[POMOĆ] Oko Bizz/House System-a, te su mi pomiješani auti.

Započeo Edmirâ„¢, Avgust 02, 2012, 20:47:17 POSLE PODNE

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Edmirâ„¢

Skripta koju koristim: RPG/DM
Detaljan opis problema: Imam problem oko bizz i house systema, tj. ubacio sam text pickupe, i kad kupim kuću doÄ'e onaj Pickup "!" takav sam ja stavio, eh kad kucam /sellhouse niÅ¡ta se ne mijenja znači, piÅ¡e da sam ja prodao kuću ali i dalje piÅ¡e da sam ja Vlasnik te je ostao "!" Pickup, nez Å¡ta da uradim. TakoÄ'e i kod bizz systema, ali kod njega su mi postavljena 2 Pickupa u dupli text, a nigdje nema 2x napisano za BizzSystem, jedino SBizz ima.  A auti su mi pomijÅ¡ani, kad uÄ'em u PD auto piÅ¡e niste član La Cosa Nostra i tako.
Dio skripte:
BIZZ/HOUSE :

  for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][hOwned] == 0)
{
format(string1,sizeof(string),"{0ed400}KUCA NA PRODAJU \nCijena:{ffffff} %d$ \n{0ed400}Opis:{ffffff} %s\n{0ed400} Potreban Level:{ffffff} %d\n{0ed400}/buyhouse", HouseInfo[h][hValue],HouseInfo[h][hDiscription], HouseInfo[h][hLevel]);
HouseInfo[h][hLabel] = Create3DTextLabel(string1,0xFF9900AA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0,25,0,3);
CreateDynamicPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
if(HouseInfo[h][hOwned] == 1)
{
format(string1,sizeof(string),"{0ed400}Vlasnik:{ffffff} %s\n{0ed400}Rent:{FFFFFF} %d$ \n{0ed400}Opis:{FFFFFF} %s\n{0ed400}'F' za ulazak", HouseInfo[h][hOwner], HouseInfo[h][hRent], HouseInfo[h][hDiscription]);
Create3DTextLabel(string1,0x33CCFFAA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+0,25,0,3);
AddStaticPickup(1239, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(BizzInfo[h][bOwned] == 0)
{
new PropertyString[256];
format(PropertyString,sizeof(PropertyString),"{00C0FF}BIZNIS NA PRODAJU \nCijena:{ffffff} %d$ \n{00C0FF} Potreban Level:{ffffff} %d\n{00C0FF}/buybiz", BizzInfo[h][bBuyPrice], BizzInfo[h][bLevelNeeded]);
Create3DTextLabel(PropertyString ,0x2641FEAA,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+0,25,0,3);
BizzInfoPickup[h] = AddStaticPickup(1272, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
}
else if(BizzInfo[h][bOwned] == 1)
{
new PropertyString[256];
format(PropertyString,sizeof(PropertyString),"{00C0FF}Vlasnik:{ffffff} %s\n{00C0FF}Reket:{ffffff} %s\n{00C0FF}'F' za ulazak", BizzInfo[h][bOwner],SBizzInfo[h][sbExtortion]);
Create3DTextLabel(PropertyString ,0x2641FEAA,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+0,25,0,3);
BizzInfoPickup[h] = CreateDynamicPickup(1239, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
}
}
for(new h = 0; h < sizeof(SBizzInfo); h++)
{
if(SBizzInfo[h][sbOwned] == 0)
{
new PropertyString1[256];
format(PropertyString1,sizeof(PropertyString1),"{00C0FF}BIZNIS NA PRODAJU \nCijena:{ffffff} %d$ \n{00C0FF} Potreban Level:{ffffff} %d\n{00C0FF}/buybiz", SBizzInfo[h][sbBuyPrice], SBizzInfo[h][sbLevelNeeded]);
SBizzInfo[h][sbLabel] = Create3DTextLabel(PropertyString1 ,0x2641FEAA,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+0,25,0,3);
SBizzInfoPickup[h] = CreateDynamicPickup(1272, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
}
else if(SBizzInfo[h][sbOwned] == 1)
{
new PropertyString[256];
format(PropertyString,sizeof(PropertyString),"{00C0FF}Vlasnik:{ffffff} %s\n{00C0FF}Reket:{ffffff} %s\n{00C0FF}'F' za ulazak", SBizzInfo[h][sbOwner],SBizzInfo[h][sbExtortion]);
SBizzInfo[h][sbLabel] = Create3DTextLabel(PropertyString ,0x2641FEAA,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+0,25,0,3);
SBizzInfoPickup[h] = CreateDynamicPickup(1318, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
}
}


AUTI :

POLICEV[0] = AddStaticVehicleEx(596,1600.31347656,-1699.78601074,5.71062469,89.00000000,-1,1,600); //Police Car (LSPD)
POLICEV[1] = AddStaticVehicleEx(596,1600.31311035,-1696.32263184,5.71062469,88.99475098,-1,1,600); //Police Car (LSPD)
POLICEV[2] = AddStaticVehicleEx(596,1591.46411133,-1709.87097168,5.71062469,0.00000000,-1,1,600); //Police Car (LSPD)
POLICEV[3] = AddStaticVehicleEx(596,1586.95288086,-1709.88989258,5.71062469,0.00000000,-1,1,600); //Police Car (LSPD)
POLICEV[4] = AddStaticVehicleEx(428,1582.76843262,-1710.11120605,6.14041519,0.00000000,-1,-1,600); //Securicar
POLICEV[5] = AddStaticVehicleEx(428,1578.46496582,-1710.00134277,6.14041519,0.00000000,-1,-1,600); //Securicar
POLICEV[6] = AddStaticVehicleEx(596,1574.52844238,-1709.82128906,5.71062469,0.00000000,-1,1,600); //Police Car (LSPD)
POLICEV[7] = AddStaticVehicleEx(596,1570.48059082,-1709.86511230,5.71062469,0.00000000,-1,1,600); //Police Car (LSPD)
POLICEV[8] = AddStaticVehicleEx(523,1566.16284180,-1710.05468750,5.55100250,0.00000000,-1,-1,600); //HPV1000
POLICEV[9] = AddStaticVehicleEx(523,1563.72497559,-1709.82446289,5.55100250,0.00000000,-1,-1,600); //HPV1000
POLICEV[10] = AddStaticVehicleEx(596,1544.10888672,-1680.04211426,5.71062469,89.25000000,-1,1,600); //Police Car (LSPD)
POLICEV[11] = AddStaticVehicleEx(596,1544.12304688,-1676.31945801,5.71062469,89.24743652,-1,1,600); //Police Car (LSPD)
POLICEV[12] = AddStaticVehicleEx(596,1544.22216797,-1672.55285645,5.71062469,89.24743652,-1,1,600); //Police Car (LSPD)
POLICEV[13] = AddStaticVehicleEx(596,1544.43212891,-1668.06164551,5.71062469,89.24743652,-1,1,600); //Police Car (LSPD)
POLICEV[14] = AddStaticVehicleEx(596,1544.61486816,-1663.16552734,5.71062469,89.24743652,-1,1,600); //Police Car (LSPD)
POLICEV[15] = AddStaticVehicleEx(596,1545.07324219,-1650.87561035,5.71062469,89.24743652,-1,1,600); //Police Car (LSPD)
POLICEV[16] = AddStaticVehicleEx(541,1544.99548340,-1655.08032227,5.59062481,90.00000000,0,0,600); //Bullet
POLICEV[17] = AddStaticVehicleEx(541,1544.92968750,-1658.83129883,5.59062481,90.00000000,0,0,600); //Bullet
POLICEV[18] = AddStaticVehicleEx(601,1538.61010742,-1645.91357422,5.52083254,179.74981689,-1,-1,600); //S.W.A.T. Van
POLICEV[19] = AddStaticVehicleEx(599,1534.50488281,-1646.72155762,6.27575159,180.25000000,-1,1,600); //Police Ranger
POLICEV[20] = AddStaticVehicleEx(599,1531.12207031,-1646.61071777,6.27575159,180.24719238,-1,1,600); //Police Ranger
POLICEV[21] = AddStaticVehicleEx(427,1526.66040039,-1645.86975098,6.13862514,180.00000000,0,1,600); //Enforcer
POLICEV[22] = AddStaticVehicleEx(447,1547.24304199,-1643.61535645,28.50211525,89.50000000,-1,-1,600); //Seasparrow
POLICEV[23] = AddStaticVehicleEx(447,1547.74987793,-1706.56237793,28.49481010,89.49462891,-1,-1,600); //Seasparrow
POLICEV[24] = AddStaticVehicleEx(497,1562.95886230,-1688.91394043,28.66058731,93.25000000,-1,1,600); //Police Maverick
POLICEV[25] = AddStaticVehicleEx(497,1564.02404785,-1700.80114746,28.65980911,93.24645996,-1,1,600); //Police Maverick
POLICEV[26] = AddStaticVehicle(497,1566.2382,-1661.1696,28.5724,90.1884,255,1); //Police Maverick
POLICEV[27] = AddStaticVehicle(497,1566.8955,-1646.6525,28.5787,88.0528,255,1); //Police Maverick




Neke slike/video za lakse dobivanje pomoci(neobavezno): Evo od House : http://i.imgur.com/WW0Qn.png

A od bizz nemam, znači 2x je napisano na istom mjestu, vidi se da su deblja slova ... I kad kupim bizz imaju 2 Pickupa jedan piše Vlasnik : ... a drui piše "BIZNIS NA PRODAJU", to je zato što su 2 ista.
Poslednja Izmena: Avgust 02, 2012, 20:49:51 POSLE PODNE od [SFRJ]Mike


vlado_plavsic