[POMOC] playerid

Započeo TiXoR_, Decembar 31, 2010, 11:01:04 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Meni treba pomoć oko player id
Ja sam ovo ubacija :
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(PlayerToPoint(2.0, playerid, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]))
{
if(HouseInfo[h][hOwned] == 1)
{
if(HouseInfo[h][hRentabil] == 0)
{
format(string, sizeof(string), "~g~Vlasnik kuce~n~~w~%s~n~Level: %d",HouseInfo[h][hOwner],HouseInfo[h][hLevel]);
}
else
{
format(string, sizeof(string), "~g~Vlasnik kuce~n~~w~%s~n~Rentanje: %d$ Level: %d~n~~y~(/rentroom)",HouseInfo[h][hOwner],HouseInfo[h][hRent],HouseInfo[h][hLevel]);
}

TextDrawSetString(House, string);
TextDrawShowForPlayer(playerid,House);
SetTimerEx("UnistavanjeTextovaZaKucu",6000,0,"d",playerid);
return 1;
}
else
{
format(string, sizeof(string), "~g~Za podaju~n~~w~%s~n~%d$~n~Level: %d ~n~~y~(/buyhouse)",HouseInfo[h][hDiscription],HouseInfo[h][hValue],HouseInfo[h][hLevel]);
}
TextDrawSetString(House, string);
TextDrawShowForPlayer(playerid,House);
SetTimerEx("UnistavanjeTextovaZaKucu",6000,0,"d",playerid);
return 1;
}
}

Prvo je bilo kao za "i" da nije definirano pa sam sve stavio pod "playerid"

L:\Users\Dino\Documents\Dino\SAMP\SoniX RolePlay\gamemodes\gf.pwn(6705) : error 017: undefined symbol "playerid"
L:\Users\Dino\Documents\Dino\SAMP\SoniX RolePlay\gamemodes\gf.pwn(6719) : error 017: undefined symbol "playerid"
L:\Users\Dino\Documents\Dino\SAMP\SoniX RolePlay\gamemodes\gf.pwn(6720) : error 017: undefined symbol "playerid"
L:\Users\Dino\Documents\Dino\SAMP\SoniX RolePlay\gamemodes\gf.pwn(6728) : error 017: undefined symbol "playerid"
L:\Users\Dino\Documents\Dino\SAMP\SoniX RolePlay\gamemodes\gf.pwn(6729) : error 017: undefined symbol "playerid"
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase


5 Errors.

Jel može pomoć? :P

Da to kojim slucajem nije GF???
Mozda u tome nije playerid nego i?
Probaj ovako:


for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(PlayerToPoint(2.0,i, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]))
{
if(HouseInfo[h][hOwned] == 1)
{
if(HouseInfo[h][hRentabil] == 0)
{
format(string, sizeof(string), "~g~Vlasnik kuce~n~~w~%s~n~Level: %d",HouseInfo[h][hOwner],HouseInfo[h][hLevel]);
}
else
{
format(string, sizeof(string), "~g~Vlasnik kuce~n~~w~%s~n~Rentanje: %d$ Level: %d~n~~y~(/rentroom)",HouseInfo[h][hOwner],HouseInfo[h][hRent],HouseInfo[h][hLevel]);
}

TextDrawSetString(House, string);
TextDrawShowForPlayer(i,House);
SetTimerEx("UnistavanjeTextovaZaKucu",6000,0,"d",i);
return 1;
}
else
{
format(string, sizeof(string), "~g~Za podaju~n~~w~%s~n~%d$~n~Level: %d ~n~~y~(/buyhouse)",HouseInfo[h][hDiscription],HouseInfo[h][hValue],HouseInfo[h][hLevel]);
}
TextDrawSetString(House, string);
TextDrawShowForPlayer(i,House);
SetTimerEx("UnistavanjeTextovaZaKucu",6000,0,"d",i);
return 1;
}
}


Ako ne valja reci nam pod cime ti to stoji (msm na OnGameModeInit i ta cuda)...

@eXtreme

Citat: RedMan poslato Decembar 31, 2010, 11:01:04 PRE PODNEPrvo je bilo kao za "i" da nije definirano pa sam sve stavio pod "playerid"