[pomoc] Neka muzika

Započeo Eazy_E, Jun 15, 2011, 17:36:56 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:SS edit
Detaljan opis problema: Kad se igrac ubije ima neku muziku koja nikako da stane smori muzika
ali to bude samo kad se spawnuje tj kad se ubije i stvori se kod bolnice://
Dio skripte:
if(MedicBill[playerid] == 1 && PlayerInfo[playerid][pJailed] == 0 && PlayerPaintballing[playerid] == 0)
{
   if(FirstSpawn[playerid] != 1)
   {
    //new string[256];
GivePlayerMoney(playerid,1500);
MedicBill[playerid] = 0;
MedicTime[playerid] = 0;
NeedMedicTime[playerid] = 0;
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,1178.8889,-1323.5004,14.1423);
SetPlayerFacingAngle(playerid, 0);
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
/*SetPlayerHealth(playerid, 50.0);
PlayerInfo[playerid][pDeaths] += 1;
    SetPlayerInterior(playerid, 3);
    PlayerInfo[playerid][pInt] = 3;
        rand = random(sizeof(gMedicSpawns));
SetPlayerPos(playerid, gMedicSpawns[rand][0], gMedicSpawns[rand][1], gMedicSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 0);
        TogglePlayerControllable(playerid, 0);
        GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~You need to rest now ...", 30000, 3);
          JustDied[playerid] = 1;
        MedicTime[playerid] = 1;
        ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
        if(PlayerInfo[playerid][pDonateRank] > 0)
        {
            NeedMedicTime[playerid] = 30;
        }
        else
        {
        NeedMedicTime[playerid] = 40;
}*/
    return 1;
}
}

Neke slike/video za lakse dobivanje pomoci(neobavezno)://


Citat: FireMan poslato Jun 15, 2011, 17:44:33 POSLE PODNE
Daj cjeli OnPlayerDeath
ovo se nalazi na
public OnPlayerSpawn(playerid)
OnPlayerDeath nema nista vezano za ovo :D
EDIT;
public OnPlayerDeath(playerid, killerid, reason)
{

SetTimerEx("HideMessage", 5000, 0, "i", killerid);
new name[MAX_PLAYER_NAME];
new string[128];
new playercash;
new victimteam;
new Float:px,Float:py,Float:pz;
new killerteam;


TextDrawHideForPlayer(playerid, Server);
TextDrawHideForPlayer(playerid, Igracevnick[playerid]);
TextDrawHideForPlayer(playerid, RP);

victimteam = gTeam[playerid];
killerteam = gTeam[killerid];
gPlayerSpawned[playerid] = 0;
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
GetPlayerName(playerid, name, sizeof(name));
PlayerInfo[playerid][pLocal] = 255;
GetPlayerPos(playerid, px, py, pz);
      SetPVarInt(playerid, "Krepalo [cenzura]", 1);
if(gPlayerUsingLoopingAnim[playerid] == 1)
{
gPlayerUsingLoopingAnim[playerid] = 0;
}
if(IsOnePlayAnim[playerid] == 1)
{
IsOnePlayAnim[playerid] = 0;
}
if(BackOut[playerid] == 1)
{
    BackOut[playerid] = 0;
}
if(killerid != 255)
{
if(GetPlayerState(killerid) == 2)
{
    if(ProxDetectorS(20, killerid, playerid))
    {
        if(!IsPlayerInAnyVehicle(playerid))
        {
if(PlayerInfo[killerid][pMember] == 1||PlayerInfo[killerid][pLeader] == 1||PlayerInfo[killerid][pMember] == 2||PlayerInfo[killerid][pLeader] ==2)
    {
        SendClientMessage(killerid, COLOR_YELLOW, "To je drive-by ubijanje. Ne radite to.");
return 1;
}
SetPlayerCriminal(killerid,255,"Manslaughter");
SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);
return 1;
}
}
}
}
if (PlayerInfo[killerid][pAdmin] < 1)
{
if(reason == 38)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "[ADMIN] [%d]%s je ubio [%d]%s sa minigun.",killerid,kickname,playerid,name);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
}
}
if(reason == 35)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "[ADMIN] [%d]%s je ubio igraca sa flamethrower i dobio je ban.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
if(reason == 9)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "[ADMIN] [%d]%s je ubio igraca sa chainsaw i dobio je ban.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
if(reason == 16)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "[ADMIN] [%d]%s je ubio igraca sa grenades i dobio je ban.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
if(reason == 18)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "[ADMIN] [%d]%s je ubio igraca sa molotovs i dobio je ban.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
if(reason == 28)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "[ADMIN] [%d]%s je ubio igraca sa Mac 10, Proveri ga.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
}
}
if(reason == 32)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "[ADMIN] [%d]%s je ubio igraca sa Tec 9, Proveri ga.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
}
}
if(reason == 36)
{
new kstring[128];
new kickname[MAX_PLAYER_NAME];
if(IsPlayerConnected(killerid))
{
GetPlayerName(killerid, kickname, sizeof(kickname));
format(string, 256, "[ADMIN] [%d]%s je ubio igraca sa Lock On Launcher i dobio je ban.",killerid,kickname);
ABroadCast(COLOR_LIGHTRED,string,1);
printf("%s", kstring);
Ban(killerid);
}
}
}
if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
{
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
}
new caller = Mobile[playerid];
if(caller != 255)
{
if(caller < 255)
{
SendClientMessage(caller,  COLOR_GRAD2, "   Linija je mrtva....");
CellTime[caller] = 0;
CellTime[playerid] = 0;
Mobile[caller] = 255;
}
Mobile[playerid] = 255;
CellTime[playerid] = 0;
}
ClearCrime(playerid);
if(PlayerPaintballing[playerid] != 0)
{
    PlayerPaintballKills[killerid] ++;
    if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
    {
        new killer[MAX_PLAYER_NAME];
        PaintballWinner = killerid;
        PaintballWinnerKills = PlayerPaintballKills[killerid];
        GetPlayerName(killerid, killer, sizeof(killer));
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                if(PlayerPaintballing[i] != 0)
                {
                    format(string, sizeof(string), "* %s je u vodjstvu sa %d.",killer,PaintballWinnerKills);
SendClientMessage(i, COLOR_WHITE, string);
                }
            }
        }
    }
    return 1;
}
if(GettingCK[playerid] < 999)
{
    if(IsPlayerConnected(killerid))
    {
        if(OnCK[killerid] < 999)
        {
            new killer[MAX_PLAYER_NAME];
            new dier[MAX_PLAYER_NAME];
            GetPlayerName(playerid, dier, sizeof(dier));
GetPlayerName(killerid, killer, sizeof(killer));
            format(string, sizeof(string), "* %s je izvrsio Character Kill na vama, nisi u mogucnosti igrati sa ovim likom.",killer);
            SendClientMessage(playerid, COLOR_LIGHTRED, string);
            format(string, sizeof(string), "** %s je izvrsio Character Kill na %s **",killer,dier);
            CKLog(string);
            BroadCast(COLOR_LIGHTRED, string);
            PlayerInfo[playerid][pCK] = 1;
            if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
            else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
            if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
            else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
            KickPlayer[playerid] = 1;
        }
    }
}
if(PlayerInfo[playerid][pHeadValue] > 0)
{
    if(IsPlayerConnected(killerid))
    {
    if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
    {
        if(GoChase[killerid] == playerid)
        {
            //ConsumingMoney[killerid] = 1;
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
SafeGivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
format(string,128,"<< Hitman %s je ispuno ugovor nad %s i odnesao $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
SendFamilyMessage(8, COLOR_YELLOW, string);
PlayerInfo[playerid][pHeadValue] = 0;
GotHit[playerid] = 0;
GetChased[playerid] = 999;
GoChase[killerid] = 999;
}
}
}
}
if(victimteam >= 4)
{
    if(IsPlayerConnected(killerid))
    {
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
new slice = 100; //$100
playercash = GetPlayerMoney(playerid);
if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points
if(SafeTime[playerid] <= 0)
{
if(gTeam[killerid] != gTeam[playerid])
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2;
}
else
{
PlayerInfo[killerid][pKills]++;
}
PlayerInfo[playerid][pKills]--;
}
}
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))
{
slice = 0;
}
if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill
{
slice = 0;
}
if (playercash > 0)
{
SafeGivePlayerMoney(playerid, -slice);
}
else
{
slice = slice+500;
}
PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
if (((gTeam[killerid]) == 3) && reason != 49)
{
SetPlayerCriminal(killerid,255, "Prvo ubistvo");
}
else if (((gTeam[killerid]) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Ubi i bezi");
}
}
}
else if (victimteam == 2)
{
    if(IsPlayerConnected(killerid))
    {
PlayerInfo[playerid][pKills]--;
if (gTeam[killerid] == 2)
{
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
SafeGivePlayerMoney(killerid, -suecost);
SafeGivePlayerMoney(playerid, suecost+100);
}
else
{
//format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason);
    }
if (gTeam[killerid] >= 3)
{
    WantedPoints[killerid] += 2; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "Prvo ubistvo");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Ubi i bjezi");
}
}
if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0)
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2;
}
else
{
PlayerInfo[killerid][pKills]++;
}
WantedPoints[killerid]+=2;
}
//BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 3)
{
    if(IsPlayerConnected(killerid))
    {
if ((gTeam[killerid]) == 2)//cops kill civ
{
    if(WantedLevel[playerid] < 1)
    {
//format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
SafeGivePlayerMoney(killerid, -suecost);
SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
WantedPoints[killerid] += 2;
    }
if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49)
{
SetPlayerCriminal(killerid,255, "Prvo ubistvo");
}
else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Ubi i bjezi");
}
    //BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 1)
{
    if(IsPlayerConnected(killerid))
    {
if ((gTeam[killerid]) == 2)//cops kill civ
{
//format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
SafeGivePlayerMoney(killerid, -suecost);
SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
else if ((gTeam[killerid]) == 1)//med kill civ
{
//format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
SafeGivePlayerMoney(killerid, -suecost);
SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
    }
if (((gTeam[killerid]) == 4) && reason != 49)
{
SetPlayerCriminal(killerid,255, "Prvo ubistvo");
}
else if (((gTeam[killerid]) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Ubi i bezi");
}
    //BroadCast(COLOR_RED, string);
}
}
if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)
{
    SetPlayerFree(playerid,killerid, "Ubijen");
}
if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0)
{
if (BusrouteEast[playerid][0] != 0) BusrouteEnd(playerid, BusrouteEast[playerid][1]);
else if (BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, BusrouteWest[playerid][1]);
else BusrouteEnd(playerid, 0);
}
if(FarmerVar[playerid] != 0)
{
    FarmerVar[playerid] = 0;
    DisablePlayerCheckpoint(playerid);
}
if(DrugFarmerVar[playerid] != 0)
{
DrugFarmerVar[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if(SmugglerWork[playerid] != 0)
{
    SmugglerWork[playerid] = 0;
    DisablePlayerCheckpoint(playerid);
}
killerid = INVALID_PLAYER_ID;
SetPlayerColor(playerid,COLOR_GRAD2);
return 1;
}
Poslednja Izmena: Jun 15, 2011, 17:48:07 POSLE PODNE od Eazy_E

Tamo odakle si gledao kodove za muziku, ima ispod jos jedan kod, zove nesto kao IME_MUZIKE_STOP, pa to ubaci OnPlayerSpawn ili gde vec hoces.

Trazi ovo : PlayerPlaySound
i to stavis // ili izbrises.