[POMOC]Eror


Započeo luka2223, Avgust 06, 2014, 17:45:23 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:Los Angeles
Detaljan opis problema:Napravio sam sellgun komandu i neki erori izbacuju
Dio skripte:
if(strcmp(cmd,"/sellgun",true)==0 || strcmp(cmd,"/napravioruzije",true)==0)
    {
        if(IsPlayerConnected(playerid))
	    {
		    if(PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pMember] == 16)
			{
			new x_weapon[256],weapon[MAX_PLAYERS],ammo[MAX_PLAYERS],price[MAX_PLAYERS];
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_LIGHTRED, "[Koriscenje]: {FFFFFF}/sellgun [ID Igraca/Dio Imena] [ime oruzija]");
				SendClientMessage(playerid, COLOR_LIGHTRED, "[Oruzije]: {FFFFFF}noz(50) palica(50) sdpistolj(50) dezert(100) m4(500)");
				SendClientMessage(playerid, COLOR_LIGHTRED, "[Oruzije]: {FFFFFF}hekler(200) pumparica(200) puska (250) kalas(500) snajper (1500)");
				return 1;
			}
			giveplayerid = ReturnUser(tmp);
			if (IsPlayerConnected(giveplayerid))
			{
				if(PlayerInfo[giveplayerid][pLevel] < 2)
				{
					SendClientMessage(playerid, COLOR_LIGHTRED, "[GRESKA] {FFFFFF}Igrac mora biti minimum level 2! ");
					return 1;
				}
			    if(giveplayerid != INVALID_PLAYER_ID)
			    {
					x_weapon = strtok(cmdtext, idx);
					if(!strlen(x_weapon))
					{
						SendClientMessage(playerid, COLOR_LIGHTRED, "[Koriscenje]: {FFFFFF}/sellgun [ID Igraca/Dio Imena] [ime oruzija]");
						SendClientMessage(playerid, COLOR_LIGHTRED, "[Oruzije]: {FFFFFF}noz(50) palica(50) sdpistolj(50) dezert(100) m4(500)");
						SendClientMessage(playerid, COLOR_LIGHTRED, "[Oruzije]: {FFFFFF}hekler(200) pumparica(200) puska (250) kalas(500) snajper (1500)");
						return 1;
					}
				}
				if(strcmp(x_weapon,"noz",true) == 0) { if(PlayerInfo[playerid][pMats] > 50) { weapon[playerid] = 4; price[playerid] = 50; ammo[playerid] = 1; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
				else if(strcmp(x_weapon,"palica",true) == 0) { if(PlayerInfo[playerid][pMats] > 50) { weapon[playerid] = 5; price[playerid] = 50; ammo[playerid] = 1; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
				else if(strcmp(x_weapon,"sdpistolj",true) == 0) { if(PlayerInfo[playerid][pMats] > 50) { weapon[playerid] = 23; price[playerid] = 50; ammo[playerid] = 50; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
				else if(strcmp(x_weapon,"dezert",true) == 0) { if(PlayerInfo[playerid][pMats] > 100) { weapon[playerid] = 24; price[playerid] = 100; ammo[playerid] = 50; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
                else if(strcmp(x_weapon,"hekler",true) == 0) { if(PlayerInfo[playerid][pMats] > 200) { weapon[playerid] = 29; price[playerid] = 200; ammo[playerid] = 150; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
			    else if(strcmp(x_weapon,"pumparica",true) == 0) { if(PlayerInfo[playerid][pMats] > 200) { weapon[playerid] = 25; price[playerid] = 200; ammo[playerid] = 100; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
                else if(strcmp(x_weapon,"kalas",true) == 0) { if(PlayerInfo[playerid][pMats] > 500) { weapon[playerid] = 30; price[playerid] = 500; ammo[playerid] = 200; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
                else if(strcmp(x_weapon,"m4",true) == 0) { if(PlayerInfo[playerid][pMats] > 500) { weapon[playerid] = 31; price[playerid] = 500; ammo[playerid] = 200; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
				else if(strcmp(x_weapon,"puska",true) == 0) { if(PlayerInfo[playerid][pMats] > 250) { weapon[playerid] = 33; price[playerid] = 250; ammo[playerid] = 60; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
				else if(strcmp(x_weapon,"snajper",true) == 0) { if(PlayerInfo[playerid][pMats] > 500) { weapon[playerid] = 34; price[playerid] = 500; ammo[playerid] = 40; } else { SendClientMessage(playerid,COLOR_GREY,"   Nemate dovoljno materijala za to oruzije!"); return 1; } }
				else { SendClientMessage(playerid,COLOR_GREY,"[GRESKA] Nepravilno ime oruzija!"); return 1; }
				if (ProxDetectorS(5.0, playerid, giveplayerid))
				{
					if(PlayerInfo[playerid][pMiserPerk] > 0)
					{
					    new skill = 2 * PlayerInfo[playerid][pMiserPerk];
					    new mats = price[playerid] / 100;
					    price[playerid] -= (mats)*(skill);
					}
					GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
					GetPlayerName(playerid, sendername, sizeof(sendername));
					format(string, sizeof(string), "Dali ste %s-u  %s sa %d municije, za %d materijala.", giveplayer,x_weapon, ammo[playerid], price[playerid]);
					PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
					SendClientMessage(playerid, COLOR_LIGHTRED, string);
					format(string, sizeof(string), "Primili ste %s sa %d municije od %s-a.", x_weapon, ammo[playerid], sendername);
					SendClientMessage(giveplayerid, COLOR_LIGHTRED, string);
					PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
					new gunname[100];
					GetWeaponName(weapon[playerid], gunname, sizeof(gunname));
					format(string, sizeof(string), "* %s daje %s %s-u.", sendername, gunname,giveplayer);
					ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
					SafeJBC_GivePlayerWeapon(giveplayerid,weapon[playerid],ammo[playerid]);
					PlayerInfo[playerid][pMats] -= price[playerid];
				}
				else
				{
					SendClientMessage(playerid, COLOR_GRAD1, "   Predaleko ste.");
					return 1;
				}
			}
			else
			{
				format(string, sizeof(string), "   %d nije aktivan igrac.", giveplayerid);
				SendClientMessage(playerid, COLOR_GRAD1, string);
			}
          }
		else return SendClientMessage(playerid, COLOR_GRAD1, "[GRESKA] Niste clan Mafije | Bande !"); }
		return 1;

Neke slike/video za lakse dobivanje pomoci(neobavezno):C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31197) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31199) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31201) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31204) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31205) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31210) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31213) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31215) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31218) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31220) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31223) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31228) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31231) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31232) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31233) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31234) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31235) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31236) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31237) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31238) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31239) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31240) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31241) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31242) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31244) : error 010: invalid function or declaration
C:\Users\Siki\Desktop\SCRIPTA\LosAngeles v3.0.0\gamemodes\LARP.pwn(31246) : error 001: expected token: ";", but found "-identifier-"

Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.




Molimo te da procitas pravila foruma te da onda otvoris temu po pravilima.

Razlog zakljucavanja:

Nema bumpanja pre nego prodje 24/h od tvog zadnjeg posta u ovoj temi.

Pravila:

Razgovor u vezi PAWN-Skriptanja .

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