Nece da ocita vozilo u brzinometru!


Započeo ʙᴜsᴛᴇʀ ᴄᴏɴɴᴇʟʟʏ, Mart 03, 2018, 21:03:26 POSLE PODNE

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Problem (error/warning): Nece da ocita i stavi sliku vozila dole na brzinometru koje je uzeto, nego uvek jedno isto, SULTAN! :(
Dio skripte:
//////////////////////// NOVI BRZINOMETAR //////////////////////////////////

    BRZINOMER[0][playerid] = CreatePlayerTextDraw(playerid,491.000000, 347.812500, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, BRZINOMER[0][playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, BRZINOMER[0][playerid], 145.000000, 64.312500);
	PlayerTextDrawAlignment(playerid, BRZINOMER[0][playerid], 1);
	PlayerTextDrawColor(playerid, BRZINOMER[0][playerid], 255);
	PlayerTextDrawSetShadow(playerid, BRZINOMER[0][playerid], 0);
	PlayerTextDrawSetOutline(playerid, BRZINOMER[0][playerid], 0);
	PlayerTextDrawFont(playerid, BRZINOMER[0][playerid], 4);

	BRZINOMER[1][playerid] = CreatePlayerTextDraw(playerid,491.000000, 347.812500, "LD_SPAC:white");
	PlayerTextDrawLetterSize(playerid, BRZINOMER[1][playerid], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, BRZINOMER[1][playerid], 145.000000, 9.625000);
	PlayerTextDrawAlignment(playerid, BRZINOMER[1][playerid], 1);
	PlayerTextDrawColor(playerid, BRZINOMER[1][playerid], 0x2e9cd1FF);
	PlayerTextDrawSetShadow(playerid, BRZINOMER[1][playerid], 0);
	PlayerTextDrawSetOutline(playerid, BRZINOMER[1][playerid], 0);
	PlayerTextDrawFont(playerid, BRZINOMER[1][playerid], 4);

	BRZINOMER[2][playerid] = CreatePlayerTextDraw(playerid,563.500000, 346.937500, "kontrolna tabla");
	PlayerTextDrawLetterSize(playerid, BRZINOMER[2][playerid], 0.247000, 1.114376);
	PlayerTextDrawAlignment(playerid, BRZINOMER[2][playerid], 2);
	PlayerTextDrawColor(playerid, BRZINOMER[2][playerid], -1);
	PlayerTextDrawSetShadow(playerid, BRZINOMER[2][playerid], 0);
	PlayerTextDrawSetOutline(playerid, BRZINOMER[2][playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, BRZINOMER[2][playerid], 255);
	PlayerTextDrawFont(playerid, BRZINOMER[2][playerid], 2);
	PlayerTextDrawSetProportional(playerid, BRZINOMER[2][playerid], 1);

	BRZINOMER[3][playerid] = CreatePlayerTextDraw(playerid,494.500000, 343.000000, "New Textdraw");
	PlayerTextDrawLetterSize(playerid, BRZINOMER[3][playerid], 0.449999, 1.600000);
	PlayerTextDrawTextSize(playerid, BRZINOMER[3][playerid], 77.000000, 74.375000);
	PlayerTextDrawAlignment(playerid, BRZINOMER[3][playerid], 1);
	PlayerTextDrawColor(playerid, BRZINOMER[3][playerid], -1);
	PlayerTextDrawUseBox(playerid, BRZINOMER[3][playerid], true);
	PlayerTextDrawBoxColor(playerid, BRZINOMER[3][playerid], 0);
	PlayerTextDrawSetShadow(playerid, BRZINOMER[3][playerid], 0);
	PlayerTextDrawSetOutline(playerid, BRZINOMER[3][playerid], 1);
	PlayerTextDrawFont(playerid, BRZINOMER[3][playerid], 5);
	PlayerTextDrawBackgroundColor(playerid, BRZINOMER[3][playerid], 0x00000000);
	PlayerTextDrawSetProportional(playerid, BRZINOMER[3][playerid], 1);
	PlayerTextDrawSetPreviewModel(playerid, BRZINOMER[3][playerid], 560);
	PlayerTextDrawSetPreviewRot(playerid, BRZINOMER[3][playerid], -20.000000, 0.000000, -30.000000, 1.000000);

	BRZINOMER[4][playerid] = CreatePlayerTextDraw(playerid,565.500000, 369.687500, "0 km/h");
	PlayerTextDrawLetterSize(playerid, BRZINOMER[4][playerid], 0.309500, 1.149376);
	PlayerTextDrawAlignment(playerid, BRZINOMER[4][playerid], 1);
	PlayerTextDrawColor(playerid, BRZINOMER[4][playerid], -1);
	PlayerTextDrawSetShadow(playerid, BRZINOMER[4][playerid], 0);
	PlayerTextDrawSetOutline(playerid, BRZINOMER[4][playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, BRZINOMER[4][playerid], 255);
	PlayerTextDrawFont(playerid, BRZINOMER[4][playerid], 2);
	PlayerTextDrawSetProportional(playerid, BRZINOMER[4][playerid], 1);

	BRZINOMER[5][playerid] = CreatePlayerTextDraw(playerid,565.500000, 386.750000, "100l");
	PlayerTextDrawLetterSize(playerid, BRZINOMER[5][playerid], 0.315500, 1.241250);
	PlayerTextDrawAlignment(playerid, BRZINOMER[5][playerid], 1);
	PlayerTextDrawColor(playerid, BRZINOMER[5][playerid], -1);
	PlayerTextDrawSetShadow(playerid, BRZINOMER[5][playerid], 0);
	PlayerTextDrawSetOutline(playerid, BRZINOMER[5][playerid], 1);
	PlayerTextDrawBackgroundColor(playerid, BRZINOMER[5][playerid], 255);
	PlayerTextDrawFont(playerid, BRZINOMER[5][playerid], 2);
	PlayerTextDrawSetProportional(playerid, BRZINOMER[5][playerid], 1);

	/////////////////

Debug iz server_log: /
Neke video/slike ako je problem ingame (obavezno ako je ingame): https://imgur.com/a/1kUco
Founder of
Digression Community

PlayerTextDrawSetPreviewModel(playerid, BRZINOMER[3][playerid], funkcija za getanje vehicle id); i to pozivas kad igrac udje u auto, lock
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