[pomoc] /buygun


Započeo warning, Januar 12, 2012, 10:00:23 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

mod: Noxicus

problem: imam problem sa /buygun komandom, stavio sam poziciju ali kad kucam/buygun mogu kupiti oruzje gdje god hocu a samo nmg tamo gdje je pozicija :S hitno pomagajte

dio skripte: evo komanda:
if (strcmp(cmd, "/buygun", true) == 0 || strcmp(cmd, "/kupioruzije", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	    if(!IsPlayerInRangeOfPoint(playerid, 3.0,308.1587,-141.4639,999.6016))
			{
			if(PlayerInfo[playerid][pLevel] < 2)
			{
				SendClientMessage(playerid, COLOR_GREY, "   Morate biti level 2! ");
				return 1;
			}
	        if(GetPlayerMoney(playerid) < 1)
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Nemate dovoljno novca kod sebe !");
			    return 1;
			}
			new gun;
			new gunid[16];
			new gunstring3[256];
			new gunstring4[256];
			new infostring[256];
			new guncharge;
			new ammocharge;
				new mod = 100;
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					format(string, sizeof(string), "Koriscenje: /kupioruzije [ime oruzija] [municija]");
					SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
					SendClientMessage(playerid, COLOR_WHITE,"*** Oruzije & Municija ***");
					SendClientMessage(playerid, COLOR_GRAD2,string);
                    format(gunstring3, 256, "Oruzije: sdpistolj (%d $) dezert (%d $) tec9 (%d $) uzi (%d $) hekler (%d $)",
					GunPrice[13][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
					format(gunstring4, 256, "Oruzije: pumparica (%d $) kalas (%d $) m4 (%d $) puska (%d $) snajper (15000 $)",
					GunPrice[19][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod,GunPrice[12][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
					SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
					return 1;
				}
				strmid(gunid, tmp, 0, strlen(cmdtext), 255);
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					format(string, sizeof(string), "Koriscenje: /kupioruzije [ime oruzija] [municija]");
					return 1;
				}
				new ammo = strval(tmp);
				if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Kolicina municije ne smije biti ispod 1 ni veca od 999 !"); return 1; }
				if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
				{
					gun = 46;
					guncharge = GunPrice[0][0]/100*mod;
					ammocharge = 0;
				}
				else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
				{
					gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "nightstick", true, strlen(gunid)) == 0)
				{
					gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
				{
					gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
				{
					gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
				{
					gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
				{
					gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
				{
					gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
				{
					gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
				{
					gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
				{
					gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "sdpistolj", true, strlen(gunid)) == 0)
				{
					gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
				}
				else if (strcmp(gunid, "dezert", true, strlen(gunid)) == 0)
				{
					gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
				}
				else if (strcmp(gunid, "tec9", true, strlen(gunid)) == 0)
				{
					gun = 32; guncharge = GunPrice[16][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
				}
				else if (strcmp(gunid, "uzi", true, strlen(gunid)) == 0)
				{
					gun = 28; guncharge = GunPrice[17][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
				}
				else if (strcmp(gunid, "hekler", true, strlen(gunid)) == 0)
				{
					gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
				}
				else if (strcmp(gunid, "pumparica", true, strlen(gunid)) == 0)
				{
					gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
				}
				else if (strcmp(gunid, "kalas", true, strlen(gunid)) == 0)
				{
					gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
				}
				else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
				{
					gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
				}
				else if (strcmp(gunid, "puska", true, strlen(gunid)) == 0)
				{
					gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
				}
				else if (strcmp(gunid, "snajper", true, strlen(gunid)) == 0)
				{
					gun = 34; guncharge = GunPrice[12][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD6, "Prodavac: Nikada nisam cuo za to oruzije.");
					return 1;
				}
				if((guncharge+ammocharge) > GetPlayerMoney(playerid))
				{
					format(infostring, 256, "   Nemate %d $ !",guncharge+ammocharge);
					SendClientMessage(playerid, COLOR_GRAD3, infostring);
					return 1;
				}
				if(GetPlayerMoney(playerid) < (guncharge+ammocharge))
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Ne mozete priustiti to !");
				    return 1;
				}
				new payout = guncharge + ammocharge;
				format(infostring, 256, "Kupili ste %s sa %d municije za %d $",gunid,ammo,payout);
				SendClientMessage(playerid, COLOR_GRAD3, infostring);
				if(IsACop(playerid)) { }
				else { SafeGivePlayerMoney(playerid, - payout); }
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				SafeGivePlayerWeapon(playerid, gun, ammo);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string, sizeof(string), "%s je kupio oruzije za %d $", sendername, payout);
				printf("%s", string);
				PayLog(string);
				OnPropUpdate();
			}
            else
			{
			    SendClientMessage(playerid, COLOR_WHITE,"Niste u prodavnici.");
				return 1;
			}
		}
		return 1;
	}



slike:/

Molim Vas pomozite  :'(

308.1587,-141.4639,999.6016

to su koordinate gdje trebas ukucat /buygun?

da....ali buygun radi na svim pozicijama i moze se kupiti osim na tom mjestu gdje treba :S  :'(

probaj ovako
if (strcmp(cmd, "/buygun", true) == 0 || strcmp(cmd, "/kupioruzije", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	    if(IsPlayerInRangeOfPoint(playerid, 3.0,308.1587,-141.4639,999.6016))
			{
			if(PlayerInfo[playerid][pLevel] < 2)
			{
				SendClientMessage(playerid, COLOR_GREY, "   Morate biti level 2! ");
				return 1;
			}
	        if(GetPlayerMoney(playerid) < 1)
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Nemate dovoljno novca kod sebe !");
			    return 1;
			}
			new gun;
			new gunid[16];
			new gunstring3[256];
			new gunstring4[256];
			new infostring[256];
			new guncharge;
			new ammocharge;
				new mod = 100;
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					format(string, sizeof(string), "Koriscenje: /kupioruzije [ime oruzija] [municija]");
					SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
					SendClientMessage(playerid, COLOR_WHITE,"*** Oruzije & Municija ***");
					SendClientMessage(playerid, COLOR_GRAD2,string);
                    format(gunstring3, 256, "Oruzije: sdpistolj (%d $) dezert (%d $) tec9 (%d $) uzi (%d $) hekler (%d $)",
					GunPrice[13][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
					format(gunstring4, 256, "Oruzije: pumparica (%d $) kalas (%d $) m4 (%d $) puska (%d $) snajper (15000 $)",
					GunPrice[19][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod,GunPrice[12][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
					SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
					return 1;
				}
				strmid(gunid, tmp, 0, strlen(cmdtext), 255);
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					format(string, sizeof(string), "Koriscenje: /kupioruzije [ime oruzija] [municija]");
					return 1;
				}
				new ammo = strval(tmp);
				if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Kolicina municije ne smije biti ispod 1 ni veca od 999 !"); return 1; }
				if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
				{
					gun = 46;
					guncharge = GunPrice[0][0]/100*mod;
					ammocharge = 0;
				}
				else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
				{
					gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "nightstick", true, strlen(gunid)) == 0)
				{
					gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
				{
					gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
				{
					gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
				{
					gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
				{
					gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
				{
					gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
				{
					gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
				{
					gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
				{
					gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "sdpistolj", true, strlen(gunid)) == 0)
				{
					gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
				}
				else if (strcmp(gunid, "dezert", true, strlen(gunid)) == 0)
				{
					gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
				}
				else if (strcmp(gunid, "tec9", true, strlen(gunid)) == 0)
				{
					gun = 32; guncharge = GunPrice[16][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
				}
				else if (strcmp(gunid, "uzi", true, strlen(gunid)) == 0)
				{
					gun = 28; guncharge = GunPrice[17][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
				}
				else if (strcmp(gunid, "hekler", true, strlen(gunid)) == 0)
				{
					gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
				}
				else if (strcmp(gunid, "pumparica", true, strlen(gunid)) == 0)
				{
					gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
				}
				else if (strcmp(gunid, "kalas", true, strlen(gunid)) == 0)
				{
					gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
				}
				else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
				{
					gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
				}
				else if (strcmp(gunid, "puska", true, strlen(gunid)) == 0)
				{
					gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
				}
				else if (strcmp(gunid, "snajper", true, strlen(gunid)) == 0)
				{
					gun = 34; guncharge = GunPrice[12][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD6, "Prodavac: Nikada nisam cuo za to oruzije.");
					return 1;
				}
				if((guncharge+ammocharge) > GetPlayerMoney(playerid))
				{
					format(infostring, 256, "   Nemate %d $ !",guncharge+ammocharge);
					SendClientMessage(playerid, COLOR_GRAD3, infostring);
					return 1;
				}
				if(GetPlayerMoney(playerid) < (guncharge+ammocharge))
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Ne mozete priustiti to !");
				    return 1;
				}
				new payout = guncharge + ammocharge;
				format(infostring, 256, "Kupili ste %s sa %d municije za %d $",gunid,ammo,payout);
				SendClientMessage(playerid, COLOR_GRAD3, infostring);
				if(IsACop(playerid)) { }
				else { SafeGivePlayerMoney(playerid, - payout); }
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				SafeGivePlayerWeapon(playerid, gun, ammo);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string, sizeof(string), "%s je kupio oruzije za %d $", sendername, payout);
				printf("%s", string);
				PayLog(string);
				OnPropUpdate();
			}
            else
			{
			    SendClientMessage(playerid, COLOR_WHITE,"Niste u prodavnici.");
				return 1;
			}
		}
		return 1;
	}


stavio si usklicnik ispred IsPlayerInRangeOfPoint
if(!IsPlayerInRangeOfPoint(playerid, 3.0,308.1587,-141.4639,999.6016))

treba ic bez tog usklicnika...usklicnik ti znaci da je to iza suprotno od onog sta si napisao...

Citat: CarterIV poslato Januar 12, 2012, 12:28:15 POSLE PODNE
Probaj ovako:

if (strcmp(cmd, "/buygun", true) == 0 || strcmp(cmd, "/kupioruzije", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	    if(PlayerToPoint(playerid, 3.0,308.1587,-141.4639,999.6016))
			{
			if(PlayerInfo[playerid][pLevel] < 2)
			{
				SendClientMessage(playerid, COLOR_GREY, "   Morate biti level 2! ");
				return 1;
			}
	        if(GetPlayerMoney(playerid) < 1)
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Nemate dovoljno novca kod sebe !");
			    return 1;
			}
			new gun;
			new gunid[16];
			new gunstring3[256];
			new gunstring4[256];
			new infostring[256];
			new guncharge;
			new ammocharge;
				new mod = 100;
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					format(string, sizeof(string), "Koriscenje: /kupioruzije [ime oruzija] [municija]");
					SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
					SendClientMessage(playerid, COLOR_WHITE,"*** Oruzije & Municija ***");
					SendClientMessage(playerid, COLOR_GRAD2,string);
                    format(gunstring3, 256, "Oruzije: sdpistolj (%d $) dezert (%d $) tec9 (%d $) uzi (%d $) hekler (%d $)",
					GunPrice[13][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring3);
					format(gunstring4, 256, "Oruzije: pumparica (%d $) kalas (%d $) m4 (%d $) puska (%d $) snajper (15000 $)",
					GunPrice[19][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod,GunPrice[12][0]/100*mod);
					SendClientMessage(playerid, COLOR_GRAD3, gunstring4);
					SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
					return 1;
				}
				strmid(gunid, tmp, 0, strlen(cmdtext), 255);
				tmp = strtok(cmdtext, idx);
				if(!strlen(tmp))
				{
					format(string, sizeof(string), "Koriscenje: /kupioruzije [ime oruzija] [municija]");
					return 1;
				}
				new ammo = strval(tmp);
				if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, "   Kolicina municije ne smije biti ispod 1 ni veca od 999 !"); return 1; }
				if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0)
				{
					gun = 46;
					guncharge = GunPrice[0][0]/100*mod;
					ammocharge = 0;
				}
				else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0)
				{
					gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "nightstick", true, strlen(gunid)) == 0)
				{
					gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0)
				{
					gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0)
				{
					gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
				{
					gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0)
				{
					gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0)
				{
					gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0)
				{
					gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0)
				{
					gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0)
				{
					gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
				}
				else if (strcmp(gunid, "sdpistolj", true, strlen(gunid)) == 0)
				{
					gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
				}
				else if (strcmp(gunid, "dezert", true, strlen(gunid)) == 0)
				{
					gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
				}
				else if (strcmp(gunid, "tec9", true, strlen(gunid)) == 0)
				{
					gun = 32; guncharge = GunPrice[16][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
				}
				else if (strcmp(gunid, "uzi", true, strlen(gunid)) == 0)
				{
					gun = 28; guncharge = GunPrice[17][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
				}
				else if (strcmp(gunid, "hekler", true, strlen(gunid)) == 0)
				{
					gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
				}
				else if (strcmp(gunid, "pumparica", true, strlen(gunid)) == 0)
				{
					gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
				}
				else if (strcmp(gunid, "kalas", true, strlen(gunid)) == 0)
				{
					gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
				}
				else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0)
				{
					gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
				}
				else if (strcmp(gunid, "puska", true, strlen(gunid)) == 0)
				{
					gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
				}
				else if (strcmp(gunid, "snajper", true, strlen(gunid)) == 0)
				{
					gun = 34; guncharge = GunPrice[12][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD6, "Prodavac: Nikada nisam cuo za to oruzije.");
					return 1;
				}
				if((guncharge+ammocharge) > GetPlayerMoney(playerid))
				{
					format(infostring, 256, "   Nemate %d $ !",guncharge+ammocharge);
					SendClientMessage(playerid, COLOR_GRAD3, infostring);
					return 1;
				}
				if(GetPlayerMoney(playerid) < (guncharge+ammocharge))
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Ne mozete priustiti to !");
				    return 1;
				}
				new payout = guncharge + ammocharge;
				format(infostring, 256, "Kupili ste %s sa %d municije za %d $",gunid,ammo,payout);
				SendClientMessage(playerid, COLOR_GRAD3, infostring);
				if(IsACop(playerid)) { }
				else { SafeGivePlayerMoney(playerid, - payout); }
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				SafeGivePlayerWeapon(playerid, gun, ammo);
				GetPlayerName(playerid, sendername, sizeof(sendername));
				format(string, sizeof(string), "%s je kupio oruzije za %d $", sendername, payout);
				printf("%s", string);
				PayLog(string);
				OnPropUpdate();
			}
            else
			{
			    SendClientMessage(playerid, COLOR_WHITE,"Niste u prodavnici.");
				return 1;
			}
		}
		return 1;
	}



EDIT: Ako ti bude izbacio error oko PlayerToPoint reci !!


mozda ce mu radit ak ima definirano PlayerToPoint,ako nece onda treba to definirat i dosta posla oko tog...ovako kako sam ja pokazao sam izbrise usklicnik  ;)

tnx momici ... reseno je moze lock :D