[Map]Deo kolodvora uredjen

Započeo nikcrack, Jul 28, 2011, 17:47:08 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Uradio: Niki
Vreme izrade: 15 minuta
Objekta: 64
Slike:
http://img33.imageshack.us/img33/2861/mtascreen20110728160201.png
http://img809.imageshack.us/img809/1700/mtascreen20110728155836.png
http://img841.imageshack.us/img841/5492/mtascreen20110728160206.png
http://img809.imageshack.us/img809/3020/mtascreen20110728160209.png
http://img94.imageshack.us/img94/44/mtascreen20110728160215.png

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CreateDynamicObject(1649,1725.07641602,-1872.18786621,14.22984028,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (1)
CreateDynamicObject(1649,1725.07641602,-1872.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (3)
CreateDynamicObject(1649,1720.69543457,-1872.18786621,14.23091030,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (4)
CreateDynamicObject(1649,1720.69543457,-1872.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (5)
CreateDynamicObject(1649,1717.06176758,-1872.18786621,14.23179817,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (6)
CreateDynamicObject(1649,1712.66101074,-1872.18786621,14.23179817,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (7)
CreateDynamicObject(1649,1717.06176758,-1872.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (8)
CreateDynamicObject(1649,1712.66101074,-1872.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (9)
CreateDynamicObject(1649,1717.06176758,-1872.18786621,14.23406219,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (10)
CreateDynamicObject(1649,1712.66101074,-1872.18786621,14.23385429,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (11)
CreateDynamicObject(1649,1717.06176758,-1872.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (12)
CreateDynamicObject(1649,1712.66101074,-1872.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (13)
CreateDynamicObject(1649,1720.69543457,-1872.18786621,14.23571587,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (14)
CreateDynamicObject(1649,1725.07641602,-1872.18786621,14.24062824,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (15)
CreateDynamicObject(1649,1725.07641602,-1872.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (16)
CreateDynamicObject(1649,1720.69543457,-1872.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (17)
CreateDynamicObject(1649,1709.30859375,-1872.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (20)
CreateDynamicObject(1649,1704.93371582,-1872.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (21)
CreateDynamicObject(1649,1709.30859375,-1872.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (22)
CreateDynamicObject(1649,1704.93371582,-1872.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (23)
CreateDynamicObject(1649,1725.07641602,-1887.18786621,14.22977638,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (24)
CreateDynamicObject(1649,1720.69543457,-1887.18786621,14.23051262,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (25)
CreateDynamicObject(1649,1725.07641602,-1887.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (26)
CreateDynamicObject(1649,1720.69543457,-1887.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (28)
CreateDynamicObject(1649,1725.07641602,-1887.18786621,14.22962093,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (29)
CreateDynamicObject(1649,1720.69543457,-1887.18786621,14.23004436,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (30)
CreateDynamicObject(1649,1725.07641602,-1887.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (31)
CreateDynamicObject(1649,1720.69543457,-1887.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (32)
CreateDynamicObject(1649,1712.66101074,-1887.18786621,14.23250675,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (33)
CreateDynamicObject(1649,1717.06176758,-1887.18786621,14.23183918,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (34)
CreateDynamicObject(1649,1712.66101074,-1887.18786621,14.23335075,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (35)
CreateDynamicObject(1649,1717.06176758,-1887.18786621,14.23266315,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (36)
CreateDynamicObject(1649,1712.66101074,-1887.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (37)
CreateDynamicObject(1649,1712.66101074,-1887.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (38)
CreateDynamicObject(1649,1717.06176758,-1887.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (39)
CreateDynamicObject(1649,1717.06176758,-1887.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (40)
CreateDynamicObject(1649,1704.93371582,-1887.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (41)
CreateDynamicObject(1649,1709.30859375,-1887.18786621,17.54005432,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (42)
CreateDynamicObject(1649,1704.93371582,-1887.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (46)
CreateDynamicObject(1649,1709.30859375,-1887.18786621,17.54005432,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (48)
CreateDynamicObject(996,1710.76831055,-1883.34411621,13.31634808,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier1) (1)
CreateDynamicObject(1408,1703.80371094,-1868.78466797,13.16466427,0.00000000,0.00000000,90.00000000); //object(dyn_f_wood_2) (1)
CreateDynamicObject(1408,1713.31677246,-1863.90112305,13.16987896,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (2)
CreateDynamicObject(1408,1718.82922363,-1863.90905762,13.16986847,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (3)
CreateDynamicObject(1408,1724.33813477,-1863.92871094,13.16984463,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (4)
CreateDynamicObject(1408,1729.85021973,-1863.91516113,13.16986179,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (5)
CreateDynamicObject(1970,1724.48449707,-1874.23498535,13.15454578,0.00000000,0.00000000,0.00000000); //object(dinerseat_1) (1)
CreateDynamicObject(1970,1721.50061035,-1874.20764160,13.15527439,0.00000000,0.00000000,0.00000000); //object(dinerseat_1) (2)
CreateDynamicObject(1970,1716.45166016,-1874.12792969,13.15650749,0.00000000,0.00000000,0.00000000); //object(dinerseat_1) (3)
CreateDynamicObject(1970,1713.60986328,-1874.08764648,13.15720177,0.00000000,0.00000000,0.00000000); //object(dinerseat_1) (4)
CreateDynamicObject(1970,1713.11535645,-1885.56115723,13.15732193,0.00000000,0.00000000,0.00000000); //object(dinerseat_1) (5)
CreateDynamicObject(1970,1715.94946289,-1885.54638672,13.15663052,0.00000000,0.00000000,0.00000000); //object(dinerseat_1) (6)
CreateDynamicObject(1970,1721.33508301,-1885.46691895,13.15531445,0.00000000,0.00000000,0.00000000); //object(dinerseat_1) (7)
CreateDynamicObject(1970,1724.29650879,-1885.58117676,13.15459156,0.00000000,0.00000000,0.00000000); //object(dinerseat_1) (8)
CreateDynamicObject(16151,1728.27624512,-1879.09936523,12.96331692,0.00000000,0.00000000,0.00000000); //object(ufo_bar) (1)
CreateDynamicObject(1594,1713.54211426,-1880.14880371,13.04390717,0.00000000,0.00000000,0.00000000); //object(chairsntable) (1)
CreateDynamicObject(1594,1722.60241699,-1879.81909180,13.04169464,0.00000000,0.00000000,0.00000000); //object(chairsntable) (2)
CreateDynamicObject(1808,1717.86865234,-1881.03747559,12.56585884,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (1)
CreateDynamicObject(1808,1718.35205078,-1881.04968262,12.56574154,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (2)
CreateDynamicObject(1808,1718.73278809,-1881.03039551,12.56564903,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (3)
CreateDynamicObject(1808,1718.78967285,-1880.71398926,12.56563473,0.00000000,0.00000000,180.00000000); //object(cj_watercooler2) (4)
CreateDynamicObject(1808,1718.30615234,-1880.72961426,12.56575203,0.00000000,0.00000000,180.00000000); //object(cj_watercooler2) (5)
CreateDynamicObject(1808,1717.83496094,-1880.72326660,12.56586838,0.00000000,0.00000000,180.00000000); //object(cj_watercooler2) (6)
CreateDynamicObject(2452,1701.70788574,-1880.30102539,12.56980610,0.00000000,0.00000000,90.00000000); //object(cj_ff_fridge2) (1)

Poslednja Izmena: Jul 28, 2011, 18:01:14 POSLE PODNE od Niki
Menjam Steam 1800+ igrica za Molten WoW -Ragnaros accl! PM!!

Kolodvor je velik, a ovo je samo djelic xD
Mapa: 9/10

Hvala, nisam znao kako naslov da stavim pa sam stavio prvo na sta me je asocirala lokacija mape. Evo promenio sam naslov.
Menjam Steam 1800+ igrica za Molten WoW -Ragnaros accl! PM!!




I like it :)
samo da nije bas veliko ... 9/10


9/10


|| Mappam Besplatno PM me ||
|| Trebam Pomocnog Skriptera ||

Moje Mape

Lijepa mapa pravo dobro si uradio i uklopljeno pa ce biti 9.5/10
LOL


Lijepo
8/10
Ima lijepih detalja...Jos samo da uredis i ostatak kolodvora i stavis sve zajedno na forum :)
Lijepo!!!