Pomoc u vezi komande /lift!


Započeo Miki_Lamza, Jul 24, 2018, 00:03:05 PRE PODNE

prethodna tema - sledeća tema

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Problem(error/warning): U pitanju je Las Vegas mod koji sam sredio u fullu,ali me muci samo to sto komanda /lift u Beogradskom PD-u je zbugana i kada ukucam /lift izbaci mi da biram garza ili korv i sta god da izaberem od to dvoje porta me u Sarajevo Policiju!Mn je samo potrbno u Beogradskom PD-U da /lift radi i da porta igrace samo na krov zbog helihoptera!Molim da mi nego pomogne bice nagradjen!
Dio skripte: [ pawn ]YCMD:lift(playerid, params[],help)
{
    #pragma unused help
    if(UlogovanIgrac[playerid] == 0 || PI[playerid][pReg] == 0) return Error(playerid, "Nisi ulogovan/a ili nisi registrovan/a!");
    if(PI[playerid][pAdmin] < 1 && ACCmd[playerid] == 1) return Error(playerid, "Komande mozete koristiti svakih 0.5sec!");
   CmdProtect(playerid);
    #pragma unused params
   if(!IsPlayerInAnyVehicle(playerid))
   {
       if(UlogovanIgrac[playerid] == 0) return Error(playerid, "Nisi ulogovan!");
      if(IsACop(playerid))
      {
          if(IsPlayerInRangeOfPoint(playerid, 1.5, 1563.9408,-1669.6719,928.6270))
          {
             SPD(playerid, D_LIFT, DSL, "{FBE204}Lift", "Garaza\nKrov", "Nastavi", "Izadji");
          }
          else if(IsPlayerInRangeOfPoint(playerid, 1.5, 242.248733, 66.343070, 1003.640625))
          {
            if(GetPlayerVirtualWorld(playerid) == 0)
            {
                    lz_SetPlayerVirtualWorld(playerid, 7);
                 lz_SetPlayerPos(playerid, -1606.320312, 672.061584, -4.906250);
                 GameTextForPlayer(playerid, "~w~SD Garage", 5000, 1);
                 CCTV(playerid, "SD Garage");
                 SetCameraBehindPlayer(playerid);
                 UsaoInt[playerid] = 1;
            }
            else if(GetPlayerVirtualWorld(playerid) == 1)
            {
                SPD(playerid, D_LIFT, DSL, "{FBE204}Lift", "Garaza\nKrov za nadzor", "Nastavi", "Izadji");
            }
          }
          else if(IsPlayerInRangeOfPoint(playerid, 1.5, 1480.5597,-1777.0121,3281.7954))
          {
              if(GetPlayerVirtualWorld(playerid) == 1)
              {
                 SPD(playerid, D_LIFT, DSL, "{FBE204}Lift", "Garaza\nKrov", "Nastavi", "Izadji");
            }
            else if(GetPlayerVirtualWorld(playerid) == 3)
            {
                Error(playerid, "Lift u SFPD-u je pokvaren!");
               return true;
            }
          }
          else if(IsPlayerInRangeOfPoint(playerid, 1.5, 2296.9314,2451.4485,10.8203) || IsPlayerInRangeOfPoint(playerid, 1.5, 2284.1187,2433.6116,46.9775))
          {
              lz_SetPlayerPos(playerid, 1480.5597,-1777.0121,3281.7954);
            GameTextForPlayer(playerid, "~w~LV Police Department",5000,1);
            lz_SetPlayerInterior(playerid,0);
            LoadObjects(playerid, 5);
            SetPlayerFacingAngle(playerid, 0);
            lz_SetPlayerVirtualWorld(playerid, 1);
            //IntBlack(playerid);
            UsaoInt[playerid] = 1;
            CCTV(playerid, "Police Department");
          }
          else if(IsPlayerInRangeOfPoint(playerid, 1.5, 1558.0907,-1675.6534,28.3955) || IsPlayerInRangeOfPoint(playerid, 1.5, 1524.4861,-1677.8446,6.2188))
          {
              lz_SetPlayerPos(playerid, 1563.9408,-1669.6719,928.6270);
            GameTextForPlayer(playerid, "~w~LA Police Department",5000,1);
            lz_SetPlayerInterior(playerid,0);
            LoadObjects(playerid, 5);
            SetPlayerFacingAngle(playerid, 0);
            //IntBlack(playerid);
            UsaoInt[playerid] = 1;
            CCTV(playerid, "Police Department");
          }
          else if(IsPlayerInRangeOfPoint(playerid, 1.5, 1777.648193, -1538.432006, 18.889766))
          {
              lz_SetPlayerPos(playerid, 242.248733, 66.343070, 1003.640625);
            GameTextForPlayer(playerid, "~w~DoC Base",5000,1);
            lz_SetPlayerInterior(playerid, 6);
            lz_SetPlayerVirtualWorld(playerid, 1);
            LoadObjects(playerid, 5);
            SetPlayerFacingAngle(playerid, 0);
            //IntBlack(playerid);
            UsaoInt[playerid] = 1;
            CCTV(playerid, "DoC Base");
          }
          else if(IsPlayerInRangeOfPoint(playerid, 1.5, -1606.320312, 672.061584, -4.906250))
          {
              if(GetPlayerVirtualWorld(playerid) == 7)
              {
                  lz_SetPlayerPos(playerid, 242.248733, 66.343070, 1003.640625);
               GameTextForPlayer(playerid, "~w~Sheriff Department",5000,1);
               lz_SetPlayerInterior(playerid, 6);
               lz_SetPlayerVirtualWorld(playerid, 0);
               LoadObjects(playerid, 5);
               SetPlayerFacingAngle(playerid, 0);
               //IntBlack(playerid);
               UsaoInt[playerid] = 1;
               CCTV(playerid, "Sheriff Department");
              }
              else if(GetPlayerVirtualWorld(playerid) == 8)
              {
                  lz_SetPlayerPos(playerid, 242.248733, 66.343070, 1003.640625);
               GameTextForPlayer(playerid, "~w~DoC Base",5000,1);
               lz_SetPlayerInterior(playerid, 6);
               lz_SetPlayerVirtualWorld(playerid, 1);
               LoadObjects(playerid, 5);
               SetPlayerFacingAngle(playerid, 0);
               //IntBlack(playerid);
               UsaoInt[playerid] = 1;
               CCTV(playerid, "DoC Base");
              }
          }
          /*else if(IsPlayerInRangeOfPoint(playerid, 1.5, 211.4899,112.0999,959.6859))
          {
              if(GetPlayerVirtualWorld(playerid) == 2 || GetPlayerVirtualWorld(playerid) == 3) return Error(playerid, "Ne mozes to u LA ili u SF!");
              SPD(playerid, D_LIFT1, DSL, "{FBE204}Lift", "Garaza\nKrov", "Nastavi", "Izadji");
          }*/
          /*else if(IsPlayerInRangeOfPoint(playerid, 1.5, 2487.7412,2397.2537,10.8203) || IsPlayerInRangeOfPoint(playerid, 1.5, 2494.9282,2354.0190,71.0496))
          {
              lz_SetPlayerPos(playerid, 211.4899,112.0999,959.6859);
            GameTextForPlayer(playerid, "~w~FBI",5000,1);
            lz_SetPlayerInterior(playerid,0);
            LoadObjects(playerid, 5);
            SetPlayerFacingAngle(playerid, 0);
            lz_SetPlayerVirtualWorld(playerid, 1);
            //IntBlack(playerid);
            UsaoInt[playerid] = 1;
            CCTV(playerid, "FBI");
          }*/
      }
      else if(PI[playerid][pMember] == 4 || PI[playerid][pLeader] == 4)
      {
          if(IsPlayerInRangeOfPoint(playerid, 1.5, 1132.205932, -1345.406860, 13.984375))
          {
              lz_SetPlayerPos(playerid, 1130.340209, -1346.370483, 20.181789);
            SetPlayerFacingAngle(playerid, 0);
         }
         else if(IsPlayerInRangeOfPoint(playerid, 1.5, 1130.340209, -1346.370483, 20.181789))
          {
              lz_SetPlayerPos(playerid, 1132.205932, -1345.406860, 13.984375);
            SetPlayerFacingAngle(playerid, 270);
         }
      }
      else return Error(playerid, "Nisi ovlascen!");
    }
    return true;
}
[ /pawn ]
Slika/video ingame problema(obavezno ako je ingame problem): Nije potrebno!