Oko CreatePlayerObject

Započeo ★★Corona★★, Mart 18, 2019, 14:58:23 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Problem(error/warning): E ovako, i pre sam imao ovaj problem kad sam ubacivao neke mape, ali opet se vratio, kad igrac ukljuci posao Kosac trave, ne pojavljuju mu se objecti koje treba da pokosi.
Dio skripte: //
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
Kod: Ima pawno dole
Slika/video ingame problema(obavezno ako je ingame problem): //


[pawn]      Grass[ 0 ][ playerid ] = CreatePlayerObject( playerid, 804, 1896.66553, -1164.87439, 23.29182, 0.00000, 0.00000, 0.00000);
      Grass[ 1 ][ playerid ] = CreatePlayerObject( playerid, 804, 1889.11572, -1173.79102, 23.29182, 0.00000, 0.00000, 0.00000);
      Grass[ 2 ][ playerid ] = CreatePlayerObject( playerid, 804, 1907.36780, -1175.36890, 22.98881, 0.00000, 0.00000, 0.00000);[/pawn]

Probao sam ovako al nece:

[pawn]      Grass[ 0 ][ playerid ] = CreatePlayerObject( playerid, 804, 1896.66553, -1164.87439, 23.29182, 0.00000, 0.00000, 0.00000, 300.00);
      Grass[ 1 ][ playerid ] = CreatePlayerObject( playerid, 804, 1889.11572, -1173.79102, 23.29182, 0.00000, 0.00000, 0.00000, 300.00);
      Grass[ 2 ][ playerid ] = CreatePlayerObject( playerid, 804, 1907.36780, -1175.36890, 22.98881, 0.00000, 0.00000, 0.00000, 300.00);[/pawn]

[pawn]      Grass[ 0 ][ playerid ] = CreatePlayerObject( playerid, 804, 1896.66553, -1164.87439, 23.29182, 0.000000);
      Grass[ 1 ][ playerid ] = CreatePlayerObject( playerid, 804, 1889.11572, -1173.79102, 23.29182, 0.00000);
      Grass[ 2 ][ playerid ] = CreatePlayerObject( playerid, 804, 1907.36780, -1175.36890, 22.98881, 0.00000);[/pawn]
probaj vako

Citat: Ruthless Pawno poslato Mart 18, 2019, 15:16:52 POSLE PODNE
[pawn]      Grass[ 0 ][ playerid ] = CreatePlayerObject( playerid, 804, 1896.66553, -1164.87439, 23.29182, 0.000000);
      Grass[ 1 ][ playerid ] = CreatePlayerObject( playerid, 804, 1889.11572, -1173.79102, 23.29182, 0.00000);
      Grass[ 2 ][ playerid ] = CreatePlayerObject( playerid, 804, 1907.36780, -1175.36890, 22.98881, 0.00000);[/pawn]
probaj vako

Hvala na odgovoru, ali nece mi compiluje tako

probaj sa tim nulama da ostavis te dvije nule, a da tu trecu obrises, fakticki ovo
[pawn]Grass[ 0 ][ playerid ] = CreatePlayerObject( playerid, 804, 1896.66553, -1164.87439, 23.29182, 0.00000, 0.00000);
      Grass[ 1 ][ playerid ] = CreatePlayerObject( playerid, 804, 1889.11572, -1173.79102, 23.29182, 0.00000, 0.00000);
      Grass[ 2 ][ playerid ] = CreatePlayerObject( playerid, 804, 1907.36780, -1175.36890, 22.98881, 0.00000, 0.00000);
[/pawn]