Problem oko prikazivanja levela na td

Započeo whyllon, Jun 23, 2023, 11:07:27 PRE PODNE

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[pawn]new level[50];
   format(level, sizeof(level), "LEVEL:_%d", PlayerInfo[playerid][xLevel]);
   LevelIgraca[playerid] = CreatePlayerTextDraw(playerid, 357.300109, 436.822937, level);
   PlayerTextDrawLetterSize(playerid, LevelIgraca[playerid], 0.133000, 0.971554);
   PlayerTextDrawAlignment(playerid, LevelIgraca[playerid], 1);
   PlayerTextDrawColor(playerid, LevelIgraca[playerid], -1);
   PlayerTextDrawSetShadow(playerid, LevelIgraca[playerid], 0);
   PlayerTextDrawSetOutline(playerid, LevelIgraca[playerid], 0);
   PlayerTextDrawBackgroundColor(playerid, LevelIgraca[playerid], -8126209);
   PlayerTextDrawFont(playerid, LevelIgraca[playerid], 2);
   PlayerTextDrawSetProportional(playerid, LevelIgraca[playerid], 1);
   PlayerTextDrawSetShadow(playerid, LevelIgraca[playerid], 0);
   PlayerTextDrawSetString(playerid, LevelIgraca[playerid], level);[/pawn]
Znam da nije po formularu zurio sam
Problem je u tome što mi level stoji na 0 na textdrawu