[POMOC]oko jaila


Započeo Ole, Jul 14, 2016, 17:23:03 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Ole

*

Skripta koju koristim:moja
Detaljan opis problema:pa kad jailujem nekog igraca njemu se stvori interior koji ja nisam postavio a kad on kuca /kill onda se postavi taj interior imate slike nadam se da me shvacate... :D
Dio skripte:
//==================== [ Jail & Freeze ]========================================

forward Jail1(player1);
public Jail1(player1)
{
	TogglePlayerControllable(player1,false);
	new Float:x, Float:y, Float:z;	GetPlayerPos(player1,x,y,z);
	SetPlayerCameraPos(player1,x+10,y,z+10);SetPlayerCameraLookAt(player1,x,y,z);
	Jail2(player1);
}

forward Jail2(player1);
public Jail2(player1)
{
	new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
	SetPlayerCameraPos(player1,x+7,y,z+5); SetPlayerCameraLookAt(player1,x,y,z);
	if(GetPlayerState(player1) == PLAYER_STATE_ONFOOT) SetPlayerSpecialAction(player1,SPECIAL_ACTION_HANDSUP);
	GameTextForPlayer(player1,"~r~JAILOVAN!",3000,3);
	Jail3(player1);
}

forward Jail3(player1);
public Jail3(player1)
{
	new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
	SetPlayerCameraPos(player1,x+3,y,z); SetPlayerCameraLookAt(player1,x,y,z);
}

forward JailPlayer(player1);
public JailPlayer(player1)
{
	TogglePlayerControllable(player1,true);
	SetPlayerPos(player1,197.6661,173.8179,1003.0234);
	SetPlayerInterior(player1,3);
	SetCameraBehindPlayer(player1);
	JailTimer[player1] = SetTimerEx("SLOBODA",PlayerInfo[player1][JailTime],0,"d",player1);
	PlayerInfo[player1][Jailed] = 1;
}

forward JailRelease(player1);
public JailRelease(player1)
{
	KillTimer( JailTimer[player1] );
	PlayerInfo[player1][JailTime] = 0;  PlayerInfo[player1][Jailed] = 0;
	SetPlayerInterior(player1,0); SetPlayerPos(player1, 0.0, 0.0, 0.0); SpawnPlayer(player1);
	PlayerPlaySound(player1,1057,0.0,0.0,0.0);

	GameTextForPlayer(player1,"~g~SLOBODA",3000,3);
}

Neke slike/video za lakse dobivanje pomoci(neobavezno): prva slika kad nekog jailujem http://prntscr.com/bsv6av, druga slika kad se ubijem u jailu http://prntscr.com/bsv6qi ?!

Probaj ovako

forward Jail1(player1);
public Jail1(player1)
{
	TogglePlayerControllable(player1,false);
	SetPlayerPos(player1,197.6661,173.8179,1003.0234);
    SetPlayerInterior(player1,3);
	Jail2(player1);
}

forward Jail2(player1);
public Jail2(player1)
{
	if(GetPlayerState(player1) == PLAYER_STATE_ONFOOT) SetPlayerSpecialAction(player1,SPECIAL_ACTION_HANDSUP);
	GameTextForPlayer(player1,"~r~JAILOVAN",3000,3);
	Jail3(player1);
}

forward Jail3(player1);
public Jail3(player1)
{
	SetPlayerPos(player1,197.6661,173.8179,1003.0234);
    SetPlayerInterior(player1,3);
	
}

forward JailPlayer(player1);
public JailPlayer(player1)
{
	TogglePlayerControllable(player1,true);
	SetPlayerPos(player1,197.6661,173.8179,1003.0234);
	SetPlayerInterior(player1,3);
	SetCameraBehindPlayer(player1);
	JailTimer[player1] = SetTimerEx("JailRelease",PlayerInfo[player1][JailTime],0,"d",player1);
	PlayerInfo[player1][Jailed] = 1;
}

forward JailRelease(player1);
public JailRelease(player1)
{
	KillTimer( JailTimer[player1] );
	PlayerInfo[player1][JailTime] = 0;  PlayerInfo[player1][Jailed] = 0;
	SetPlayerInterior(player1,0); SetPlayerPos(player1, 0.0, 0.0, 0.0); SpawnPlayer(player1);
	PlayerPlaySound(player1,1057,0.0,0.0,0.0);

	GameTextForPlayer(player1,"~g~SLOBODA",3000,3);
}

Ole

*

e hvala brate Mate  ;) ali evo pojavio se jos jedan problem pa da ne otvaram drugu temu. Igram na kucnom serveru i kad sebe jailujem i izadjem sa servera a ne ugasim ga i kad o5 udjem na server nisam u jailu? Kako bih mogao napraviti neku proveru ili slicno da ga vrati u jail?

Uradi provjeru dali je igrac uopce bio jailan,i spremis to! I kada ti igrac udje provjera ce se dovrsit i ukoliko je bio jailan vratit ce ga!

Ole

*

Citat: Mate poslato Jul 14, 2016, 19:10:32 POSLE PODNE
Uradi provjeru dali je igrac uopce bio jailan,i spremis to! I kada ti igrac udje provjera ce se dovrsit i ukoliko je bio jailan vratit ce ga!
ne znam kako da ga vratim jer je slozeno evo save system
SavePlayer(playerid)
{
   	dUserSetINT(PlayerName2(playerid)).("money",GetPlayerMoney(playerid));
   	dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
   	dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
   	dUserSetINT(PlayerName2(playerid)).("Score",GetPlayerScore(playerid));
   	dUserSetINT(PlayerName2(playerid)).("Help Helper",PlayerInfo[playerid][Helper]);
   	dUserSetINT(PlayerName2(playerid)).("Donor",PlayerInfo[playerid][dRank]);

	new h, m, s;
    TotalGameTime(playerid, h, m, s);

	dUserSetINT(PlayerName2(playerid)).("hours", h);
	dUserSetINT(PlayerName2(playerid)).("minutes", m);
	dUserSetINT(PlayerName2(playerid)).("seconds", s);

   	new Float:x,Float:y,Float:z, interior;
   	GetPlayerPos(playerid,x,y,z);	interior = GetPlayerInterior(playerid);
    dUserSetINT(PlayerName2(playerid)).("x1",floatround(x));
	dUserSetINT(PlayerName2(playerid)).("y1",floatround(y));
	dUserSetINT(PlayerName2(playerid)).("z1",floatround(z));
    dUserSetINT(PlayerName2(playerid)).("interior1",interior);

	new weap1, ammo1, weap2, ammo2, weap3, ammo3, weap4, ammo4, weap5, ammo5, weap6, ammo6;
	GetPlayerWeaponData(playerid,2,weap1,ammo1);// hand gun
	GetPlayerWeaponData(playerid,3,weap2,ammo2);//shotgun
	GetPlayerWeaponData(playerid,4,weap3,ammo3);// SMG
	GetPlayerWeaponData(playerid,5,weap4,ammo4);// AK47 / M4
	GetPlayerWeaponData(playerid,6,weap5,ammo5);// rifle
	GetPlayerWeaponData(playerid,7,weap6,ammo6);// rocket launcher
   	dUserSetINT(PlayerName2(playerid)).("weap1",weap1); dUserSetINT(PlayerName2(playerid)).("weap1ammo",ammo1);
  	dUserSetINT(PlayerName2(playerid)).("weap2",weap2);	dUserSetINT(PlayerName2(playerid)).("weap2ammo",ammo2);
  	dUserSetINT(PlayerName2(playerid)).("weap3",weap3);	dUserSetINT(PlayerName2(playerid)).("weap3ammo",ammo3);
	dUserSetINT(PlayerName2(playerid)).("weap4",weap4); dUserSetINT(PlayerName2(playerid)).("weap4ammo",ammo4);
  	dUserSetINT(PlayerName2(playerid)).("weap5",weap5);	dUserSetINT(PlayerName2(playerid)).("weap5ammo",ammo5);
	dUserSetINT(PlayerName2(playerid)).("weap6",weap6); dUserSetINT(PlayerName2(playerid)).("weap6ammo",ammo6);

	new	Float:health;	GetPlayerHealth(playerid, Float:health);
	new	Float:armour;	GetPlayerArmour(playerid, Float:armour);
	new year,month,day;	getdate(year, month, day);
	new strdate[20];	format(strdate, sizeof(strdate), "%d.%d.%d",day,month,year);
	new file[256]; 		format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );

	dUserSetINT(PlayerName2(playerid)).("health",floatround(health));
    dUserSetINT(PlayerName2(playerid)).("armour",floatround(armour));
	dini_Set(file,"LastOn",strdate);
	dUserSetINT(PlayerName2(playerid)).("loggedin",0);
	dUserSetINT(PlayerName2(playerid)).("TimesOnServer",(dUserINT(PlayerName2(playerid)).("TimesOnServer"))+1);
}