Pomoc sa enterijerom


Započeo Nemanja23, Septembar 16, 2017, 17:58:28 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim://
Detaljan opis problema:imam problem sto me isto jebe.Kad promenim spawn da se spawnam u kuci/vikendici/stanu ja promenim i kad se ubijem da se stvorim spawna me na spawnu i samo on mi je ocitan a ulice su boje neba a zgrada nema.Ima slika ispod.
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno): http://prntscr.com/glwl11

kada izaberes spawn,pa ponovo udjes na server,jel te spawna gdje si namjestio?

Da,sve me lepo spawna i kad se ubijem spawna me na spawnu gde sam stavio...Samo ne znam zasto kad kucam /promenispawn pa idem kuca/stan/vikendica izaberem nesto od ta tri i ubijem se i stvorim se opet na spawnu onako kao sto sam poslao sliku vidi se.

To sto si stavio na OnPlayerConnect (mislim na deo kad proveravas sta mu je spawn i spawnas ga) moras da stavis i pod OnPlayerSpawn jet ti se poziva na OnPlayerSpawn kad se spawnas sto se desi kad umres

Ni kad izadjem sa servera nece da me spawna u kuci isto me spawna onako i plavo mi je sve samo mi je spawn ocitan kao sto se na slici vidi.
evo slika  OnPlayerSpawn http://prntscr.com/glxb8r


Postavi da ti čuva mesto spawna pri izlasku iz igre ...




Pa komandu /promenispawn postavi ovde takoÄ'e postavi i OnPlayerSpawn, Disconnect, Connect, Death pa ćemo reÅ¡iti

////////////////////////////////////////////////////////////////
YCMD:promenispawn(playerid, params[], help)
{
    #pragma unused help
    if(UlogovanProvera[playerid] == 0) return SCM(playerid,-1,"[UB]"CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
   ShowPlayerDialog(playerid, 152, DIALOG_STYLE_LIST, "Promena spawna", "Ultimate Balkan Spawn\nKuca\nBaza\nRent Kuca\nStan\nVikendica\nLV Aerodrom", "Potvrdi", "Izadji");
   return 1;
}
/////////////////////////////////////////////////////////////////
public OnPlayerSpawn(playerid)
{
    //ZaDavida(playerid)
    TextDrawDestroy(TutorialSledi[0]);
   TextDrawDestroy(TutorialSledi[1]); TextDrawDestroy(TutorialSledi[2]); TextDrawDestroy(TutorialSledi[3]);
   TextDrawDestroy(TutorialSledi[4]); TextDrawDestroy(TutorialSledi[5]); TextDrawDestroy(TutorialSledi[6]);
   //==========ZA TD=======================//
TextDrawShowForPlayer(playerid, BE_Roleplay0);
TextDrawShowForPlayer(playerid, BE_Roleplay1);
TextDrawShowForPlayer(playerid, BE_Roleplay2);
TextDrawShowForPlayer(playerid, BE_Roleplay3);
TextDrawShowForPlayer(playerid, BE_Roleplay4);
TextDrawShowForPlayer(playerid, BE_Roleplay5);
TextDrawShowForPlayer(playerid, BE_Roleplay6);
TextDrawShowForPlayer(playerid, BE_Roleplay7);
TextDrawShowForPlayer(playerid, BE_Roleplay8);
TextDrawShowForPlayer(playerid, BE_Roleplay9);
TextDrawShowForPlayer(playerid, BE_Roleplay10);
TextDrawShowForPlayer(playerid, BE_Roleplay11);
TextDrawShowForPlayer(playerid, BE_Roleplay12);
TextDrawShowForPlayer(playerid, BE_Roleplay13);
TextDrawShowForPlayer(playerid, BE_Roleplay14);
TextDrawShowForPlayer(playerid, BE_Roleplay15);
TextDrawShowForPlayer(playerid, BE_Roleplay16);
TextDrawShowForPlayer(playerid, BE_Roleplay17);
TextDrawShowForPlayer(playerid, BE_Roleplay18);
TextDrawShowForPlayer(playerid, BE_Roleplay19);
TextDrawShowForPlayer(playerid, BE_Roleplay20);
TextDrawShowForPlayer(playerid, BE_Roleplay21);
TextDrawShowForPlayer(playerid, BE_Roleplay22);
TextDrawShowForPlayer(playerid, BE_Roleplay23);
TextDrawShowForPlayer(playerid, BE_Roleplay24);
TextDrawShowForPlayer(playerid, BE_Roleplay25);
TextDrawShowForPlayer(playerid, BE_Roleplay26);
TextDrawShowForPlayer(playerid, BE_Roleplay27);
TextDrawShowForPlayer(playerid, BE_Roleplay28);
//TextDrawShowForPlayer(playerid, BE_Roleplay29);
//TextDrawShowForPlayer(playerid, BE_Roleplay30);
//TextDrawShowForPlayer(playerid, BE_Roleplay31);
TextDrawShowForPlayer(playerid, BE_Roleplay32);
TextDrawShowForPlayer(playerid, BE_Roleplay33);
TextDrawShowForPlayer(playerid, BE_Roleplay34);
TextDrawShowForPlayer(playerid, BE_Roleplay35);
TextDrawShowForPlayer(playerid, BE_Roleplay36);
TextDrawShowForPlayer(playerid, BE_Roleplay37);
TextDrawShowForPlayer(playerid, BE_Roleplay38);
TextDrawShowForPlayer(playerid, BE_Roleplay39);
TextDrawShowForPlayer(playerid, BE_Roleplay40);
TextDrawShowForPlayer(playerid, BE_Roleplay41);
TextDrawShowForPlayer(playerid, BE_Roleplay42);
TextDrawShowForPlayer(playerid, BE_Roleplay43);
TextDrawShowForPlayer(playerid, BE_Roleplay44);
TextDrawShowForPlayer(playerid, BE_Roleplay45);
TextDrawShowForPlayer(playerid, BE_Roleplay46);
TextDrawShowForPlayer(playerid, BE_Roleplay47);
TextDrawShowForPlayer(playerid, HappyHours);

   new race = GetPVarInt(playerid, PVAR_TAG"currentRaceID");
   if (race)
   {
      race -= 2;
      if (raceOwners[race] != INVALID_PLAYER_ID)
      {
         respawnPlayer(playerid, race);
      }
   }
   vozact[playerid] = -1;
    RespawnVozila = 0;
    PlayerInfo[playerid][pUfbi] = 0;
    SetPlayerArmour(playerid, 0);
    BelaBojaIgraca(playerid);
   SetPlayerSkills(playerid);
   ResetujVar(playerid); UsaoFirma[playerid] = -1;
   Gladan[playerid] = 100; Sere[playerid] = 100;
   SpawnIgraca(playerid);
   ///////////////////////////////////////////////////////
    if(AdminVozilo[playerid] != -1) DestroyVehicle(AdminVozilo[playerid]), AdminVozilo[playerid] = -1;
    if(PromoterVozilo[playerid] != -1) DestroyVehicle(PromoterVozilo[playerid]), PromoterVozilo[playerid] = -1;
   ///////////////////////////////////////////////////////
   ///////////////////////////////////////
   if(TextDrawGangZone[playerid] != 1)
   {
      TextDrawGangZone[playerid] = 1;
      //TextDrawShowForPlayer(playerid,Banka[playerid]);
        //TextDrawShowForPlayer(playerid,Zlato[playerid]);
      if(BandaC(playerid) || BandaL(playerid) || MafijasC(playerid) || MafijasL(playerid))
      {
         //Ganton
         if(tCP[Ganton] == 4) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x00CD00AA);
         else if(tCP[Ganton] == 5) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x6B238EAA);
         else if(tCP[Ganton] == 2) GangZoneShowForPlayer(playerid, Zone[Ganton], 0xE32E30AA);
         else if(tCP[Ganton] == 9) GangZoneShowForPlayer(playerid, Zone[Ganton], 0xA02422AA);
         else if(tCP[Ganton] == 11) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x003EFFAA);
         else if(tCP[Ganton] == 12) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x000080AA);
         else if(tCP[Ganton] == 15) GangZoneShowForPlayer(playerid, Zone[Ganton], 0xFCFFF0AA);
         else if(tCP[Ganton] == 19) GangZoneShowForPlayer(playerid, Zone[Ganton], 0xFF1493AA);
         else if(tCP[Ganton] == 20) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x000000AA);
         else if(tCP[Ganton] == 3) GangZoneShowForPlayer(playerid, Zone[Ganton], 0x997a00AA);

            //Glen
            if(tCP[Glen] == 4) GangZoneShowForPlayer(playerid, Zone[Glen], 0x00CD00AA);
         else if(tCP[Glen] == 5) GangZoneShowForPlayer(playerid, Zone[Glen], 0x6B238EAA);
         else if(tCP[Glen] == 2) GangZoneShowForPlayer(playerid, Zone[Glen], 0xE32E30AA);
         else if(tCP[Glen] == 9) GangZoneShowForPlayer(playerid, Zone[Glen], 0xA02422AA);
         else if(tCP[Glen] == 11) GangZoneShowForPlayer(playerid, Zone[Glen], 0x003EFFAA);
         else if(tCP[Glen] == 12) GangZoneShowForPlayer(playerid, Zone[Glen], 0x000080AA);
         else if(tCP[Glen] == 15) GangZoneShowForPlayer(playerid, Zone[Glen], 0xFCFFF0AA);
         else if(tCP[Glen] == 19) GangZoneShowForPlayer(playerid, Zone[Glen], 0xFF1493AA);
         else if(tCP[Glen] == 20) GangZoneShowForPlayer(playerid, Zone[Glen], 0x000000AA);
         else if(tCP[Glen] == 3) GangZoneShowForPlayer(playerid, Zone[Glen], 0x997a00AA);
           
            //Colinas
            if(tCP[Colinas] == 4) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x00CD00AA);
         else if(tCP[Colinas] == 5) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x6B238EAA);
         else if(tCP[Colinas] == 2) GangZoneShowForPlayer(playerid, Zone[Colinas], 0xE32E30AA);
         else if(tCP[Colinas] == 9) GangZoneShowForPlayer(playerid, Zone[Colinas], 0xA02422AA);
         else if(tCP[Colinas] == 11) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x003EFFAA);
         else if(tCP[Colinas] == 12) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x000080AA);
         else if(tCP[Colinas] == 15) GangZoneShowForPlayer(playerid, Zone[Colinas], 0xFCFFF0AA);
         else if(tCP[Colinas] == 19) GangZoneShowForPlayer(playerid, Zone[Colinas], 0xFF1493AA);
         else if(tCP[Colinas] == 20) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x000000AA);
         else if(tCP[Colinas] == 3) GangZoneShowForPlayer(playerid, Zone[Colinas], 0x997a00AA);
           
            //Vinewood
            if(tCP[Vinewood] == 4) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x00CD00AA);
         else if(tCP[Vinewood] == 5) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x6B238EAA);
         else if(tCP[Vinewood] == 2) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0xE32E30AA);
         else if(tCP[Vinewood] == 9) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0xA02422AA);
         else if(tCP[Vinewood] == 11) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x003EFFAA);
         else if(tCP[Vinewood] == 12) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x000080AA);
         else if(tCP[Vinewood] == 15) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0xFCFFF0AA);
         else if(tCP[Vinewood] == 19) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0xFF1493AA);
         else if(tCP[Vinewood] == 20) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x000000AA);
         else if(tCP[Vinewood] == 3) GangZoneShowForPlayer(playerid, Zone[Vinewood], 0x997a00AA);

            //Mulholland
            if(tCP[Mulholland] == 4) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x00CD00AA);
         else if(tCP[Mulholland] == 5) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x6B238EAA);
         else if(tCP[Mulholland] == 2) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0xE32E30AA);
         else if(tCP[Mulholland] == 9) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0xA02422AA);
         else if(tCP[Mulholland] == 11) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x003EFFAA);
         else if(tCP[Mulholland] == 12) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x000080AA);
         else if(tCP[Mulholland] == 15) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0xFCFFF0AA);
         else if(tCP[Mulholland] == 19) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0xFF1493AA);
         else if(tCP[Mulholland] == 20) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x000000AA);
         else if(tCP[Mulholland] == 3) GangZoneShowForPlayer(playerid, Zone[Mulholland], 0x997a00AA);
           
            //Corona
            if(tCP[Corona] == 4) GangZoneShowForPlayer(playerid, Zone[Corona], 0x00CD00AA);
         else if(tCP[Corona] == 5) GangZoneShowForPlayer(playerid, Zone[Corona], 0x6B238EAA);
         else if(tCP[Corona] == 2) GangZoneShowForPlayer(playerid, Zone[Corona], 0xE32E30AA);
         else if(tCP[Corona] == 9) GangZoneShowForPlayer(playerid, Zone[Corona], 0xA02422AA);
         else if(tCP[Corona] == 11) GangZoneShowForPlayer(playerid, Zone[Corona], 0x003EFFAA);
         else if(tCP[Corona] == 12) GangZoneShowForPlayer(playerid, Zone[Corona], 0x000080AA);
         else if(tCP[Corona] == 15) GangZoneShowForPlayer(playerid, Zone[Corona], 0xFCFFF0AA);
         else if(tCP[Corona] == 19) GangZoneShowForPlayer(playerid, Zone[Corona], 0xFF1493AA);
         else if(tCP[Corona] == 20) GangZoneShowForPlayer(playerid, Zone[Corona], 0x000000AA);
         else if(tCP[Corona] == 3) GangZoneShowForPlayer(playerid, Zone[Corona], 0x997a00AA);
      }
   }
   if(PlayerInfo[playerid][Tim1] == 1)
   {
   GivePlayerWeapon(playerid,24,800);
   GivePlayerWeapon(playerid,34,800);
   GivePlayerWeapon(playerid,4,1);
   GivePlayerWeapon(playerid,29,800);
    GivePlayerWeapon(playerid,31,800);
   TogglePlayerControllable(playerid, 0);
   SetPlayerPos(playerid,2874.5571,-1524.5319,747.4971);
   freeze[playerid] = SetTimerEx("Freeze",5000, false, "i", playerid);
   SetPlayerInterior(playerid, 0);
   SetPlayerVirtualWorld(playerid, 69);
   }
   if(PlayerInfo[playerid][Tim2] == 1)
   {
   GivePlayerWeapon(playerid,24,800);
   GivePlayerWeapon(playerid,34,800);
   GivePlayerWeapon(playerid,4,1);
   GivePlayerWeapon(playerid,29,800);
   GivePlayerWeapon(playerid,31,800);
   TogglePlayerControllable(playerid, 0);
   SetPlayerPos(playerid,3023.1296,-1425.5505,747.9971);
   freeze[playerid] = SetTimerEx("Freeze",5000, false, "i", playerid);
   SetPlayerSkin(playerid,108);
   //PlayerTextDrawSetPreviewModel(playerid, SkinIgraca[playerid], GetPlayerSkin(playerid));
   //PlayerTextDrawShow(playerid, SkinIgraca[playerid]);
   SetPlayerInterior(playerid, 0);
   SetPlayerVirtualWorld(playerid, 69);
   return 1;
   }
   ///////////////////////////////////////////////////////
   if(PlayerInfo[playerid][pZatvor] == 2)
   {
       new rand = random(sizeof(RandomZatvor));
       SetPlayerPos(playerid, RandomZatvor[rand][0], RandomZatvor[rand][1], RandomZatvor[rand][2]);
      SetPlayerInterior(playerid, 0);
      SCMF(playerid,-1,""SIVA"Vracas se nazad u KPZ | Ostalo ti je jos %d sekundi!",PlayerInfo[playerid][pZatvorenVreme]);
       TogglePlayerControllable(playerid, 0);
      freeze[playerid] = SetTimerEx("Freeze",5000, false, "i", playerid);
      return 1;
   }
   if(PlayerInfo[playerid][pZatvor] == 3)
   {
        SetPlayerPos(playerid, 107.2300,1920.6311,18.5208);
       SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453);
      SetPlayerInterior(playerid, 0);
      SCMF(playerid,-1,""SIVA"Vracas se nazad u cumez | Ostalo ti je jos %d sekundi!",PlayerInfo[playerid][pZatvorenVreme]);
       TogglePlayerControllable(playerid, 0);
      freeze[playerid] = SetTimerEx("Freeze",5000, false, "i", playerid);
      return 1;
   }
   ///////////////////////////////////////////////////////

   if(!gPlayerAnimLibsPreloaded[playerid])
   {
      PreloadAnimLib(playerid,"BOMBER");
      PreloadAnimLib(playerid,"RAPPING");
      PreloadAnimLib(playerid,"SHOP");
      PreloadAnimLib(playerid,"BEACH");
      PreloadAnimLib(playerid,"FOOD");
      PreloadAnimLib(playerid,"ON_LOOKERS");
      PreloadAnimLib(playerid,"DEALER");
      PreloadAnimLib(playerid,"CRACK");
      PreloadAnimLib(playerid,"CARRY");
      PreloadAnimLib(playerid,"COP_AMBIENT");
      PreloadAnimLib(playerid,"PARK");
      PreloadAnimLib(playerid,"INT_HOUSE");
      PreloadAnimLib(playerid,"FOOD");
      PreloadAnimLib(playerid,"PED");
      gPlayerAnimLibsPreloaded[playerid] = 1;
   }
   SetPlayerHealth(playerid, 999.0);
   SendClientMessage(playerid, 0x00C0FFAA, "[UB] "BELA"15 sekundi ste zasticeni ");
   SendClientMessage(playerid, 0x00C0FFAA, "[UB] "BELA"Ucitavam tvoju neaktivnost Imovine. Sacekaj malo. ");
   SendClientMessage(playerid, 0x00C0FFAA, "[UB] "BELA"Zavrseno ucitavanje aktivnosti. Spawnujem tvoja vozila! ");
   SetPlayerChatBubble(playerid, "Igrac je zasticen od SK-a!!!", 0x00C0FFAA, 100.0, 10000);
   SetTimerEx("AntiSpawnkill",15000,0,"i",playerid);
   SetPlayerPos(playerid, 399.58392, -1531.13086, 32.24300);
   //Capture Zones
   iCP[playerid] = -1;
   InCP[playerid][1] = 0;
   InCP[playerid][2] = 0;
   InCP[playerid][3] = 0;
   InCP[playerid][4] = 0;
   InCP[playerid][5] = 0;
   InCP[playerid][6] = 0;
   ///////////////////////////////////////////////////////
   return 1;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid, 0x6EF83CFF, "[Ultimate Balkan] Ocitavanje Servera, Sacekajte malo. ");
    PlayAudioStreamForPlayer(playerid, "http://k003.kiwi6.com/hotlink/ia0zxowguw/KASTRA_and_HAN_-_Tommy_Hilfiger.mp3");
   new name[MAX_PLAYER_NAME];
   DeletePVar(playerid, "BoomboxObject"); DeletePVar(playerid, "BoomboxURL");
    DeletePVar(playerid, "bposX"); DeletePVar(playerid, "bposY"); DeletePVar(playerid, "bposZ"); DeletePVar(playerid, "bboxareaid");
    if(IsValidDynamicObject(GetPVarInt(playerid, "BoomboxObject"))) DestroyDynamicObject(GetPVarInt(playerid, "BoomboxObject"));
    new string[256];
    new ippp[24];
    SetPlayerArmour(playerid, 0);
    SetPlayerHealth(playerid, 100);
   GetPlayerIp(playerid, ippp, 24);
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "Igrac: %s | ID: %d |IP: %s | je konektovan na server *****", name, playerid,ippp );
    Adminp(0xFFFF80C8, string);
    SetTimerEx("RekordTimer", 50, false, "d", playerid);
   /////////////////////////////////////////////////////////////////////////////////////////
   OcistiChat(playerid,16);
   AttachObjectRemove(playerid);
   ObrisiObjekte(playerid);
   KillTimer(GroveDrogaTimer[playerid]);
   BelaBojaIgraca(playerid);
   KillTimer(VuciTimer[playerid]);
   KreirajTextDrawe(playerid);
   SetPlayerHealth(playerid, 99.0);
   KillTimer( zeton[playerid] );
   // ovo
   CreatePlayerTextDraws( playerid ); // ovo
   InputPassword[ playerid ] = false; // ovo
   ChoseCountry[ playerid ] = false; // ovo
   InputAge[ playerid ] = false; // ovo
   InputMail[ playerid ] = false; // ovo
   RegSex[ playerid ] = 0; // ovo
   /////////////////////////////////////////////////////////////////////////////////////////
   positionvw[playerid] = 0;
   positionint[playerid] = 0;
   positionx[playerid] = 816.9719;
   positiony[playerid] = -1352.4008;
   positionz[playerid] = -0.5078;
   PlayerInfo[playerid][pDesertSkill] = 0;
   PlayerInfo[playerid][pSilenSkill] = 0;
   PlayerInfo[playerid][pPistSkill] = 0;
   PlayerInfo[playerid][pShotgSkill] = 0;
   PlayerInfo[playerid][pSawnSkill] = 0;
   PlayerInfo[playerid][pUziSkill] = 0;
   PlayerInfo[playerid][pSmgSkill] = 0;
   PlayerInfo[playerid][pAkSkill] = 0;
   PlayerInfo[playerid][pM4Skill] = 0;
   PlayerInfo[playerid][pCombSkill] = 0;
   PozvaoTaxi[playerid] = 0;
   Pismeni[playerid] = 0;
    Tazer[playerid] = 0;
   AdminDuty[playerid] = 0;
   GMDuty[playerid] = 0;
   STDuty[playerid] = 0;
   SvercUlja[playerid] = 0;
   SvercDroge[playerid] = 0;
   KopacZlata[playerid] = 0;
   UlogovanProvera[playerid] = 0;
   Rentano[playerid] = 299;
   hPomoc[playerid] = 0;
   gKomanda[playerid] = 0;
   mLocate[playerid] = 0;
   tDuznostVreme[playerid] = 0;
   NewNew[playerid] = 0;
   SvercOruzija[playerid] = 0;
    IgracKojimSaljes[playerid] = -1;
   LoginPokusaji[playerid] = 0;
   StavljeneLisice[playerid] = 0;
   KladionicaBroj[playerid] = 0;
    IgracTazovan[playerid] = 0;
   IgracOboren[playerid] = 0;
   PolicajacNaDuznosti[playerid] = 0;
   KaznuNapisao[playerid] = -1;
   hReport[playerid] = 0;
   CenaKazne[playerid] = 0;
   Kaucija[playerid] = 0;
   DobioPay[playerid] = 0;
   Lociranje[playerid] = 0;
   SjemeDrogeGrove[playerid] = 0;
   Poligon[playerid] = 0;
   KazneniPoeni[playerid] = 0;
   SvercMaterijala[playerid] = 0;
   UsaoFirma[playerid] = -1;
   Posadjena[playerid] = 0;
   IgracKrvari[playerid] = 0;
   MDC[playerid] = 0;
   Prisustvuje[playerid] = false;
   Naocare[playerid] = false;
   gPlayerAnimLibsPreloaded[playerid] = 0;
   gPlayerUsingLoopingAnim[playerid] = 0;
    BiraSkin[playerid] = false;
   KoristiDrogu[playerid] = 0;
   SmeceSakuplja[playerid] = 0;
   CistiUlice[playerid] = 0;
    Kockica[playerid] = 0;
   Marama[playerid] = 0;
    ACText[playerid] = 0;
    BigEar[playerid] = 0;
   Muteg[playerid] = 0;
   Zavezan[playerid] = 0;
   IzmenaFirme[playerid] = -1;
   AdminVozilo[playerid] = -1;
   PromoterVozilo[playerid] = -1;
   Prepreka1Kreirana[playerid] = false;
   Prepreka2Kreirana[playerid] = false;
   Prepreka3Kreirana[playerid] = false;
   KioskKupovina[playerid] = -1;
   Prepreka4Kreirana[playerid] = false;
   VuceIgraca[playerid] = -1;
   Vucen[playerid] = -1;
   DobioPay[playerid] = 0;
   BranjeDroge[playerid] = 0;
   PricauIntervju[playerid] = 255;
   IntervjuGotov[playerid] = 999;
   UsaoZgrada[playerid] = -1;
   PuniGorivo[playerid] = false;
   PrikazanTextDraw[playerid] = 0;
   BusLinija[playerid] = 0;
   KosenjeTrave[playerid] = 0;
   Ribari[playerid] = 0;
   PosaoGPS[playerid] = 0;
   PonudioPopravku[playerid] = -1;
   CenaPopravke[playerid] = 0;
   PonudioGorivo[playerid] = -1;
   UsingBelt[playerid] = 0;
   CenaGoriva[playerid] = 0;
   PosaoOprema[playerid] = 0;
   PostaRaznesi[playerid] = 0;
   PostaPreuzmi[playerid] = 0;
   GrobarLinija[playerid] = 0;
   TextDrawGangZone[playerid] = 0;
   TelefonRazgovor[playerid] = -1;
   Poziv[playerid] = -1;
   UpaljenTelefon[playerid] = 0;
   TelefonZvoni[playerid] = false;
   KupovinaAuta[playerid] = false;
   BunnyHop[playerid] = 0;
   MalterDovozi[playerid] = 0;
   PoravnaBagerom[playerid] = 0;
   LecenjeOd[playerid] = -1;
   CenaLecenja[playerid] = 0;
   Oranje[playerid] = 0;
   Vrsenje[playerid] = 0;
   Mleko[playerid] = 0;
   VozLinija[playerid] = 0;
   UzeoKutiju[playerid] = 0;
   TuraSF[playerid] = 0;
   TuraLV[playerid] = 0;
   LetSF[playerid] = 0;
   LetLV[playerid] = 0;
   ElektricarKvar[playerid] = 0;
   RadioAktiviran[playerid] = 0;
   CijenaProdaje[playerid] = 0;
   KomeProdaje[playerid] = -1;
   PonudioIgrac[playerid] = -1;
   DrvaPrevoz[playerid] = 0;
   UsaoAutoProdaja[playerid] = -1;
   UsaoMotorProdaja[playerid] = -1;
   KacigaStavljena[playerid] = 0;
   Screenoff[playerid] = 0;
   UsaoAvionProdaja[playerid] = -1;
   eData[playerid] = -1;
   BankomatMeni[playerid] = -1;
   UsaoPloviloProdaja[playerid] = -1;
   Zeton[playerid] = 0;
   KreiranStats[playerid] = 0;
   VatraEquip[playerid] = 0;
   ProposeOffer[playerid] = 999;
   MarryWitnessOffer[playerid] = 999;
    DivorceOffer[playerid] = 999;
   MarryWitness[playerid] = 999;
   MarriageCeremoney[playerid] = 0;
   ProposedTo[playerid] = 999;
   GotProposedBy[playerid] = 999;
   ClearMarriage(playerid);
   ///////////////////////////////////////////////////////////////////////////
   PlayerInfo[playerid][pZatvor] = 0;
   PlayerInfo[playerid][pJailed] = 0;
   PlayerInfo[playerid][pPozvan] = 0;
   PlayerInfo[playerid][pAdmin] = 0;
   PlayerInfo[playerid][pSkripter] = 0;
   PlayerInfo[playerid][pDvaV] = 0;
   PlayerInfo[playerid][pDiploma] = 0;
   PlayerInfo[playerid][pVabjuzer] = 0;
   PlayerInfo[playerid][pRPucitelj] = 0;
   PlayerInfo[playerid][pRPE] = 0;
   PlayerInfo[playerid][pDidzej] = 0;
   PlayerInfo[playerid][pPismeni] = 0;
   PlayerInfo[playerid][pVlidera] = 0;
   PlayerInfo[playerid][pAbjuzer] = 0;
   PlayerInfo[playerid][pVlasnik] = 0;
   PlayerInfo[playerid][pPasos] = 0;
   PlayerInfo[playerid][pKzlato] = 0;
   PlayerInfo[playerid][pKopac] = 0;
   //PlayerInfo[playerid][pWar] = 0;
   PlayerInfo[playerid][pNarucen] = 0;
   PlayerInfo[playerid][pGM] = 0;
   PlayerInfo[playerid][pPromoter] = 0;
   PlayerInfo[playerid][pST] = 0;
   PlayerInfo[playerid][pVip] = 0;
   PlayerInfo[playerid][pRadi] = 0;
   PlayerInfo[playerid][pDonatorBodovi] = 0;
   PlayerInfo[playerid][pSmrti] = 0;
   PlayerInfo[playerid][pMuteg] = 0;
    PlayerInfo[playerid][pLevel] = 0;
   PlayerInfo[playerid][pGodine] = 0;
   PlayerInfo[playerid][pDrzava] = 0;
   PlayerInfo[playerid][pSex] = 0;
    PlayerInfo[playerid][pTutorial] = 0;
   PlayerInfo[playerid][pLider] = 0;
   PlayerInfo[playerid][pClan] = 0;
   PlayerInfo[playerid][pRank] = 0;
    PlayerInfo[playerid][pWarn] = 0;
   PlayerInfo[playerid][pZatvor] = 0;
   PlayerInfo[playerid][pZatvorenVreme] = 0;
   PlayerInfo[playerid][pMutiranVreme] = 0;
   PlayerInfo[playerid][pExp] = 0;
    PlayerInfo[playerid][pTrazeniLevel] = 0;
   PlayerInfo[playerid][pUhapsenPuta] = 0;
   PlayerInfo[playerid][pDroga] = 0;
   PlayerInfo[playerid][pOrgUgovor] = 0;
    PlayerInfo[playerid][pMats] = 0;
   PlayerInfo[playerid][pPayDayPoeni] = 0;
   PlayerInfo[playerid][pSatiIgre] = 0;
   PlayerInfo[playerid][pIznosRate] = 0;
   PlayerInfo[playerid][pIznosKredita] = 0;
   PlayerInfo[playerid][pPreostaloZaOtplatu] = 0;
   PlayerInfo[playerid][pADozvola] = 0;
   PlayerInfo[playerid][pPosedovanjeAuta] = -1;
   PlayerInfo[playerid][pPosedovanjeAuta2] = -1;
   PlayerInfo[playerid][pKamionDozvola] = 0;
   PlayerInfo[playerid][pAvionDozvola] = 0;
   PlayerInfo[playerid][pMotorDozvola] = 0;
   PlayerInfo[playerid][pPosedovanjeMotora] = -1;
   PlayerInfo[playerid][pBrodDozvola] = 0;
   PlayerInfo[playerid][pGunDozvola] = 0;
   PlayerInfo[playerid][pBonus] = 0;
   PlayerInfo[playerid][pPosedovanjeFirme] = -1; PlayerInfo[playerid][pDzeparosVreme] = 0;
   PlayerInfo[playerid][pRobbankVreme] = 0;
   PlayerInfo[playerid][pKonopacVreme] = 0;
   PlayerInfo[playerid][pElektricarVreme] = 0; GaddafiTime[playerid] = 0;
   PlayerInfo[playerid][pBorbeniStil] = 4;
   PlayerInfo[playerid][pMobilni] = 0; PlayerInfo[playerid][pKartica] = 0; PlayerInfo[playerid][pImenik] = 0; PlayerInfo[playerid][pMobKredit] = 0;
   PlayerInfo[playerid][pCigare] = 0;
   PlayerInfo[playerid][pLottoNr] = 0; PlayerInfo[playerid][pZivot] = 0; PlayerInfo[playerid][pUpaljac] = 0; PlayerInfo[playerid][pKanap] = 0; PlayerInfo[playerid][pNaocare] = 0; PlayerInfo[playerid][pKaciga] = -1;
   PlayerInfo[playerid][pSat] = 0;
   PlayerInfo[playerid][pBorbeniStil] = 0; PlayerInfo[playerid][pPosao] = 0; PlayerInfo[playerid][pPosedovanjeStana] = -1;
   PlayerInfo[playerid][pProveraSpawna] = 0;
   PlayerInfo[playerid][pPosedovanjeKuce] = -1; PlayerInfo[playerid][pRent] = -1; PlayerInfo[playerid][pPosedovanjeVikendice] = -1;
   PlayerInfo[playerid][pPosedovanjeBicikla] = -1; PlayerInfo[playerid][pPosedovanjeAviona] = -1; PlayerInfo[playerid][pPosedovanjePlovila] = -1; HelpMessages[playerid] = 1; //Mrtav[playerid] = 0;
   strmid(PlayerInfo[playerid][pLastSeen], "Nikada", 0, strlen("Nikada"), 255);
    /////////////////////////////////////////////////////////////////////////
    strmid(ZlocinInfo[playerid][zPrijavio], "Nema", 0, strlen("Nema"), 255);
   strmid(ZlocinInfo[playerid][zPocinio], "Nema", 0, strlen("Nema"), 255);
   strmid(ZlocinInfo[playerid][zZlocin], "Nema", 0, strlen("Nema"), 255);
   ///////////////////////////////////////////////////////////////////////////////////////////
   new banfile[100]; format(banfile,sizeof(banfile),BAN_FOLDER,GetName(playerid));
   new ip[64];
   new banipfile[100]; format(banipfile,sizeof(banipfile),BANIP_FOLDER,GetPlayerIp(playerid,ip,50));
   if(fexist(banfile))
   {
      StatusKonekta(playerid, 1);
      return 1;
   }
    /////////////////////////////////////////////////////////////////////////////////////////
   if(fexist(Korisnici(playerid)))
    {
        INI_ParseFile(Korisnici(playerid), "LoadUser", .bExtra = true, .extra = playerid);
       SetTimerEx( "Login", 100, false, "d", playerid ); // ovo
    }
    else
    {
      if(!ProveraRPImena(playerid))
      {
         StatusKonekta(playerid, 2);
         return 1;
      }
      //SpawnPlayer( playerid );
      LogRegTimer[playerid] = SetTimerEx( "LogReg", 1000, false, "d", playerid);
    }
    return 1;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////
public OnPlayerDisconnect(playerid, reason)
{
   SetTimerEx("RekordTimer", 50, false, "d", playerid);
   OdgSS[playerid] = 0;
   TogGChat[playerid] = 0;
    DisablePlayerCheckpoint(playerid);
   PosaoGPS[playerid] = 0;
   new Float:x;
    new Float:y;
    new Float:z;
      GetPlayerPos(playerid,x,y,z);
   positionx[playerid] = x;
   positiony[playerid] = y;
   positionz[playerid] = z;
   positionint[playerid] = GetPlayerInterior(playerid);
   positionvw[playerid] = GetPlayerVirtualWorld(playerid);
   new string3[50];
   new d,m,yy,h,mi,s;
   getdate(yy,m,d);
   gettime(h,mi,s);
   format(string3, sizeof(string3), "%d/%d/%d at %d:%d:%d",d,m,yy,h,mi,s);
   strmid(PlayerInfo[playerid][pLastSeen], string3, 0, strlen(string3), 255);
   SavePlayer(playerid);
    if(playerid == -1) return 1;
    if(AdminVozilo[playerid] != -1) DestroyVehicle(AdminVozilo[playerid]), AdminVozilo[playerid] = -1;
    if(PromoterVozilo[playerid] != -1) DestroyVehicle(PromoterVozilo[playerid]), PromoterVozilo[playerid] = -1;
    if(GetPVarType(playerid, "BoomboxObject"))
    {
    DestroyDynamicObject(GetPVarInt(playerid, "BoomboxObject"));
    if(GetPVarType(playerid, "bboxareaid"))
        {
    foreach(Player,i)
         {
     if(IsPlayerInDynamicArea(i, GetPVarInt(playerid, "bboxareaid")))
        {
    StopAudioStreamForPlayer(i);
    SendClientMessage(i, COLOR_GREY, " Boombox kreator se diskonektovao sa servera.");
        }
        }
        }
         }
    if(UlogovanProvera[playerid] == 1)
    {
      if(PlayerInfo[playerid][pPosedovanjeAuta] != -1)
      {
         DestroyVehicle(VoziloInfo[PlayerInfo[playerid][pPosedovanjeAuta]][vID]);
         SacuvajVozilo(PlayerInfo[playerid][pPosedovanjeAuta]);
         VoziloInfo[PlayerInfo[playerid][pPosedovanjeAuta]][vID] = -1;
      }
      if(PlayerInfo[playerid][pPosedovanjeAuta2] != -1)
      {
         DestroyVehicle(VoziloInfo[PlayerInfo[playerid][pPosedovanjeAuta2]][vID]);
         SacuvajVozilo(PlayerInfo[playerid][pPosedovanjeAuta2]);
         VoziloInfo[PlayerInfo[playerid][pPosedovanjeAuta2]][vID] = -1;
      }
      if(PlayerInfo[playerid][pPosedovanjeMotora] != -1)
      {
         DestroyVehicle(MotorInfo[PlayerInfo[playerid][pPosedovanjeMotora]][mID]);
         SacuvajMotor(PlayerInfo[playerid][pPosedovanjeMotora]);
         MotorInfo[PlayerInfo[playerid][pPosedovanjeMotora]][mID] = -1;
      }
      if(PlayerInfo[playerid][pPosedovanjeAviona] != -1)
      {
         DestroyVehicle(AvionInfo[PlayerInfo[playerid][pPosedovanjeAviona]][avID]);
         SacuvajAvione(PlayerInfo[playerid][pPosedovanjeAviona]);
         AvionInfo[PlayerInfo[playerid][pPosedovanjeAviona]][avID] = -1;
      }
      if(PlayerInfo[playerid][pPosedovanjePlovila] != -1)
      {
         DestroyVehicle(PlovilaInfo[PlayerInfo[playerid][pPosedovanjePlovila]][plID]);
         SacuvajPlovila(PlayerInfo[playerid][pPosedovanjePlovila]);
         PlovilaInfo[PlayerInfo[playerid][pPosedovanjePlovila]][plID] = -1;
      }
   }
    //////////////////////////////////////////////////////
   PlayerInfo[playerid][pRadi] = 0;
   #if REMEMBER_OLD_POSITION == true
   removePlayerFromRace(playerid, false);
   #else
   removePlayerFromRace(playerid);
   #endif
    /////////////////////////////////////////////////////
    if(Rentano[playerid] != 299) { RTC(Rentano[playerid]); Rentano[playerid] = 299; }
   //////////////////////////////////////////////
   KillTimer(IntroTimer[playerid]); KillTimer(IntroTimer2[playerid]);
    KillTimer(IntroTimer3[playerid]); KillTimer(IntroTimer4[playerid]);
    KillTimer(IntroTimer5[playerid]); KillTimer(LogRegTimer[playerid]);
    AttachObjectRemove(playerid);
   ///////////////////////////////////////////////
   if(Prepreka1Kreirana[playerid] == true) DestroyDynamicObject(Prepreka1[playerid]);
   if(Prepreka2Kreirana[playerid] == true) DestroyDynamicObject(Prepreka2[playerid]);
   if(Prepreka3Kreirana[playerid] == true) DestroyDynamicObject(Prepreka3[playerid]);
   if(Prepreka4Kreirana[playerid] == true) DestroyDynamicObject(Prepreka4[playerid]);
   if(KupovinaAuta[playerid] == true) autokatalog = 0;
   PlayerInfo[playerid][pBonus] = 0;
   //////////////////////////////////////////////
    if(StavljeneLisice[playerid] > 0 || Zavezan[playerid] > 0 || IgracTazovan[playerid] > 0)
   {
      PlayerInfo[playerid][pZatvor] = 2;
       SetPlayerPos(playerid, 107.2300,1920.6311,18.5208);
      SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453);
      SetPlayerInterior(playerid,0);
      SetPlayerColor(playerid, BELA2);
      KillTimer(VuciTimer[playerid]);
   }
   if(VuceIgraca[playerid] != -1)
   {
      KillTimer(VuciTimer[playerid]); Vucen[VuceIgraca[playerid]] = -1; VuceIgraca[playerid] = -1;
   }
   if(Vucen[playerid] != -1)
   {
      KillTimer(VuciTimer[Vucen[playerid]]); VuceIgraca[Vucen[playerid]] = -1; Vucen[playerid] = -1;
   }
   //////////////////////////////////////////
   if(Zavezan[playerid] >= 1) { g_NovacMinus(playerid, 20000); Zavezan[playerid] = 0; }
   ////////////////////////////////////////////
   if(TelefonRazgovor[playerid] != -1)
   {
      SCM(TelefonRazgovor[playerid], -1, "Ultimate Balkan Telecom | "ZUTA"Igrac sa kojim ste pricali je izasao sa servera!");
      SetPlayerSpecialAction(TelefonRazgovor[playerid], SPECIAL_ACTION_STOPUSECELLPHONE);
      RemovePlayerAttachedObject(TelefonRazgovor[playerid], TELEFON_SLOT);
      SetPlayerSpecialAction(playerid, SPECIAL_ACTION_STOPUSECELLPHONE);
      RemovePlayerAttachedObject(playerid, TELEFON_SLOT);
      Poziv[playerid] = -1;
      Poziv[TelefonRazgovor[playerid]] = 0;
        TelefonRazgovor[TelefonRazgovor[playerid]] = -1;
      TelefonRazgovor[playerid] = -1;
   }
   ///////////////////////////////////////////
   new rstring[120];
   switch(reason)
   {
      case 0: format(rstring, sizeof(rstring), ""SIVA"Igrac {FFFFFF}%s"SIVA" se diskonektovao sa servera. ("BELA" Crash "SIVA")", GetName(playerid));
      case 1: format(rstring, sizeof(rstring), ""SIVA"Igrac {FFFFFF}%s"SIVA" se diskonektovao sa servera. ("BELA" Svojevoljno "SIVA")", GetName(playerid));
        case 2: format(rstring, sizeof(rstring), ""SIVA"Igrac {FFFFFF}%s"SIVA" se diskonektovao sa servera. ("CRVENA" Kick/Ban "SIVA")", GetName(playerid));
   }
   ProxDetector(30.0, playerid, rstring,PROX,PROX,PROX,PROX,PROX);
   //////////////////////////////////////////
   if(Posadjena[playerid] >= 1 || BranjeDroge[playerid] >= 1)
   {
      KillTimer(GroveDrogaTimer[playerid]); BranjeDroge[playerid] = 0; Posadjena[playerid] = 0;
       DestroyPlayerObject(playerid, SadjenjeDrogeGrove[0][playerid]); DestroyPlayerObject(playerid, SadjenjeDrogeGrove[1][playerid]);
      DestroyPlayerObject(playerid, SadjenjeDrogeGrove[2][playerid]); DestroyPlayerObject(playerid, SadjenjeDrogeGrove[3][playerid]);
   }
   if(taxicena[playerid] > 0)
   {
      KillTimer(taxit[playerid]);
      vozact[playerid] = -1;
      taxicena[playerid] = 0;
   }
   foreach(Player, i)
   {
      if(vozact == playerid)
      {
         KillTimer(taxit);
         vozact = -1;
         taxicena = 0;
      }
   }
   //gangzone
   if(InCP[playerid][Ganton] == 1)
   {
       UnderAttack[Ganton] = 0;
   }
   if(InCP[playerid][Glen] == 1)
   {
       UnderAttack[Glen] = 0;
   }
   if(InCP[playerid][Colinas] == 1)
   {
       UnderAttack[Colinas] = 0;
   }
   if(InCP[playerid][Vinewood] == 1)
   {
       UnderAttack[Vinewood] = 0;
   }
   if(InCP[playerid][Mulholland] == 1)
   {
       UnderAttack[Mulholland] = 0;
   }
   if(InCP[playerid][Corona] == 1)
   {
       UnderAttack[Corona] = 0;
   }
   //////////////////////////////////////////
   SavePlayer(playerid);
   //////////////////////////////////////////////
   UlogovanProvera[playerid] = 0;
    return 1;
}
/////////////////////////////////////////////////////////////////////////////////////////////
public OnPlayerDeath(playerid, killerid, reason)
{
    SetPlayerArmour(playerid, 0);
    DisablePlayerCheckpoint(playerid);
    KillTimer(VuciTimer[playerid]);
   PosaoGPS[playerid] = 0;
   if(!Policajac(playerid))
   {
      new Float:Xx,Float:Yy,Float:Zz;
      GetPlayerPos(playerid, Xx, Yy, Zz);
      DropGun(playerid, GetPlayerWeapon(playerid),GetPlayerAmmo(playerid),Xx,Yy,Zz,GetPlayerVirtualWorld(playerid), GetPlayerInterior(playerid));
    }
   if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
    {
      PlayerInfo[killerid][pUbistava]++; PlayerInfo[playerid][pSmrti]++;
      RajsevaResetPlayerWeapons(playerid); ResetujVar(playerid);
    }
    ////////////////////////////////////////////////////////////
    if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
    {
      if(IgracPolicajac(killerid))
      {
         PlayerInfo[killerid][pTrazeniLevel] = 0;
         SetPlayerColor(playerid, 0x2641FEAA);
      }
    }
   ////////////////////////////////////////////////////////////
   if(!IgracPolicajac(killerid) && IsPlayerConnected(playerid))
   {
       if(PlayerInfo[killerid][Tim1] > 0) return 1;
       if(PlayerInfo[killerid][Tim1] > 2) return 1;
      if(killerid != INVALID_PLAYER_ID) // Valid killer, give cash+score
      {

         PostaviWanted(killerid, "Ubistvo", "Nepoznat", 6);
      }
    }
   ////////////////////////////////////////////////////////////
   if(PlayerInfo[killerid][pTrazeniLevel] > 1000)
   {
      PlayerInfo[killerid][pTrazeniLevel] = 1000;
   }
   if((!Policajac(killerid) && PlayerInfo[killerid][pUfbi] == 1) && Policajac(playerid))
    {
      new rand = random(sizeof(RandomZatvor));
      SetPlayerPos(killerid, RandomZatvor[rand][0], RandomZatvor[rand][1], RandomZatvor[rand][2]);
      SetPlayerInterior(killerid, 0);
      TogglePlayerControllable(killerid, 0);
      freeze[killerid] = SetTimerEx("Freeze",5000, false, "i", killerid);
      PlayerInfo[killerid][pZatvor] = 2;
      PlayerInfo[killerid][pZatvorenVreme] = 30*60;
      new string[256];
      format(string, sizeof(string), ""CRVENA"SPAWN-KILL: Zatvoreni ste u zatvor na 30 minuta zbog SK!.");
      SCM(killerid, -1, string);
      format(string,sizeof(string), ""CRVENA"SK: "SIVA"Igrac %s (ID:%d) je uradio SK nad igracem %s (ID:%d) i zatvoren je na 30 minuta!", GetName(killerid), killerid, GetName(playerid), playerid);
       AdminGameMaster(-1, string);
    }
   ////////////////////////////////////////////////////////////
   if(PlayerInfo[playerid][pTrazeniLevel] > 0)
   {
       new string[256];
      g_NovacMinus(playerid, PlayerInfo[playerid][pTrazeniLevel]*3000);
      SCMF(playerid, -1, "Ubijeni ste! Gubite %d$ zbog umiranja sa wanted level-om "CRVENA"%d!", PlayerInfo[playerid][pTrazeniLevel]*1500, PlayerInfo[playerid][pTrazeniLevel]);
       PlayerInfo[playerid][pTrazeniLevel] = 0;
      format(string,sizeof(string),""PLAVA"OBAVESTENJE:{FFFFFF}Svim jedniciama, gradjanin %s je ubijen/se ubio sa wanted level-om!",GetName(playerid));
      CFBIPD(-1, string);
      SetPlayerColor(playerid, BELA2);
    }
    ////////////////////////////////////////////////////////////
   if(IsPlayerConnected(killerid) && GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
   {
       new string[256];
      format(string,sizeof(string), ""CRVENA"DRIVE-BY: "SIVA"Igrac %s (ID:%d) je uradio Drive By nad igracem %s (ID:%d)!", GetName(killerid), killerid, GetName(playerid), playerid);
       AdminGameMaster(-1, string);
       SetPlayerColor(killerid, COLOR_RED);
   }
   ////////////////////////////////////////////////////////////
   if(IsPlayerConnected(killerid) && PlayerInfo[playerid][pLevel] >= 1)
   {
       new string[256];
      format(string,sizeof(string), ""CRVENA"A-KILL: "SIVA"Igrac %s (ID:%d) je ubio igraca %s (ID:%d)", GetName(killerid), killerid, GetName(playerid), playerid);
      AdminGameMaster(-1, string);
      if(!Policajac(killerid))
      {
         SetPlayerColor(killerid, COLOR_RED);
      }
      if(PlayerInfo[playerid][pNarucen] == 1 && (PlayerInfo[killerid][pClan] == 10 || PlayerInfo[killerid][pLider] == 10))
      {
         g_NovacPlus(killerid, 17000);
         SCM(killerid,-1,""SRWBOJA"[UB] {FFFFFF}Ubili ste trazenog igraca i dobili 17 000 $!");
         PlayerInfo[killerid][pTrazeniLevel] = 0;
         SetPlayerColor(killerid, BELA2);
         PlayerInfo[playerid][pNarucen] = 0;
         format(string,sizeof(string),""SRWBOJA"UBISTVO: {FFFFFF}Placeni ubica je ubio %s i izvrsio svoj zadatak!", GetName(playerid));
         SCMTA(-1,string);
      }
   }
   ////////////////////////////////////////////////////////////
   if(gPlayerUsingLoopingAnim[playerid])
   {
      gPlayerUsingLoopingAnim[playerid] = 0;
   }

   if(InCP[playerid][Ganton] == 1)
   {
       KillTimer(g_timer[playerid][Ganton]);
      KillTimer(CountTime[playerid]);
      UnderAttack[Ganton] = 0;
   }
   if(InCP[playerid][Glen] == 1)
   {
       KillTimer(g_timer[playerid][Glen]);
      KillTimer(CountTime[playerid]);
      UnderAttack[Glen] = 0;
   }
   if(InCP[playerid][Colinas] == 1)
   {
       KillTimer(g_timer[playerid][Colinas]);
      KillTimer(CountTime[playerid]);
      UnderAttack[Colinas] = 0;
   }
   if(InCP[playerid][Vinewood] == 1)
   {
       KillTimer(g_timer[playerid][Vinewood]);
      KillTimer(CountTime[playerid]);
      UnderAttack[Vinewood] = 0;
   }
   if(InCP[playerid][Mulholland] == 1)
   {
       KillTimer(g_timer[playerid][Mulholland]);
      KillTimer(CountTime[playerid]);
      UnderAttack[Mulholland] = 0;

    }
   if(InCP[playerid][Corona] == 1)
   {
       KillTimer(g_timer[playerid][Corona]);
      KillTimer(CountTime[playerid]);
      UnderAttack[Corona] = 0;
   }
   ////////////////////////////////////////////////////////////
   if(reason == 22)
   {
      if(PlayerInfo[killerid][pPistSkill] >= 0 && PlayerInfo[killerid][pPistSkill] <= 999)
      {
          PlayerInfo[killerid][pPistSkill] += 3;
          SetPlayerSkills(killerid);
      }
   }
   if(reason == 23)
   {
      if(PlayerInfo[killerid][pSilenSkill] >= 0 && PlayerInfo[killerid][pSilenSkill] <= 999)
      {
          PlayerInfo[killerid][pSilenSkill] += 3;
          SetPlayerSkills(killerid);
      }
   }
   if(reason == 24)
   {
      if(PlayerInfo[killerid][pDesertSkill] >= 0 && PlayerInfo[killerid][pDesertSkill] <= 999)
      {
          PlayerInfo[killerid][pDesertSkill] += 3;
          SetPlayerSkills(killerid);
      }
   }
   if(reason == 25)
   {
      if(PlayerInfo[killerid][pShotgSkill] >= 0 && PlayerInfo[killerid][pShotgSkill] <= 999)
      {
          PlayerInfo[killerid][pShotgSkill] += 3;
          SetPlayerSkills(killerid);
      }
   }
   if(reason == 26)
   {
      if(PlayerInfo[killerid][pSawnSkill] >= 0 && PlayerInfo[killerid][pSawnSkill] <= 999)
      {
          PlayerInfo[killerid][pSawnSkill] += 3;
          SetPlayerSkills(killerid);
      }
   }
   if(reason == 27)
   {
      if(PlayerInfo[killerid][pCombSkill] >= 0 && PlayerInfo[killerid][pCombSkill] <= 999)
      {
          PlayerInfo[killerid][pCombSkill] += 3;
          SetPlayerSkills(killerid);
      }
   }

   if(reason == 28 || reason == 32)
   {
      if(PlayerInfo[killerid][pUziSkill] >= 0 && PlayerInfo[killerid][pUziSkill] <= 999)
      {
          PlayerInfo[killerid][pUziSkill] += 3;
          SetPlayerSkills(killerid);
      }
   }

   if(reason == 29)
   {
      if(PlayerInfo[killerid][pSmgSkill] >= 0 && PlayerInfo[killerid][pSmgSkill] <= 999)
      {
          PlayerInfo[killerid][pSmgSkill] += 3;
          SetPlayerSkills(killerid);
      }
   }

   if(reason == 30)
   {
      if(PlayerInfo[killerid][pAkSkill] >= 0 && PlayerInfo[killerid][pAkSkill] <= 999)
      {
          PlayerInfo[killerid][pAkSkill] += 3;
          SetPlayerSkills(killerid);
      }
   }

   if(reason == 31)
   {
      if(PlayerInfo[killerid][pM4Skill] >= 0 && PlayerInfo[killerid][pM4Skill] <= 999)
      {
          PlayerInfo[killerid][pM4Skill] += 3;
          SetPlayerSkills(killerid);
      }
      //==========================================================================
   if(PlayerInfo[playerid][Tim1] == 0 && PlayerInfo[playerid][Tim2] == 0)//DAKLE ZA BOLNICU I OVAJ CRNI TD DODAJ SAMO OVO LIJEVO I ZAGRADE,ISTO TO STAVI POD ONO DAVANJE WANTED LEVELA
    {
   //UBolnicu[playerid] = 1;
   PlayerTextDrawShow(playerid,crniekran[playerid]);
   SetTimerEx("StaviProzirno", 10000,false,"i",playerid);
   }

      new str[200];
       if(PlayerInfo[killerid][Tim1] == 1)
       {
          if(PlayerInfo[playerid][Tim2] == 1)
          {
             tim2b += 1;
             format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA +1",GetName(killerid),GetName(playerid));
          }
      }
      if(PlayerInfo[killerid][Tim2] == 1)
      {
           if(PlayerInfo[playerid][Tim1] == 1)
          {
             tim1b += 1;
             format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA +1",GetName(killerid),GetName(playerid));
          }
      }
      if(PlayerInfo[killerid][Tim1] == 1)
       {
          if(PlayerInfo[playerid][Tim1] == 1)
          {
              if(PlayerInfo[killerid][pLider] >= 1)
              {
             tim2b -= 2;
             format(str,sizeof(str),"{AF19B1}WAR | Lider %s je ubio %s | BODOVA -2 | TEAM KILL",GetName(killerid),GetName(playerid));
             }
             else
             {
             tim2b -= 1;
             format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA -1 | TEAM KILL",GetName(killerid),GetName(playerid));
               }
          }
      }
      if(PlayerInfo[killerid][Tim2] == 1)
      {
           if(PlayerInfo[playerid][Tim2] == 1)
          {
              if(PlayerInfo[killerid][pLider] >= 1)
              {
             tim1b -= 2;
             format(str,sizeof(str),"{AF19B1}WAR | Lider %s je ubio %s | BODOVA -2 | TEAM KILL",GetName(killerid),GetName(playerid));
             }
             else
             {
             tim1b -= 1;
             format(str,sizeof(str),"{AF19B1}WAR | %s je ubio %s | BODOVA -1 | TEAM KILL",GetName(killerid),GetName(playerid));
               }
          }
      }
       for(new i = 0; i < MAX_PLAYERS; i++)
       {
               new stringasa[50];
              if(PlayerInfo[Tim2] == 1)
             {
             SendClientMessage(i,GRAD2,str);
             format(stringasa, sizeof(stringasa), "TIM1 : %d", tim1b);
             TextDrawSetString(waric1, stringasa);
             format(stringasa, sizeof(stringasa), "TIM2 : %d", tim2b);
             TextDrawSetString(waric2, stringasa);
             TextDrawShowForPlayer(i,waric1);
             TextDrawShowForPlayer(i,waric2);
             }
              if(PlayerInfo[Tim1] == 1)
             {
             SendClientMessage(i,GRAD2,str);
             format(stringasa, sizeof(stringasa), "TIM1 : %d", tim2b);
             TextDrawSetString(waric1, stringasa);
             format(stringasa, sizeof(stringasa), "TIM2 : %d", tim1b);
             TextDrawSetString(waric2, stringasa);
             TextDrawShowForPlayer(i,waric1);
             TextDrawShowForPlayer(i,waric2);
             }
       }
  }
    return 1;
}

encode_tires(tire1, tire2, tire3, tire4) return tire1 | (tire2 << 1) | (tire3 << 2) | (tire4 << 3);