[Pomoc] Arrest


Započeo ozzy, Februar 25, 2012, 16:27:11 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: CLRP
Detaljan opis problema: Znaci mene samo zanima di da ja tu dodam arrest za FBI-a i za SWAT,stavio sam onaj pickup ali ocu kad doÄ'em tamo da mogu /arrest
Dio skripte:
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
		        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
				{// Jail spot
				    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
				    return 1;
				}*/

				if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
				{//New arrest system

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							GivePlayerCash(suspect, -moneys);
							format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{
							
								format(string, sizeof(string), "Vijesti | {FFFFFF}%s {FF6347}je uhiti trazenog zlocinca {FFFFFF}%s", sendername, giveplayer);
								OOCNews(LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "Vijesti | {FFFFFF}%s {FF6347}je uhiti trazenog zlocinca {FFFFFF}%s ", sendername, giveplayer);
								OOCNews(LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==3||PlayerInfo[playerid][pLeader]==3)
							{
								format(string, sizeof(string), "Vijesti | {FFFFFF}%s {FF6347}je uhiti trazenog zlocinca {FFFFFF}%s ", sendername, giveplayer);
								OOCNews(LIGHTRED, string);
							}
							new rand = random(sizeof(gRandomJailSpawns));
							SetPlayerPos(suspect, gRandomJailSpawns[rand][0], gRandomJailSpawns[rand][1], gRandomJailSpawns[rand][2]);
							//SetPlayerHealth(suspect,0)
							TogglePlayerControllable(suspect, 1);
							PlayerCuffed[suspect] = 0;
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "* Uhapseni ste na {FFFFFF}%d {FF6347}sekundi. Kaucija: {FFFFFF}$%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, LIGHTRED, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "* Uhapseni ste na {FFFFFF}%d {FF6347}sekundi. Kaucija: {FFFFFF}Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, LIGHTRED, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
						}//distance
					}//not connected
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	} 

Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Poslednja Izmena: Februar 25, 2012, 16:27:51 POSLE PODNE od ozzy

ricken

Pa uzmi kordinate gdje bi bolio da u FBI bude arrest i samo ih ubacis u gm

da da,ali di da ubacim??


evo ti kordinate


AddPlayerClass(165,1664.6925,-1698.7271,15.6094,316.9925,0,0,0,0,0,0); // Arrest Place FBI
AddPlayerClass(166,1242.5808,-1656.5070,11.8013,262.7866,0,0,0,0,0,0); // Arrest Place SWAT

AJd sredi mi to pliz,kako da to napravim...

Ovako
    if(PlayerToPoint(3,playerid,tvoji koordinati))

Ako zelis da ima /arrest s vise mjesta, stavljaj ovako
    if(PlayerToPoint(3,playerid,tvoji koordinati) || PlayerToPoint(3,playerid,tvoji koordinati))

Ako imas jos pitanja, postaj
Koja carina!
Citat: Fâ,¬nsQ poslato Jun 06, 2012, 15:27:14 POSLE PODNE
mozemi netko reci kada se sper.a dobiva imam 13 i pol godine, a nisam je dobio, moji drugari su to vec dobili, moze pomoc
nov sam pa neznam gdje trebam pitati

ricken

Probaj stavi ovako.
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
		        /*if(!PlayerToPoint(6.0, playerid, 1664.6925,-1698.7271,15.6094) || !PlayerToPoint(15.0, playerid,1242.5808,-1656.5070,11.8013))
				{// Jail spot
				    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
				    return 1;
				}*/

				if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
				{//New arrest system

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							GivePlayerCash(suspect, -moneys);
							format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{
							
								format(string, sizeof(string), "Vijesti | {FFFFFF}%s {FF6347}je uhiti trazenog zlocinca {FFFFFF}%s", sendername, giveplayer);
								OOCNews(LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "Vijesti | {FFFFFF}%s {FF6347}je uhiti trazenog zlocinca {FFFFFF}%s ", sendername, giveplayer);
								OOCNews(LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==3||PlayerInfo[playerid][pLeader]==3)
							{
								format(string, sizeof(string), "Vijesti | {FFFFFF}%s {FF6347}je uhiti trazenog zlocinca {FFFFFF}%s ", sendername, giveplayer);
								OOCNews(LIGHTRED, string);
							}
							new rand = random(sizeof(gRandomJailSpawns));
							SetPlayerPos(suspect, gRandomJailSpawns[rand][0], gRandomJailSpawns[rand][1], gRandomJailSpawns[rand][2]);
							//SetPlayerHealth(suspect,0)
							TogglePlayerControllable(suspect, 1);
							PlayerCuffed[suspect] = 0;
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "* Uhapseni ste na {FFFFFF}%d {FF6347}sekundi. Kaucija: {FFFFFF}$%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, LIGHTRED, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "* Uhapseni ste na {FFFFFF}%d {FF6347}sekundi. Kaucija: {FFFFFF}Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, LIGHTRED, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
						}//distance
					}//not connected
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	} 

E decki hvala vam jakooo puno.Nisam to mogao skuzit al zato imam vas tu.. :)