[POMOC]Textovi na vozilima 3D Label


Započeo Sarkenzo, Septembar 09, 2014, 12:45:38 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:GTARP
Detaljan opis problema:Zanima me da li mogu nekako da sva ova kola da ubacim kao ovaj lik.
for(new c = 0; c < MAX_VEHICLES; c++)
    {
        if((carid >= 22) && (carid <= 35))
        {
            new Float:x,Float:y,Float:z; GetVehiclePos(c, x,y,z);
            new model[24]; GetVehicleName(c,model,sizeof(model));
            format(PropertyString,sizeof(PropertyString),"Police");
            VehicleLabel[c] = Create3DTextLabel(PropertyString, 0xFF0000CC, x, y, z, 10, 0, 1);
            Attach3DTextLabelToVehicle(VehicleLabel[c],c,0,0,0);
        }
    }

Ili moram jedna po jedna ovako?
new milicija1, Text3D:Milicijaa1; 
Milicijaa1 = Create3DTextLabel( "[ MILICIJA ]", 0x33CCFFAA, 0.0, 0.0, 0.0, 50.0, 0, 1 );
milicija1 = AddStaticVehicle(596,1556.6420,-1623.9198,13.1024,86.9466,2,1); //ID 1
Attach3DTextLabelToVehicle( Milicijaa1, milicija1, 0.0, 0.0, 0.0);


Dio skripte:
//RENT VOZILA
AddStaticVehicle(462,1560.3760,-2308.5942,13.1451,84.9684,1,1); //
AddStaticVehicle(462,1560.2495,-2312.1807,13.1446,91.6671,1,1); //
AddStaticVehicle(462,1560.0787,-2315.5239,13.1448,88.2281,1,1); //
AddStaticVehicle(462,1560.1000,-2318.8433,13.1427,90.4635,1,1); //
AddStaticVehicle(462,1560.3381,-2321.9810,13.1475,88.3568,1,1); //
AddStaticVehicle(462,1560.0153,-2325.4595,13.1470,86.9627,1,1); //
AddStaticVehicle(462,1560.0116,-2328.6311,13.1459,89.4666,1,1); //
AddStaticVehicle(462,1560.1091,-2331.7332,13.1444,90.0824,1,1); //
AddStaticVehicle(462,1560.3613,-2335.1392,13.1464,86.1435,1,1); //
AddStaticVehicle(462,1560.2635,-2338.5850,13.1468,90.1260,1,1); //
AddStaticVehicle(462,1556.0635,-2361.4905,13.1541,354.1830,1,1); //
AddStaticVehicle(462,1552.6431,-2361.0515,13.1547,358.6900,1,1); //
AddStaticVehicle(462,1549.3333,-2360.9253,13.1548,0.3760,1,1); //
AddStaticVehicle(462,1546.0544,-2361.2434,13.1543,0.6320,1,1); //
AddStaticVehicle(462,1542.8149,-2360.8755,13.1536,359.1561,1,1); //
AddStaticVehicle(462,1539.6224,-2360.9290,13.1529,356.9951,1,1); //
AddStaticVehicle(462,1536.1458,-2361.0015,13.1544,358.4577,1,1); //
AddStaticVehicle(462,1532.9355,-2361.4407,13.1538,1.6017,1,1); //
AddStaticVehicle(462,1529.5580,-2361.1423,13.1543,1.5453,1,1); //
AddStaticVehicle(462,1526.2023,-2360.6255,13.1503,0.7984,1,1); //
AddStaticVehicle(462,1521.9039,-2361.3330,13.1545,0.0810,1,1); //
AddStaticVehicle(462,1518.5671,-2360.7375,13.1538,356.4677,1,1); //
AddStaticVehicle(462,1515.3755,-2360.8833,13.1542,359.4982,1,1); //
AddStaticVehicle(462,1511.9899,-2360.9875,13.1501,2.3612,1,1); //
AddStaticVehicle(462,1508.7164,-2361.1714,13.1503,359.3908,1,1); //
AddStaticVehicle(462,1505.4335,-2360.9719,13.1490,4.1749,1,1); //
AddStaticVehicle(462,1502.1672,-2361.0830,13.1459,0.7139,1,1); //
AddStaticVehicle(462,1498.8298,-2360.8269,13.1441,1.3795,1,1); //
AddStaticVehicle(462,1495.5815,-2360.9724,13.1444,356.1439,1,1); //
AddStaticVehicle(462,1492.2263,-2360.8743,13.1463,2.3241,1,1); //
AddStaticVehicle(462,1560.4617,-2264.1243,13.1450,89.0756,1,1); //
AddStaticVehicle(462,1560.2567,-2260.8914,13.1459,91.7730,1,1); //
AddStaticVehicle(462,1560.4296,-2257.7239,13.1448,86.6628,1,1); //
AddStaticVehicle(462,1560.1351,-2254.4890,13.1463,89.9419,1,1); //
AddStaticVehicle(462,1559.7247,-2251.1064,13.1464,91.0663,1,1); //
AddStaticVehicle(462,1560.2849,-2247.8430,13.1462,86.4937,1,1); //
AddStaticVehicle(462,1559.8778,-2244.5171,13.1428,93.7523,1,1); //
AddStaticVehicle(462,1560.4054,-2241.1296,13.1465,100.6886,1,1); //
AddStaticVehicle(462,1560.0109,-2237.9143,13.1475,97.7840,1,1); //
AddStaticVehicle(462,1560.3942,-2234.5259,13.1465,93.9063,1,1); //
AddStaticVehicle(462,1556.3640,-2212.6206,13.1541,182.8435,1,1); //
AddStaticVehicle(462,1552.8585,-2212.3667,13.1543,186.4013,1,1); //
AddStaticVehicle(462,1549.5620,-2212.0063,13.1551,177.3491,1,1); //
AddStaticVehicle(462,1546.1322,-2211.6865,13.1543,180.6388,1,1); //
AddStaticVehicle(462,1542.9584,-2212.2146,13.1534,182.2476,1,1); //
AddStaticVehicle(462,1539.6611,-2211.7925,13.1539,184.6071,1,1); //
AddStaticVehicle(462,1536.5006,-2212.4102,13.1547,175.8758,1,1); //
AddStaticVehicle(462,1533.1801,-2212.2524,13.1543,179.8735,1,1); //
AddStaticVehicle(462,1529.7045,-2211.9126,13.1560,179.1388,1,1); //
AddStaticVehicle(462,1526.5626,-2211.8450,13.1549,179.1609,1,1); //
AddStaticVehicle(462,1521.8403,-2212.2200,13.1550,176.0632,1,1); //
AddStaticVehicle(462,1518.7543,-2211.9053,13.1545,178.3736,1,1); //
AddStaticVehicle(462,1515.3445,-2212.3723,13.1487,179.6167,1,1); //
AddStaticVehicle(462,1512.1986,-2212.2466,13.1502,180.2642,1,1); //
AddStaticVehicle(462,1508.7163,-2211.5959,13.1486,180.4554,1,1); //
AddStaticVehicle(462,1505.6366,-2212.0586,13.1485,181.7825,1,1); //
AddStaticVehicle(462,1502.4302,-2212.5547,13.1466,180.5289,1,1); //
AddStaticVehicle(462,1499.0680,-2212.4048,13.1457,185.7146,1,1); //
AddStaticVehicle(462,1495.6575,-2212.8049,13.1464,182.1357,1,1); //
AddStaticVehicle(462,1492.3444,-2212.5745,13.1445,179.6043,1,1); //
AddStaticVehicle(410,1619.6223,-2161.7813,13.2861,1.4255,1,1); //
AddStaticVehicle(410,1619.5732,-2170.1848,13.2910,179.5478,1,1); //
AddStaticVehicle(410,1616.5901,-2170.6228,13.2907,181.0180,1,1); //
AddStaticVehicle(410,1613.1340,-2170.5818,13.2903,180.3961,1,1); //
AddStaticVehicle(410,1609.7876,-2171.2810,13.2879,179.9975,1,1); //
AddStaticVehicle(410,1606.7217,-2170.2825,13.2883,180.7905,1,1); //
AddStaticVehicle(410,1603.6136,-2170.3010,13.2881,179.7663,1,1); //
AddStaticVehicle(410,1600.2983,-2170.7285,13.2871,180.6965,1,1); //
AddStaticVehicle(410,1597.0603,-2170.3999,13.2914,181.3799,1,1); //
AddStaticVehicle(410,1593.9156,-2170.3618,13.2862,181.1613,1,1); //
AddStaticVehicle(496,1600.2644,-2181.8447,13.3510,359.2177,1,1); //
AddStaticVehicle(496,1596.9745,-2181.8987,13.3518,1.2117,1,1); //
AddStaticVehicle(496,1593.9247,-2181.9187,13.3514,359.2535,1,1); //
AddStaticVehicle(496,1590.6685,-2181.9197,13.3511,0.0518,1,1); //
AddStaticVehicle(496,1587.4685,-2181.8379,13.3507,1.1088,1,1); //
AddStaticVehicle(496,1584.3026,-2181.9209,13.3509,0.3234,1,1); //
AddStaticVehicle(496,1581.0160,-2181.9187,13.3553,0.6150,1,1); //
AddStaticVehicle(496,1577.8163,-2181.9136,13.3588,0.6529,1,1); //
AddStaticVehicle(496,1574.6754,-2181.9209,13.3591,0.1858,1,1); //
AddStaticVehicle(496,1571.5266,-2181.9180,13.3589,0.2035,1,1); //
AddStaticVehicle(405,1587.5131,-2161.2405,13.5094,0.2209,1,1); //
AddStaticVehicle(405,1590.6272,-2161.8474,13.5093,0.7823,1,1); //
AddStaticVehicle(405,1593.8207,-2161.6846,13.5094,359.4877,1,1); //
AddStaticVehicle(405,1597.1140,-2161.6299,13.5094,359.4679,1,1); //
AddStaticVehicle(405,1600.1926,-2162.0151,13.5092,1.7150,1,1); //
AddStaticVehicle(405,1603.7737,-2161.5955,13.5096,358.7148,1,1); //
AddStaticVehicle(405,1606.7828,-2161.5698,13.5093,0.0636,1,1); //
AddStaticVehicle(405,1610.0464,-2161.7715,13.5094,0.6716,1,1); //
AddStaticVehicle(405,1613.0936,-2161.9475,13.5092,1.1045,1,1); //
AddStaticVehicle(405,1616.2823,-2161.6194,13.5093,1.5468,1,1); //
AddStaticVehicle(426,1632.3710,-2180.8098,13.3776,359.5278,1,1); //
AddStaticVehicle(426,1629.1929,-2180.7874,13.3773,1.1690,1,1); //
AddStaticVehicle(426,1625.9561,-2180.7632,13.3779,0.0238,1,1); //
AddStaticVehicle(426,1622.7687,-2180.7361,13.3774,0.1042,1,1); //
AddStaticVehicle(426,1619.5399,-2180.6946,13.3776,359.5118,1,1); //
AddStaticVehicle(426,1616.4731,-2180.5339,13.3779,358.3409,1,1); //
AddStaticVehicle(426,1612.9200,-2180.6882,13.3782,0.0644,1,1); //
AddStaticVehicle(426,1609.7947,-2180.7913,13.3778,359.5410,1,1); //
AddStaticVehicle(426,1606.6522,-2180.8040,13.3777,359.9095,1,1); //
AddStaticVehicle(426,1603.5288,-2180.6550,13.3775,357.9294,1,1); //
AddStaticVehicle(507,1568.2936,-2180.9170,13.4640,1.0010,1,1); //
AddStaticVehicle(507,1565.6788,-2174.9473,13.4587,270.0949,1,1); //
AddStaticVehicle(507,1565.6831,-2171.9724,13.4577,270.5797,1,1); //
AddStaticVehicle(507,1565.6810,-2168.8538,13.4580,269.9237,1,1); //
AddStaticVehicle(507,1565.6846,-2165.9363,13.4581,270.8715,1,1); //
AddStaticVehicle(507,1565.8285,-2162.9902,13.4581,269.0626,1,1); //
AddStaticVehicle(507,1565.6818,-2160.2092,13.4575,272.1045,1,1); //
AddStaticVehicle(507,1565.7059,-2157.1729,13.4581,269.2641,1,1); //
AddStaticVehicle(507,1568.4556,-2151.9819,13.4591,179.8577,1,1); //
AddStaticVehicle(507,1571.6296,-2151.8816,13.4581,180.2111,1,1); //
AddStaticVehicle(526,1574.8358,-2151.1829,13.4011,181.0479,1,1); //
AddStaticVehicle(526,1578.1230,-2151.1838,13.4011,180.9949,1,1); //
AddStaticVehicle(526,1581.1403,-2151.1848,13.4011,179.5881,1,1); //
AddStaticVehicle(526,1584.3688,-2151.1863,13.4011,181.1160,1,1); //
AddStaticVehicle(526,1587.6024,-2151.1831,13.4011,180.4845,1,1); //
AddStaticVehicle(526,1590.7609,-2151.1836,13.4011,180.6681,1,1); //
AddStaticVehicle(526,1593.9352,-2151.1938,13.4011,180.8869,1,1); //
AddStaticVehicle(526,1597.1852,-2151.1836,13.4011,180.9501,1,1); //
AddStaticVehicle(526,1600.3424,-2151.1831,13.4011,179.5844,1,1); //
AddStaticVehicle(551,1606.6465,-2151.9312,13.4348,178.8615,1,1); //
AddStaticVehicle(551,1610.1205,-2151.9446,13.4348,179.4088,1,1); //
AddStaticVehicle(551,1613.2793,-2151.9060,13.4347,180.0360,1,1); //
AddStaticVehicle(551,1616.4159,-2151.9043,13.4348,180.1414,1,1); //
AddStaticVehicle(551,1619.4213,-2151.9053,13.4348,179.6589,1,1); //
AddStaticVehicle(551,1622.6016,-2151.9031,13.4347,179.7898,1,1); //
AddStaticVehicle(551,1626.0322,-2152.0261,13.4353,180.8104,1,1); //
AddStaticVehicle(551,1629.2040,-2151.9036,13.4348,180.1588,1,1); //
AddStaticVehicle(551,1632.1112,-2151.9097,13.4347,179.5907,1,1); //
AddStaticVehicle(551,1584.0927,-2162.1309,13.4350,0.4144,1,1); //
AddStaticVehicle(602,1590.8195,-2170.6111,13.4406,179.6139,1,1); //
AddStaticVehicle(602,1587.7010,-2170.0920,13.4406,179.6462,1,1); //
AddStaticVehicle(602,1584.2428,-2170.9688,13.4395,179.7568,1,1); //

Edit:Kada ubacim njegove kodove dobijem erore
Poslednja Izmena: Septembar 09, 2014, 12:47:06 POSLE PODNE od Sarkenzo

Možeš array svako vozilo i pod
for(new c = 0; c < MAX_VEHICLES; c++)
    {
        if((carid >= 22) && (carid <= 35))
        {
            new Float:x,Float:y,Float:z; GetVehiclePos(c, x,y,z);
            new model[24]; GetVehicleName(c,model,sizeof(model));
            format(PropertyString,sizeof(PropertyString),"Police");
            VehicleLabel[c] = Create3DTextLabel(PropertyString, 0xFF0000CC, x, y, z, 10, 0, 1);
            Attach3DTextLabelToVehicle(VehicleLabel[c],c,0,0,0);
        }
    }


zamjeni:
        if((carid >= 22) && (carid <= 35))
u
        if((carid >= TVOJEARRAYVOZILO) && (carid <= ARRAYVOZILODALJTE))



D:\LGRP\LGRP\pawno\include\morphinc.inc(5) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\morphinc.inc(5) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\morphinc.inc(5) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(141) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(141) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(141) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(142) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(142) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(142) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(143) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(143) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(143) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(144) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(144) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(144) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(153) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(153) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(153) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(156) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(156) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(156) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(159) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(159) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(159) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(165) : warning 219: local variable "model" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(165) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(165) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(165) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(168) : warning 219: local variable "model" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(168) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(168) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(168) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(210) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(210) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\pawno\include\JunkBuster.inc(210) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(1973) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(4519) : warning 219: local variable "model" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(9413) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(9413) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(9413) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(15131) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(15131) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(15131) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(15143) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(15644) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(15644) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(15644) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(21866) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(21866) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(21866) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(21963) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(21963) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(21963) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22039) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22039) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22039) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22115) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22115) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22115) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22186) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22186) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22186) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22299) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22299) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(22299) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(23324) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(23324) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(23324) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(23496) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(23496) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(23496) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(24745) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(24745) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(24745) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(28756) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(28756) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(28756) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(30129) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(30129) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(30129) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(34453) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(34501) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(42429) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(42429) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(42429) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(45647) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(46308) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(46308) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(46308) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(46327) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(46327) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(46327) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(48074) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(48074) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(48074) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50453) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50453) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50725) : warning 219: local variable "x" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50725) : warning 219: local variable "y" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50725) : warning 219: local variable "z" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50754) : error 010: invalid function or declaration
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50756) : error 010: invalid function or declaration
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50758) : error 021: symbol already defined: "GetVehiclePos"
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50759) : warning 219: local variable "model" shadows a variable at a preceding level
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50759) : error 010: invalid function or declaration
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50759) : error 010: invalid function or declaration
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50759 -- 50765) : warning 203: symbol is never used: "GetVehicleName"
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50759 -- 50765) : warning 203: symbol is never used: "model"
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50759 -- 50765) : warning 203: symbol is never used: "x"
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50759 -- 50765) : warning 203: symbol is never used: "y"
D:\LGRP\LGRP\gamemodes\lgrp.pwn(50759 -- 50765) : warning 203: symbol is never used: "z"
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase


5 Errors.





pa daj mi kod za ta auta i definicije auta i ja cu ti stavit.

Resio sam moze lock ovde
Poslednja Izmena: Septembar 13, 2014, 15:43:00 POSLE PODNE od Sarkenzo