[Pomoc]Skripta bug


Započeo prki98, Januar 23, 2012, 23:05:02 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:Od jednog lika koristim
Detaljan opis problema:Ovako ja kada editujem mod idem compiler izadje mi eror jedan (na ostalim modovima mi je izlazio amx kada kompilujem sa 2-3 erora... a na ovom nece... Da li postoji nesto da uradi taj lik da nemogu napraviti amxx od toga??||Ko mi pomogne dobice nagradu!!!(molim vas hitno mi je)
Inace eror je
D:\Downloads\[NH] Gamemode\gamemodes\NH.pwn(6203) : error 021: symbol already defined: "Streamer_OnPlayerEnterRaceCP"
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase


1 Error.
Dio skripte:u liniji 6203 samo stoji ovo {
Neke slike/video za lakse dobivanje pomoci(neobavezno)://

Vec sam ti rekao... da moras delete ili u gamemodu ali preporuka da nades u include i da je tamo editas zato sto imas i u include i u gamemode pa dolazi do erora.
ON: nece ti biti amx. ako imas erore..

da brate probao sam da izbrisem iz inculde sve sto stoji Steamer_OnPlayerEnterRaceCP i izbaci oko 5,6 erora...
Ali u Gamemodu uopste nepostoji kada odem na ctrl i f uopste nepostoji Steamer_OnPlayerEnterRaceCP

pregledaj sve include morat ces nac, jedino ces tako rjesiti problem, ako nemas volje pregledat onda neces ni rijesit



Ovo je taj Steamer Inc... Opet kazem ko pomogne dajem admina 1337 !!!!!
/*
    SA-MP Streamer Plugin v2.5
    Copyright © 2010 Incognito

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#if defined _streamer_included
	#endinput
#endif
#define _streamer_included
#pragma library streamer

// Definitions

#define STREAMER_TYPE_OBJECT (0)
#define STREAMER_TYPE_PICKUP (1)
#define STREAMER_TYPE_CP (2)
#define STREAMER_TYPE_RACE_CP (3)
#define STREAMER_TYPE_MAP_ICON (4)
#define STREAMER_TYPE_3D_TEXT_LABEL (5)
#define STREAMER_TYPE_AREA (6)

// Enumerator

enum
{
	E_STREAMER_ATTACHED_PLAYER,
	E_STREAMER_ATTACHED_VEHICLE,
	E_STREAMER_COLOR,
	E_STREAMER_DISTANCE,
	E_STREAMER_DRAW_DISTANCE,
	E_STREAMER_EXTRA_ID,
	E_STREAMER_INTERIOR_ID,
	E_STREAMER_MAX_X,
	E_STREAMER_MAX_Y,
	E_STREAMER_MAX_Z,
	E_STREAMER_MIN_X,
	E_STREAMER_MIN_Y,
	E_STREAMER_MIN_Z,
	E_STREAMER_MODEL_ID,
	E_STREAMER_MOVE_SPEED,
	E_STREAMER_MOVE_X,
	E_STREAMER_MOVE_Y,
	E_STREAMER_MOVE_Z,
	E_STREAMER_NEXT_X,
	E_STREAMER_NEXT_Y,
	E_STREAMER_NEXT_Z,
	E_STREAMER_PLAYER_ID,
	E_STREAMER_R_X,
	E_STREAMER_R_Y,
	E_STREAMER_R_Z,
	E_STREAMER_SIZE,
	E_STREAMER_TEST_LOS,
	E_STREAMER_TYPE,
	E_STREAMER_WORLD_ID,
	E_STREAMER_X,
	E_STREAMER_Y,
	E_STREAMER_Z
}

// Natives (Settings)

native Streamer_TickRate(rate);
native Streamer_MaxItems(type, items);
native Streamer_VisibleItems(type, items);
native Streamer_CellDistance(Float:distance);
native Streamer_CellSize(Float:size);

// Natives (Updates)

native Streamer_Update(playerid);
native Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z);

// Natives (Data Manipulation)

native Streamer_GetFloatData(type, {Text3D,_}:id, data, &Float:result);
native Streamer_GetIntData(type, {Text3D,_}:id, data);
native Streamer_SetFloatData(type, {Text3D,_}:id, data, Float:value);
native Streamer_SetIntData(type, {Text3D,_}:id, data, value);
native Streamer_GetUpperBound(type);

// Natives (Miscellaneous)

native Streamer_IsItemVisible(playerid, type, {Text3D,_}:id);
native Streamer_DestroyAllVisibleItems(playerid, type);
native Streamer_CountVisibleItems(playerid, type);

// Natives (Objects)

native CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 200.0);
native DestroyDynamicObject(objectid);
native IsValidDynamicObject(objectid);
native SetDynamicObjectPos(objectid, Float:x, Float:y, Float:z);
native GetDynamicObjectPos(objectid, &Float:x, &Float:y, &Float:z);
native SetDynamicObjectRot(objectid, Float:rx, Float:ry, Float:rz);
native GetDynamicObjectRot(objectid, &Float:rx, &Float:ry, &Float:rz);
native MoveDynamicObject(objectid, Float:x, Float:y, Float:z, Float:speed);
native StopDynamicObject(objectid);
native DestroyAllDynamicObjects();
native CountDynamicObjects();

// Natives (Pickups)

native CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamicPickup(pickupid);
native IsValidDynamicPickup(pickupid);
native DestroyAllDynamicPickups();
native CountDynamicPickups();

// Natives (Checkpoints)

native CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamicCP(checkpointid);
native IsValidDynamicCP(checkpointid);
native TogglePlayerDynamicCP(playerid, checkpointid, toggle);
native TogglePlayerAllDynamicCPs(playerid, toggle);
native IsPlayerInDynamicCP(playerid, checkpointid);
native DestroyAllDynamicCPs();
native CountDynamicCPs();

// Natives (Race Checkpoints)

native CreateDynamicRaceCP(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamicRaceCP(checkpointid);
native IsValidDynamicRaceCP(checkpointid);
native TogglePlayerDynamicRaceCP(playerid, checkpointid, toggle);
native TogglePlayerAllDynamicRaceCPs(playerid, toggle);
native IsPlayerInDynamicRaceCP(playerid, checkpointid);
native DestroyAllDynamicRaceCPs();
native CountDynamicRaceCPs();

// Natives (Map Icons)

native CreateDynamicMapIcon(Float:x, Float:y, Float:z, type, color, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamicMapIcon(iconid);
native IsValidDynamicMapIcon(iconid);
native DestroyAllDynamicMapIcons();
native CountDynamicMapIcons();

// Natives (3D Text Labels)

native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
native DestroyDynamic3DTextLabel(Text3D:id);
native IsValidDynamic3DTextLabel(Text3D:id);
native UpdateDynamic3DTextLabelText(Text3D:id, color, const text[]);
native DestroyAllDynamic3DTextLabels();
native CountDynamic3DTextLabels();

// Natives (Areas)

native CreateDynamicCircle(Float:x, Float:y, Float:size, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1);
native CreateDynamicCube(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1);
native DestroyDynamicArea(areaid);
native IsValidDynamicArea(areaid);
native TogglePlayerDynamicArea(playerid, areaid, toggle);
native TogglePlayerAllDynamicAreas(playerid, toggle);
native IsPlayerInDynamicArea(playerid, areaid);
native DestroyAllDynamicAreas();
native CountDynamicAreas();

// Natives (Internals)

native Streamer_AddPlayer(playerid);
native Streamer_RemovePlayer(playerid);
native Streamer_VerifyPickup(playerid, pickupid);
native Streamer_VerifyCheckpoint(playerid, type, status);
native Streamer_RegisterInterface();

// Callbacks

forward OnDynamicObjectMoved(objectid);
forward OnPlayerPickUpDynamicPickup(playerid, pickupid);
forward OnPlayerEnterDynamicCP(playerid, checkpointid);
forward OnPlayerLeaveDynamicCP(playerid, checkpointid);
forward OnPlayerEnterDynamicRaceCP(playerid, checkpointid);
forward OnPlayerLeaveDynamicRaceCP(playerid, checkpointid);
forward OnPlayerEnterDynamicArea(playerid, areaid);
forward OnPlayerLeaveDynamicArea(playerid, areaid);

// Callback Hook Section

static bool:Streamer_g_OPC = false;
static bool:Streamer_g_OPDC = false;
static bool:Streamer_g_OPPP = false;
static bool:Streamer_g_OPEC = false;
static bool:Streamer_g_OPLC = false;
static bool:Streamer_g_OPERC = false;
static bool:Streamer_g_OPLRC = false;
static bool:Streamer_g_RI = false;

public OnFilterScriptInit()
{
	if (!Streamer_g_RI)
	{
		Streamer_g_OPC = funcidx("Streamer_OnPlayerConnect") != -1;
		Streamer_g_OPDC = funcidx("Streamer_OnPlayerDisconnect") != -1;
		Streamer_g_OPPP = funcidx("Streamer_OnPlayerPickUpPickup") != -1;
		Streamer_g_OPEC = funcidx("Streamer_OnPlayerEnterCP") != -1;
		Streamer_g_OPLC = funcidx("Streamer_OnPlayerLeaveCP") != -1;
		Streamer_g_OPERC = funcidx("Streamer_") != -1;
		Streamer_g_OPLRC = funcidx("Streamer_OnPlayerLeaveRaceCP") != -1;
		Streamer_g_RI = true;
		Streamer_RegisterInterface();
	}
	if (funcidx("Streamer_OnFilterScriptInit") != -1)
	{
		return CallLocalFunction("Streamer_OnFilterScriptInit", "");
	}
	return 1;
}

#if defined _ALS_OnFilterScriptInit
	#undef OnFilterScriptInit
#else
	#define _ALS_OnFilterScriptInit
#endif
#define OnFilterScriptInit Streamer_OnFilterScriptInit

forward Streamer_OnFilterScriptInit();

public OnGameModeInit()
{
	if (!Streamer_g_RI)
	{
		Streamer_g_OPC = funcidx("Streamer_OnPlayerConnect") != -1;
		Streamer_g_OPDC = funcidx("Streamer_OnPlayerDisconnect") != -1;
		Streamer_g_OPPP = funcidx("Streamer_OnPlayerPickUpPickup") != -1;
		Streamer_g_OPEC = funcidx("Streamer_OnPlayerEnterCP") != -1;
		Streamer_g_OPLC = funcidx("Streamer_OnPlayerLeaveCP") != -1;
		Streamer_g_OPERC = funcidx("Streamer_") != -1;
		Streamer_g_OPLRC = funcidx("Streamer_OnPlayerLeaveRaceCP") != -1;
		Streamer_g_RI = true;
		Streamer_RegisterInterface();
	}
	if (funcidx("Streamer_OnGameModeInit") != -1)
	{
		return CallLocalFunction("Streamer_OnGameModeInit", "");
	}
	return 1;
}

#if defined _ALS_OnGameModeInit
	#undef OnGameModeInit
#else
	#define _ALS_OnGameModeInit
#endif
#define OnGameModeInit Streamer_OnGameModeInit

forward Streamer_OnGameModeInit();

public OnPlayerConnect(playerid)
{
	if (!IsPlayerNPC(playerid))
	{
		Streamer_AddPlayer(playerid);
	}
	if (Streamer_g_OPC)
	{
		return CallLocalFunction("Streamer_OnPlayerConnect", "d", playerid);
	}
	return 1;
}

#if defined _ALS_OnPlayerConnect
	#undef OnPlayerConnect
#else
	#define _ALS_OnPlayerConnect
#endif
#define OnPlayerConnect Streamer_OnPlayerConnect

forward Streamer_OnPlayerConnect(playerid);

public OnPlayerDisconnect(playerid, reason)
{
	if (!IsPlayerNPC(playerid))
	{
		Streamer_RemovePlayer(playerid);
	}
	if (Streamer_g_OPDC)
	{
		return CallLocalFunction("Streamer_OnPlayerDisconnect", "dd", playerid, reason);
	}
	return 1;
}

#if defined _ALS_OnPlayerDisconnect
	#undef OnPlayerDisconnect
#else
	#define _ALS_OnPlayerDisconnect
#endif
#define OnPlayerDisconnect Streamer_OnPlayerDisconnect

forward Streamer_OnPlayerDisconnect(playerid, reason);

public OnPlayerPickUpPickup(playerid, pickupid)
{
	if (!IsPlayerNPC(playerid))
	{
		Streamer_VerifyPickup(playerid, pickupid);
	}
	if (Streamer_g_OPPP)
	{
		return CallLocalFunction("Streamer_OnPlayerPickUpPickup", "dd", playerid, pickupid);
	}
	return 1;
}

#if defined _ALS_OnPlayerPickUpPickup
	#undef OnPlayerPickUpPickup
#else
	#define _ALS_OnPlayerPickUpPickup
#endif
#define OnPlayerPickUpPickup Streamer_OnPlayerPickUpPickup

forward Streamer_OnPlayerPickUpPickup(playerid, pickupid);

public OnPlayerEnterCheckpoint(playerid)
{
	if (!IsPlayerNPC(playerid))
	{
		Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_CP, 0);
	}
	if (Streamer_g_OPEC)
	{
		return CallLocalFunction("Streamer_OnPlayerEnterCP", "d", playerid);
	}
	return 1;
}

#if defined _ALS_OnPlayerEnterCheckpoint
	#undef OnPlayerEnterCheckpoint
#else
	#define _ALS_OnPlayerEnterCheckpoint
#endif
#define OnPlayerEnterCheckpoint Streamer_OnPlayerEnterCP

forward Streamer_OnPlayerEnterCP(playerid);

public OnPlayerLeaveCheckpoint(playerid)
{
	if (!IsPlayerNPC(playerid))
	{
		Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_CP, 1);
	}
	if (Streamer_g_OPLC)
	{
		return CallLocalFunction("Streamer_OnPlayerLeaveCP", "d", playerid);
	}
	return 1;
}

#if defined _ALS_OnPlayerLeaveCheckpoint
	#undef OnPlayerLeaveCheckpoint
#else
	#define _ALS_OnPlayerLeaveCheckpoint
#endif
#define OnPlayerLeaveCheckpoint Streamer_OnPlayerLeaveCP

forward Streamer_OnPlayerLeaveCP(playerid);

public OnPlayerEnterRaceCheckpoint(playerid)
{
	if (!IsPlayerNPC(playerid))
	{
		Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_RACE_CP, 0);
	}
	if (Streamer_g_OPERC)
	{
		return CallLocalFunction("Streamer_", "d", playerid);
	}
	return 1;
}

#if defined _ALS_OnPlayerEnterRaceCP
	#undef OnPlayerEnterRaceCheckpoint
#else
	#define _ALS_OnPlayerEnterRaceCP
#endif
#define OnPlayerEnterRaceCheckpoint Streamer_OnPlayerEnterRaceCP

forward Streamer_(playerid);

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	if (!IsPlayerNPC(playerid))
	{
		Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_RACE_CP, 1);
	}
	if (Streamer_g_OPLRC)
	{
		return CallLocalFunction("Streamer_OnPlayerLeaveRaceCP", "d", playerid);
	}
	return 1;
}

#if defined _ALS_OnPlayerLeaveRaceCP
	#undef OnPlayerLeaveRaceCheckpoint
#else
	#define _ALS_OnPlayerLeaveRaceCP
#endif
#define OnPlayerLeaveRaceCheckpoint Streamer_OnPlayerLeaveRaceCP

forward Streamer_OnPlayerLeaveRaceCP(playerid);

// PAWN Invoke Section

forward Streamer_PublicFunction();

public Streamer_PublicFunction()
{
	new Float:value;
	CreatePickup(0, 0, 0.0, 0.0, 0.0, 0);
	CreatePlayer3DTextLabel(0, "", 0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0);
	CreatePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
	DeletePlayer3DTextLabel(0, PlayerText3D:0);
	DestroyPickup(0);
	DestroyPlayerObject(0, 0);
	DisablePlayerCheckpoint(0);
	DisablePlayerRaceCheckpoint(0);
	GetPlayerInterior(0);
	GetPlayerPos(0, value, value, value);
	GetPlayerState(0);
	GetPlayerVirtualWorld(0);
	GetVehiclePos(0, value, value, value);
	MovePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0);
	RemovePlayerMapIcon(0, 0);
	SetPlayerCheckpoint(0, 0.0, 0.0, 0.0, 0.0);
	SetPlayerMapIcon(0, 0, 0.0, 0.0, 0.0, 0, 0);
	SetPlayerObjectPos(0, 0, 0.0, 0.0, 0.0);
	SetPlayerObjectRot(0, 0, 0.0, 0.0, 0.0);
	SetPlayerRaceCheckpoint(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
	StopPlayerObject(0, 0);
	UpdatePlayer3DTextLabelText(0, PlayerText3D:0, 0, "");
	return 1;
}

Skini najnoviji streamer 2.6
"I'm a loser and a user so I don't need no accuser" - Billie Joe Armstrong

Jel bi mogao da mi das link trazio sam svugde i samo sam nasao v2.5.2

Službeni samp forum - Plugin Development sekcija.
"I'm a loser and a user so I don't need no accuser" - Billie Joe Armstrong

CTRL + F i nadji  "new Streamer_OnPlayerEnterRaceCP" i izbrisi ga sigurno imas 2 ista jedan izbrisi

Da li bi neko mogao da mi pomogne da mu ja dam skype i tamo mu dam gamemode... on mi sredi i da uradicu sta god hocete..
skype:prvoslav9
facebook prvoslav Djokovic (neam sliku)