Problem oko prikazivanja levela na td


Započeo whyllon, Jun 23, 2023, 11:07:27 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

new level[50];
	format(level, sizeof(level), "LEVEL:_%d", PlayerInfo[playerid][xLevel]);
	LevelIgraca[playerid] = CreatePlayerTextDraw(playerid, 357.300109, 436.822937, level);
	PlayerTextDrawLetterSize(playerid, LevelIgraca[playerid], 0.133000, 0.971554);
	PlayerTextDrawAlignment(playerid, LevelIgraca[playerid], 1);
	PlayerTextDrawColor(playerid, LevelIgraca[playerid], -1);
	PlayerTextDrawSetShadow(playerid, LevelIgraca[playerid], 0);
	PlayerTextDrawSetOutline(playerid, LevelIgraca[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, LevelIgraca[playerid], -8126209);
	PlayerTextDrawFont(playerid, LevelIgraca[playerid], 2);
	PlayerTextDrawSetProportional(playerid, LevelIgraca[playerid], 1);
	PlayerTextDrawSetShadow(playerid, LevelIgraca[playerid], 0);
	PlayerTextDrawSetString(playerid, LevelIgraca[playerid], level);

Znam da nije po formularu zurio sam
Problem je u tome što mi level stoji na 0 na textdrawu