[POMOC]Server uknown command


Započeo ChampaWasTaken, Februar 26, 2013, 11:42:49 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: TechLand Xperia
Detaljan opis problema: pa evo testo sam skriptu posto znam da ima mnogo bugova i sad sam testo dostavljaca,i kad kucam neke njegove komande to su:/kupiprodukte /prodajprodukte i /load izbaci mi Server:Uknown command
Dio skripte:
if(strcmp(cmd, "/load", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			new tmpcar = GetPlayerVehicleID(playerid);
			if(!IsATruck(tmpcar))
			{
				GameTextForPlayer(playerid, "~r~Niste u kamionu za dostavu", 5000, 1);
				return 1;
			}
			format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
			SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
		}
		return 1;
	}
	if(strcmp(cmd, "/kupiprodukte", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			new tmpcar = GetPlayerVehicleID(playerid);
			new compcost = 20;
			if(PlayerToPoint(70.0, playerid, 989.2015,-1356.8121,13.3787))
			{
				if(IsATruck(tmpcar))
				{
					if(PlayerHaul[tmpcar][pLoad] < PlayerHaul[tmpcar][pCapasity])
					{
					    new amount;
					    tmp = strtok(cmdtext, idx);
						if(!strlen(tmp))
						{
							SendClientMessage(playerid, COLOR_GRAD1, "Koriscenje: /buyprods [amount]");
							return 1;
						}
						amount = strval(tmp);
						if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, "   Ne mozete kupiti manje od 1 ni vise od 500 produkata!"); return 1; }
						new check= PlayerHaul[tmpcar][pLoad] + amount;
						if(check > PlayerHaul[tmpcar][pCapasity])
						{
						    format(string, sizeof(string), "   Presli ste preko limita za kamion od %d, sada vozite %d.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pLoad]);
						    SendClientMessage(playerid, COLOR_GREY, string);
						    return 1;
						}
						new cost = amount*compcost;
						if(GetPlayerMoney(playerid) >= cost)
						{
							PlayerHaul[tmpcar][pLoad] += amount;
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Kupili ste %d Produkte za $%d.", amount,cost);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							GivePlayerCash(playerid,-cost);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						else
						{
							format(string, sizeof(string), "Ne mozete da priustite %d Produkata za $%d!", amount,cost);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							return 1;
						}
					}
					else
					{
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							return 1;
					}
				}
				else
				{
					SendClientMessage(playerid, TEAM_GROVE_COLOR, "Ne mozete vrsiti dostavu produkata sa ovim vozilom.");
					return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "You are not in trucker place.");
				return 1;
			}
		}
		return 1;
	}
	if(strcmp(cmd, "/prodajprodukte", true) == 0)
	{
	    new cashmade;
	    new tmpcar;
	    if(IsPlayerConnected(playerid))
		{
			tmpcar = GetPlayerVehicleID(playerid);
			if(!IsATruck(tmpcar))
			{
				GameTextForPlayer(playerid, "~r~Niste u kamionu za dostavu", 5000, 1);
				return 1;
			}
			if(PlayerHaul[tmpcar][pLoad] == 0)
			{
				GameTextForPlayer(playerid, "~r~Kamion je prazan, kupite produkte", 5000, 1);
				format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
				SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
				return 1;
			}
			for(new i = 0; i < sizeof(BizzInfo); i++)
			{
				if (PlayerToPoint(10, playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
				{
					//printf("Found House :%d",i);
					for(new l = PlayerHaul[tmpcar][pLoad]; l > 0; l--)
					{
						if(BizzInfo[i][bProducts] == BizzInfo[i][bMaxProducts])
						{
							GameTextForPlayer(playerid, "~r~Nas biznis je fu;", 5000, 1);
							format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						if(BizzInfo[i][bPriceProd] > BizzInfo[i][bTill])
						{
							GameTextForPlayer(playerid, "~r~Ne mozemo platiti za produkte", 5000, 1);
							format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						PlayerHaul[tmpcar][pLoad]--;
						BizzInfo[i][bProducts]++;
						cashmade = cashmade+BizzInfo[i][bPriceProd];
						GivePlayerCash(playerid,BizzInfo[i][bPriceProd]);
						BizzInfo[i][bTill] -= BizzInfo[i][bPriceProd];
						if(PlayerHaul[tmpcar][pLoad] == 0)
						{
							GameTextForPlayer(playerid, "~r~Kamion je prazan, kupite produkte", 5000, 1);
							format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
					}
					OnPropUpdate();
					return 1;
				}
			}
		}
		for(new i = 0; i < sizeof(SBizzInfo); i++)
		{
			if (PlayerToPoint(10, playerid,SBizzInfo[i][sbEntranceX], SBizzInfo[i][sbEntranceY], SBizzInfo[i][sbEntranceZ]))
			{
				//printf("Found House :%d",i);
				for(new l = PlayerHaul[tmpcar][pLoad]; l > 0; l--)
				{
					if(SBizzInfo[i][sbProducts] == SBizzInfo[i][sbMaxProducts])
					{
						GameTextForPlayer(playerid, "~r~Nas biznis je ful", 5000, 1);
						format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
					if(SBizzInfo[i][sbPriceProd] > SBizzInfo[i][sbTill])
					{
						GameTextForPlayer(playerid, "~r~Ne mozemo platiti za produkte", 5000, 1);
						format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
					PlayerHaul[tmpcar][pLoad]--;
					SBizzInfo[i][sbProducts]++;
					cashmade = cashmade+SBizzInfo[i][sbPriceProd];
					GivePlayerCash(playerid,SBizzInfo[i][sbPriceProd]);
					SBizzInfo[i][sbTill] -= SBizzInfo[i][sbPriceProd];
					if(PlayerHaul[tmpcar][pLoad] == 0)
					{
						GameTextForPlayer(playerid, "~r~Kamion je prazan, kupite produkte", 5000, 1);
						format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
				}
				OnPropUpdate();
				return 1;
			}
		}
		GameTextForPlayer(playerid, "~r~Predaleko ste od biznisa", 5000, 1);
		return 1;
	}

Neke slike/video za lakse dobivanje pomoci(neobavezno):

Pomozite molim vas hitno ovo trebam popraviti
Mislim dakle Boze
Na Zari sve i svasta

Evo ti probaj ove..

if(strcmp(cmd, "/load", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			new tmpcar = GetPlayerVehicleID(playerid);
			if(!IsATruck(tmpcar))
			{
				GameTextForPlayer(playerid, "~r~Niste u kamionu za dostavu", 5000, 1);
				return 1;
			}
			format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
			SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
		}
		return 1;
	}
	if(strcmp(cmd, "/kupiprodukte", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			new tmpcar = GetPlayerVehicleID(playerid);
			new compcost = 20;
			if(PlayerToPoint(70.0, playerid, 989.2015,-1356.8121,13.3787))
			{
				if(IsATruck(tmpcar))
				{
					if(PlayerHaul[tmpcar][pLoad] < PlayerHaul[tmpcar][pCapasity])
					{
					    new amount;
					    tmp = strtok(cmdtext, idx);
						if(!strlen(tmp))
						{
							SendClientMessage(playerid, COLOR_GRAD1, "Koriscenje: /buyprods [amount]");
							return 1;
						}
						amount = strval(tmp);
						if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, "   Ne mozete kupiti manje od 1 ni vise od 500 produkata!"); return 1; }
						new check= PlayerHaul[tmpcar][pLoad] + amount;
						if(check > PlayerHaul[tmpcar][pCapasity])
						{
						    format(string, sizeof(string), "   Presli ste preko limita za kamion od %d, sada vozite %d.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pLoad]);
						    SendClientMessage(playerid, COLOR_GREY, string);
						    return 1;
						}
						new cost = amount*compcost;
						if(GetPlayerMoney(playerid) >= cost)
						{
							PlayerHaul[tmpcar][pLoad] += amount;
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Kupili ste %d Produkte za $%d.", amount,cost);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							GivePlayerCash(playerid,-cost);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						else
						{
							format(string, sizeof(string), "Ne mozete da priustite %d Produkata za $%d!", amount,cost);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							return 1;
						}
					}
					else
					{
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							return 1;
					}
				}
				else
				{
					SendClientMessage(playerid, TEAM_GROVE_COLOR, "Ne mozete vrsiti dostavu produkata sa ovim vozilom.");
					return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "You are not in trucker place.");
				return 1;
			}
		}
		return 1;
	}
	if(strcmp(cmd, "/prodajprodukte", true) == 0)
	{
	    new cashmade;
	    new tmpcar;
	    if(IsPlayerConnected(playerid))
		{
			tmpcar = GetPlayerVehicleID(playerid);
			if(!IsATruck(tmpcar))
			{
				GameTextForPlayer(playerid, "~r~Niste u kamionu za dostavu", 5000, 1);
				return 1;
			}
			if(PlayerHaul[tmpcar][pLoad] == 0)
			{
				GameTextForPlayer(playerid, "~r~Kamion je prazan, kupite produkte", 5000, 1);
				format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
				SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
				return 1;
			}
			for(new i = 0; i < sizeof(BizzInfo); i++)
			{
				if (PlayerToPoint(10, playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
				{
					//printf("Found House :%d",i);
					for(new l = PlayerHaul[tmpcar][pLoad]; l > 0; l--)
					{
						if(BizzInfo[i][bProducts] == BizzInfo[i][bMaxProducts])
						{
							GameTextForPlayer(playerid, "~r~Nas biznis je fu;", 5000, 1);
							format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						if(BizzInfo[i][bPriceProd] > BizzInfo[i][bTill])
						{
							GameTextForPlayer(playerid, "~r~Ne mozemo platiti za produkte", 5000, 1);
							format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						PlayerHaul[tmpcar][pLoad]--;
						BizzInfo[i][bProducts]++;
						cashmade = cashmade+BizzInfo[i][bPriceProd];
						GivePlayerCash(playerid,BizzInfo[i][bPriceProd]);
						BizzInfo[i][bTill] -= BizzInfo[i][bPriceProd];
						if(PlayerHaul[tmpcar][pLoad] == 0)
						{
							GameTextForPlayer(playerid, "~r~Kamion je prazan, kupite produkte", 5000, 1);
							format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
					}
					OnPropUpdate();
					return 1;
				}
			}
		}
		for(new i = 0; i < sizeof(SBizzInfo); i++)
		{
			if (PlayerToPoint(10, playerid,SBizzInfo[i][sbEntranceX], SBizzInfo[i][sbEntranceY], SBizzInfo[i][sbEntranceZ]))
			{
				//printf("Found House :%d",i);
				for(new l = PlayerHaul[tmpcar][pLoad]; l > 0; l--)
				{
					if(SBizzInfo[i][sbProducts] == SBizzInfo[i][sbMaxProducts])
					{
						GameTextForPlayer(playerid, "~r~Nas biznis je ful", 5000, 1);
						format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
					if(SBizzInfo[i][sbPriceProd] > SBizzInfo[i][sbTill])
					{
						GameTextForPlayer(playerid, "~r~Ne mozemo platiti za produkte", 5000, 1);
						format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
					PlayerHaul[tmpcar][pLoad]--;
					SBizzInfo[i][sbProducts]++;
					cashmade = cashmade+SBizzInfo[i][sbPriceProd];
					GivePlayerCash(playerid,SBizzInfo[i][sbPriceProd]);
					SBizzInfo[i][sbTill] -= SBizzInfo[i][sbPriceProd];
					if(PlayerHaul[tmpcar][pLoad] == 0)
					{
						GameTextForPlayer(playerid, "~r~Kamion je prazan, kupite produkte", 5000, 1);
						format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
				}
				OnPropUpdate();
				return 1;
			}
		}
		GameTextForPlayer(playerid, "~r~Predaleko ste od biznisa", 5000, 1);
		return 1;
	}
Moji Radiovi!
TuT||Iz code u MTA

Zašto ne radiš preko zcmd?
Skini zcmd inlude.

Na vrhu:


#include <zcmd>


Komande:

COMMAND:load(playerid,params[])
	{
	    if(IsPlayerConnected(playerid))
		{
			new tmpcar = GetPlayerVehicleID(playerid);
			if(!IsATruck(tmpcar))
			{
				GameTextForPlayer(playerid, "~r~Niste u kamionu za dostavu", 5000, 1);
				return 1;
			}
			new string[128];
			format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
			SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
		}
		return 1;
	}
	COMMAND:kupiprodukte(playerid,params[])
	{
	    if(IsPlayerConnected(playerid))
		{
			new tmpcar = GetPlayerVehicleID(playerid);
			new compcost = 20;
			if(PlayerToPoint(70.0, playerid, 989.2015,-1356.8121,13.3787))
			{
				if(IsATruck(tmpcar))
				{
					if(PlayerHaul[tmpcar][pLoad] < PlayerHaul[tmpcar][pCapasity])
					{
					    new amount;
					    tmp = strtok(cmdtext, idx);
						if(!strlen(tmp))
						{
							SendClientMessage(playerid, COLOR_GRAD1, "Koriscenje: /buyprods [amount]");
							return 1;
						}
						amount = strval(tmp);
						if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, "   Ne mozete kupiti manje od 1 ni vise od 500 produkata!"); return 1; }
						new check= PlayerHaul[tmpcar][pLoad] + amount;
						if(check > PlayerHaul[tmpcar][pCapasity])
						{
						    format(string, sizeof(string), "   Presli ste preko limita za kamion od %d, sada vozite %d.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pLoad]);
						    SendClientMessage(playerid, COLOR_GREY, string);
						    return 1;
						}
						new cost = amount*compcost;
						if(GetPlayerMoney(playerid) >= cost)
						{
							PlayerHaul[tmpcar][pLoad] += amount;
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Kupili ste %d Produkte za $%d.", amount,cost);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							GivePlayerCash(playerid,-cost);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						else
						{
							format(string, sizeof(string), "Ne mozete da priustite %d Produkata za $%d!", amount,cost);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							return 1;
						}
					}
					else
					{
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							return 1;
					}
				}
				else
				{
					SendClientMessage(playerid, TEAM_GROVE_COLOR, "Ne mozete vrsiti dostavu produkata sa ovim vozilom.");
					return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "You are not in trucker place.");
				return 1;
			}
		}
		return 1;
	}
	COMMAND:prodajprodukte(playerid,params[])
	{
	    new cashmade;
	    new tmpcar;
	    if(IsPlayerConnected(playerid))
		{
			tmpcar = GetPlayerVehicleID(playerid);
			if(!IsATruck(tmpcar))
			{
				GameTextForPlayer(playerid, "~r~Niste u kamionu za dostavu", 5000, 1);
				return 1;
			}
			if(PlayerHaul[tmpcar][pLoad] == 0)
			{
				GameTextForPlayer(playerid, "~r~Kamion je prazan, kupite produkte", 5000, 1);
				format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
				SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
				return 1;
			}
			for(new i = 0; i < sizeof(BizzInfo); i++)
			{
				if (PlayerToPoint(10, playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
				{
					//printf("Found House :%d",i);
					for(new l = PlayerHaul[tmpcar][pLoad]; l > 0; l--)
					{
						if(BizzInfo[i][bProducts] == BizzInfo[i][bMaxProducts])
						{
							GameTextForPlayer(playerid, "~r~Nas biznis je fu;", 5000, 1);
							format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						if(BizzInfo[i][bPriceProd] > BizzInfo[i][bTill])
						{
							GameTextForPlayer(playerid, "~r~Ne mozemo platiti za produkte", 5000, 1);
							format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
						PlayerHaul[tmpcar][pLoad]--;
						BizzInfo[i][bProducts]++;
						cashmade = cashmade+BizzInfo[i][bPriceProd];
						GivePlayerCash(playerid,BizzInfo[i][bPriceProd]);
						BizzInfo[i][bTill] -= BizzInfo[i][bPriceProd];
						if(PlayerHaul[tmpcar][pLoad] == 0)
						{
							GameTextForPlayer(playerid, "~r~Kamion je prazan, kupite produkte", 5000, 1);
							format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
							SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
							PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
							return 1;
						}
					}
					OnPropUpdate();
					return 1;
				}
			}
		}
		for(new i = 0; i < sizeof(SBizzInfo); i++)
		{
			if (PlayerToPoint(10, playerid,SBizzInfo[i][sbEntranceX], SBizzInfo[i][sbEntranceY], SBizzInfo[i][sbEntranceZ]))
			{
				//printf("Found House :%d",i);
				for(new l = PlayerHaul[tmpcar][pLoad]; l > 0; l--)
				{
					if(SBizzInfo[i][sbProducts] == SBizzInfo[i][sbMaxProducts])
					{
						GameTextForPlayer(playerid, "~r~Nas biznis je ful", 5000, 1);
						format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
					if(SBizzInfo[i][sbPriceProd] > SBizzInfo[i][sbTill])
					{
						GameTextForPlayer(playerid, "~r~Ne mozemo platiti za produkte", 5000, 1);
						format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
					PlayerHaul[tmpcar][pLoad]--;
					SBizzInfo[i][sbProducts]++;
					cashmade = cashmade+SBizzInfo[i][sbPriceProd];
					GivePlayerCash(playerid,SBizzInfo[i][sbPriceProd]);
					SBizzInfo[i][sbTill] -= SBizzInfo[i][sbPriceProd];
					if(PlayerHaul[tmpcar][pLoad] == 0)
					{
						GameTextForPlayer(playerid, "~r~Kamion je prazan, kupite produkte", 5000, 1);
						format(string, sizeof(string), "Zaradili ste $%d.", cashmade);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						format(string, sizeof(string), "Produkti: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
						SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
						return 1;
					}
				}
				OnPropUpdate();
				return 1;
			}
		}
		GameTextForPlayer(playerid, "~r~Predaleko ste od biznisa", 5000, 1);
		return 1;
	}


I ako nemaš:

Na vrhu:

forward OnPlayerCommandPerformed(playerid, cmdtext[], success);


i public:

public OnPlayerCommandPerformed(playerid, cmdtext[], success)
{
	if(!success) return SendClientMessage(playerid, BOJA, "Kriva komanda");
	return 1;
}
Poslednja Izmena: Februar 26, 2013, 15:03:25 POSLE PODNE od FlasH
BIG RESPEKT: Blaeks,  [CRP] Joey_, David (Sabljak) A.k.A SABO(T), joXy_, Dimi, Sexserghy ♥, TerminuS, H1TM4N

brt nrdim komande zato jer je ovo techland xperia mod a i ne skupljaj postove jer sve i da je u zcmd ne bi pomoglo

Edit: ove sto si mi poslo poruke isto izbaci :S
Poslednja Izmena: Februar 26, 2013, 15:36:13 POSLE PODNE od [BFRP]Champa
Mislim dakle Boze
Na Zari sve i svasta

Citat: [BFRP]Champa poslato Februar 26, 2013, 15:32:01 POSLE PODNE
brt nrdim komande zato jer je ovo techland xperia mod a i ne skupljaj postove jer sve i da je u zcmd ne bi pomoglo

Edit: ove sto si mi poslo poruke isto izbaci :S

Svaki GameMode može koristiti proces komandi koji postaviš i ako ga znaš postaviti,ne govori gluposti.
I ovo nije skupljanje postova nego odgovor na tvoj problem ?
BIG RESPEKT: Blaeks,  [CRP] Joey_, David (Sabljak) A.k.A SABO(T), joXy_, Dimi, Sexserghy ♥, TerminuS, H1TM4N

znaci odgovor na moj problem je zcmd???
evo bas sam probo i sad samo pise onaj tekst sto sam stavio kad pogrjesi cmd da mu izbaci ono (!succes)
Poslednja Izmena: Februar 26, 2013, 15:47:21 POSLE PODNE od [BFRP]Champa
Mislim dakle Boze
Na Zari sve i svasta