[POMOC] uncnow command!!


Započeo Lincon_CB, Oktobar 06, 2012, 12:56:48 POSLE PODNE

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Skripta koju koristim:Ravens RP
Detaljan opis problema: Znači imam problem sa kucama, u serveru ima kuce i sve uredu ali kad doÄ'em do nje i kucam /buyhouse  izbaci mi: UNCNOW COMMANDS molim pomoc!!
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

Pa provjeri koja ti je CMD za kupovanje kuce

Pa kriva komanda pročitaj ponovo koja komanda je napisana,nemora značit da je na svakom gmu buyhouse možda je /kupikuću ili nešto drugo..
ako oćeš da ti nepiše unknow command kad fulaš komandu dodaj na kraj
sendclientmessage(playerid, COLOR_RED, "Upisali ste krivu komandu");
return 0;
}
Poslednja Izmena: Oktobar 06, 2012, 13:30:54 POSLE PODNE od YEAHH
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Evo CMD: if(strcmp(cmd, "/buyhouse", true) == 0)
   {
       if(IsPlayerConnected(playerid))
       {
         new Float:oldposx, Float:oldposy, Float:oldposz;
         GetPlayerName(playerid, playername, sizeof(playername));
         GetPlayerPos(playerid, oldposx, oldposy, oldposz);
         for(new h = 0; h < sizeof(HouseInfo); h++)
         {
            if(IsPlayerInRangeOfPoint(playerid, 2, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]) && HouseInfo[h][hOwned] == 0)
            {
               if(PlayerInfo[playerid][pLevel] < HouseInfo[h][hLevel])
               {
                  format(string, sizeof(string), "   You must be Level %d to purchase this !", HouseInfo[h][hLevel]);
                  SendClientMessage(playerid, COLOR_GRAD5, string);
                  return 1;
               }
               if(PlayerInfo[playerid][pPhousekey] != 999 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0)
               {
                  SendClientMessage(playerid, COLOR_WHITE, "   You already own a house, type /sellhouse if you want to buy this one !");
                  return 1;
               }
               if(GetPlayerMoney(playerid) > HouseInfo[h][hValue])
               {
                   if(PlayerInfo[playerid][pPassport] == 1)
                   {
                     PlayerInfo[playerid][pPhousekey] = h;
                     HouseInfo[h][hOwned] = 1;
                     strmid(HouseInfo[h][hOwner], sendername, 0, strlen(sendername), 255);
                     SafeGivePlayerMoney(playerid,-HouseInfo[h][hValue]);
                     PlayerPlayMusic(playerid);
                     GameTextForPlayer(playerid, "~w~Welcome Home~n~You can exit at any time by moving to this door and typing /exit", 5000, 3);
                     SendClientMessage(playerid, COLOR_WHITE, "Congratulations, on your new Purchase !");
                     SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new property help section !");
                           DateProp(playerid);
                     SendClientMessage(playerid, COLOR_PINK, "* Remember to type /selectspawn if you wish to spawn at your house when you Log in!");
                     OnPropUpdate(1);
                     OnPlayerUpdateEx(playerid);
                     OnPropTextdrawUpdate(1, h);
                     OnHousePickupUpdate(h);
                     new y, m, d;
                     new h1,mi,s;
                     getdate(y,m,d);
                     gettime(h1,mi,s);
                     format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /buyhouse [$%d]",d,m,y,h1,mi,s,sendername, HouseInfo[h][hValue]);
                     PayLog(string);
                     if (PlayerInfo[playerid][pAchievement18] == 0)
                     {
                         TextDrawSetString(Textdraw64[playerid],"Congratulations! ~n~~n~You have earned the medal ~n~~b~Home, Sweet, Home. (18) ~n~~n~~w~you won ~g~$1337");
                         ShowAchievement(playerid);
                        SafeGivePlayerMoney(playerid, 1337);
                        PlayerInfo[playerid][pAchievement18] = 1;
                     }