Pomoc hitno !

Započeo ᴢᴢᴇʀᴏ.ᴘᴡɴ, Maj 06, 2020, 18:09:05 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 5 gostiju pregledaju ovu temu.

Problem(error/warning): Radi mi za gorivo i ime vozila i brzinu al ne radi skin vozila
Dio skripte: [ pawn ]/[ /pawn ] nezz sta da stavim
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]/[ /code ]nezz sta da stavim
Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/8t8IddC
Ubacio sam bio nove tdove  i opet isto
Poslednja Izmena: Maj 06, 2020, 22:41:06 POSLE PODNE od daddy.

Nisi povezao ili nema napravljenu funckiju za to.

Dodaj sav kod vezano za brzinomer ovako ne mozemo nista da ti pomognemo...

Citatnew vozilo = GetPlayerVehicleID(playerid);
   if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
   {
      if(oldstate-1 && newstate)
      {
           PlayerTextDrawHide(playerid, TDEditor_PTD[playerid][0]);
          PlayerTextDrawHide(playerid, TDEditor_PTD[playerid][1]);
         PlayerTextDrawHide(playerid, TDEditor_PTD[playerid][2]);
         PlayerTextDrawHide(playerid, TDEditor_PTD[playerid][3]);
          PlayerTextDrawHide(playerid, TDEditor_PTD[playerid][4]);
         PlayerTextDrawHide(playerid, TDEditor_PTD[playerid][5]);
         PlayerTextDrawHide(playerid, TDEditor_PTD[playerid][6]);
          PlayerTextDrawHide(playerid, TDEditor_PTD[playerid][7]);
      }
      else if(newstate == PLAYER_STATE_DRIVER)
      {
           PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][0]);
          PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][1]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][2]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][3]);
          PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][4]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][5]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][6]);
          PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][7]);

         SetPlayerArmedWeapon(playerid,0);
         new engine, lights, alarm, doors, bonnet, boot, objective;
         GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
       }
    }

OnPlayerSpawn PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][0]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][1]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][2]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][3]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][4]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][5]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][6]);
PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][7]);


new string[80];
format(string, sizeof(string), "Gorivo: %d L", Fuel[GetPlayerVehicleID(i)]);
PlayerTextDrawSetString(i, TDEditor_PTD[i][1], string);
}
return 1;
}


if(IsPlayerInAnyVehicle(playerid))
    {
        if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
        {
    new sspeed[50];
    format(sspeed, sizeof(sspeed), "%d km", GetSpeed(playerid));
    PlayerTextDrawSetString(playerid, TDEditor_PTD[playerid][6] , sspeed);
    new Float: Pos[4];
    GetVehicleVelocity(GetPlayerVehicleID(playerid), Pos[0], Pos[1], Pos[2]);
    new keys, ud, lr;
    GetPlayerKeys(playerid, keys, ud, lr);
    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
        {

          }
    }
    }

[pawn]   TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 276.666381, 386.377716, "box");
   PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 4.399998);
   PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 366.000000, 0.000000);
   PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
   PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
   PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
   PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 177);
   PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
   PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
   PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 2);
   PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);

   TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 326.200164, 393.144470, "gorivo: 99l");
   PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.135665, 0.558813);
   PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 855.000000, 0.000000);
   PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
   PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
   PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
   PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
   PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
   PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);

   TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 305.500061, 384.333496, "brzometar");
   PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.125332, 0.571259);
   PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
   PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
   PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
   PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
   PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
   PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);

   TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 276.366882, 385.078582, "particle:lamp_shad_64");
   PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 88.000000, 43.000000);
   PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
   PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 79168861);
   PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
   PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
   PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
   PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);

   TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 271.666717, 388.955596, "");
   PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 53.000000, 48.000000);
   PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
   PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
   PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
   PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 5);
   PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
   PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 0);
   PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], 411);
   PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000, 332.000000, 1.000000);
   PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][4], 1, 1);

   TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 280.533294, 397.707550, "infernus");
   PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.114666, 0.567110);
   PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
   PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
   PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
   PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
   PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
   PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);

   TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 330.466949, 408.722442, "99km");
   PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.163665, 0.533924);
   PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 855.000000, 0.000000);
   PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
   PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
   PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
   PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 1);
   PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
   PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 3);
   PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);

   TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 560.533508, 12.160030, "particle:lamp_shad_64");
   PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 86.000000, 21.000000);
   PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
   PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 79168923);
   PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
   PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
   PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
   PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);[/pawn]

Zamjeni ovaj dio: [pawn] else if(newstate == PLAYER_STATE_DRIVER)
      {
      PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], GetVehicleModel(GetPlayerVehicleID(playerid)));
           PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][0]);
          PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][1]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][2]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][3]);
          PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][4]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][5]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][6]);
          PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][7]);

         SetPlayerArmedWeapon(playerid,0);
         new engine, lights, alarm, doors, bonnet, boot, objective;
         GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
       }


[/pawn]

My Bike KTM 450 SXF 2008

Citat: Vuzimir poslato Maj 06, 2020, 22:08:22 POSLE PODNE
Zamjeni ovaj dio: [pawn] else if(newstate == PLAYER_STATE_DRIVER)
      {
      PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], GetVehicleModel(GetPlayerVehicleID(playerid)));
           PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][0]);
          PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][1]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][2]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][3]);
          PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][4]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][5]);
         PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][6]);
          PlayerTextDrawShow(playerid, TDEditor_PTD[playerid][7]);

         SetPlayerArmedWeapon(playerid,0);
         new engine, lights, alarm, doors, bonnet, boot, objective;
         GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
       }


[/pawn]

ma nije zbog tog nemam uopce za pokazivanje vozila

moze neko to uraditi za mene ? plz

Legendo pogledaj skriptu sto sam ti poslao, uradio sam ti ja to...

My Bike KTM 450 SXF 2008

Ovo je dio koji ti je potreban da se pokazuje model vozila... [pawn]PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], GetVehicleModel(GetPlayerVehicleID(playerid)));[/pawn]

to sam ti dodao.... citaj malo i gledaj bolje umjesto da molis... uzmi u svoje ruke i trudi se...

My Bike KTM 450 SXF 2008

Citat: Vuzimir poslato Maj 06, 2020, 22:12:13 POSLE PODNE
Ovo je dio koji ti je potreban da se pokazuje model vozila... [pawn]PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], GetVehicleModel(GetPlayerVehicleID(playerid)));[/pawn]

to sam ti dodao.... citaj malo i gledaj bolje umjesto da molis... uzmi u svoje ruke i trudi se...

nisam vidio...