POMOC


Započeo Tommy_Vercetty, Oktobar 14, 2014, 15:25:01 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:Moja
Detaljan opis problema:Uzmem iz /equip-a oruzje naprimjer M4 dobijem 150 metaka , kada restartujem server(GMX) ili izadem sa servera pa kada ponovno udem metci mi se poduplaju npr 150 -- bude 300 kad udem ponovo pomoc ?  ako treba cmd equip stavicu
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno)://


posalji ovdje sve /komandu i to da vidim sta si radio  :)

CMD:equip(playerid, params[])
{
	if(IsPlayerConnected(playerid))
	{
		new string[128],sendername[MAX_PLAYER_NAME];
		GetPlayerName(playerid, sendername,sizeof(sendername));
		if((PlayerInfo[playerid][pMember] == 19  ||  PlayerInfo[playerid][pLeader] == 19) && IsPlayerInRangeOfPoint(playerid, 2,2336.7620,-1135.0751,1050.7101)
		 || (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) && IsPlayerInRangeOfPoint(playerid, 2,2375.3689,-1128.4279,1050.8750)
		 || (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) && IsPlayerInRangeOfPoint(playerid, 2,1271.4515,-796.2720,1084.1719)
		 || (PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7) && IsPlayerInRangeOfPoint(playerid, 2,1449.1403,-1848.8640,13.9688)
 		 || (PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) && IsPlayerInRangeOfPoint(playerid, 2,290.5424,-102.8313,985.5322)
		 || (PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13) && IsPlayerInRangeOfPoint(playerid, 2,681.4106,-445.1453,16.3359)
		 || (PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14) && IsPlayerInRangeOfPoint(playerid, 2,958.2475,-53.6183,1001.1172)
		 || (PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) && IsPlayerInRangeOfPoint(playerid, 2,2556.5193,-1305.2424,1060.9844)
		 || (PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) && IsPlayerInRangeOfPoint(playerid, 2,450.3665,1419.1895,1084.3080)
		 || (PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) && IsPlayerInRangeOfPoint(playerid, 2,2495.4646,-1700.6948,1018.3438)
		 || (PlayerInfo[playerid][pMember] == 21 || PlayerInfo[playerid][pLeader] == 21) && IsPlayerInRangeOfPoint(playerid, 2,958.2475,-53.6183,1001.1172)
		 || (PlayerInfo[playerid][pMember] == 22 || PlayerInfo[playerid][pLeader] == 22) && IsPlayerInRangeOfPoint(playerid, 2,2604.411621, -639.274291, 84.300003)
		 || (PlayerInfo[playerid][pMember] == 24 ||  PlayerInfo[playerid][pLeader] == 24) && IsPlayerInRangeOfPoint(playerid, 2,2336.7620,-1135.0751,1050.7101)
		 || (PlayerInfo[playerid][pMember] == 26 || PlayerInfo[playerid][pLeader] == 26) && IsPlayerInRangeOfPoint(playerid, 2,-239.8292,-28.5864,-58.1459))
	 	{
				new sapdequip[] = "1\t{EA0C0C}M4-3000$\n2\tMP5-2000$\n3\t{EA0C0C}AK47 i MP5-4000$\n4\tCombat-1600$\n5\t{EA0C0C}Armor-700$\n6\tSawn-3000$\n7\t{EA0C0C}TEC9 -5000$\n8\t{EA0C0C}Kokteli -9000\n9\tSniper(AWP)";
				ShowPlayerDialog(playerid,53,DIALOG_STYLE_LIST,"Oruzje:",sapdequip,"Izaberite","Otkazi");
				return 1;
		}
		 if((PlayerInfo[playerid][pMember] == 25 ||  PlayerInfo[playerid][pLeader] == 25) && IsPlayerInRangeOfPoint(playerid, 2,2336.7620,-1135.0751,1050.7101)
		 || (PlayerInfo[playerid][pMember] == 20 ||  PlayerInfo[playerid][pLeader] == 20) && IsPlayerInRangeOfPoint(playerid, 2,267.1542,1294.8147,1080.2578))
		{
				if((PlayerInfo[playerid][pMember] == 20 ||  PlayerInfo[playerid][pLeader] == 20))
				{
				new sapdequip[] = "1\t{EA0C0C}M4-3000$\n2\tMP5-2000$\n3\t{EA0C0C}AK47 i MP5-4000$\n4\tCombat-1600$\n5\t{EA0C0C}Armor-700$\n6\tSawn-4500$\n7\t{EA0C0C}Bejzbol palica-800$\n8\tMotorka-12000$\n9\t{EA0C0C}Koktel-700$\n10\tTec9-4500$\n11\t{EA0C0C}Awp-8500$\n12\t{EA0C0C}TnT eksploziv-4500$";
					ShowPlayerDialog(playerid,54,DIALOG_STYLE_LIST,"Oruzje:",sapdequip,"Izaberite","Otkazi");
				}
				else if((PlayerInfo[playerid][pMember] == 25 ||  PlayerInfo[playerid][pLeader] == 25))
				{
				new sapdequip[] = "1\t{EA0C0C}M4-3000$\n2\tMP5-2000$\n3\t{EA0C0C}AK47 i MP5-4000$\n4\tCombat-1600$\n5\t{EA0C0C}Armor-700$\n6\tSawn-4500$\n7\t{EA0C0C}Bejzbol palica-800$\n8\tMotorka-12000$\n9\t{EA0C0C}Koktel-700$\n10\tTec9-4500$\n11\t{EA0C0C}Awp-8500$\n12\t{EA0C0C}TnT eksploziv-4500$";
					ShowPlayerDialog(playerid,54,DIALOG_STYLE_LIST,"Oruzje:",sapdequip,"Izaberite","Otkazi");
				}
				return 1;
		}
		if(PlayerInfo[playerid][pDuty] == 0)
		{
			SCM(playerid,COLOR_GREY,"** Niste na duznosti (/duty)!");
			return 1;
		}
		if(IsPlayerInRangeOfPoint(playerid, 6, 257.1108,78.0250,1003.6406))//SAPD Lockers
		{
			if(PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pLeader] != 1 && PlayerInfo[playerid][pMember] != 22 && PlayerInfo[playerid][pLeader] != 22)
			{
				SCM(playerid,COLOR_GREY,"** This Refill Point is Only for the SAPD");
				return 1;
			}
			new sapdequip[] = "1\t{EA0C0C}Cadet Patrola\n2\tOficir Patroliranje\n3\t{EA0C0C}Detektiv Patroliranje\n4\tMotociklist Patroliranje\n5\t{EA0C0C}Standard SWAT\n6\tMedium SWAT\n7\t{EA0C0C}Heavy SWAT\n8\tSharpshooter SWAT\n9\t{EA0C0C}Armour+Health\n10\tCeremonial Uniform\n11\t{EA0C0C}Default\n12\tHigher Ranked";
			ShowPlayerDialog(playerid,50,DIALOG_STYLE_LIST,"List of Equips:",sapdequip,"Izaberite","Otkazi");
			SCM(playerid, COLOR_GREY,"Zapamtite, nemozete uzimati sve,svaki item ima svoj rank!");
		}
		else if(IsPlayerInRangeOfPoint(playerid, 6, 223.6328,186.8251,1003.0313))//FBI Lockers (Library)
		{
			if(PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pLeader] != 2)
			{
				SCM(playerid,COLOR_GREY,"** This Refill Point is Only for the FBI");
				return 1;
			}
			new fbiequip[] = "1\t{EA0C0C}Cadet Equipment\n2\tAgent Equipment\n3\t{EA0C0C}Watching Equipment\n4\t{EA0C0C}Spy Equipment\n5\t{EA0C0C}Standard Tactical\n6\tMedium Tactical\n7\t{EA0C0C}Heavy Tactical\n8\tSharpshooter Tactical\n9\t{EA0C0C}Armour+Health\n10\tCeremonial Suit\n11\t{EA0C0C}Default\n12\tHigher Ranked";
			ShowPlayerDialog(playerid,51,DIALOG_STYLE_LIST,"List of Equips:",fbiequip,"Izaberite","Otkazi");
			SCM(playerid, COLOR_GREY,"Zapamtite, nemozete uzimati sve,svaki item ima svoj rank!");
		}
		else if(IsPlayerInRangeOfPoint(playerid, 6, 233.4989,123.6518,1003.2188))//Army Lockers
		{
			if(PlayerInfo[playerid][pMember] != 3 && PlayerInfo[playerid][pLeader] != 3)
			{
				SCM(playerid,COLOR_GREY,"** This Refill Point is Only for Vojska");
				return 1;
			}
			new armyequip[] = "1\t{EA0C0C}Private Equipment\n2\tSergeant Equipment\n3\t{EA0C0C}Watching Equipment\n4\tSpy Equipment\n5\t{EA0C0C}Standard Special Forces\n6\tMedium Special Forces\n7\t{EA0C0C}Heavy Special Forces\n8\tSniper Tactical\n9\t{EA0C0C}Armour+Health\n10\tCeremonial Suit\n11\t{EA0C0C}Default\n12\tHigher Ranked";
			ShowPlayerDialog(playerid,52,DIALOG_STYLE_LIST,"List of Equips:",armyequip,"Izaberite","Otkazi");
			SCM(playerid, COLOR_GREY,"Zapamtite, nemozete uzimati sve,svaki item ima svoj rank!");
		}
		new y, m, d;
		new h,mi,s;
		getdate(y,m,d);
		gettime(h,mi,s);
		format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [cmdtext] -> /equip %d",d,m,y,h,mi,s,sendername, params);
		CommandLog(string);
	}
	return 1;
}

nisi uradio da ti sacuva onplayerlogin,onplayerconnect kad budes gmx onda uradi to iz panela

gdje ovo da stavim brate ? :D


Pod
public OnPlayerDisconnect(playerid, reason)


dodaj ovo

SaveGuns(playerid);
OnPlayerUpdateEx(playerid);
Poslednja Izmena: Oktobar 16, 2014, 21:14:29 POSLE PODNE od K ROSE



Molimo te da procitas pravila foruma te da onda otvoris temu po pravilima.

Razlog zakljucavanja:

pročitaj pravila, fali ti prefiks.

Pravila:

Glavna pravila Balkan SA:MP foruma .
Razgovor u vezi PAWN-Skriptanja .