Server crash

Započeo .petar, Maj 09, 2020, 00:36:17 PRE PODNE

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Problem(error/warning): Server se crashuje
Dio skripte: /
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [00:34:23] [debug] Server crashed due to an unknown error
[00:34:23] [debug] Native backtrace:
[00:34:23] [debug] #0 f73308b6 in _Z13GetStackTraceRSt6vectorI10StackFrameSaIS0_EEPv () in plugins/crashdetect.so
[00:34:23] [debug] #1 f7328120 in _ZN18CrashDetectHandler20PrintNativeBacktraceERSoRKN2os7ContextE () in plugins/crashdetect.so
[00:34:23] [debug] #2 f7328886 in _ZN18CrashDetectHandler20PrintNativeBacktraceERKN2os7ContextE () in plugins/crashdetect.so
[00:34:23] [debug] #3 f7328f96 in _ZN18CrashDetectHandler7OnCrashERKN2os7ContextE () in plugins/crashdetect.so
[00:34:23] [debug] #4 f732ff82 in ?? () in plugins/crashdetect.so
[00:34:23] [debug] #5 f7726410 in ?? ()
[00:34:23] [debug] #6 f7726430 in ?? ()
[00:34:23] [debug] #7 f7383d09 in gsignal () in /lib32/libc.so.6
[00:34:23] [debug] #8 f7385207 in abort () in /lib32/libc.so.6
[00:34:23] [debug] #9 f737cc07 in ?? () in /lib32/libc.so.6
[00:34:23] [debug] #10 f737cc8b in ?? () in /lib32/libc.so.6
[00:34:23] [debug] #11 08098558 in ?? () in ./samp03svr
[00:34:23] [debug] #12 080d60e1 in ?? () in ./samp03svr
[00:34:23] [debug] #13 080a4f0b in ?? () in ./samp03svr
[00:34:23] [debug] #14 080ab922 in ?? () in ./samp03svr
[00:34:23] [debug] #15 080aa0fd in ?? () in ./samp03svr
[00:34:23] [debug] #16 f7370637 in __libc_start_main () in /lib32/libc.so.6
[00:34:23] [debug] Registers:
[00:34:23] [debug] EAX: 00000000 EBX: 00000b19 ECX: 00000b19 EDX: 00000006
[00:34:23] [debug] ESI: f7724000 EDI: ffeae134 EBP: ffeae468 ESP: ffeae078
[00:34:23] [debug] EIP: f7726430 EFLAGS: 00000246
[00:34:23] [debug] Stack:
[00:34:23] [debug] ESP+00000000: ffeae468 00000006 00000b19 f7383d09
[00:34:23] [debug] ESP+00000020: 00000000 f7508000 0000003c 0000003d
[00:34:23] [debug] ESP+00000040: 00000000 00000000 00000000 00000000
[00:34:23] [debug] ESP+00000060: 00000000 00000000 00000000 00000000
[00:34:23] [debug] ESP+00000080: 00000000 00000000 00000000 00000000
[00:34:23] [debug] ESP+000000a0: 00000000 00000000 00000000 00000000
[00:34:23] [debug] ESP+000000c0: ffeae150 08049bfb 00000000 ffeae1e4
[00:34:23] [debug] ESP+000000e0: f73c8200 f73c8750 f774af3c ffeae0f0
[00:34:23] [debug] ESP+00000100: 00000020 00000000 f73bf5e7 f7508000
[00:34:23] [debug] ESP+00000120: f7439094 f7508000 f7508cc0 f7508cc0
[00:34:23] [debug] ESP+00000140: ffeae468 f737cbff f73850b7 f7508000
[00:34:23] [debug] ESP+00000160: 089301f8 00001000 f7508000 f3547e00
[00:34:23] [debug] ESP+00000180: 0815836d 00000323 0815806d f74b488c
[00:34:23] [debug] ESP+000001a0: 02ab4806 08098558 08158538 0815836d
[00:34:23] [debug] ESP+000001c0: 08a107c8 00000040 00000015 00000015
[00:34:23] [debug] ESP+000001e0: 02ab4754 00000000 02ab4750 00000000
[00:34:23] [debug] ESP+00000200: 02ab4744 00000000 02ab4740 00000000
[00:34:23] [debug] ESP+00000220: 02ab4734 00000000 02ab4730 00000000
[00:34:23] [debug] ESP+00000240: 02ab4724 00000000 02ab4720 00000000
[00:34:23] [debug] ESP+00000260: 02ab4714 00000000 02ab4710 00000000
[00:34:23] [debug] ESP+00000280: 02ab4804 00000000 02ab4800 00000000
[00:34:23] [debug] ESP+000002a0: 02ab47f4 00000000 02ab47f0 00000000
[00:34:23] [debug] ESP+000002c0: 02ab47e4 00000000 02ab47e0 00000000
[00:34:23] [debug] ESP+000002e0: 02ab47d4 00000000 02ab47d0 00000000
[00:34:23] [debug] ESP+00000300: 02ab47c4 00000000 02ab47c0 00000000
[00:34:23] [debug] ESP+00000320: 02ab47b4 00000000 02ab47b0 00000000
[00:34:23] [debug] ESP+00000340: 02ab47a4 00000000 02ab47a0 00000000
[00:34:23] [debug] ESP+00000360: 02ab4794 00000000 02ab4790 00000000
[00:34:23] [debug] ESP+00000380: 02ab4784 00000000 02ab4780 00000000
[00:34:23] [debug] ESP+000003a0: 02ab4774 00000000 02ab4770 00000000
[00:34:23] [debug] ESP+000003c0: 02ab4764 00000000 02ab4760 00000000
[00:34:23] [debug] ESP+000003e0: f73b4ecb ffeae480 089301f8 f353c008
[00:34:23] [debug] Loaded modules:
[00:34:23] [debug] 00000000 - 00187dc3 samp03svr
[00:34:23] [debug] f7728000 - f7728530
[00:34:23] [debug] f7713000 - f7715a04 /lib32/libdl.so.2
[00:34:23] [debug] f76f6000 - f7711463 /lib32/libpthread.so.0
[00:34:23] [debug] f757f000 - f76ffb3f /usr/lib32/libstdc++.so.6
[00:34:23] [debug] f752a000 - f757d9d0 /lib32/libm.so.6
[00:34:23] [debug] f750d000 - f75291e4 /usr/lib32/libgcc_s.so.1
[00:34:23] [debug] f7358000 - f7511e83 /lib32/libc.so.6
[00:34:23] [debug] f7727000 - f774a980 /lib/ld-linux.so.2
[00:34:23] [debug] f7311000 - f73553ac plugins/crashdetect.so
[00:34:23] [debug] f724b000 - f7310740 plugins/streamer.so
[00:34:23] [debug] f7242000 - f724951c /lib32/librt.so.1
[00:34:23] [debug] f7231000 - f72409b4 plugins/sscanf.so
[00:34:23] [debug] f720d000 - f723004f plugins/SKY.so
[00:34:23] [debug] f71d3000 - f71e414c /lib32/libnss_files.so.2

Slika/video ingame problema(obavezno ako je ingame problem): /

Sada mi izlazi ovaj debug:

[19:28:31] [debug] Run time error 19: "File or function is not found"
[19:28:31] [debug]  FreezeSyncPacket
[19:28:31] [debug]  SendLastSyncPacket
[19:28:31] [debug] 
[19:28:31] [debug]  
¬àñ
[19:28:31] [debug] Run time error 19: "File or function is not found"
[19:28:31] [debug]  FreezeSyncPacket
[19:28:31] [debug]  SendLastSyncPacket
[19:28:31] [debug] 
[19:28:31] [debug]

Jel ima veze neke sa ? weapon-config

Citat: $kunky poslato Maj 11, 2020, 20:41:40 POSLE PODNE
Jel ima veze neke sa ? weapon-config

Update sam ga, sad mi izbacuje ovo

C:\Users\todor\Desktop\Bavaria\pawno\include\weapon-config.inc(1556) : warning 219: local variable "freeze" shadows a variable at a preceding level

Debug ostao isti:

[20:57:57] [debug] Run time error 19: "File or function is not found"
[20:57:57] [debug]  FreezeSyncPacket
[20:57:57] [debug]  SendLastSyncPacket
[20:57:57] [debug] 
[20:57:57] [debug]
¬àñ
[20:57:57] [debug] Run time error 19: "File or function is not found"
[20:57:57] [debug]  FreezeSyncPacket
[20:57:57] [debug]  SendLastSyncPacket
[20:57:57] [debug] 
[20:57:57] [debug]



a ovako mogu daa nagadjam sta si radio jedino da mi otvoris taj include i posaljes to freez verovatno da preimenujes to

Citat: $kunky poslato Maj 11, 2020, 21:07:15 POSLE PODNE
a ovako mogu daa nagadjam sta si radio jedino da mi otvoris taj include i posaljes to freez verovatno da preimenujes to

Ako hoces aj anydesk, da ne spamamo ovde tamo imamo chat

EDIT:

Evo linija gde je warning:

stock WC_ApplyAnimation(playerid, WC_CONST animlib[], WC_CONST animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync = 0)
{
if (playerid < 0 || playerid >= MAX_PLAYERS || s_IsDying[playerid]) {
return 0;
}

return ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);
}
Poslednja Izmena: Maj 11, 2020, 21:16:36 POSLE PODNE od .petar