[Pomoc]/stats


Započeo caupton, Mart 14, 2011, 18:05:59 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:FactionGame Edit
Detaljan opis problema:imam problem sa statsom znaci stats kada se ukuca /stats izadje mi dole na donjem delu ekrana e sada mene zanima kako da meni bude stats u dialogu
Dio skripte:

if(strcmp(cmd, "/help", true) == 0 || strcmp(cmd, "/pomoc", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
		    SendClientMessage(playerid, COLOR_GRAD1,":: ACCOUNT :: /pravila /stats /promjenipass /kupilevel /nadogradnja");
			SendClientMessage(playerid, COLOR_GRAD1,":: OPSTE :: /plati /vrijeme /kupi /naruci /otvorivrata /odjeca /unrentcar /unrentbike /switchkey /animhelp");
			SendClientMessage(playerid, COLOR_GRAD2,":: OPSTE :: /kupioruzije /pokazidozvole /zakljucaj /pitaj /report /resetupgrades(50k) /skill /fuel");
			SendClientMessage(playerid, COLOR_GRAD2,":: OPSTE :: /odbij /prihvati /izbaci /usedrugs /contract /fill /admins (/f)actionlist /knockout");
			SendClientMessage(playerid, COLOR_GRAD3,":: OPSTE :: (/wi)ndows /coin /trunk (/inv)entory /knock /give /otvorikapiju /pokazilicnu");
	  		SendClientMessage(playerid, COLOR_GRAD3,":: CHAT :: (/p)me (/w)hisper (/o)oc (/s)hout /low (/b) (/f)action /me /do /smoke");
			SendClientMessage(playerid, COLOR_GRAD4,":: BANKA :: /balance /withdraw /deposit /wiretransfer");
			SendClientMessage(playerid, COLOR_YELLOW,":: DONATOR :: /togooc /tognews /togfam /togpm /togphone /pme");
			if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 11 || PlayerInfo[playerid][pMember] == 11)
			{
   				SendClientMessage(playerid, COLOR_YELLOW2, ":: POLICIJA :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /uhapsi /duznost /osumnjiceni /stavilisice /tazer /undercover");
				SendClientMessage(playerid, COLOR_YELLOW2, ":: POLICIJA :: /bk /bkc /pretresi /pretresinv /oduzmi /kazna /gov /area51 /srusivrata /ubaci /odvezipolicajca /pokaziznacku");
				SendClientMessage(playerid, COLOR_YELLOW2, ":: POLICIJA :: /roadblock(/rb) /roadunblock(/rrb) /roadunblockall(/rrball) /tracelastcall(/tlc) /weplicense");
   			}
   			if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2)
			{
   				SendClientMessage(playerid, COLOR_YELLOW2, ":: FBI :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /uhapsi /duznost /osumnjiceni /stavilisice /tazer /agent /pokazifbi");
				SendClientMessage(playerid, COLOR_YELLOW2, ":: FBI :: /pretresi /pretresinv /oduzmi /kazna (/gov)ernment /area51 /srusivrata /ubaci /odvezipolicajca");
   			}
   			if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3)
			{
   				SendClientMessage(playerid, COLOR_YELLOW2, ":: SWAT :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /uhapsi /duznost /osumnjiceni /stavilisice /tazer");
				SendClientMessage(playerid, COLOR_YELLOW2, ":: SWAT :: /pretresi /pretresinv /oduzmi /kazna (/gov)ernment /area51 /srusivrata /ubaci /odvezipolicajca");
   			}
            if(PlayerInfo[playerid][pJob] == 1) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /find"); }
		    else if(PlayerInfo[playerid][pJob] == 2) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /free"); }
		    else if(PlayerInfo[playerid][pJob] == 3) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /sex"); }
		    else if(PlayerInfo[playerid][pJob] == 4) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /selldrugs"); }
		    else if(PlayerInfo[playerid][pJob] == 5) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /dropcar"); }
		    else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /paper /papers /live /news [text]"); }
		    else if(PlayerInfo[playerid][pJob] == 7) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /repair /refill /duty"); }
		    else if(PlayerInfo[playerid][pJob] == 8) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /guard"); }
		    else if(PlayerInfo[playerid][pJob] == 9) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /sellgun"); }
		    else if(PlayerInfo[playerid][pJob] == 10) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /sellcar"); }
		    else if(PlayerInfo[playerid][pJob] == 11) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /prevoz"); }
		    else if(PlayerInfo[playerid][pJob] == 12) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /fight /boxstats"); }
		    else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10|| PlayerInfo[playerid][pJob] == 14) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /fare"); }
		    else if(PlayerInfo[playerid][pJob] == 15) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /papers /bring /deliver"); }
		    else if(PlayerInfo[playerid][pJob] == 16) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /buyprods /sellprods /load"); }
		    else if(PlayerInfo[playerid][pJob] == 17) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /duty /sellpizza"); }
		    else if(PlayerInfo[playerid][pJob] == 18) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /startharvest /stopharvest"); }
		    else if(PlayerInfo[playerid][pJob] == 19) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /startdrugharvest /stopdrugharvest"); }
		    else if(PlayerInfo[playerid][pJob] == 20) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /smuggledrugs"); }
		    else if(PlayerInfo[playerid][pJob] == 21) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /startsweep /stopsweep"); }
		    else if(PlayerInfo[playerid][pJob] == 22) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /smugglemats"); }
		    else if(PlayerInfo[playerid][pJob] == 23) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /creategun /buymats"); }
            else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) {
		    SendClientMessage(playerid,COLOR_YELLOW2,":: HITMAN :: /portable"); }
			if (gTeam[playerid] == 1 || PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
			{
				SendClientMessage(playerid, COLOR_YELLOW2, ":: HITNA POMOC :: (/r)adio (/d)epartments /heal /duznost");
			}
			if (PlayerInfo[playerid][pAdmin] >= 1)
			{
				SendClientMessage(playerid, COLOR_YELLOW, ":: ADMIN :: (/a)dmin (/ah)elp");
			}
			if (PlayerInfo[playerid][pGm] >= 1)
			{
				SendClientMessage(playerid, COLOR_YELLOW, ":: GAMEMASTER :: (/g)amemaster (/gmh)elp");
			}
			SendClientMessage(playerid, COLOR_GRAD6,":: OSTALO :: /cellphonehelp /househelp /notehelp /vehiclehelp /renthelp /businesshelp /leaderhelp /fishhelp /cookhelp /irchelp");
		}
		return 1;
	}


Neke slike/video za lakse dobivanje pomoci(neobavezno):
Mozeli mi neko sada ovo staviti u dijalog hvala puno ako neko moze :D

MODERATOR:

-Ubuduce skripte, komande, errore, warninge i slicno stavljaj u code.
Poslednja Izmena: Mart 14, 2011, 20:55:39 POSLE PODNE od BloodMaster

Moj prijedlog: Nemoj da koristis FactionGame GM... Uzmi neki drugi GM, jer FactionGame nevalja!!
a ako zelis da ti ovo bude i dijalogu javi se meni!!
Poslednja Izmena: Mart 14, 2011, 18:18:07 POSLE PODNE od __Slaven__

Citat: __Slaven__ poslato Mart 14, 2011, 18:17:20 POSLE PODNE
Moj prijedlog: Nemoj da koristis FactionGame GM... Uzmi neki drugi GM, jer FactionGame nevalja!!
a ako zelis da ti ovo bude i dijalogu javi se meni!!
Nije pitao za predlog nego da mu neko pomogne oko pravljenja stats-a u dialogu ;)

To je u textdrawowima,daj mi textdrawowe sada te znaci kucaj Level: i idi f3 dok ne nadidjes na te textdrawowe i posalji ovde i ja cu ti namestiti do sutra posto sada idem ...:P

Snich

Objasni mi "mozgu" sta nevalja u FG modu??I kako to da svako koristi moj edit i svima valja ali eto tebi "mozgu" nevalja... :-\

dragan12

Citat: | FactionGame | Snich_Wolf | poslato Mart 14, 2011, 19:21:01 POSLE PODNE
Objasni mi "mozgu" sta nevalja u FG modu??I kako to da svako koristi moj edit i svima valja ali eto tebi "mozgu" nevalja... :-\
Slazem se sa ovim FG je zakon mod, a ko ga edituje (to jest ja i mnogi drugi) zna da od tog moda moze svasta da se napravi.

poznaticovik

Napravio bih ti ja ali si mi dao komandu /help

Daj mi showstats

Statsi su potpuno u text draw-u napravljeni  >:(
evo ti ti textdraw-ovi :

//STATS TEXTDRAWS
	format(coordsstring, sizeof(coordsstring),"~y~Ime:~h~~h~ %s",name);
	Textdraw0[playerid] = TextDrawCreate(150.000000, 341.000000, coordsstring);
	TextDrawBackgroundColor(Textdraw0[playerid], 255);
	TextDrawFont(Textdraw0[playerid], 1);
	TextDrawLetterSize(Textdraw0[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw0[playerid], -1);
	TextDrawSetOutline(Textdraw0[playerid], 0);
	TextDrawSetProportional(Textdraw0[playerid], 1);
	TextDrawSetShadow(Textdraw0[playerid], 1);

	format(coordsstring, sizeof(coordsstring),"~y~Spol:~h~~h~ %s",atext);
	Textdraw1[playerid] = TextDrawCreate(151.000000, 361.000000, coordsstring);
	TextDrawBackgroundColor(Textdraw1[playerid], 255);
	TextDrawFont(Textdraw1[playerid], 1);
	TextDrawLetterSize(Textdraw1[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw1[playerid], -1);
	TextDrawSetOutline(Textdraw1[playerid], 0);
	TextDrawSetProportional(Textdraw1[playerid], 1);
	TextDrawSetShadow(Textdraw1[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Godine:~h~~h~ %d",age);
	Textdraw2[playerid] = TextDrawCreate(151.000000, 381.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw2[playerid], 255);
	TextDrawFont(Textdraw2[playerid], 1);
	TextDrawLetterSize(Textdraw2[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw2[playerid], -1);
	TextDrawSetOutline(Textdraw2[playerid], 0);
	TextDrawSetProportional(Textdraw2[playerid], 1);
	TextDrawSetShadow(Textdraw2[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Level:~h~~h~ %d",level);
	Textdraw3[playerid] = TextDrawCreate(151.000000, 401.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw3[playerid], 255);
	TextDrawFont(Textdraw3[playerid], 1);
	TextDrawLetterSize(Textdraw3[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw3[playerid], -1);
	TextDrawSetOutline(Textdraw3[playerid], 0);
	TextDrawSetProportional(Textdraw3[playerid], 1);
	TextDrawSetShadow(Textdraw3[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Respekt:~h~~h~ %d/%d",exp,expamount);
	Textdraw4[playerid] = TextDrawCreate(151.000000, 421.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw4[playerid], 255);
	TextDrawFont(Textdraw4[playerid], 1);
	TextDrawLetterSize(Textdraw4[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw4[playerid], -1);
	TextDrawSetOutline(Textdraw4[playerid], 0);
	TextDrawSetProportional(Textdraw4[playerid], 1);
	TextDrawSetShadow(Textdraw4[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Warns:~h~~h~ %d/5",warns);
	Textdraw5[playerid] = TextDrawCreate(310.000000, 341.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw5[playerid], 255);
	TextDrawFont(Textdraw5[playerid], 1);
	TextDrawLetterSize(Textdraw5[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw5[playerid], -1);
	TextDrawSetOutline(Textdraw5[playerid], 0);
	TextDrawSetProportional(Textdraw5[playerid], 1);
	TextDrawSetShadow(Textdraw5[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~O.Sati:~h~~h~ %d",ptime);
	Textdraw6[playerid] = TextDrawCreate(310.000000, 361.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw6[playerid], 255);
	TextDrawFont(Textdraw6[playerid], 1);
	TextDrawLetterSize(Textdraw6[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw6[playerid], -1);
	TextDrawSetOutline(Textdraw6[playerid], 0);
	TextDrawSetProportional(Textdraw6[playerid], 1);
	TextDrawSetShadow(Textdraw6[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Kredit:~h~~h~ %d",kreditbr);
	Textdraw7[playerid] = TextDrawCreate(310.000000, 381.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw7[playerid], 255);
	TextDrawFont(Textdraw7[playerid], 1);
	TextDrawLetterSize(Textdraw7[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw7[playerid], -1);
	TextDrawSetOutline(Textdraw7[playerid], 0);
	TextDrawSetProportional(Textdraw7[playerid], 1);
	TextDrawSetShadow(Textdraw7[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Donator:~h~~h~ %s",drank);
	Textdraw8[playerid] = TextDrawCreate(310.000000, 401.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw8[playerid], 255);
	TextDrawFont(Textdraw8[playerid], 1);
	TextDrawLetterSize(Textdraw8[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw8[playerid], -1);
	TextDrawSetOutline(Textdraw8[playerid], 0);
	TextDrawSetProportional(Textdraw8[playerid], 1);
	TextDrawSetShadow(Textdraw8[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Broj:~h~~h~ %d",pnumber);
	Textdraw9[playerid] = TextDrawCreate(310.000000, 421.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw9[playerid], 255);
	TextDrawFont(Textdraw9[playerid], 1);
	TextDrawLetterSize(Textdraw9[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw9[playerid], -1);
	TextDrawSetOutline(Textdraw9[playerid], 0);
	TextDrawSetProportional(Textdraw9[playerid], 1);
	TextDrawSetShadow(Textdraw9[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~POSAO:~h~~h~ %s",jtext);
	Textdraw10[playerid] = TextDrawCreate(470.000000, 341.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw10[playerid], 255);
	TextDrawFont(Textdraw10[playerid], 1);
	TextDrawLetterSize(Textdraw10[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw10[playerid], -1);
	TextDrawSetOutline(Textdraw10[playerid], 0);
	TextDrawSetProportional(Textdraw10[playerid], 1);
	TextDrawSetShadow(Textdraw10[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Org:~h~~h~ %s",ftext);
	Textdraw11[playerid] = TextDrawCreate(470.000000, 361.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw11[playerid], 255);
	TextDrawFont(Textdraw11[playerid], 1);
	TextDrawLetterSize(Textdraw11[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw11[playerid], -1);
	TextDrawSetOutline(Textdraw11[playerid], 0);
	TextDrawSetProportional(Textdraw11[playerid], 1);
	TextDrawSetShadow(Textdraw11[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Rank:~h~~h~ %s",rtext);
	Textdraw12[playerid] = TextDrawCreate(470.000000, 381.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw12[playerid], 255);
	TextDrawFont(Textdraw12[playerid], 1);
	TextDrawLetterSize(Textdraw12[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw12[playerid], -1);
	TextDrawSetOutline(Textdraw12[playerid], 0);
	TextDrawSetProportional(Textdraw12[playerid], 1);
	TextDrawSetShadow(Textdraw12[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Droga:~h~~h~ %d",drugs);
	Textdraw13[playerid] = TextDrawCreate(470.000000, 401.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw13[playerid], 255);
	TextDrawFont(Textdraw13[playerid], 1);
	TextDrawLetterSize(Textdraw13[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw13[playerid], -1);
	TextDrawSetOutline(Textdraw13[playerid], 0);
	TextDrawSetProportional(Textdraw13[playerid], 1);
	TextDrawSetShadow(Textdraw13[playerid], 1);

    format(coordsstring, sizeof(coordsstring),"~y~Mats:~h~~h~ %d",mats);
	Textdraw14[playerid] = TextDrawCreate(470.000000, 421.000000,coordsstring);
	TextDrawBackgroundColor(Textdraw14[playerid], 255);
	TextDrawFont(Textdraw14[playerid], 1);
	TextDrawLetterSize(Textdraw14[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw14[playerid], -1);
	TextDrawSetOutline(Textdraw14[playerid], 0);
	TextDrawSetProportional(Textdraw14[playerid], 1);
	TextDrawSetShadow(Textdraw14[playerid], 1);
	
	//datum i vrijeme
    new mtext[20];
	new year, month,day;
	getdate(year, month, day);
	if(month == 1) { mtext = "Januar"; }
	else if(month == 2) { mtext = "Februar"; }
	else if(month == 3) { mtext = "Mart"; }
	else if(month == 4) { mtext = "April"; }
	else if(month == 5) { mtext = "Maj"; }
	else if(month == 6) { mtext = "Jun"; }
	else if(month == 7) { mtext = "Jul"; }
	else if(month == 8) { mtext = "Avgust"; }
	else if(month == 9) { mtext = "Septembar"; }
	else if(month == 10) { mtext = "Oktobar"; }
	else if(month == 11) { mtext = "Novembar"; }
	else if(month == 12) { mtext = "Decembar"; }
    new hour,minuite,second;
	gettime(hour,minuite,second);
	FixHour(hour);
	hour = shifthour;
	if (minuite < 10)
	{
		format(coordsstring, sizeof(coordsstring),"%d.%s.2010.~y~ %d:0%d", day, mtext, hour, minuite);
	}
	else
	{
	    format(coordsstring, sizeof(coordsstring),"%d.%s.2010.~y~ %d:%d", day, mtext, hour, minuite);
	}
	
	Textdraw15[playerid] = TextDrawCreate(283.000000, 321.000000, coordsstring);
	TextDrawBackgroundColor(Textdraw15[playerid], 255);
	TextDrawFont(Textdraw15[playerid], 2);
	TextDrawLetterSize(Textdraw15[playerid], 0.500000, 1.000000);
	TextDrawColor(Textdraw15[playerid], -1);
	TextDrawSetOutline(Textdraw15[playerid], 0);
	TextDrawSetProportional(Textdraw15[playerid], 1);
	TextDrawSetShadow(Textdraw15[playerid], 1);
	}
}


edit:
evo ti i komanda /stats
if (strcmp(cmd, "/stats", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (gPlayerLogged[playerid] != 0)
			{
			    if(pokazanistatsi[playerid] == 0)
			    {
					ShowStats(playerid,playerid);
					GetPlayerName(playerid, sendername, sizeof(sendername));
			    	format(string, sizeof(string), "* %s gleda u svoj PDA uredjaj", sendername);
			    	ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw0[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw1[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw2[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw3[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw4[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw5[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw6[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw7[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw8[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw9[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw10[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw11[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw12[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw13[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw14[playerid]);
			    	TextDrawShowForPlayer(playerid,Text:Textdraw15[playerid]);
			    	pokazanistatsi[playerid] = 1;
			    }
			    else if(pokazanistatsi[playerid] == 1)
			    {
		 			TextDrawHideForPlayer(playerid, Textdraw0[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw1[playerid]);
 					TextDrawHideForPlayer(playerid, Textdraw2[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw3[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw4[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw5[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw6[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw7[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw8[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw9[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw10[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw11[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw12[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw13[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw14[playerid]);
		 			TextDrawHideForPlayer(playerid, Textdraw15[playerid]);
		 			TextDrawDestroy(Textdraw0[playerid]);
		 			TextDrawDestroy(Textdraw1[playerid]);
		 			TextDrawDestroy(Textdraw2[playerid]);
		 			TextDrawDestroy(Textdraw3[playerid]);
		 			TextDrawDestroy(Textdraw4[playerid]);
		 			TextDrawDestroy(Textdraw5[playerid]);
		 			TextDrawDestroy(Textdraw6[playerid]);
		 			TextDrawDestroy(Textdraw7[playerid]);
		 			TextDrawDestroy(Textdraw8[playerid]);
 					TextDrawDestroy(Textdraw9[playerid]);
		 			TextDrawDestroy(Textdraw10[playerid]);
		 			TextDrawDestroy(Textdraw11[playerid]);
		 			TextDrawDestroy(Textdraw12[playerid]);
		 			TextDrawDestroy(Textdraw13[playerid]);
		 			TextDrawDestroy(Textdraw14[playerid]);
		 			TextDrawDestroy(Textdraw15[playerid]);
		 			pokazanistatsi[playerid] = 0;
			    }
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   Niste prijavljeni!");
			}
		}
		return 1;
	}
Poslednja Izmena: Mart 14, 2011, 21:13:45 POSLE PODNE od Gangasta300

poznaticovik

Ma ne to , naÄ'i u skripti ovo

Kod: c
public ShowStats(playerid,targetid)


I kopiraj nam.

Citat: �Matt� poslato Mart 15, 2011, 14:40:12 POSLE PODNE
Ma ne to , naÄ'i u skripti ovo

Kod: c
public ShowStats(playerid,targetid)


I kopiraj nam.
E ajde ne lupaj dao ti je lepo textdrawowe u kome ti je objasnjeno kako je definiran , Level: , Ime: i to ...To ti jedino treba i nista drugo .