[POMOC]ERRORI


Započeo karburator, Jul 09, 2016, 12:46:23 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta: Moja od 0 (TDM)


Opis: Hocu da ubacim TDove iz ipleomaxa uskriptu alimi izbacuju errore kadapogledam u drugu skrptu sveje isto uradjeno ali tu nea errora
Dio skripte: Ovo ubacim na vrhskripte poslije includsa:
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
new PlayerText:Textdraw10[MAX_PLAYERS];
new PlayerText:Textdraw11[MAX_PLAYERS];
new PlayerText:Textdraw12[MAX_PLAYERS];
new PlayerText:Textdraw13[MAX_PLAYERS];
new PlayerText:Textdraw14[MAX_PLAYERS];
new PlayerText:Textdraw15[MAX_PLAYERS];
new PlayerText:Textdraw16[MAX_PLAYERS];
new PlayerText:Textdraw17[MAX_PLAYERS];
new PlayerText:Textdraw18[MAX_PLAYERS];
new PlayerText:Textdraw19[MAX_PLAYERS];
new PlayerText:Textdraw20[MAX_PLAYERS];
new PlayerText:Textdraw21[MAX_PLAYERS];
new PlayerText:Textdraw22[MAX_PLAYERS];
new PlayerText:Textdraw23[MAX_PLAYERS];
new PlayerText:Textdraw24[MAX_PLAYERS];
new PlayerText:Textdraw25[MAX_PLAYERS];
new PlayerText:Textdraw26[MAX_PLAYERS];
new PlayerText:Textdraw27[MAX_PLAYERS];
new PlayerText:Textdraw28[MAX_PLAYERS];
new PlayerText:Textdraw29[MAX_PLAYERS];
new PlayerText:Textdraw30[MAX_PLAYERS];

A ovo pod OnGamemodeInit


Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 497.695465, 112.916671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 22.433336);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 149.332366, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);

Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 485.513916, 126.333335, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 19.646295);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 160.576873, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], -757935514);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);

Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 163.045379, 214.083328, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 320.937042, 1.166656);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);

Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 297.042419, 124.833335, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 0.937042, 180.833343);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);

Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 224.890197, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);

Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 364.509368, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 4);

Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 171.478759, 201.250000, "$500");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);

Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 236.603134, 200.666687, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);

Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 308.287139, 199.500015, "$1500");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw8[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);

Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 369.194641, 200.083358, "$2500");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw9[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);

Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 431.039581, 201.250061, "$5000");
PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw10[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw10[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);

Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 167.730575, 291.083404, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw11[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw11[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);

Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 313.440673, 293.416564, "$250");
PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw12[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw12[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);

Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 423.543243, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw13[playerid], 4);

Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 373.879882, 292.249908, "$250");
PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw14[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw14[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);

Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 243.631011, 291.666564, "$500");
PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw15[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw15[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);

Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 431.039550, 292.833312, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw16[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw16[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);

Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 162.576873, 90.416671, "S");
PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.658491, 3.379167);
PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 46.852115, -314.999969);
PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw17[playerid], 8388863);
PlayerTextDrawUseBox(playerid, Textdraw17[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw17[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw17[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);

Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 178.506591, 103.250030, "apphire");
PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.482796, 2.066667);
PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw18[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw18[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw18[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);

Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 446.501007, 86.333320, "S");
PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.705343, 3.612500);
PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw19[playerid], 8388863);
PlayerTextDrawUseBox(playerid, Textdraw19[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw19[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw19[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);

Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 464.304656, 104.416648, "hop");
PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.503879, 1.891666);
PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw20[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw20[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw20[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);

Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 163.982406, 119.000022, "9MM");
PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 79.648605, 104.416671);
PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw21[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw21[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw21[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw21[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw21[playerid], true);

Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 237.540237, 135.333358, "DEAGLE");
PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 76.837471, 80.500022);
PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw22[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw22[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw22[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw22[playerid], true);

Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 305.475952, 127.749961, "SMG");
PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 91.830146, 79.333328);
PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw23[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw23[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw23[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw23[playerid], true);

Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 370.600006, 159.833374, "AK47");
PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.390497, 2.912500);
PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw24[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw24[playerid], true);

Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 433.850891, 162.166671, "AWP");
PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.456090, 2.860001);
PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw25[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw25[playerid], true);

Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 155.080520, 221.666687, "ARMOURFULL");
PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 67.467048, 85.749977);
PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw26[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw26[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw26[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw26[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw26[playerid], true);

Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 230.980926, 216.999984, "TSHIRT");
PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw27[playerid], 60.907756, 89.250000);
PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw27[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw27[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw27[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw27[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw27[playerid], true);

Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 220.204971, 194.833282, "WEAPON_GRENADE");
PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 196.778884, 148.166656);
PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw28[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw28[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw28[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw28[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw28[playerid], true);

Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 298.916839, 208.833374, "MOLTOV");
PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw29[playerid], 157.891647, 102.666603);
PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw29[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw29[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw29[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw29[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw29[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw29[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw29[playerid], true);

Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 433.382202, 238.583343, "HEART");
PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw30[playerid], 40.292823, 56.000000);
PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw30[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw30[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw30[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw30[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw30[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw30[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw30[playerid], true);

[/color][/i]


Slike: Evo eerori:
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : warning 217: loose indentation
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : error 017: undefined symbol "Textdraw0"
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : error 017: undefined symbol "playerid"
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : error 029: invalid expression, assumed zero
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\bakars.pwn(75) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.
[/color][/i]

Probaj na ovo new da maknes max palyers i dje si ti stavio ovo ?

i makni ovo playerid i stavi onplayerspawn TextDrawShowForPlayer(playerid, textdraw0); itd itd

Ovaljda ovi textdraw-ovi idu u OnPlayerConnect ?
Mada, ne znam, samo predpostavljam :D
Poslednja Izmena: Jul 09, 2016, 13:12:47 POSLE PODNE od #Mikki


sta ce mu onPlayerConnect ovo su donji td-ovi neka stavi spawn :)

Sto ne razmisljate bar malo ? Koristis player TD imas i playerid a stavljas TD-ove u public OnGamemodeInit koji nema parametar playerid i kako onda mislis da prodjes bez errora ?
U public OnGamemodeInit stavljas globalne TD-ove znaci oni koji nemaju playerid u sebi dok ovaj player TD stavljas u public OnPlayerConnect

Ubacio sam Tdove pod onplayerconnect
i dobijem ove errore:

C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : error 017: undefined symbol "Textdraw0"
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : warning 215: expression has no effect
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : error 001: expected token: ";", but found "]"
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : error 029: invalid expression, assumed zero
C:\Users\ASUS\Documents\Underpoint RolePlay 0.3x\gamemodes\testshop.pwn(273) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.

na vrh ovo
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
new PlayerText:Textdraw10[MAX_PLAYERS];
new PlayerText:Textdraw11[MAX_PLAYERS];
new PlayerText:Textdraw12[MAX_PLAYERS];
new PlayerText:Textdraw13[MAX_PLAYERS];
new PlayerText:Textdraw14[MAX_PLAYERS];
new PlayerText:Textdraw15[MAX_PLAYERS];
new PlayerText:Textdraw16[MAX_PLAYERS];
new PlayerText:Textdraw17[MAX_PLAYERS];
new PlayerText:Textdraw18[MAX_PLAYERS];
new PlayerText:Textdraw19[MAX_PLAYERS];
new PlayerText:Textdraw20[MAX_PLAYERS];
new PlayerText:Textdraw21[MAX_PLAYERS];
new PlayerText:Textdraw22[MAX_PLAYERS];
new PlayerText:Textdraw23[MAX_PLAYERS];
new PlayerText:Textdraw24[MAX_PLAYERS];
new PlayerText:Textdraw25[MAX_PLAYERS];
new PlayerText:Textdraw26[MAX_PLAYERS];
new PlayerText:Textdraw27[MAX_PLAYERS];
new PlayerText:Textdraw28[MAX_PLAYERS];
new PlayerText:Textdraw29[MAX_PLAYERS];
new PlayerText:Textdraw30[MAX_PLAYERS];


pod OnPlayerConnect ovo
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 497.695465, 112.916671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 22.433336);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 149.332366, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);

Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 485.513916, 126.333335, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 19.646295);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 160.576873, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], -757935514);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);

Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 163.045379, 214.083328, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 320.937042, 1.166656);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);

Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 297.042419, 124.833335, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 0.937042, 180.833343);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);

Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 224.890197, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);

Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 364.509368, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 4);

Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 171.478759, 201.250000, "$500");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);

Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 236.603134, 200.666687, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);

Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 308.287139, 199.500015, "$1500");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw8[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);

Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 369.194641, 200.083358, "$2500");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw9[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);

Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 431.039581, 201.250061, "$5000");
PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw10[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw10[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);

Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 167.730575, 291.083404, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw11[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw11[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);

Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 313.440673, 293.416564, "$250");
PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw12[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw12[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);

Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 423.543243, 124.250000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 0.937042, 181.416687);
PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw13[playerid], 4);

Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 373.879882, 292.249908, "$250");
PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw14[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw14[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);

Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 243.631011, 291.666564, "$500");
PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw15[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw15[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);

Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 431.039550, 292.833312, "$1000");
PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw16[playerid], 8388863);
PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw16[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);

Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 162.576873, 90.416671, "S");
PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.658491, 3.379167);
PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 46.852115, -314.999969);
PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw17[playerid], 8388863);
PlayerTextDrawUseBox(playerid, Textdraw17[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw17[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw17[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);

Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 178.506591, 103.250030, "apphire");
PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.482796, 2.066667);
PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw18[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw18[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw18[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);

Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 446.501007, 86.333320, "S");
PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.705343, 3.612500);
PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw19[playerid], 8388863);
PlayerTextDrawUseBox(playerid, Textdraw19[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw19[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw19[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);

Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 464.304656, 104.416648, "hop");
PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.503879, 1.891666);
PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw20[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw20[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw20[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);

Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 163.982406, 119.000022, "9MM");
PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 79.648605, 104.416671);
PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw21[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw21[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw21[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw21[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw21[playerid], true);

Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 237.540237, 135.333358, "DEAGLE");
PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 76.837471, 80.500022);
PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw22[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw22[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw22[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw22[playerid], true);

Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 305.475952, 127.749961, "SMG");
PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw23[playerid], 91.830146, 79.333328);
PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw23[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw23[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw23[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw23[playerid], true);

Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 370.600006, 159.833374, "AK47");
PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.390497, 2.912500);
PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw24[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw24[playerid], true);

Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 433.850891, 162.166671, "AWP");
PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.456090, 2.860001);
PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw25[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw25[playerid], true);

Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 155.080520, 221.666687, "ARMOURFULL");
PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 67.467048, 85.749977);
PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw26[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw26[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw26[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw26[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw26[playerid], true);

Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 230.980926, 216.999984, "TSHIRT");
PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw27[playerid], 60.907756, 89.250000);
PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw27[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw27[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw27[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw27[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw27[playerid], true);

Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 220.204971, 194.833282, "WEAPON_GRENADE");
PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 196.778884, 148.166656);
PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw28[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw28[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw28[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw28[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw28[playerid], true);

Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 298.916839, 208.833374, "MOLTOV");
PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw29[playerid], 157.891647, 102.666603);
PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw29[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw29[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw29[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw29[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw29[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw29[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw29[playerid], true);

Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 433.382202, 238.583343, "HEART");
PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw30[playerid], 40.292823, 56.000000);
PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw30[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw30[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw30[playerid], 0);
PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw30[playerid], 52567808);
PlayerTextDrawFont(playerid, Textdraw30[playerid], 5);
PlayerTextDrawSetProportional(playerid, Textdraw30[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw30[playerid], true);


kada hoces prikazat TD radis PlayerTextDrawShow(playerid, TextDrawID[playerid]);
a za sakrivanje PlayerTextDrawHide sa istim parametrima :D