[Pomoc]Compile error


Započeo Deko, Januar 06, 2015, 17:52:21 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: //
Detaljan opis problema: Ovako,eo uradio sam neki reg/log po tutu i sad mi dodje ovo
http://i.imgur.com/3GjeFp5.png
kako pravilno da ubacim taj YSI_ini  ja sam ubacio al nece nap. pa da provjerim...

Dio skripte:  /
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Respect: â–... â–† â–ˆ Rudimental â–ˆ â–† â–..., Denis_Lapi, Blaeks, Ñ"ÊŸÑ"ɱÑ"ÆžÏ,,Ä...ÊŸ, Bryant., TiXoR_,   #old_school


Probaj ovako
#include <YSI\y_ini>




~Scritpter~Loading~75%~

~C++~Loading~40%~

~X_G1~Loaded~

Denis_Lapi

*

Balkan SA:MP Web Designer

YSI ubaci u pawno/include i radice ti.

@X_G1 On vec imas ubacenu definiciju, ali nema odakle da cita.

[FS] Bank Sistem
[TuT] Array Sistem (Napredna)


"Pa krenite na mene i provesce te se super ko kapetan Kuka kada levom brise dupe"

www.denis-lapi.com

Respect: â–... â–† â–ˆ Rudimental â–ˆ â–† â–..., Denis_Lapi, Blaeks, Ñ"ÊŸÑ"ɱÑ"ÆžÏ,,Ä...ÊŸ, Bryant., TiXoR_,   #old_school


Denis_Lapi

*

Balkan SA:MP Web Designer

Pogledaj da li unutar YSI foldera ima y_ini fajl. Takodje, daj da vidim i kako si napisao include tj. definiciju.

[FS] Bank Sistem
[TuT] Array Sistem (Napredna)


"Pa krenite na mene i provesce te se super ko kapetan Kuka kada levom brise dupe"

www.denis-lapi.com

hahah bio <a_YSI...>
a sad kad sam compile doslo ovo
http://i.imgur.com/HXlIhGF.png
Respect: â–... â–† â–ˆ Rudimental â–ˆ â–† â–..., Denis_Lapi, Blaeks, Ñ"ÊŸÑ"ɱÑ"ÆžÏ,,Ä...ÊŸ, Bryant., TiXoR_,   #old_school


Denis_Lapi

*

Balkan SA:MP Web Designer

Daj ti nama kod, mani se slika, ne mogu sa slikama da radim nista..

[FS] Bank Sistem
[TuT] Array Sistem (Napredna)


"Pa krenite na mene i provesce te se super ko kapetan Kuka kada levom brise dupe"

www.denis-lapi.com

haha pa fino reci eo ti cijela skripta

#include <a_samp>
#include <YSI\y_ini>
//
#define DIALOG REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
#DEFINE PATH "/Users/%s.ini"
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
//
enum pInfo
{
	pPassword
	pNovac
	pAdmin
	pGameSage
	pUbistva
	pUmiranje
}
new PlayerInfo[MAX_PLAYERS][pInfo];
//
forward LoadUser_data(playerid,name[],value[]):
public  LoadUser_data(playerid,name[],value[])
{
	INI_Int("Password",PlayerInfo[playerid][pPassword]);
	INI_Int("Novac",PlayerInfo[playerid][pNovac]);
	INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
	INI_Int("GameSage",PlayerInfo[playerid][pGameSage]);
	INI_Int("Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_Int("Umiranje",PlayerInfo[playerid][pUmiranje]);
	return 1;
}
//
stock UserPath(playerid)
{
	new string[128],playername[MAX_PLAYER_NAME];
	GetPlayerName(playerid,playername,sizeof(playename));
	format(string,sizeof(string),PATH,playername);
	return string;
}
//
stock udb_hash(buf[])
{
	new length=strlen(buf);
	new s1 = 1;
	new s2 = 0;
	new n;
	for (n=0; n<lenght; n++)
	{
	   s1 = (s1 + buf[n]) % 65521;
	   s2 = (s2 + s1)     % 65521;
	}
	return (s2 << 16) + s1
}
//
public OnPlayerConnect(playerid)
{
	if(fexist(UserPath(playerid)))
	{
	    INI_ParseFile(UserPath(playeid), "LoadUser_%s", .bExtra = true, .extra = playerid);
		ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Upisite svoj password za logiranje.",
		}
		else
		{
		    ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,""COL_WHITE"Registracija...",""COL_WHITE"Upisite zeljeni pasword za registraciju novog accounta","Registriraj","Izadji");
			}
			return 1;
}
//
public OnDialogResponse(playerid,dialogid,response,listitem,inputtext[])
{
	switch( dialogid )
	{
	    case DIALOG_REGISTER:
	    {
			if (!response)return Kick(playerid)
			if(response)
			{
			    if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER,DIALOG_STYLE_INPUT, ""COL_wHITE"Registracija...",""COL_RED"Unijeliste netacan password.\n"COL_WHITE"Unesite password za registraciju novog accounta.","Registriraj","Izadji");
				new INI:File = INI_Open(UserPath(playerid));
				INI_SetTag(File,"Datum");
				INI_WriteInt(File,"Password",udb_hash(inputtext));
				INI_WriteInt(File,"Novac",0);
				INI_WriteInt(File,"Admin",0);
				INI_WriteInt(File,"Ubistva",0);
				INI_WriteInt(File,"Umiranje",0);
				INI_Close(File);
				
				SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
				SpawnPlayer(playerid);
				ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Odlicno!Vas Y_INI system radi perfektno.Relog za sacuvanje tvog statsa!","Ok","");
				}
			}
			
			case DIALOG_LOGIN:
			{
				if ( !response ) return Kick ( playerid ) ;
				if ( response )
				{
					if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
					{
					    INI_ParseFile(UserPath(playerid),"LoadUser_%s", .bExtra = true, .extra = playerid);
					    GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
					    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"Upisali ste netacan password.\n"COL_WHITE"Upisite vas password za logiranje","Login","Quit");
					}
					return 1;
				}
			}
		}
		return 1;
}
//new
public OnPlayerDisconnect(playerid, reason)
{
	new INI:File = INI_Open(UserPath(playerid));
	INI_SetTag(File,"Datum");
	INI_WriteInt(File,"Novac",GetPlayerMoney(playerid));
	INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
	INI_WriteInt(File,"GameSage",PlayerInfo[playerid][pGameSage]);
	INI_WriteInt(File,"Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_WeriteInt(File,"Umiranje",PlayerInfo[playerid][pUmiranje]);
	INI_Close(File);
	return 1;
}
//
public OnPlayerDeath(playerid, killerid, reason)
{
	PlayerInfo[killderid][pUbistva]++;
	PlayerInfo[playerid][pUmiranje]++;
	return 1;
}
//
	public OnPlayerSpawn(playerid)
	{
    AddPlayerClass(16,-2706.4011,376.2834,4.9686,182.0843,0,0,0,0,0,0); //
	return 1;
}
	public OnGameModeInit()
{
	CreateObject(1215, -2708.1001, 378.10001, 11.5, 0, 0, 0);
	CreateObject(1215, -2704.5, 374.20001, 9.5, 0, 0, 0);
	CreateObject(1257, -2741.6001, 403.79999, 4.6, 0, 0, 0);
	CreateObject(1571, -2687, 384.5, 4.7, 0, 0, 0);
	CreateObject(924, -2684.3999, 385.79999, 3.5, 0, 0, 0);
	CreateObject(14467, -2608.3999, 369.60001, -127.9, 0, 0, 92);
	CreateObject(1363, -2716.8999, 344.39999, 4.3, 0, 0, 0);
	CreateObject(3877, -2716.3, 405.79999, 5.5, 0, 0, 0);
	CreateObject(3877, -2696.3, 405.70001, 5.5, 0, 0, 0);
	CreateObject(3877, -2716.3, 345.5, 5.6, 0, 0, 0);
	CreateObject(3877, -2696.2, 345.89999, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.2, 360.10001, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.3999, 391.10001, 5.5, 0, 0, 0);
	CreateObject(3877, -2738.8999, 391, 5.5, 0, 0, 0);
	CreateObject(3877, -2739, 360.20001, 5.6, 0, 0, 0);
	return 1;
}
Respect: â–... â–† â–ˆ Rudimental â–ˆ â–† â–..., Denis_Lapi, Blaeks, Ñ"ÊŸÑ"ɱÑ"ÆžÏ,,Ä...ÊŸ, Bryant., TiXoR_,   #old_school


Denis_Lapi

*

Balkan SA:MP Web Designer

Stavi ovo
#define PATH "/Users/%s.ini"



Ovo zameni
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Upisite svoj password za logiranje.");



if(!response) return Kick(playerid);

[FS] Bank Sistem
[TuT] Array Sistem (Napredna)


"Pa krenite na mene i provesce te se super ko kapetan Kuka kada levom brise dupe"

www.denis-lapi.com

Bas si pomogao... mogao si samo edit gjde treba... :)
#include <a_samp>
#include <YSI\y_ini>
//
#define DIALOG REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
#define PATH "/Users/%s.ini"
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
//
enum pInfo
{
	pPassword
	pNovac
	pAdmin
	pGameSage
	pUbistva
	pUmiranje
}
new PlayerInfo[MAX_PLAYERS][pInfo];
//
forward LoadUser_data(playerid,name[],value[]):
public  LoadUser_data(playerid,name[],value[])
{
	INI_Int("Password",PlayerInfo[playerid][pPassword]);
	INI_Int("Novac",PlayerInfo[playerid][pNovac]);
	INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
	INI_Int("GameSage",PlayerInfo[playerid][pGameSage]);
	INI_Int("Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_Int("Umiranje",PlayerInfo[playerid][pUmiranje]);
	return 1;
}
//
stock UserPath(playerid)
{
	new string[128],playername[MAX_PLAYER_NAME];
	GetPlayerName(playerid,playername,sizeof(playename));
	format(string,sizeof(string),PATH,playername);
	return string;
}
//
stock udb_hash(buf[])
{
	new length=strlen(buf);
	new s1 = 1;
	new s2 = 0;
	new n;
	for (n=0; n<lenght; n++)
	{
	   s1 = (s1 + buf[n]) % 65521;
	   s2 = (s2 + s1)     % 65521;
	}
	return (s2 << 16) + s1
}
//
public OnPlayerConnect(playerid)
{
	if(fexist(UserPath(playerid)))
	{
	    INI_ParseFile(UserPath(playeid), "LoadUser_%s", .bExtra = true, .extra = playerid);
		ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Upisite svoj password za logiranje.");
		}
		else
		{
		    ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,""COL_WHITE"Registracija...",""COL_WHITE"Upisite zeljeni pasword za registraciju novog accounta","Registriraj","Izadji");
			}
			return 1;
}
//
public OnDialogResponse(playerid,dialogid,response,listitem,inputtext[])
{
	switch( dialogid )
	{
	    case DIALOG_REGISTER:
	    {
			if(!response) return Kick(playerid);
			if(response)
			{
			    if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER,DIALOG_STYLE_INPUT, ""COL_wHITE"Registracija...",""COL_RED"Unijeliste netacan password.\n"COL_WHITE"Unesite password za registraciju novog accounta.","Registriraj","Izadji");
				new INI:File = INI_Open(UserPath(playerid));
				INI_SetTag(File,"Datum");
				INI_WriteInt(File,"Password",udb_hash(inputtext));
				INI_WriteInt(File,"Novac",0);
				INI_WriteInt(File,"Admin",0);
				INI_WriteInt(File,"Ubistva",0);
				INI_WriteInt(File,"Umiranje",0);
				INI_Close(File);
				
				SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
				SpawnPlayer(playerid);
				ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Odlicno!Vas Y_INI system radi perfektno.Relog za sacuvanje tvog statsa!","Ok","");
				}
			}
			
			case DIALOG_LOGIN:
			{
				if(!response) return Kick(playerid);
				if ( response )
				{
					if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
					{
					    INI_ParseFile(UserPath(playerid),"LoadUser_%s", .bExtra = true, .extra = playerid);
					    GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
					    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"Upisali ste netacan password.\n"COL_WHITE"Upisite vas password za logiranje","Login","Quit");
					}
					return 1;
				}
			}
		}
		return 1;
}
//new
public OnPlayerDisconnect(playerid, reason)
{
	new INI:File = INI_Open(UserPath(playerid));
	INI_SetTag(File,"Datum");
	INI_WriteInt(File,"Novac",GetPlayerMoney(playerid));
	INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
	INI_WriteInt(File,"GameSage",PlayerInfo[playerid][pGameSage]);
	INI_WriteInt(File,"Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_WeriteInt(File,"Umiranje",PlayerInfo[playerid][pUmiranje]);
	INI_Close(File);
	return 1;
}
//
public OnPlayerDeath(playerid, killerid, reason)
{
	PlayerInfo[killderid][pUbistva]++;
	PlayerInfo[playerid][pUmiranje]++;
	return 1;
}
//
	public OnPlayerSpawn(playerid)
	{
    AddPlayerClass(16,-2706.4011,376.2834,4.9686,182.0843,0,0,0,0,0,0); //
	return 1;
}
	public OnGameModeInit()
{
	CreateObject(1215, -2708.1001, 378.10001, 11.5, 0, 0, 0);
	CreateObject(1215, -2704.5, 374.20001, 9.5, 0, 0, 0);
	CreateObject(1257, -2741.6001, 403.79999, 4.6, 0, 0, 0);
	CreateObject(1571, -2687, 384.5, 4.7, 0, 0, 0);
	CreateObject(924, -2684.3999, 385.79999, 3.5, 0, 0, 0);
	CreateObject(14467, -2608.3999, 369.60001, -127.9, 0, 0, 92);
	CreateObject(1363, -2716.8999, 344.39999, 4.3, 0, 0, 0);
	CreateObject(3877, -2716.3, 405.79999, 5.5, 0, 0, 0);
	CreateObject(3877, -2696.3, 405.70001, 5.5, 0, 0, 0);
	CreateObject(3877, -2716.3, 345.5, 5.6, 0, 0, 0);
	CreateObject(3877, -2696.2, 345.89999, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.2, 360.10001, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.3999, 391.10001, 5.5, 0, 0, 0);
	CreateObject(3877, -2738.8999, 391, 5.5, 0, 0, 0);
	CreateObject(3877, -2739, 360.20001, 5.6, 0, 0, 0);
	return 1;
}


opet nece ima 18 errora
Respect: â–... â–† â–ˆ Rudimental â–ˆ â–† â–..., Denis_Lapi, Blaeks, Ñ"ÊŸÑ"ɱÑ"ÆžÏ,,Ä...ÊŸ, Bryant., TiXoR_,   #old_school


Denis_Lapi

*

Balkan SA:MP Web Designer

Citat: Deko poslato Januar 06, 2015, 18:45:33 POSLE PODNE
Bas si pomogao... mogao si samo edit gjde treba... :)
#include <a_samp>
#include <YSI\y_ini>
//
#define DIALOG REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
#define PATH "/Users/%s.ini"
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
//
enum pInfo
{
	pPassword
	pNovac
	pAdmin
	pGameSage
	pUbistva
	pUmiranje
}
new PlayerInfo[MAX_PLAYERS][pInfo];
//
forward LoadUser_data(playerid,name[],value[]):
public  LoadUser_data(playerid,name[],value[])
{
	INI_Int("Password",PlayerInfo[playerid][pPassword]);
	INI_Int("Novac",PlayerInfo[playerid][pNovac]);
	INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
	INI_Int("GameSage",PlayerInfo[playerid][pGameSage]);
	INI_Int("Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_Int("Umiranje",PlayerInfo[playerid][pUmiranje]);
	return 1;
}
//
stock UserPath(playerid)
{
	new string[128],playername[MAX_PLAYER_NAME];
	GetPlayerName(playerid,playername,sizeof(playename));
	format(string,sizeof(string),PATH,playername);
	return string;
}
//
stock udb_hash(buf[])
{
	new length=strlen(buf);
	new s1 = 1;
	new s2 = 0;
	new n;
	for (n=0; n<lenght; n++)
	{
	   s1 = (s1 + buf[n]) % 65521;
	   s2 = (s2 + s1)     % 65521;
	}
	return (s2 << 16) + s1
}
//
public OnPlayerConnect(playerid)
{
	if(fexist(UserPath(playerid)))
	{
	    INI_ParseFile(UserPath(playeid), "LoadUser_%s", .bExtra = true, .extra = playerid);
		ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Upisite svoj password za logiranje.");
		}
		else
		{
		    ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,""COL_WHITE"Registracija...",""COL_WHITE"Upisite zeljeni pasword za registraciju novog accounta","Registriraj","Izadji");
			}
			return 1;
}
//
public OnDialogResponse(playerid,dialogid,response,listitem,inputtext[])
{
	switch( dialogid )
	{
	    case DIALOG_REGISTER:
	    {
			if(!response) return Kick(playerid);
			if(response)
			{
			    if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER,DIALOG_STYLE_INPUT, ""COL_wHITE"Registracija...",""COL_RED"Unijeliste netacan password.\n"COL_WHITE"Unesite password za registraciju novog accounta.","Registriraj","Izadji");
				new INI:File = INI_Open(UserPath(playerid));
				INI_SetTag(File,"Datum");
				INI_WriteInt(File,"Password",udb_hash(inputtext));
				INI_WriteInt(File,"Novac",0);
				INI_WriteInt(File,"Admin",0);
				INI_WriteInt(File,"Ubistva",0);
				INI_WriteInt(File,"Umiranje",0);
				INI_Close(File);
				
				SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
				SpawnPlayer(playerid);
				ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Odlicno!Vas Y_INI system radi perfektno.Relog za sacuvanje tvog statsa!","Ok","");
				}
			}
			
			case DIALOG_LOGIN:
			{
				if(!response) return Kick(playerid);
				if ( response )
				{
					if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
					{
					    INI_ParseFile(UserPath(playerid),"LoadUser_%s", .bExtra = true, .extra = playerid);
					    GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
					    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"Upisali ste netacan password.\n"COL_WHITE"Upisite vas password za logiranje","Login","Quit");
					}
					return 1;
				}
			}
		}
		return 1;
}
//new
public OnPlayerDisconnect(playerid, reason)
{
	new INI:File = INI_Open(UserPath(playerid));
	INI_SetTag(File,"Datum");
	INI_WriteInt(File,"Novac",GetPlayerMoney(playerid));
	INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
	INI_WriteInt(File,"GameSage",PlayerInfo[playerid][pGameSage]);
	INI_WriteInt(File,"Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_WeriteInt(File,"Umiranje",PlayerInfo[playerid][pUmiranje]);
	INI_Close(File);
	return 1;
}
//
public OnPlayerDeath(playerid, killerid, reason)
{
	PlayerInfo[killderid][pUbistva]++;
	PlayerInfo[playerid][pUmiranje]++;
	return 1;
}
//
	public OnPlayerSpawn(playerid)
	{
    AddPlayerClass(16,-2706.4011,376.2834,4.9686,182.0843,0,0,0,0,0,0); //
	return 1;
}
	public OnGameModeInit()
{
	CreateObject(1215, -2708.1001, 378.10001, 11.5, 0, 0, 0);
	CreateObject(1215, -2704.5, 374.20001, 9.5, 0, 0, 0);
	CreateObject(1257, -2741.6001, 403.79999, 4.6, 0, 0, 0);
	CreateObject(1571, -2687, 384.5, 4.7, 0, 0, 0);
	CreateObject(924, -2684.3999, 385.79999, 3.5, 0, 0, 0);
	CreateObject(14467, -2608.3999, 369.60001, -127.9, 0, 0, 92);
	CreateObject(1363, -2716.8999, 344.39999, 4.3, 0, 0, 0);
	CreateObject(3877, -2716.3, 405.79999, 5.5, 0, 0, 0);
	CreateObject(3877, -2696.3, 405.70001, 5.5, 0, 0, 0);
	CreateObject(3877, -2716.3, 345.5, 5.6, 0, 0, 0);
	CreateObject(3877, -2696.2, 345.89999, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.2, 360.10001, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.3999, 391.10001, 5.5, 0, 0, 0);
	CreateObject(3877, -2738.8999, 391, 5.5, 0, 0, 0);
	CreateObject(3877, -2739, 360.20001, 5.6, 0, 0, 0);
	return 1;
}


opet nece ima 18 errora
Hoces mozda kurirskom sluzbom da ti posaljem skriptu?! :o Celu sistem si copy/paste, pa bi i sad, samo da nalepis i da te bude briga. Ako tako mislis da ucis bolje se mani posla na samom pocetku

To su neki errori koji su bili ocigledni, daj mi ponovo listu errora i daj ponovo celu skriptu.

[FS] Bank Sistem
[TuT] Array Sistem (Napredna)


"Pa krenite na mene i provesce te se super ko kapetan Kuka kada levom brise dupe"

www.denis-lapi.com

HAHAHAHAHA,ok
eto ti gore cele skripte al eo ti je opet

#include <a_samp>
#include <YSI\y_ini>
//
#define DIALOG REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
#define PATH "/Users/%s.ini"
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
//
enum pInfo
{
	pPassword
	pNovac
	pAdmin
	pGameSage
	pUbistva
	pUmiranje
}
new PlayerInfo[MAX_PLAYERS][pInfo];
//
forward LoadUser_data(playerid,name[],value[]):
public  LoadUser_data(playerid,name[],value[])
{
	INI_Int("Password",PlayerInfo[playerid][pPassword]);
	INI_Int("Novac",PlayerInfo[playerid][pNovac]);
	INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
	INI_Int("GameSage",PlayerInfo[playerid][pGameSage]);
	INI_Int("Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_Int("Umiranje",PlayerInfo[playerid][pUmiranje]);
	return 1;
}
//
stock UserPath(playerid)
{
	new string[128],playername[MAX_PLAYER_NAME];
	GetPlayerName(playerid,playername,sizeof(playename));
	format(string,sizeof(string),PATH,playername);
	return string;
}
//
stock udb_hash(buf[])
{
	new length=strlen(buf);
	new s1 = 1;
	new s2 = 0;
	new n;
	for (n=0; n<lenght; n++)
	{
	   s1 = (s1 + buf[n]) % 65521;
	   s2 = (s2 + s1)     % 65521;
	}
	return (s2 << 16) + s1
}
//
public OnPlayerConnect(playerid)
{
	if(fexist(UserPath(playerid)))
	{
	    INI_ParseFile(UserPath(playeid), "LoadUser_%s", .bExtra = true, .extra = playerid);
		ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Upisite svoj password za logiranje.");
		}
		else
		{
		    ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,""COL_WHITE"Registracija...",""COL_WHITE"Upisite zeljeni pasword za registraciju novog accounta","Registriraj","Izadji");
			}
			return 1;
}
//
public OnDialogResponse(playerid,dialogid,response,listitem,inputtext[])
{
	switch( dialogid )
	{
	    case DIALOG_REGISTER:
	    {
			if(!response) return Kick(playerid);
			if(response)
			{
			    if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER,DIALOG_STYLE_INPUT, ""COL_wHITE"Registracija...",""COL_RED"Unijeliste netacan password.\n"COL_WHITE"Unesite password za registraciju novog accounta.","Registriraj","Izadji");
				new INI:File = INI_Open(UserPath(playerid));
				INI_SetTag(File,"Datum");
				INI_WriteInt(File,"Password",udb_hash(inputtext));
				INI_WriteInt(File,"Novac",0);
				INI_WriteInt(File,"Admin",0);
				INI_WriteInt(File,"Ubistva",0);
				INI_WriteInt(File,"Umiranje",0);
				INI_Close(File);
				
				SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
				SpawnPlayer(playerid);
				ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Odlicno!Vas Y_INI system radi perfektno.Relog za sacuvanje tvog statsa!","Ok","");
				}
			}
			
			case DIALOG_LOGIN:
			{
				if(!response) return Kick(playerid);
				if ( response )
				{
					if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
					{
					    INI_ParseFile(UserPath(playerid),"LoadUser_%s", .bExtra = true, .extra = playerid);
					    GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
					    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"Upisali ste netacan password.\n"COL_WHITE"Upisite vas password za logiranje","Login","Quit");
					}
					return 1;
				}
			}
		}
		return 1;
}
//new
public OnPlayerDisconnect(playerid, reason)
{
	new INI:File = INI_Open(UserPath(playerid));
	INI_SetTag(File,"Datum");
	INI_WriteInt(File,"Novac",GetPlayerMoney(playerid));
	INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
	INI_WriteInt(File,"GameSage",PlayerInfo[playerid][pGameSage]);
	INI_WriteInt(File,"Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_WeriteInt(File,"Umiranje",PlayerInfo[playerid][pUmiranje]);
	INI_Close(File);
	return 1;
}
//
public OnPlayerDeath(playerid, killerid, reason)
{
	PlayerInfo[killderid][pUbistva]++;
	PlayerInfo[playerid][pUmiranje]++;
	return 1;
}
//
	public OnPlayerSpawn(playerid)
	{
    AddPlayerClass(16,-2706.4011,376.2834,4.9686,182.0843,0,0,0,0,0,0); //
	return 1;
}
	public OnGameModeInit()
{
	CreateObject(1215, -2708.1001, 378.10001, 11.5, 0, 0, 0);
	CreateObject(1215, -2704.5, 374.20001, 9.5, 0, 0, 0);
	CreateObject(1257, -2741.6001, 403.79999, 4.6, 0, 0, 0);
	CreateObject(1571, -2687, 384.5, 4.7, 0, 0, 0);
	CreateObject(924, -2684.3999, 385.79999, 3.5, 0, 0, 0);
	CreateObject(14467, -2608.3999, 369.60001, -127.9, 0, 0, 92);
	CreateObject(1363, -2716.8999, 344.39999, 4.3, 0, 0, 0);
	CreateObject(3877, -2716.3, 405.79999, 5.5, 0, 0, 0);
	CreateObject(3877, -2696.3, 405.70001, 5.5, 0, 0, 0);
	CreateObject(3877, -2716.3, 345.5, 5.6, 0, 0, 0);
	CreateObject(3877, -2696.2, 345.89999, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.2, 360.10001, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.3999, 391.10001, 5.5, 0, 0, 0);
	CreateObject(3877, -2738.8999, 391, 5.5, 0, 0, 0);
	CreateObject(3877, -2739, 360.20001, 5.6, 0, 0, 0);
	return 1;
}


eo ti errori
http://i.imgur.com/StMMua1.png
Respect: â–... â–† â–ˆ Rudimental â–ˆ â–† â–..., Denis_Lapi, Blaeks, Ñ"ÊŸÑ"ɱÑ"ÆžÏ,,Ä...ÊŸ, Bryant., TiXoR_,   #old_school


Sto bi se reklo sad ces dobiti sve na gotovo ali sledeci put ces morati i sam da se snadjes. Imao si ovde 15-20-tak gresaka tako da sam ti sve sredio...
#include <a_samp>
#include <YSI\y_ini>
//
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
#define PATH "/Users/%s.ini"
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
//

forward LoadUser_data(playerid,name[],value[]);

enum pInfo
{
	pPassword,
	pNovac,
	pAdmin,
	pGameSage,
	pUbistva,
	pUmiranje
}
new PlayerInfo[MAX_PLAYERS][pInfo];
//
public LoadUser_data(playerid,name[],value[])
{
	INI_Int("Password",PlayerInfo[playerid][pPassword]);
	INI_Int("Novac",PlayerInfo[playerid][pNovac]);
	INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
	INI_Int("GameSage",PlayerInfo[playerid][pGameSage]);
	INI_Int("Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_Int("Umiranje",PlayerInfo[playerid][pUmiranje]);
	return 1;
}

public OnPlayerConnect(playerid)
{
	if(fexist(UserPath(playerid)))
	{
	    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
		ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Login","Upisite svoj password za logiranje.", "Ok", "Close");
	}
	else
	{
 		ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,""COL_WHITE"Registracija...",""COL_WHITE"Upisite zeljeni pasword za registraciju novog accounta","Registriraj","Izadji");
	}
	return 1;
}
//
public OnDialogResponse(playerid,dialogid,response,listitem,inputtext[])
{
	switch( dialogid )
	{
		case DIALOG_REGISTER:
		{
			if(!response) return Kick(playerid);
			if(response)
			{
				if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER,DIALOG_STYLE_INPUT, "Registracija","Unijeliste netacan password.\nUnesite password za registraciju novog accounta.","Registriraj","Izadji");
				new INI:File = INI_Open(UserPath(playerid));
				INI_SetTag(File,"Datum");
				INI_WriteInt(File,"Password",udb_hash(inputtext));
				INI_WriteInt(File,"Novac",0);
				INI_WriteInt(File,"Admin",0);
				INI_WriteInt(File,"Ubistva",0);
				INI_WriteInt(File,"Umiranje",0);
				INI_Close(File);

				SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
				SpawnPlayer(playerid);
				ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Odlicno!Vas Y_INI system radi perfektno.Relog za sacuvanje tvog statsa!","Ok","");
			}
		}
		case DIALOG_LOGIN:
		{
			if(!response) return Kick(playerid);
			if ( response )
			{
				if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
				{
					INI_ParseFile(UserPath(playerid),"LoadUser_%s", .bExtra = true, .extra = playerid);
					GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
					ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_INPUT,"Login","Upisali ste netacan password.\nUpisite vas password za logiranje","Login","Quit");
				}
			}
		}
	}
	return 1;
}
//new
public OnPlayerDisconnect(playerid, reason)
{
	new INI:File = INI_Open(UserPath(playerid));
	INI_SetTag(File,"Datum");
	INI_WriteInt(File,"Novac",GetPlayerMoney(playerid));
	INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
	INI_WriteInt(File,"GameSage",PlayerInfo[playerid][pGameSage]);
	INI_WriteInt(File,"Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_WriteInt(File,"Umiranje",PlayerInfo[playerid][pUmiranje]);
	INI_Close(File);
	return 1;
}
//
public OnPlayerDeath(playerid, killerid, reason)
{
	PlayerInfo[killerid][pUbistva]++;
	PlayerInfo[playerid][pUmiranje]++;
	return 1;
}
//
public OnPlayerSpawn(playerid)
{
    AddPlayerClass(16,-2706.4011,376.2834,4.9686,182.0843,0,0,0,0,0,0); //
	return 1;
}
public OnGameModeInit()
{
	CreateObject(1215, -2708.1001, 378.10001, 11.5, 0, 0, 0);
	CreateObject(1215, -2704.5, 374.20001, 9.5, 0, 0, 0);
	CreateObject(1257, -2741.6001, 403.79999, 4.6, 0, 0, 0);
	CreateObject(1571, -2687, 384.5, 4.7, 0, 0, 0);
	CreateObject(924, -2684.3999, 385.79999, 3.5, 0, 0, 0);
	CreateObject(14467, -2608.3999, 369.60001, -127.9, 0, 0, 92);
	CreateObject(1363, -2716.8999, 344.39999, 4.3, 0, 0, 0);
	CreateObject(3877, -2716.3, 405.79999, 5.5, 0, 0, 0);
	CreateObject(3877, -2696.3, 405.70001, 5.5, 0, 0, 0);
	CreateObject(3877, -2716.3, 345.5, 5.6, 0, 0, 0);
	CreateObject(3877, -2696.2, 345.89999, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.2, 360.10001, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.3999, 391.10001, 5.5, 0, 0, 0);
	CreateObject(3877, -2738.8999, 391, 5.5, 0, 0, 0);
	CreateObject(3877, -2739, 360.20001, 5.6, 0, 0, 0);
	return 1;
}

//
stock UserPath(playerid)
{
	new string[128],playername[MAX_PLAYER_NAME];
	GetPlayerName(playerid,playername,sizeof(playername));
	format(string,sizeof(string),PATH,playername);
	return string;
}
//
stock udb_hash(buf[])
{
    new
		length = strlen(buf),
	    s1 = 1,
	    s2 = 0,
	    n;
    for (n = 0; n < length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}
//

HAHAHA hvala punooooooooooooooooooooooo

feeling uradjena registracija/login xd

nije problem al kad ima 10ak onih
"if(!response) return Kick(playerid);"
pa sad nezz jel treba jedno il sve ? ugl oodo testati,moze lock
Respect: â–... â–† â–ˆ Rudimental â–ˆ â–† â–..., Denis_Lapi, Blaeks, Ñ"ÊŸÑ"ɱÑ"ÆžÏ,,Ä...ÊŸ, Bryant., TiXoR_,   #old_school


Denis_Lapi

*

Balkan SA:MP Web Designer

Evo ti sve greske sredjene. I prepisuj kako valjda, nemoj da jedes slova..

#include <a_samp>
#include <YSI\y_ini>
//
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
#define PATH "/Users/%s.ini"
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
//
enum pInfo
{
	pPassword,
	pNovac,
	pAdmin,
	pGameSage,
	pUbistva,
	pUmiranje
};

new PlayerInfo[MAX_PLAYERS][pInfo];

forward LoadUser_data(playerid,name[],value[]);
public  LoadUser_data(playerid,name[],value[])
{
	INI_Int("Password",PlayerInfo[playerid][pPassword]);
	INI_Int("Novac",PlayerInfo[playerid][pNovac]);
	INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
	INI_Int("GameSage",PlayerInfo[playerid][pGameSage]);
	INI_Int("Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_Int("Umiranje",PlayerInfo[playerid][pUmiranje]);
	return 1;
}
//
stock UserPath(playerid)
{
	new string[128],playername[MAX_PLAYER_NAME];
	GetPlayerName(playerid,playername,sizeof(playername));
	format(string,sizeof(string),PATH,playername);
	return string;
}
//
stock udb_hash(buf[])
{
	new length=strlen(buf);
	new s1 = 1;
	new s2 = 0;
	new n;
	for (n=0; n<length; n++)
	{
	   s1 = (s1 + buf[n]) % 65521;
	   s2 = (s2 + s1)     % 65521;
	}
	return (s2 << 16) + s1;
}
//
public OnPlayerConnect(playerid)
{
	if(fexist(UserPath(playerid)))
	{
	    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
		ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Upisite svoj password za logiranje.","Ok","quit");
	}
	else
	{
		ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,""COL_WHITE"Registracija...",""COL_WHITE"Upisite zeljeni pasword za registraciju novog accounta","Registriraj","Izadji");
	}
	return 1;
}
//
public OnDialogResponse(playerid,dialogid,response,listitem,inputtext[])
{
	switch( dialogid )
	{
 		case DIALOG_REGISTER:
 		{
			if(!response) return Kick(playerid);
			if(response)
			{
			    if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER,DIALOG_STYLE_INPUT, "Registracija...","Unijeliste netacan password.\nUnesite password za registraciju novog accounta.","Registriraj","Izadji");
				new INI:File = INI_Open(UserPath(playerid));
				INI_SetTag(File,"Datum");
				INI_WriteInt(File,"Password",udb_hash(inputtext));
				INI_WriteInt(File,"Novac",0);
				INI_WriteInt(File,"Admin",0);
				INI_WriteInt(File,"Ubistva",0);
				INI_WriteInt(File,"Umiranje",0);
				INI_Close(File);
				SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
				SpawnPlayer(playerid);
				ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Odlicno!Vas Y_INI system radi perfektno.Relog za sacuvanje tvog statsa!","Ok","");
			}
		}
		case DIALOG_LOGIN:
		{
			if(!response) return Kick(playerid);
			if ( response )
			{
				if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
				{
			 		INI_ParseFile(UserPath(playerid),"LoadUser_%s", .bExtra = true, .extra = playerid);
					GivePlayerMoney(playerid, PlayerInfo[playerid][pNovac]);
					ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_INPUT,"Login","Upisali ste netacan password.\nUpisite vas password za logiranje","Login","Quit");
				}
			}
		}
	}
	return 1;
}
//new
public OnPlayerDisconnect(playerid, reason)
{
	new INI:File = INI_Open(UserPath(playerid));
	INI_SetTag(File,"Datum");
	INI_WriteInt(File,"Novac",GetPlayerMoney(playerid));
	INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
	INI_WriteInt(File,"GameSage",PlayerInfo[playerid][pGameSage]);
	INI_WriteInt(File,"Ubistva",PlayerInfo[playerid][pUbistva]);
	INI_WriteInt(File,"Umiranje",PlayerInfo[playerid][pUmiranje]);
	INI_Close(File);
	return 1;
}
//
public OnPlayerDeath(playerid, killerid, reason)
{
	PlayerInfo[killerid][pUbistva]++;
	PlayerInfo[playerid][pUmiranje]++;
	return 1;
}
//
	public OnPlayerSpawn(playerid)
	{
    AddPlayerClass(16,-2706.4011,376.2834,4.9686,182.0843,0,0,0,0,0,0); //
	return 1;
}
	public OnGameModeInit()
{
	CreateObject(1215, -2708.1001, 378.10001, 11.5, 0, 0, 0);
	CreateObject(1215, -2704.5, 374.20001, 9.5, 0, 0, 0);
	CreateObject(1257, -2741.6001, 403.79999, 4.6, 0, 0, 0);
	CreateObject(1571, -2687, 384.5, 4.7, 0, 0, 0);
	CreateObject(924, -2684.3999, 385.79999, 3.5, 0, 0, 0);
	CreateObject(14467, -2608.3999, 369.60001, -127.9, 0, 0, 92);
	CreateObject(1363, -2716.8999, 344.39999, 4.3, 0, 0, 0);
	CreateObject(3877, -2716.3, 405.79999, 5.5, 0, 0, 0);
	CreateObject(3877, -2696.3, 405.70001, 5.5, 0, 0, 0);
	CreateObject(3877, -2716.3, 345.5, 5.6, 0, 0, 0);
	CreateObject(3877, -2696.2, 345.89999, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.2, 360.10001, 5.6, 0, 0, 0);
	CreateObject(3877, -2673.3999, 391.10001, 5.5, 0, 0, 0);
	CreateObject(3877, -2738.8999, 391, 5.5, 0, 0, 0);
	CreateObject(3877, -2739, 360.20001, 5.6, 0, 0, 0);
	return 1;
}

[FS] Bank Sistem
[TuT] Array Sistem (Napredna)


"Pa krenite na mene i provesce te se super ko kapetan Kuka kada levom brise dupe"

www.denis-lapi.com