[POMOC] YCMD to strcmp

Započeo IvanNero12, Maj 31, 2017, 16:40:33 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: gReedy house sistem
Detaljan opis problema: NE znam kako prebaciti iz YCMD u strcmp.. Znam da je YCMD brži, ali sam naučio raditi sa strcmp i ovako bi mi bilo puno jednostavnije
Neke slike/video za lakse dobivanje pomoci(neobavezno): //

Dio skripte:
YCMD:kreirajkucu(playerid, params[],help)
{
#pragma unused help
if(!IsPlayerAdmin(playerid)) return SCM(playerid,-1,"[HS] "CRVENA"Nemate ovlastenje za koriscenje ove komande!");
new idkuce,vrsta,level,cena,Float:X,Float:Y,Float:Z,fkuce[80],string[400]; GetPlayerPos(playerid,X,Y,Z);
if(sscanf(params, "iiii",idkuce,vrsta,level,cena)) return SCM(playerid,-1,""CRVENA"HS | "SIVA"/kreirajkucu [ID] [Vrsta] [Level] [Cena]");
    if(idkuce >= MAX_KUCA) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Maximum kuca je ogranicen ne mozes koristiti taj ID!");
format(fkuce, sizeof(fkuce), KUCE_FILE, idkuce);
if(fexist(fkuce)) return SCM(playerid,-1, "HS | "SPLAVA"ID te kuce vec postoji!");
if(vrsta == 0) // MALA KUCA
{
        KucaInfo[idkuce][kIzlazX] = 223.043991;
    KucaInfo[idkuce][kIzlazY] = 1289.259888;
    KucaInfo[idkuce][kIzlazZ] = 1082.199951;
    KucaInfo[idkuce][kInt] = 1;
    strmid(KucaInfo[idkuce][kVrsta],"Mala Kuca",0,strlen("Mala Kuca"),255);
    KucaInfo[idkuce][kPromenaIntKuce] = 1;
}
else if(vrsta == 1) // SREDNJA KUCA
{
        KucaInfo[idkuce][kIzlazX] = 225.756989;
    KucaInfo[idkuce][kIzlazY] = 1240.000000;
    KucaInfo[idkuce][kIzlazZ] = 1082.149902;
    KucaInfo[idkuce][kInt] = 2;
    strmid(KucaInfo[idkuce][kVrsta],"Srednja Kuca",0,strlen("Srednja Kuca"),255);
    KucaInfo[idkuce][kPromenaIntKuce] = 2;
}
else if(vrsta == 2) // VELIKA KUCA
{
        KucaInfo[idkuce][kIzlazX] = 235.508994;
    KucaInfo[idkuce][kIzlazY] = 1189.169897;
    KucaInfo[idkuce][kIzlazZ] = 1080.339966;
    KucaInfo[idkuce][kInt] = 3;
    strmid(KucaInfo[idkuce][kVrsta],"Velika Kuca",0,strlen("Velika Kuca"),255);
    KucaInfo[idkuce][kPromenaIntKuce] = 3;
}
KucaInfo[idkuce][kCena] = cena; KucaInfo[idkuce][kLevel] = level; KucaInfo[idkuce][kUlazX] = X; KucaInfo[idkuce][kSkin] = -1;
    KucaInfo[idkuce][kUlazY] = Y; KucaInfo[idkuce][kUlazZ] = Z; KucaInfo[idkuce][kProveraVlasnika] = 0; KucaInfo[idkuce][kHeal] = 0;
    KucaInfo[idkuce][kNovac] = 0; KucaInfo[idkuce][kZatvoreno] = 1; KucaInfo[idkuce][kVW] = idkuce; KucaInfo[idkuce][kZvono] = 0;
    KucaInfo[idkuce][kOruzije] = -1; KucaInfo[idkuce][kMunicija] = 0; KucaInfo[idkuce][kRent] = 0;
    strmid(KucaInfo[idkuce][kVlasnik],"Niko",0,strlen("Niko"),255); strmid(KucaInfo[idkuce][kIme],"Default",0,strlen("Default"),255);
    format(string,sizeof(string),""ZELENA"Kuca na Prodaju!\nVrsta: "BELA"%s\n"ZELENA"Cena: "BELA"%d\n"ZELENA"Level: "BELA"%d\n"ZELENA"ID Kuce: "BELA"%d\n"ZELENA"Za kupovinu /kupikucu",KucaInfo[idkuce][kVrsta],KucaInfo[idkuce][kCena],KucaInfo[idkuce][kLevel],idkuce);
    KucaLabel[idkuce] = Create3DTextLabel(string ,0x33CCFFAA,X,Y,Z,25,0,1);
    KucaPickup[idkuce] = CreatePickup(1273, 1, KucaInfo[idkuce][kUlazX], KucaInfo[idkuce][kUlazY], KucaInfo[idkuce][kUlazZ]);
SCM(playerid,-1,""SIVA"Kuca je uspesno kreirana!"); SacuvajKucu(idkuce);
return 1;
}
///////////////////////////////////////////////////
YCMD:kupikucu(playerid, params[], help)
{
    #pragma unused help
    #pragma unused params
    for(new i; i < sizeof(KucaInfo); i++)
{
    if(IsPlayerInRangeOfPoint(playerid, 3.0, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]))
    {
    if(!strcmp(KucaInfo[i][kVlasnik], "Niko", true) && KucaInfo[i][kProveraVlasnika] == 0)
    {
if(PlayerInfo[playerid][pPosedovanjeKuce] != -1) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Vec imas kucu!");
if(GetPlayerScore(playerid) < KucaInfo[i][kLevel]) return SCM(playerid,-1,"HS | "CRVENA"Nemate dovoljan level za kupovinu kuce!");
if(GetPlayerMoney(playerid) < KucaInfo[i][kCena]) return SCM(playerid,-1, "HS | "CRVENA"Nemate dovoljno novca za kupovinu kuce!");
if(PlayerInfo[playerid][pRent] != -1) return SCM(playerid,-1,"HS | "CRVENA"Rentate kucu prvo unrentajte kucu da bi kupili ovu!");
strmid(KucaInfo[i][kVlasnik], ImeIgraca(playerid), 0, strlen(ImeIgraca(playerid)), 255);
KucaInfo[i][kProveraVlasnika] = 1; SetPlayerInterior(playerid, KucaInfo[i][kInt]); PlayerInfo[playerid][pPosedovanjeKuce] = i;
SetPlayerVirtualWorld(playerid, KucaInfo[i][kVW]); SetPlayerPos(playerid, KucaInfo[i][kIzlazX], KucaInfo[i][kIzlazY], KucaInfo[i][kIzlazZ]);
KucaInfo[i][kZatvoreno] = 0; GivePlayerMoney(playerid, -KucaInfo[i][kCena]); KuceLP(i); SacuvajKucu(i); SacuvajIgraca(playerid);
SCM(playerid,-1, ""SPLAVA"HS | "SIVA"Cestitamo, kupili ste kucu!");
SCM(playerid,-1, ""SPLAVA"HS | "SIVA"Za komande kuce koristite /kuca!");
SCM(playerid,-1, ""SPLAVA"HS | "SIVA"Za ulaz u kucu koristi tipku F!");
return 1;
}
else return SCM(playerid, -1, ""CRVENA"HS | "SIVA"Ta kuca se ne prodaje!");
}
}
    return 1;
}
////////////////////////////////////////////////////
YCMD:kuca(playerid, params[], help)
{
    #pragma unused help
    #pragma unused params
    new string[256],i = PlayerInfo[playerid][pPosedovanjeKuce];
if(i == -1) return SCM(playerid,-1,""CRVENA"HS | "SIVA"Nemate kucu!");
if(strcmp(KucaInfo[PlayerInfo[playerid][pPosedovanjeKuce]][kVlasnik], ImeIgraca(playerid), true)) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Niste vlasnik te kuce!");
    format(string,sizeof(string),""BELA"Informacije\nOtkljucaj\nZakljucaj\nOstavi novac\nUzmi novac\nOstavi gun\nUzmi gun\nProdaj kucu\nPromeni Ime\nKuca Spawn\nDozvoli/Zabrani Rent\nCena Renta\nZvono (5000$)\nHeal - Upgrade (10000$)\nOstavi/Uzmi skin\nLociraj/Iskljuci\nPreuredi");
    SPD(playerid, DIALOG_KUCA, DIALOG_STYLE_LIST, ""ZELENA"Kuca Opcije", string, "Odaberi", "Izlaz");
return 1;
}
////////////////////////////////////////////////////
YCMD:rentajkucu(playerid, params[], help)
{
    #pragma unused help
    #pragma unused params
    for(new i = 0; i < MAX_KUCA; i++)
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]))
{
        if(PlayerInfo[playerid][pPosedovanjeKuce] != -1) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Vec imas kucu pa ne mozes rentati!");
if(KucaInfo[i][kRent] == 0) return SCM(playerid,-1,"HS | "ZUTA"U toj kuci rent nije dozvoljen!");
    if(GetPlayerMoney(playerid) < KucaInfo[i][kCenaRenta]) return SCM(playerid,-1,"HS | "ZUTA"Nemas dovoljno novca za rent!");
        GivePlayerMoney(playerid, KucaInfo[i][kCenaRenta]); KucaInfo[i][kNovac] += KucaInfo[i][kCenaRenta];
    PlayerInfo[playerid][pRent] = i; SetPlayerInterior(playerid, KucaInfo[i][kInt]); SetPlayerVirtualWorld(playerid, KucaInfo[i][kVW]);
SetPlayerPos(playerid, KucaInfo[i][kIzlazX], KucaInfo[i][kIzlazY], KucaInfo[i][kIzlazZ]); PlayerInfo[playerid][pProveraSpawna] = 2;
SCM(playerid,-1,""ZUTA"Uspesno ste rentali kucu!"); SacuvajKucu(i); SacuvajIgraca(playerid);
return 1;
}
}
    return 1;
}
///////////////////////////////////////////////////
YCMD:zvoni(playerid, params[], help)
{
#pragma unused params
#pragma unused help
for(new i = 0; i < sizeof(KucaInfo); i++)
{
if(IsPlayerInRangeOfPoint(playerid, 5.0, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]))
{
        if(KucaInfo[i][kZvono] == 0) return SCM(playerid,-1,""SIVA"Ta kuca nema zvono!");
SCM(playerid,-1,""ZUTA"Zvonite na vrata!");
foreach(Player, k)
{
if(IsPlayerInRangeOfPoint(k, 15.0,KucaInfo[i][kIzlazX], KucaInfo[i][kIzlazY], KucaInfo[i][kIzlazZ]))
{
            SCM(k,-1, ""ZUTA"Neko zvoni na vratima.");
}
}
}
}
return 1;
}
////////////////////////////////////////////////////
YCMD:unrentaj(playerid, params[], help)
{
#pragma unused params
#pragma unused help
if(PlayerInfo[playerid][pPosedovanjeKuce] != -1) return SCM(playerid,-1, ""CRVENA"HS | "SIVA"Imas kucu ne mozes to!");
if(PlayerInfo[playerid][pRent] == -1) return SCM(playerid,-1,""ZUTA"Ne rentas kucu!");
PlayerInfo[playerid][pRent] = -1; SetPlayerHealth(playerid,0); SCM(playerid,-1,""ZUTA"Unrent ste kucu!");
return 1;
}
////////////////////////////////////////////////////
YCMD:izbrisikucu(playerid, params[], help)
{
#pragma unused help
#pragma unused params
if(!IsPlayerAdmin(playerid)) return SCM(playerid,-1,"HS | "CRVENA"Niste ovlasnite da koristite ovu komandu!");
new kFile[50],id;
if(sscanf(params,"i",id)) return SCM(playerid,-1,"HS | "ZUTA"/izbrisikucu [ID]");
format(kFile, sizeof(kFile), KUCE_FILE, id);
if(fexist(kFile)) { fremove(kFile); Delete3DTextLabel(KucaLabel[id]); DestroyPickup(KucaPickup[id]); }
else { SCM(playerid,-1,"Taj id kuce ne postoji!"); }
return 1;
}
////////////////////////////////////////////////////
YCMD:portkuca(playerid, params[], help)
{
#pragma unused help
#pragma unused params
if(!IsPlayerAdmin(playerid)) return SCM(playerid,-1,"HS | "CRVENA"Niste ovlasnite da koristite ovu komandu!");
new id,kFile[50];
if(sscanf(params,"i",id)) return SCM(playerid,-1,"HS | "ZUTA"/portkuca [ID]");
format(kFile, sizeof(kFile), KUCE_FILE, id);
    SetPlayerPos(playerid,KucaInfo[id][kUlazX], KucaInfo[id][kUlazY], KucaInfo[id][kUlazZ]);
    SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,0);
return 1;
}
/////////////////////////////////////////////////////
YCMD:ekucu(playerid, params[], help)
{
#pragma unused help
if(!IsPlayerAdmin(playerid)) return SCM(playerid,-1,"HS | "CRVENA"Niste ovlasnite da koristite ovu komandu!");
new sta[20],ide,string[100];
if(sscanf(params, "s[20]i",sta,ide)) return SCM(playerid,-1,"E | "ZUTA"/ekucu [level,cena,novac] [kol]");
    for(new i; i < MAX_KUCA; i++)
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]))
{
if(!strcmp(sta, "level", true))
{
        KucaInfo[i][kLevel] = ide;
KuceLP(i);
SacuvajKucu(i);
format(string,sizeof(string),""ZUTA"Izmenili ste level kuce(ID: %d) u %d!",i,KucaInfo[i][kLevel]);
SCM(playerid,-1,string);
}
else if(!strcmp(sta, "cena", true))
{
        KucaInfo[i][kCena] = ide;
        KuceLP(i);
SacuvajKucu(i);
format(string,sizeof(string),""ZUTA"Izmenili ste cenu kuce(ID: %d) u %d!",i,KucaInfo[i][kCena]);
SCM(playerid,-1,string);
}
else if(!strcmp(sta, "novac", true))
{
        KucaInfo[i][kNovac] = ide;
        KuceLP(i);
SacuvajKucu(i);
format(string,sizeof(string),""ZUTA"Izmenili ste novac u kuci(ID: %d) u %d!",i,KucaInfo[i][kNovac]);
SCM(playerid,-1,string);
}
}
}
return 1;
}
/////////////////////////////////////////////////////
YCMD:aprodajkucu(playerid, params[], help)
{
#pragma unused help
if(!IsPlayerAdmin(playerid)) return SCM(playerid,-1,"HS | "CRVENA"Niste ovlasnite da koristite ovu komandu!");
new id,kFile[50],string[80];
if(sscanf(params,"i",id)) return SCM(playerid,-1,"HS | "ZUTA"/aprodajkucu [ID]");
format(kFile, sizeof(kFile), KUCE_FILE, id);
if(!fexist(kFile)) return SCM(playerid,-1,"HS | "ZELENA"Pogresan ID kuce!");
if(KucaInfo[id][kProveraVlasnika] == 0) return SCM(playerid,-1,"HS | "ZELENA"Ta kuca nema vlasnika pa je ne mozete prodati!");
KucaInfo[id][kProveraVlasnika] = 0; KucaInfo[id][kHeal] = 0; KucaInfo[id][kOruzije] = -1;
    KucaInfo[id][kNovac] = 0; KucaInfo[id][kZatvoreno] = 1; KucaInfo[id][kZvono] = 0;
    KucaInfo[id][kMunicija] = 0; KucaInfo[id][kRent] = 0; strmid(KucaInfo[id][kVlasnik],"Niko",0,strlen("Niko"),255);
strmid(KucaInfo[id][kIme],"Default",0,strlen("Default"),255); KuceLP(id);
format(string,sizeof(string),"HS | "ZELENA"Prodali ste kucu ID: %d!",id);
SCM(playerid,-1,string);
return 1;
}
//////////////////////////////////////////////////////
YCMD:akljuc(playerid, params[], help)
{
#pragma unused help
if(!IsPlayerAdmin(playerid)) return SCM(playerid,-1,"HS | "CRVENA"Niste ovlasnite da koristite ovu komandu!");
new id;
if(sscanf(params,"i",id)) return SCM(playerid,-1,"HS | "ZUTA"/akljuc [ID]");
if(!IsPlayerConnected(id)) return SCM(playerid,-1,"HS | "ZUTA"Pogresan ID!");
if(PlayerInfo[id][pPosedovanjeKuce] == -1) return SCM(playerid,-1,""ZUTA"Igrac nema kucu!");
PlayerInfo[id][pPosedovanjeKuce] = -1;
SCM(id,-1,""ZUTA"Resetovan vam je kljuc kuce!");
SCM(playerid,-1,""ZUTA"Resetovali ste igracu kljuc kuce!");
return 1;
}
/////////////////////////////////////////////////////
YCMD:kucapomoc(playerid, params[], help)
{
#pragma unused help
#pragma unused params
SCM(playerid,-1,""CRVENA"Admin CMD: "SIVA"/akljuc /kreirajkucu /aprodajkucu /ekucu /portkuca /izbrisikucu");
SCM(playerid,-1,""CRVENA"Igrac CMD: "SIVA"/kupikucu /kuca /zvoni /unrentaj /rentajkucu");
return 1;
}


probaj naucit ymcd jel je strcmp cisti sr*nje

hoce li mi radit sve komande ako umisto ono if(strcmp.....) samo zamjenim sa YCMD:komanda ? Točnije, trebam li dalje mijenjati kod te komande ili se samo zamjeni to gore?

Lud si covece :) YCMD i ZCMD su najzastupljeniji od svih ovo sto ti koristis sumnjam da itko vise ima na serveru :) :D nauci YCMD laksi je



[pawn]La vita E bella [/pawn]

aaa izgleda da stvarno i jesam lud.. Nego kako da promjenim onda iz strcmp u YCMD? Jeli dovoljno zamjenit samo prvu liniju ili moram i u kodu mijenjat? I odakle da naučim ycmd?

Citat: IvanNero12 poslato Maj 31, 2017, 17:17:19 POSLE PODNE
aaa izgleda da stvarno i jesam lud.. Nego kako da promjenim onda iz strcmp u YCMD? Jeli dovoljno zamjenit samo prvu liniju ili moram i u kodu mijenjat? I odakle da naučim ycmd?
Pogledaj malo ovdje i probaj shvatit
http://forum.sa-mp.com/showthread.php?t=402278

Na nekim komandama ces morat koristit sscanf
Ovdje ti je tut o njemu i kako ga koristis
http://forum.sa-mp.com/showthread.php?t=300397
Poslednja Izmena: Maj 31, 2017, 18:40:39 POSLE PODNE od Vuk7

Samo Stari NOOBOT Mod koristi strcmp komande, najbolje ti je YCMD! :)
• Website: www.vasic.dev
Web Development & Cyber Security

Citat: Vuk7 poslato Maj 31, 2017, 18:38:48 POSLE PODNE
Citat: IvanNero12 poslato Maj 31, 2017, 17:17:19 POSLE PODNE
aaa izgleda da stvarno i jesam lud.. Nego kako da promjenim onda iz strcmp u YCMD? Jeli dovoljno zamjenit samo prvu liniju ili moram i u kodu mijenjat? I odakle da naučim ycmd?
Pogledaj malo ovdje i probaj shvatit
http://forum.sa-mp.com/showthread.php?t=402278

Na nekim komandama ces morat koristit sscanf
Ovdje ti je tut o njemu i kako ga koristis
http://forum.sa-mp.com/showthread.php?t=300397


čisto primjera radi, može li ovo ovako raditi ili ne?
YCMD:cuff(playerid, params[], help)
{
new string[1024];
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new giveplayerid;
new tmp[256];
new cmd[128];
new idx;
cmd = strtok(params, idx);
    if(IsPlayerConnected(playerid))
    {
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 ||PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pLider] == 3)
{
    tmp = strtok(params, idx);
if(sscanf(params, "i",idx))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /cuff [playerid/DioImena]");
return 1;
}
else
{
giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
{
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    if(PlayerInfo[giveplayerid][pLisice] == 1)
    {
        SendClientMessage(playerid, COLOR_GREY, "* Igraču su već postavljene lisice !");
        return 1;
    }
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    if(giveplayerid == playerid) return SendClientMessage(playerid, COLOR_GREY, "You cannot cuff yourself!");
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* %s ti je stavio lisice!", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Stavio si lisice %s u/i", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je uhapsio %s", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Lisice ~r~stavljene", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerInfo[giveplayerid][pLisice] = 1;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "* Taj igrač nije blizu vas");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "* Taj igrač nije na serveru !");
    return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Nemaš te ovlasti");
}
}
return 1;
}


Citat: IvanNero12 poslato Maj 31, 2017, 19:10:19 POSLE PODNE
Citat: Vuk7 poslato Maj 31, 2017, 18:38:48 POSLE PODNE
Citat: IvanNero12 poslato Maj 31, 2017, 17:17:19 POSLE PODNE
aaa izgleda da stvarno i jesam lud.. Nego kako da promjenim onda iz strcmp u YCMD? Jeli dovoljno zamjenit samo prvu liniju ili moram i u kodu mijenjat? I odakle da naučim ycmd?
Pogledaj malo ovdje i probaj shvatit
http://forum.sa-mp.com/showthread.php?t=402278

Na nekim komandama ces morat koristit sscanf
Ovdje ti je tut o njemu i kako ga koristis
http://forum.sa-mp.com/showthread.php?t=300397


čisto primjera radi, može li ovo ovako raditi ili ne?
YCMD:cuff(playerid, params[], help)
{
new string[1024];
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new giveplayerid;
new tmp[256];
new cmd[128];
new idx;
cmd = strtok(params, idx);
    if(IsPlayerConnected(playerid))
    {
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 ||PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pLider] == 3)
{
    tmp = strtok(params, idx);
if(sscanf(params, "i",idx))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /cuff [playerid/DioImena]");
return 1;
}
else
{
giveplayerid = ReturnUser(tmp);
    if(IsPlayerConnected(giveplayerid))
{
    if(giveplayerid != INVALID_PLAYER_ID)
    {
    if(PlayerInfo[giveplayerid][pLisice] == 1)
    {
        SendClientMessage(playerid, COLOR_GREY, "* Igraču su već postavljene lisice !");
        return 1;
    }
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
    if(giveplayerid == playerid) return SendClientMessage(playerid, COLOR_GREY, "You cannot cuff yourself!");
    GetPlayerName(playerid, sendername, sizeof(sendername));
    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* %s ti je stavio lisice!", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Stavio si lisice %s u/i", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je uhapsio %s", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Lisice ~r~stavljene", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerInfo[giveplayerid][pLisice] = 1;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "* Taj igrač nije blizu vas");
    return 1;
}
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "* Taj igrač nije na serveru !");
    return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Nemaš te ovlasti");
}
}
return 1;
}

Ovako bi ti trebalo radit
[pawn]YCMD:cuff(playerid, params[], help)
{
   #pragma unused help
   new string[1024];
   new sendername[MAX_PLAYER_NAME];
   new giveplayer[MAX_PLAYER_NAME];
   new giveplayerid;
   new idx;
    if(IsPlayerConnected(playerid))
    {
      if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3 ||PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pLider] == 3)
      {
         if(sscanf(params, "u",idx))
         {
            SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /cuff [playerid/DioImena]");
            return 1;
         }
         else
         {
            giveplayerid = idx;
             if(IsPlayerConnected(giveplayerid))
            {
                if(giveplayerid != INVALID_PLAYER_ID)
                {
                   if(PlayerInfo[giveplayerid][pLisice] == 1)
                   {
                       SendClientMessage(playerid, COLOR_GREY, "* Igraču su već postavljene lisice !");
                       return 1;
                   }
                  if (ProxDetectorS(8.0, playerid, giveplayerid))
                  {
                      if(giveplayerid == playerid) return SendClientMessage(playerid, COLOR_GREY, "You cannot cuff yourself!");
                      GetPlayerName(playerid, sendername, sizeof(sendername));
                      GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                       format(string, sizeof(string), "* %s ti je stavio lisice!", sendername);
                     SendClientMessage(giveplayerid, COLOR_WHITE, string);
                     format(string, sizeof(string), "* Stavio si lisice %s u/i", giveplayer);
                     SendClientMessage(playerid, COLOR_WHITE, string);
                     format(string, sizeof(string), "* %s je uhapsio %s", sendername ,giveplayer);
                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                     GameTextForPlayer(giveplayerid, "~r~Lisice ~r~stavljene", 2500, 3);
                     TogglePlayerControllable(giveplayerid, 0);
                     PlayerInfo[giveplayerid][pLisice] = 1;
                  }
                  else
                  {
                      SendClientMessage(playerid, COLOR_GREY, "* Taj igrač nije blizu vas");
                      return 1;
                  }
               }
            }
            else
            {
                  SendClientMessage(playerid, COLOR_GREY, "* Taj igrač nije na serveru !");
                  return 1;
            }
         }
      }
      else
      {
         SendClientMessage(playerid, COLOR_GREY, "* NemaÅ¡ te ovlasti");
      }
   }
   return 1;
}[/pawn]

Shvvatio sam.. Hvala svima.. Ide lock