[POMOC] reg

Započeo |OY:RP| James, Februar 03, 2013, 19:20:25 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Scripta:SE:RP
Detaljni Opis:Vako brisosam onaj reg kad se registuje ide ono sad pise sount europe predstavja i to vlasnik suvlasnik i ja ibriso Textdrawregistracija1.2.3 i nema tog vise tih textdrawova to sount europe predstavja i to vec sta pise nema al ne pokazuje mi se registracija ono dase prijavim dase registujem a ja ocu kadse prav acc da izadje dialog onaj moj login registracija ukucam pw i sad izaberem musko i to kolko god i onda tutorijal moze pomoc
Deo Scripte:dacu ako treba
SlikE:

OLD YEARS ROLEPLAY ||TRAILER: http://www.youtube.com/watch?v=taUoUNkqXLA

I ja sam imao problm sa tim pokusaj da ostavis ostalo samo tdxtdraove ovrises pod registeacija1.2.3 

probavosam i opet isto nzm sto jasam to izbriso i sad kad se hocu reg neizbacuje onaj login dase reg

OLD YEARS ROLEPLAY ||TRAILER: http://www.youtube.com/watch?v=taUoUNkqXLA

Imas tu u jednom od tih registracija ono if(panestotu to treba da ostane

forward TextDrawpokazi(playerid);
public TextDrawpokazi(playerid)
{
   SetPlayerInterior(playerid, 0);
   TogglePlayerControllable(playerid, 0);
    SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SetPlayerWeather(playerid, 1);
   SetPlayerInterior(playerid, 0);
   TogglePlayerControllable(playerid, 0);
   PlayerPlaySound(playerid, 1185, 0.0, 0.0, 0.0);//1039
   SetPlayerWeather(playerid, 1);
   SetTimerEx("TextDrawUnisti",9000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawregistracija1(playerid);
public TextDrawregistracija1(playerid)
{
   SetPlayerInterior(playerid, 0);
   PlayerPlaySound(playerid, 1185, 0.0, 0.0, 0.0);
   TogglePlayerControllable(playerid, 0);
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   TextDrawShowForPlayer(playerid, regis0);
   TextDrawShowForPlayer(playerid, regis1);
   TextDrawShowForPlayer(playerid, regis2);
   TextDrawShowForPlayer(playerid, regis3);
   TextDrawShowForPlayer(playerid, regis4);
   TextDrawShowForPlayer(playerid, regis5);
   TextDrawShowForPlayer(playerid, regis6);
   TextDrawShowForPlayer(playerid, regis7);
   TextDrawShowForPlayer(playerid, regis8);
   TextDrawHideForPlayer(playerid, Login0);
    TextDrawHideForPlayer(playerid, Login1);
    TextDrawHideForPlayer(playerid, Login2);
    TextDrawHideForPlayer(playerid, Login3);
    TextDrawHideForPlayer(playerid, pare0[playerid]);
   SetPlayerPos(playerid, 1270.3291,-1324.8623,15.1634); SetPlayerFacingAngle(playerid, 139.7829);
   SetPlayerCameraPos(playerid, 1265.78, -1346.33, 121.22); SetPlayerCameraLookAt(playerid, 1261.66, -1343.50, 119.71);
   SetPlayerWeather(playerid, 1);
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawregistracija2",7000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawregistracija2(playerid);
public TextDrawregistracija2(playerid)
{
    PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0);
    PlayerPlaySound(playerid, 1183, 0.0, 0.0, 0.0);
    TextDrawHideForPlayer(playerid, regis0);
   TextDrawHideForPlayer(playerid, regis1);
   TextDrawHideForPlayer(playerid, regis2);
   TextDrawHideForPlayer(playerid, regis3);
   TextDrawHideForPlayer(playerid, regis4);
   TextDrawHideForPlayer(playerid, regis5);
   TextDrawHideForPlayer(playerid, regis6);
   TextDrawHideForPlayer(playerid, regis7);
   TextDrawHideForPlayer(playerid, regis8);
   TextDrawHideForPlayer(playerid, Login0);
    TextDrawHideForPlayer(playerid, Login1);
    TextDrawHideForPlayer(playerid, Login2);
    TextDrawHideForPlayer(playerid, Login3);
    TextDrawHideForPlayer(playerid, pare0[playerid]);
   SetPlayerInterior(playerid, 0);
   TogglePlayerControllable(playerid, 0);
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
    TextDrawShowForPlayer(playerid, Te0);
    TextDrawShowForPlayer(playerid, regis10);
   TextDrawShowForPlayer(playerid, regis11);
   TextDrawShowForPlayer(playerid, regis12);
   TextDrawShowForPlayer(playerid, regis13);
   TextDrawShowForPlayer(playerid, regis14);
   TextDrawShowForPlayer(playerid, regis15);
   TextDrawShowForPlayer(playerid, regis16);
   TextDrawShowForPlayer(playerid, regis17);
   TextDrawShowForPlayer(playerid, regis18);
   SetPlayerFacingAngle(playerid, 139.7829);
    SetPlayerPos(playerid, 1192.6627,-1692.2067,13.1610);
   SetPlayerCameraPos(playerid, 1151.18, -1692.61, 34.58);
    SetPlayerCameraLookAt(playerid, 1152.99, -1697.27, 32.49);
   SetPlayerWeather(playerid, 1);
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawregistracija3",9000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawregistracija3(playerid);
public TextDrawregistracija3(playerid)
{
    PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0);
    PlayerPlaySound(playerid, 1097, 0.0, 0.0, 0.0);
    TextDrawHideForPlayer(playerid, regis11);
   TextDrawHideForPlayer(playerid, regis14);
   TextDrawHideForPlayer(playerid, regis15);
   TextDrawHideForPlayer(playerid, regis16);
   TextDrawHideForPlayer(playerid, regis17);
   TextDrawHideForPlayer(playerid, regis18);
   TextDrawHideForPlayer(playerid, Login0);
    TextDrawHideForPlayer(playerid, Login1);
    TextDrawHideForPlayer(playerid, Login2);
    TextDrawHideForPlayer(playerid, Login3);
    TextDrawHideForPlayer(playerid, pare0[playerid]);
   SetPlayerInterior(playerid, 0);
   TogglePlayerControllable(playerid, 0);
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SetPlayerPos(playerid, 394.50, -1526.42, 34.27); SetPlayerFacingAngle(playerid, 139.7829);
   SetPlayerCameraPos(playerid, 2196.60, 1787.82, 12.21);
    SetPlayerCameraLookAt(playerid, 2193.20, 1791.48, 13.90);
   SetPlayerWeather(playerid, 1);
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawregistracija4",9000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawregistracija4(playerid);
public TextDrawregistracija4(playerid)
{
   SetPlayerInterior(playerid, 0);
   TogglePlayerControllable(playerid, 0);
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   TextDrawHideForPlayer(playerid, Login0);
    TextDrawHideForPlayer(playerid, Login1);
    TextDrawHideForPlayer(playerid, Login2);
    TextDrawHideForPlayer(playerid, Login3);
    TextDrawHideForPlayer(playerid, pare0[playerid]);
   SetPlayerPos(playerid, 394.50, -1526.42, 34.27); SetPlayerFacingAngle(playerid, 139.7829);
   SetPlayerCameraPos(playerid, 1636.03, -1358.01, 120.72);
    SetPlayerCameraLookAt(playerid, 1631.29, -1356.41, 120.61);
   SetPlayerWeather(playerid, 1);
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawregistracija5",9000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawregistracija5(playerid);
public TextDrawregistracija5(playerid)
{
    PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
   TextDrawHideForPlayer(playerid, Te0);
   TextDrawHideForPlayer(playerid, regis10);
   TextDrawHideForPlayer(playerid, regis12);
   TextDrawHideForPlayer(playerid, regis13);
   TextDrawHideForPlayer(playerid, Login0);
    TextDrawHideForPlayer(playerid, Login1);
    TextDrawHideForPlayer(playerid, Login2);
    TextDrawHideForPlayer(playerid, Login3);
    TextDrawHideForPlayer(playerid, pare0[playerid]);
   SetPlayerInterior(playerid, 0);
   TogglePlayerControllable(playerid, 0);
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   SendClientMessage(playerid,0x9292D5FF,"");
   TextDrawShowForPlayer(playerid, regis001);
   SetPlayerPos(playerid, 394.50, -1526.42, 34.27); SetPlayerFacingAngle(playerid, 139.7829);
   SetPlayerCameraPos(playerid, 1636.03, -1358.01, 120.72);
    SetPlayerCameraLookAt(playerid, 1631.29, -1356.41, 120.61);
   SetPlayerWeather(playerid, 1);
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawUnisti",5000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawUnisti(playerid);
public TextDrawUnisti(playerid)
   {
    TextDrawHideForPlayer(playerid, regis001);
   /////////////////////////////////////////////
    //////////////////////////////////////////////////
   PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
   TextDrawShowForPlayer(playerid, Te0);
   TextDrawShowForPlayer(playerid, Te1);
   TextDrawShowForPlayer(playerid, Te2);
   TextDrawShowForPlayer(playerid, Te3);
   TextDrawShowForPlayer(playerid, Te4);
   SetPlayerVirtualWorld(playerid, 0);
   new plname[MAX_PLAYER_NAME+100];
   new string[128];
   GetPlayerName(playerid, plname, sizeof(plname));
   format(string, sizeof(string), "users/%s.ini", plname);
   if(!fexist(string))
   {
          gPlayerAccount[playerid] = 0;
           new regstring[512];
         new regname[64];
         GetPlayerName(playerid,regname,sizeof(regname));
         format(regstring,sizeof(regstring),"Dobrodosli na Balkan Refusion HardPlay\n\nZelimo vam dobrodoslicu!\nVase upisano ime:{FFFFFF}%s\n{FF8000}Nalog:{FFFFFF}Nemate\n\n{FF8000}Upisite dole zeljenu lozinku!\n\n{FF0000}*NAPOMENA:\n! Ne smete reklamirati, u suprotnom ce ti biti banovani.\n! Zabranjeno je bilo kakvo vredjanje.\n! Zabranjeno je koriscene bilo kakvih bugova.\n! Zabranjeno je koriscenje cheatova.\n\n{ff0000}Copyright © by Balkan Refusion 2013",regname);
         ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"{ff0000}Register",regstring,"Register","Exit");
   }
   else
   {
         gPlayerAccount[playerid] = 1;
              new loginstring[512];
         new loginname[64];
         GetPlayerName(playerid,loginname,sizeof(loginname));
         format(loginstring,sizeof(loginstring),"{FFFFFF}====================={FF0000}Mode By:David{FFFFFF}=====================|\n\n{F3FF02}Dobrodosli na {F81414}Balkan Refusion HardPlay 2013\n{F3FF02}Nas Forum:{F81414}www.uskoro.com\n{F3FF02}Vase Ime:{F81414}%s\n{F3FF02}Nalog:{F81414}Imate\n{F3FF02}Upisite {F81414}lozinku {F3FF02}da bi se ulogovali!",loginname);
         ShowPlayerDialog(playerid,12346,DIALOG_STYLE_PASSWORD,"{ff0000}Login",loginstring,"Login","Exit");
         }
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward randomlogin(playerid);
public randomlogin(playerid)
{
            new RandomStart;
            RandomStart = random(6);
            switch(RandomStart)
            {
                  case 0:
                  {
                  SetPlayerPos(playerid, 1327.7601,-946.7955,38.3527);
              SetPlayerFacingAngle(playerid, 139.7829);
                  SetPlayerCameraPos(playerid, 1374.83, -915.02, 37.12);
                  SetPlayerCameraLookAt(playerid, 1376.45, -910.67, 38.98);
                  SetTimerEx("TextDrawpokazi",7, false, "i", playerid);
                  }
                  case 1:
                  {
                  SetPlayerPos(playerid, 1507.4445,-1661.7773,13.7969);
              SetPlayerFacingAngle(playerid, 139.7829);
                  SetPlayerCameraPos(playerid, 1456.16, -1605.29, 13.38);
                  SetPlayerCameraLookAt(playerid, 1459.40, -1609.10, 14.64);
                  SetTimerEx("TextDrawpokazi",7, false, "i", playerid);
                  }
                  case 2:
                  {
                  SetPlayerPos(playerid, 1974.0229,-1155.0980,20.9518);
              SetPlayerFacingAngle(playerid, 139.7829);
                  SetPlayerCameraPos(playerid, 1876.73, -1308.70, 91.50);
                  SetPlayerCameraLookAt(playerid, 1879.75, -1304.72, 89.44);
                  SetTimerEx("TextDrawpokazi",7, false, "i", playerid);
                  }
                  case 3:
                  {
                  SetPlayerPos(playerid, 1989.7533,-775.2012,132.1034);
              SetPlayerFacingAngle(playerid, 139.7829);
                  SetPlayerCameraPos(playerid, 1987.48, -806.35, 133.87);
                  SetPlayerCameraLookAt(playerid, 1983.35, -809.17, 133.91);
                  SetTimerEx("TextDrawpokazi",7, false, "i", playerid);
                  }
                  case 4://new
                  {
                  SetPlayerPos(playerid, 385.4012,-2031.7555,7.8359);
              SetPlayerFacingAngle(playerid, 139.7829);
                  SetPlayerCameraPos(playerid, 418.62, -1976.08, 3.44);
                  SetPlayerCameraLookAt(playerid, 414.86, -1979.39, 5.08);
                  SetTimerEx("TextDrawpokazi",7, false, "i", playerid);
                  }
                  case 5:
                  {
                  SetPlayerPos(playerid, -240.4429,2610.2747,62.7031);
              SetPlayerFacingAngle(playerid, 139.7829);
                  SetPlayerCameraPos(playerid, -174.86, 2624.77, 64.67);
                  SetPlayerCameraLookAt(playerid, -177.79, 2628.82, 64.93);
                  SetTimerEx("TextDrawpokazi",7, false, "i", playerid);
                  }
                  }
    return 1;
}


NEMA ET TU IMA SVE TI REGISTRACIJ I TEXTDRAWOVI I DIALOG

OLD YEARS ROLEPLAY ||TRAILER: http://www.youtube.com/watch?v=taUoUNkqXLA

Obrisi camerapos player pos,  textdrawshow,  textdrawhide,  i timer pa probaje mogu sad ds sredujem.ovaj kod na mob sam

nece ja uradio to obriso i opet jbt sve isto ono nepokazujese da se reg ev kaksam uradio

forward TextDrawregistracija1(playerid);
public TextDrawregistracija1(playerid)
{
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawregistracija2",7000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawregistracija2(playerid);
public TextDrawregistracija2(playerid)
{
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawregistracija3",9000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawregistracija3(playerid);
public TextDrawregistracija3(playerid)
{
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawregistracija4",9000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawregistracija4(playerid);
public TextDrawregistracija4(playerid)
{
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawregistracija5",9000, false, "i", playerid);
   return 1;
   }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////
forward TextDrawregistracija5(playerid);
public TextDrawregistracija5(playerid)
{
   new plname[MAX_PLAYER_NAME];
   GetPlayerName(playerid, plname, sizeof(plname));
   SetTimerEx("TextDrawUnisti",5000, false, "i", playerid);
   return 1;
   }
Poslednja Izmena: Februar 03, 2013, 22:02:18 POSLE PODNE od KiX.

OLD YEARS ROLEPLAY ||TRAILER: http://www.youtube.com/watch?v=taUoUNkqXLA


obrisi sve vezano za te textdrawove i obrisi njihove prikaze, i neces imati problema