[POMOC] Kako napraviti ovo u dialogu?

Započeo TheMonk, Januar 18, 2011, 18:49:02 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

E ovako,ako neko moze da mi napravi ovo u dialogu,mnogo bi mi znacilo...znam da radim sa dijalozima ali ne razumem bas najbolje ovo za komandu /help:
if(strcmp(cmd, "/help", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
    SendClientMessage(playerid, COLOR_GRAD1,":: NALOG :: /pravila /zakoni /stats /changepass /levelup /upgrade");
SendClientMessage(playerid, COLOR_GRAD1,":: GENERAL :: /pay /gps /charity /time /buy /unrentcar /unrentbike /switchkey /id /drink /odeca /opendoor(/od)");
SendClientMessage(playerid, COLOR_GRAD2,":: GENERAL :: /resetupgrades(50k) /buygun /lock /skill /licenses /showlicenses(/sl) /report /askq /animlist /stopanim /fuel");
SendClientMessage(playerid, COLOR_GRAD2,":: GENERAL :: (/re)port /govhelp /cancel /accept /eject /usedrugs /contract /fill /admini (/f)actionlist");
SendClientMessage(playerid, COLOR_GRAD3,":: GENERAL :: (/wi)ndows /coin /trunk (/inv)entory /knock /knockout /give /gateopen /sid /smoke");
  SendClientMessage(playerid, COLOR_GRAD3,":: CHAT :: (/p)me (/cw)hisper (/o)oc (/s)hout /low (/b) (/f)action /me /do /togooc /tognews /togfam /togpm /togphone");
SendClientMessage(playerid, COLOR_GRAD4,":: BANKA :: /balance /withdraw /deposit /wiretransfer /bwithdraw /bdeposit /bbank /bhelp");
if(PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 1)
{
    SendClientMessage(playerid, COLOR_YELLOW2, ":: SAPD :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /duty /wanted (/cu)ff (/ta)zer /undercover /backup(/bk)");
SendClientMessage(playerid, COLOR_YELLOW2, ":: SAPD :: /frisk /friskinv /take /ticket (/gov)ernment /deliver /ram /swat /authorizeswat /deauthorizeswat /drag /copuntie");
SendClientMessage(playerid, COLOR_YELLOW2, ":: SAPD :: /backupclear(/bkc) /roadblock(/rb) /roadunblock(/rrb) /roadunblockall(/rrball) /showbadge /tracelastcall(/tlc) /weplicense");
    }
    if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 2)
{
    SendClientMessage(playerid, COLOR_YELLOW2, ":: FBI :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /duty /wanted (/cu)ff (/ta)zer /agent /showid /friskinv");
SendClientMessage(playerid, COLOR_YELLOW2, ":: FBI :: /frisk /take /ticket (/gov)ernment /deliver /ram /drag /copuntie /authorizetactical /deauthorizetactical /tactical");
    }
    if(PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 3)
{
    SendClientMessage(playerid, COLOR_YELLOW2, ":: Military :: (/r)adio (/d)epartments (/m)egaphone (/su)spect /mdc /arrest /wanted (/cu)ff (/ta)zer");
SendClientMessage(playerid, COLOR_YELLOW2, ":: Military :: /frisk /friskinv /take /ticket (/gov)ernment /deliver /ram /drag /copuntie");
    }
            if(PlayerInfo[playerid][pJob] == 1) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /find"); }
    else if(PlayerInfo[playerid][pJob] == 2) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /free"); }
    else if(PlayerInfo[playerid][pJob] == 3) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /sex"); }
    else if(PlayerInfo[playerid][pJob] == 4) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /selldrugs"); }
    else if(PlayerInfo[playerid][pJob] == 5) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /dropcar"); }
    else if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /paper /papers /live /news [text]"); }
    else if(PlayerInfo[playerid][pJob] == 7) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /repair /refill /duty"); }
    else if(PlayerInfo[playerid][pJob] == 8) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /guard"); }
    else if(PlayerInfo[playerid][pJob] == 9) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /sellgun"); }
    else if(PlayerInfo[playerid][pJob] == 10) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /sellcar"); }
    else if(PlayerInfo[playerid][pJob] == 11) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /heal"); }
    else if(PlayerInfo[playerid][pJob] == 12) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /fight /boxstats"); }
    else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10|| PlayerInfo[playerid][pJob] == 14) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /fare"); }
    else if(PlayerInfo[playerid][pJob] == 15) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /papers /bring /deliver"); }
    else if(PlayerInfo[playerid][pJob] == 16) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /buyprods /sellprods /load"); }
    else if(PlayerInfo[playerid][pJob] == 17) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /duty /sellpizza"); }
    else if(PlayerInfo[playerid][pJob] == 18) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /startharvest /stopharvest"); }
    else if(PlayerInfo[playerid][pJob] == 19) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /startdrugharvest /stopdrugharvest"); }
    else if(PlayerInfo[playerid][pJob] == 20) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /smuggledrugs /selldrugsto"); }
    else if(PlayerInfo[playerid][pJob] == 21) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /startsweep /stopsweep"); }
    else if(PlayerInfo[playerid][pJob] == 22) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /smugglemats"); }
    else if(PlayerInfo[playerid][pJob] == 23) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: POSAO :: /creategun /buymats"); }
            else if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) {
    SendClientMessage(playerid,COLOR_YELLOW2,":: HITMAN :: /portable"); }
if (gTeam[playerid] == 1 || PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
{
SendClientMessage(playerid, COLOR_YELLOW2, ":: SAMD :: (/r)adio (/d)epartments /heal /duty /tracelastcall(/tlc)");
}
if (PlayerInfo[playerid][pAdmin] >= 1)
{
SendClientMessage(playerid, COLOR_YELLOW, ":: ADMIN :: (/a)dmin (/ah)elp");
}
SendClientMessage(playerid, COLOR_GRAD6,":: OSTALO :: /cellphonehelp /househelp /notehelp /vehiclehelp /renthelp /businesshelp /leaderhelp /fishhelp /cookhelp /irchelp");
}
return 1;
}


Ako treba jos nesto recite..