Server crash


Započeo Nemanja23, Septembar 19, 2017, 23:17:51 POSLE PODNE

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Skripta koju koristim:///
Detaljan opis problema:Server mi pada konstanto,otprilike svakih sat/dva padne barem jednom Kodovi koji mi izbacuje CrashDetect.
[debug] Run time error 4: "Array index out of bounds"
[22:48:02] [debug]  Accessing element at index 65535 past array upper bound 99
[22:48:02] [debug] AMX backtrace:
[22:48:02] [debug] #0 003d15cc in ?? (0x0000ffff) from SARPG.amx
[22:48:02] [debug] #1 00265e60 in public OnPlayerDeath (0x00000000, 0x0000ffff, 0x000000ff) from
[22:48:08] [debug] Run time error 4: "Array index out of bounds"
[22:48:08] [debug]  Accessing element at index 65535 past array upper bound 99
[22:48:08] [debug] AMX backtrace:
[22:48:08] [debug] #0 003d15cc in ?? (0x0000ffff) from SARPG.amx
[22:48:08] [debug] #1 00265e60 in public OnPlayerDeath (0x00000000, 0x0000ffff, 0x000000ff) from
[22:49:17] [debug] Run time error 4: "Array index out of bounds"
[22:49:17] [debug]  Accessing element at index 65535 past array upper bound 99
[22:49:17] [debug] AMX backtrace:
[22:49:17] [debug] #0 003d15cc in ?? (0x0000ffff) from SARPG.amx
[22:49:17] [debug] #1 00265e60 in public OnPlayerDeath (0x00000000, 0x0000ffff, 0x000000ff) from
AKO NEKO ZNA KAKO DA FIXAM Pomozite..
Dio skripte:////
Neke slike/video za lakse dobivanje pomoci(neobavezno)://////
public OnPlayerDeath(playerid, killerid, reason)
{
    SetPlayerArmour(playerid, 0);
    DisablePlayerCheckpoint(playerid);
    KillTimer(VuciTimer[playerid]);
   PosaoGPS[playerid] = 0;
   if(!Policajac(playerid))
   {
      new Float:Xx,Float:Yy,Float:Zz;
      GetPlayerPos(playerid, Xx, Yy, Zz);
      DropGun(playerid, GetPlayerWeapon(playerid),GetPlayerAmmo(playerid),Xx,Yy,Zz,GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
    }
   if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
    {
      PlayerInfo[killerid][pUbistava]++; PlayerInfo[playerid][pSmrti]++;
      RajsevaResetPlayerWeapons(playerid); ResetujVar(playerid);
    }
    ////////////////////////////////////////////////////////////
    if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
    {
      if(IgracPolicajac(killerid))
      {
         PlayerInfo[killerid][pTrazeniLevel] = 0;
         SetPlayerColor(playerid, 0x2641FEAA);
      }
    }
   ////////////////////////////////////////////////////////////
   if(!IgracPolicajac(killerid) && IsPlayerConnected(playerid))
   {
       if(PlayerInfo[killerid][Tim1] > 0) return 1;
       if(PlayerInfo[killerid][Tim1] > 2) return 1;
      if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
      {

         PostaviWanted(killerid, "Ubistvo", "Nepoznat", 6);
      }
    }
   ////////////////////////////////////////////////////////////
   if(PlayerInfo[killerid][pTrazeniLevel] > 1000)
   {
      PlayerInfo[killerid][pTrazeniLevel] = 1000;
   }
   if((!Policajac(killerid) && PlayerInfo[killerid][pUfbi] == 1) && Policajac(playerid))
    {
      new rand = random(sizeof(RandomZatvor));
      SetPlayerPos(killerid, RandomZatvor[rand][0], RandomZatvor[rand][1], RandomZatvor[rand][2]);
      SetPlayerInterior(killerid, 0);
      TogglePlayerControllable(killerid, 0);
      freeze[killerid] = SetTimerEx("Freeze",5000, false, "i", killerid);
      PlayerInfo[killerid][pZatvor] = 2;
      PlayerInfo[killerid][pZatvorenVreme] = 30*60;
      new string[256];
      format(string, sizeof(string), ""CRVENA"SPAWN-KILL: Zatvoreni ste u zatvor na 30 minuta zbog SK!.");
      SCM(killerid, -1, string);
      format(string,sizeof(string), ""CRVENA"SK: "SIVA"Igrac %s (ID:%d) je uradio SK nad igracem %s (ID:%d) i zatvoren je na 30 minuta!", GetName(killerid), killerid, GetName(playerid), playerid);
       AdminGameMaster(-1, string);
    }
   ////////////////////////////////////////////////////////////
   if(PlayerInfo[playerid][pTrazeniLevel] > 0)
   {
       new string[256];
      g_NovacMinus(playerid, PlayerInfo[playerid][pTrazeniLevel]*3000);
      SCMF(playerid, -1, "Ubijeni ste! Gubite %d$ zbog umiranja sa wanted level-om "CRVENA"%d!", PlayerInfo[playerid][pTrazeniLevel]*1500, PlayerInfo[playerid][pTrazeniLevel]);
       PlayerInfo[playerid][pTrazeniLevel] = 0;
      format(string,sizeof(string),""PLAVA"OBAVESTENJE:{FFFFFF}Svim jedniciama, gradjanin %s je ubijen/se ubio sa wanted level-om!",GetName(playerid));
      CFBIPD(-1, string);
      SetPlayerColor(playerid, BELA2);
    }
    ////////////////////////////////////////////////////////////
   if(IsPlayerConnected(killerid) && GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
   {
       new string[256];
      format(string,sizeof(string), ""CRVENA"DRIVE-BY: "SIVA"Igrac %s (ID:%d) je uradio Drive By nad igracem %s (ID:%d)!", GetName(killerid), killerid, GetName(playerid), playerid);
       AdminGameMaster(-1, string);
       SetPlayerColor(killerid, COLOR_RED);
   }
   ////////////////////////////////////////////////////////////
   if(IsPlayerConnected(killerid) && PlayerInfo[playerid][pLevel] >= 1)
   {
       new string[256];
      format(string,sizeof(string), ""CRVENA"A-KILL: "SIVA"Igrac %s (ID:%d) je ubio igraca %s (ID:%d)", GetName(killerid), killerid, GetName(playerid), playerid);
      AdminGameMaster(-1, string);
      if(!Policajac(killerid))
      {
         SetPlayerColor(killerid, COLOR_RED);
      }
      if(PlayerInfo[playerid][pNarucen] == 1 && (PlayerInfo[killerid][pClan] == 10 || PlayerInfo[killerid][pLider] == 10))
      {
         g_NovacPlus(killerid, 17000);
         SCM(killerid,-1,""SRWBOJA"[UB] {FFFFFF}Ubili ste trazenog igraca i dobili 17 000 $!");
         PlayerInfo[killerid][pTrazeniLevel] = 0;
         SetPlayerColor(killerid, BELA2);
         PlayerInfo[playerid][pNarucen] = 0;
         format(string,sizeof(string),""SRWBOJA"UBISTVO: {FFFFFF}Placeni ubica je ubio %s i izvrsio svoj zadatak!", GetName(playerid));
         SCMTA(-1,string);
      }
   }




Ubacivao novi enterijer opstine,al i pre toga mi je to izbacivalo