[pomoc]spawn


Započeo Aldin Begovic, Februar 16, 2012, 17:05:12 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

mod:gf
opis problema:Imam problem! Kada kupim bicikl ne zeli mi ga spawnat na lokaciju gdje sam ga postavio
cod:
enum bicSpawn
{

	Float:X3,
	Float:Y3,
	Float:Z3,
	Float:Rotation,
};
new Bicspawns[2][bicSpawn] =
{
{476.6280,-1768.9244,5.5327,25.8406},
{476.6280,-1768.9244,5.5327,25.8406}

};

if(strcmp(cmd, "/kupibicikl", true) == 0)
	{
	    if (bicSpectating[playerid][0]!=-1)
	    {
	        if (Biclist[playerid][bicTyp]==-1)
	        {
	            new price = BicBuylist[bicSpectating[playerid][0]][Price];
	            if (price <= GetPlayerMoney(playerid))
	            {
	                new autohaus=BicBuylist[bicSpectating[playerid][0]][Autohaus];
   	        		GivePlayerCash(playerid, - price);
   	        		Biclist[playerid][bicTyp]=bicSpectating[playerid][0]; Biclist[playerid][X3]=Bicspawns[autohaus][Y3]; Biclist[playerid][Z3]=Bicspawns[autohaus][Y3];
					Biclist[playerid][Z3]=Bicspawns[autohaus][Z3]; Biclist[playerid][Rotation]=Bicspawns[autohaus][Rotation]; Biclist[playerid][Status]=1; Biclist[playerid][Lock]=0;
					Biclist[playerid][Carid]=CreateVehicle(BicBuylist[bicSpectating[playerid][0]][Modelid],Biclist[playerid][X3],Biclist[playerid][Y3],Biclist[playerid][Z3],Biclist[playerid][Rotation],-1,-1,-1);
			        SetBicParamsForAll(BicBuylist[bicSpectating[playerid][0]][Carid],0,0);
			        TogglePlayerControllable(playerid,1);
			        bicSpectating[playerid][0]=-1;
			        RemovePlayerFromVehicle(playerid);
			        BicSave(playerid);
					format(string,128,"Cestitamo, Kupili ste plovilo marke {FFFFFF}%s "COL_YELLOW"za {FFFFFF}$%i !",BicBuylist[Biclist[playerid][bicTyp]][bicName],price);
					SendClientMessage(playerid, YELLOW, string);
					SendClientMessage(playerid, YELLOW, "Ako ti je plovilo unisten {FFFFFF}/p fix "COL_YELLOW"za popravak.");
					SendClientMessage(playerid, YELLOW, "Plovilo mozes zakljucavati i otkljucavati sa komandom {FFFFFF}/p lock.");
					SendClientMessage(playerid, YELLOW, "Ostalo: {FFFFFF}(/pl)ovilo.");
					SendClientMessage(playerid, COLOR_YELLOW, "Plovilo je sada tvoje! Uzivaj!");
				}
                else { format(string, 128, "Nemas dovoljno novaca! (Potrebno: {FFFFFF}$%i)!", price); SendClientMessage(playerid, COLOR_YELLOW, string); }
			}
			else { SendClientMessage(playerid, COLOR_GREY, "Vec posjedujes bicikl"); }
	    }
	    else { SendClientMessage(playerid, COLOR_GREY, "Nisi u izlozbi bicikla"); }
	    return 1;
	}