportional(playerid, RegisterTDMain[playerid][12], 1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][12], 1);
		PlayerTextDrawSetSelectable(playerid, RegisterTDMain[playerid][12], true);

		RegisterTDMain[playerid][13] = CreatePlayerTextDraw(playerid, 300.000000, 226.503692, "DRZAVA");
		PlayerTextDrawLetterSize(playerid, RegisterTDMain[playerid][13], 0.202333, 0.807703);
		PlayerTextDrawAlignment(playerid, RegisterTDMain[playerid][13], 1);
		PlayerTextDrawColor(playerid, RegisterTDMain[playerid][13], -1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][13], 1);
		PlayerTextDrawSetOutline(playerid, RegisterTDMain[playerid][13], 0);
		PlayerTextDrawBackgroundColor(playerid, RegisterTDMain[playerid][13], 255);
		PlayerTextDrawFont(playerid, RegisterTDMain[playerid][13], 2);
		PlayerTextDrawSetProportional(playerid, RegisterTDMain[playerid][13], 1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][13], 1);
		PlayerTextDrawSetSelectable(playerid, RegisterTDMain[playerid][13], true);

		RegisterTDMain[playerid][14] = CreatePlayerTextDraw(playerid, 301.999938, 249.733306, "GODINE");
		PlayerTextDrawLetterSize(playerid, RegisterTDMain[playerid][14], 0.202333, 0.807703);
		PlayerTextDrawAlignment(playerid, RegisterTDMain[playerid][14], 1);
		PlayerTextDrawColor(playerid, RegisterTDMain[playerid][14], -1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][14], 1);
		PlayerTextDrawSetOutline(playerid, RegisterTDMain[playerid][14], 0);
		PlayerTextDrawBackgroundColor(playerid, RegisterTDMain[playerid][14], 255);
		PlayerTextDrawFont(playerid, RegisterTDMain[playerid][14], 2);
		PlayerTextDrawSetProportional(playerid, RegisterTDMain[playerid][14], 1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][14], 1);
		PlayerTextDrawSetSelectable(playerid, RegisterTDMain[playerid][14], true);

		RegisterTDMain[playerid][15] = CreatePlayerTextDraw(playerid, 307.999969, 271.718536, "POL");
		PlayerTextDrawLetterSize(playerid, RegisterTDMain[playerid][15], 0.202333, 0.807703);
		PlayerTextDrawAlignment(playerid, RegisterTDMain[playerid][15], 1);
		PlayerTextDrawColor(playerid, RegisterTDMain[playerid][15], -1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][15], 1);
		PlayerTextDrawSetOutline(playerid, RegisterTDMain[playerid][15], 0);
		PlayerTextDrawBackgroundColor(playerid, RegisterTDMain[playerid][15], 255);
		PlayerTextDrawFont(playerid, RegisterTDMain[playerid][15], 2);
		PlayerTextDrawSetProportional(playerid, RegisterTDMain[playerid][15], 1);
		PlayerTextDrawSetShadow(playerid, RegisterTDMain[playerid][15], 1);
		PlayerTextDrawSetSelectable(playerid, RegisterTDMain[playerid][15], true);

Evo sve od register
if( playertextid == RegisterTDMain[ playerid ][ 11 ] ) { //Lozinka
		    SPD( playerid, dialog_REGISTER, DSI, ""col_srvboja"REG - "col_white"Lozinka", "Unesite zeljenu lozinku kako bi nastavili sa registracijom ( min. 6 znakova max. 20 znakova ):", D_ODABERI, D_ODUSTANI );
		    return true;
		}

		if( playertextid == RegisterTDMain[ playerid ][ 13 ] ) { //Drzava
            SPD( playerid, dialog_COUNTRY, DSL, ""col_srvboja"REG - "col_white"Drzava  "col_srvboja"! Biras sa Strelicama na Tastaturi! ", "Srbija\nHrvatska\nMakedonija\nCrna Gora\nBosna i Hercegovina\nOstalo", D_ODABERI, D_ODUSTANI );
            return true;
		}

		if( playertextid == RegisterTDMain[ playerid ][ 14 ] ) { //Godine
            SPD( playerid, dialog_AGE, DSI, ""col_srvboja"REG - "col_white"Godine", "U prazni prostor ispod unesite vase godine\nMinimalno 12 maksimalno 70:", D_ODABERI, D_ODUSTANI );
            return true;
		}

		if( playertextid == RegisterTDMain[ playerid ][ 12 ] ) { //Email
            SPD(playerid, dialog_MAIL, DSI, ""col_srvboja"REG - "col_white"Email", "U prazan prostor ispod unesite svoj e-mail.\nNapomena: Bez ne tocnog mail-a nema vracanja passworda:", D_ODABERI, D_ODUSTANI );
			return true;
		}
		if( playertextid == RegisterTDMain[ playerid ][ 15 ] ) { //Musko
            SPD(playerid, dialog_BIRAPOL, DSMSG, ""col_srvboja"REG - "col_white"Pol","Odaberi Pol","Musko","Zensko");
            return true;
		}
		if( playertextid == RegisterTDMain[ playerid ][ 10 ] ) { //Registracija
            if( InputPassword[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( ChoseCountry[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( InputAge[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
			if( InputMail[ playerid ] == false ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );
		    if( RegSex[ playerid ] == 0 ) return GRESKA( playerid, "Prvo moras popuniti gornji deo registracije." );

			CancelSelectTextDraw( playerid );
			IgracSeRegistruje[ playerid ] = false;
			RegisterTDControlMain( playerid, false );
			PlayerInfo[ playerid ][ xRegistrovan ] = 1;
			PlayerInfo[ playerid ][ xPocetniTut ] = 0;
			PlayerInfo[ playerid ][ xSpawn ] = SetRandomSpawn( playerid );
			PlayerInfo[ playerid ][ xLevel ] = ServerInfo[ PocetniLevel ];
			new datum[ 64 ]; new year, month,day;
			getdate( year, month, day );
			new tmphour, tmpminute, tmpsecond;
			gettimeEx( tmphour, tmpminute, tmpsecond );
			FixHour( tmphour );
			tmphour = shifthour;
   			format( datum, sizeof( datum ), "%02d/%02d/%d - %d/%d/%d", day, month, year, tmphour, tmpminute, tmpsecond );
		    strmid( PlayerInfo[ playerid ][ xLastLogin ], datum, 0, strlen( datum ), 64 );
			SetPlayerScore( playerid, PlayerInfo[ playerid ][ xLevel ] );
			DajIgracuNovac( playerid, ServerInfo[ PocetniNovaca ] );
			SavePlayer( playerid );
			SetPlayerSkin( playerid, PlayerInfo[ playerid ][ xSkin ] );
			Info( playerid, "Uspesno ste se registrovali na Zenga Roleplay, sledi kratak tutorial." );
            TogglePlayerSpectating( playerid, true );

			InterpolateCameraPos( playerid, 1677.1746, -1303.1085, 481.0584, 1452.0430, -1314.4868, 176.0983, 50000, CAMERA_MOVE);
			InterpolateCameraLookAt( playerid, 1676.1766, -1312.1057, 479.6893, 1451.0450, -1314.4979, 174.7492, 50000, CAMERA_MOVE);
			SetPlayerInterior( playerid, 0 );
			SetPlayerVirtualWorld( playerid, 1 );
			Traxx_SetPlayerPos( playerid, 1463.7633,-1041.4501,26.8281);
			SendClientMessage( playerid, SIVA," ");
			SendClientMessage( playerid, SIVA," ");
			SendClientMessage( playerid, SIVA," ");
			SendClientMessage( playerid, SIVA," ");
			SendClientMessage( playerid, SIVA," ");
			SendClientMessage( playerid, SIVA," ");
			SendClientMessage( playerid, CRVENA, "~ DOBRO DOSLI NA Zenga Roleplay ~");
			SendClientMessage( playerid, SIVA," ");
		  	SendClientMessage( playerid, BELA, "Pre svega zelimo vam pozeleti dobrodoslicu na nas server.");
		    SendClientMessage( playerid, BELA, "Ovo je tutorijal u kojem cemo vam pokazati najvaznije lokacije na serveru.");
		    SendClientMessage( playerid, BELA, "Objasnicemo vam kako uspesno zapoceti igru i uciniti je zanimljivom.");
		    SendClientMessage( playerid, BELA, "Na pocetku imate 500$ kod sebe, koje ce vam pomoci.");
		    TimerTutorial[ playerid ] = SetTimerEx( "PocetniTut", 25000, false, "ii", playerid, 1 );
		    PocetniTutorialStartovan[ playerid ] = true;

			TimerTutorial[ playerid ] = SetTimerEx( "PocetniTut", 13000, false, "ii", playerid, 1 );
		    PocetniTutorialStartovan[ playerid ] = true;
		    RandomLoginMuzika( playerid );

		    return true;
		}

Evo i dialozi
else if( dialogid == dialog_REGISTER ) {
		if( !response ) return 1;
		if( response ) {
			if( strlen( inputtext ) < 6 || strlen(inputtext) > 20 ) {
		    	SPD( playerid, dialog_REGISTER, DSI, "Registracija: Password", "Unesite zeljenu lozinku kako bi nastavili sa registracijom ( min. 6 znakova max. 20 znakova ):", D_ODABERI, D_ODUSTANI);
				return 1;
			}
			else {
				strmid( PlayerInfo[ playerid ][ xLozinka ], inputtext, 0, strlen( inputtext ), 50);
		    	PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 11 ], inputtext );
				InputPassword[ playerid ] = true;
				SelectTextDraw( playerid, 0xFFFFFFFF);
	    	}
		}
	}
	else if( dialogid == dialog_COUNTRY ) {
	    if( !response ) return 1;
		if( response ) {
		    switch( listitem ) {
			 	case 0: {
			 	    PlayerInfo[ playerid ][ xDrzava ] = 2;
				    PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 13 ], "Srbija" );
				    ChoseCountry[ playerid ] = true;
				    SelectTextDraw( playerid, 0xFFFFFFFF);
			 	}
			 	case 1: {
			 	    PlayerInfo[ playerid ][ xDrzava ] = 1;
				    PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 13 ], "Hrvatska" );
				    ChoseCountry[ playerid ] = true;
				    SelectTextDraw( playerid, 0xFFFFFFFF);
			 	}
			 	case 2: {
			 	    PlayerInfo[ playerid ][ xDrzava ] = 3;
				    PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 13 ], "Makedonija" );
				    ChoseCountry[ playerid ] = true;
				    SelectTextDraw( playerid, 0xFFFFFFFF);
			 	}
			 	case 3: {
			 	    PlayerInfo[ playerid ][ xDrzava ] = 4;
				    PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 13 ], "Crna_Gora" );
				    ChoseCountry[ playerid ] = true;
				    SelectTextDraw( playerid, 0xFFFFFFFF);
			 	}
			 	case 4: {
			 	    PlayerInfo[ playerid ][ xDrzava ] = 5;
				    PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 13 ], "Bosna_i_Hercegovina" );
				    ChoseCountry[ playerid ] = true;
				    SelectTextDraw( playerid, 0xFFFFFFFF);
			 	}
			 	case 5: {
			 	    PlayerInfo[ playerid ][ xDrzava ] = 6;
				    PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 13 ], "Ostalo" );
				    ChoseCountry[ playerid ] = true;
				    SelectTextDraw( playerid, 0xFFFFFFFF);
			 	}
			}
		}
	}
	else if( dialogid == dialog_BIRAPOL ){
    	if(response) {
	    PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 15 ], "Musko" );
	    RegSex[ playerid ] = 1;
	    PlayerInfo[ playerid ][ xPol ] = 1;
	    PlayerInfo[ playerid ][ xSkin ] = MaleSkinIDs[ 0 ][ 0 ];
	    }
	    if(!response) {
	    RegSex[ playerid ] = 2;
	    PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 15 ], "Zensko" );
	    PlayerInfo[ playerid ][ xPol ] = 2;
	    PlayerInfo[ playerid ][ xSkin ] = FemaleSkinIDs[ 0 ][ 0 ];
        }
	}
	else if( dialogid == dialog_AGE ) {
		if( !response ) return 1;
		if( response ) {
		    new age = strval( inputtext );
			if( age < 12 || age > 70 ) return SPD( playerid, dialog_AGE, DSI, "Registracija: Godine", "U prazni prostor ispod unesite vase godine\nMinimalno 12 maximalno 70:", D_ODABERI, D_ODUSTANI );
			new agestr[ 128 ]; format( agestr, sizeof( agestr ), "Godina:_%s", inputtext );
            PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 14 ], agestr );
			PlayerInfo[ playerid ][ xGodine ] = age;
			InputAge[ playerid ] = true;
		    SelectTextDraw( playerid, 0xFFFFFFFF);

		}
	}
	else if( dialogid == dialog_MAIL ) {
		if( !response ) return 1;
		if( response ) {
		    new mailstring = strfind( inputtext, "[member=1996][/member]", true ), tackastring = strfind( inputtext, ".", true );
	        if( mailstring == -1 || tackastring == -1 ) {
        		SPD(playerid, dialog_MAIL, DSI, "Registracija: Email", "U prazan prostor ispod unesite svoj e-mail.\nNapomena: Bez ne tocnog mail-a nema vracanja passworda:", D_ODABERI, D_ODUSTANI );
			}
			else {
				strmid( PlayerInfo[ playerid ][ xEmail ], inputtext, 0, strlen( inputtext ), 34 );
				PlayerTextDrawSetString( playerid, RegisterTDMain[ playerid ][ 12 ], inputtext );
				InputMail[ playerid ] = true;
	         	SelectTextDraw( playerid, 0xFFFFFFFF);

			}
		}
	}