[POMOC] Vozila objektima


Započeo Ilcev321, Mart 13, 2016, 13:52:04 POSLE PODNE

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Skripta koju koristim:uradio sam kad stisnes Y key da utovaris objekta na vozilu i sad me zeza
Detaljan opis problema: pa ovako problema je u tome kad rasporedim , vec imate toliko objekta na vozilu pojavi se neki bug i ne radi

ovoa hocu da uradim kod key yes ali ne radi dobro , za to sta nije samo to pod keystate i nz kako da uradim
Dio skripte:
if(PlayerInfo[playerid][pPosao] != POSAO_FARMER) return SCM(playerid, BELA, ""crvena"(( "siva"Greska "crvena")) "siva" Niste zaposleni kao farmer!");
	if(VrecaVozila[GetClosestVehicle(playerid)] == 3) return SCM(playerid,-1,"Ne moezte vise od 3 vrece utovariti");
	if(UzeoVrecu[playerid] == 0) return SCM(playerid,-1,"Niste uzeli kutiju");
	new Float:Poz[3]; GetVehiclePos(GetClosestVehicle(playerid), Poz[0], Poz[1], Poz[2]);
	if(!POS(playerid, 5.0, Poz[0], Poz[1], Poz[2])) return SCM(playerid,-1,"Niste blizu vozila za mlijeko!");
	if(!PsenicaFarma(GetClosestVehicle(playerid))) return SCM(playerid,-1,"Niste blizu vozila za mlijeko!");
	VrecaVozila[GetClosestVehicle(playerid)] += 1; ClearAnimations(playerid);
	SCM(playerid,-1,"Uspjesno ste utovarili vrecu | Odvezite ga do Firme pizza stack");
	RemovePlayerAttachedObject(playerid, 5);
	SetPlayerSpecialAction(playerid,SPECIAL_ACTION_NONE);
	UzeoVrecu[playerid] = 0;
	if(VrecaVozila[GetClosestVehicle(playerid)] == 1)
	{
	    zaka1 = CreateDynamicObject( 2060,0,0,0,0,0,0,80 ); // <iVO>
		AttachObjectToVehicle( zaka1, GetClosestVehicle(playerid), 0.000000, -0.799999, 0.000000, 0.000000, 0.000000, 0.000000 ); // <iVO>
	}
	else if(VrecaVozila[GetClosestVehicle(playerid)] == 2)
	{
	    zaka2 = CreateDynamicObject( 2060,0,0,0,0,0,0,80 ); // <iVO>
		AttachObjectToVehicle( zaka2, GetClosestVehicle(playerid), 0.000000, -1.300000, 0.000000, 0.000000, 0.000000, 0.000000 ); // <iVO>
	}
	else if(VrecaVozila[GetClosestVehicle(playerid)] == 3)
	{
	    zaka3 = CreateDynamicObject( 2060,0,0,0,0,0,0,80 ); // <iVO>
		AttachObjectToVehicle( zaka3, GetClosestVehicle(playerid), 0.000000, -1.800000, 0.000000, 0.000000, 0.000000, 0.000000 ); // <iVO>
	}
	SPC(playerid,2095.1108,-1796.2314,13.3819,5.0); 








Neke slike/video za lakse dobivanje pomoci(neobavezno):

Umesto "CreateDynamicObject" stavi "CreateObject".
You have enemies? Good. That means you've stood up for something, sometime in your life.

Citat: YaguaR1337 poslato Mart 13, 2016, 15:38:55 POSLE PODNE
Umesto "CreateDynamicObject" stavi "CreateObject".
brate to radi sve ali ono gore koliko vreca imas ono ovo kako da postavim kod onplayerkeystate

Pojasni malo bolje, ne razumem sta zelis.
You have enemies? Good. That means you've stood up for something, sometime in your life.

ovo kad postavim pod keystatechange i kad ukucam Y gde i da su ispraca poruke nemate vreca niste uzieli vreca meca

if(PlayerInfo[playerid][pPosao] != POSAO_FARMER) return SCM(playerid, BELA, ""crvena"(( "siva"Greska "crvena")) "siva" Niste zaposleni kao farmer!");
	if(VrecaVozila[GetClosestVehicle(playerid)] == 3) return SCM(playerid,-1,"Ne moezte vise od 3 vrece utovariti");
	if(UzeoVrecu[playerid] == 0) return SCM(playerid,-1,"Niste uzeli kutiju");
	new Float:Poz[3]; GetVehiclePos(GetClosestVehicle(playerid), Poz[0], Poz[1], Poz[2]);
	if(!POS(playerid, 5.0, Poz[0], Poz[1], Poz[2])) return SCM(playerid,-1,"Niste blizu vozila za mlijeko!");
	if(!PsenicaFarma(GetClosestVehicle(playerid))) return SCM(playerid,-1,"Niste blizu vozila za mlijeko!");

sredio sam hvala na pomoc  :'(  :'(  ::)  ???  8)  :o  :D  ;D