[Pomoc] "Nemamo vise zaliha"


Započeo Darko a.k.a OptX, Jun 17, 2011, 00:29:41 PRE PODNE

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Skripta koju koristim: FactionGame
Detaljan opis problema: Kada sednem u auto da rentam ukucam /rentcar meni pise dole nemamo vise zaliha :/ Ukucam /veh 522 1 3 (NRG) sednem u njega pise da je na prodaju(ajde to mi i ne smeta) cena je 0$ ukucam /v buy pise nemamo vise zaliha :/ Sta da radim?
Dio skripte:


if(strcmp(cmd, "/rentcar", true) == 0)
	{
        if(IsPlayerConnected(playerid))
		{
			if(GetPlayerVehicleID(playerid) >= 128 && GetPlayerVehicleID(playerid) <= 152)
			{
				new hirefee = HireCost(GetPlayerVehicleID(playerid));
				if(SBizzInfo[0][sbProducts] == 0)
				{
					GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
					return 1;
				}
				if (JB_GetPlayerMoney(playerid) <  500)
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Nemate toliko novca !");
					return 1;
				}
				if(HireCar[playerid] != 299)
				{
					gCarLock[HireCar[playerid]] = 0;
					UnLockCar(HireCar[playerid]);
					SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
					return 1;
				}
				foreach (Player, i)
				{
				    if(HireCar[i] == GetPlayerVehicleID(playerid))
				    {
				        SendClientMessage(playerid, COLOR_GREY, "    Neko je vec iznajmio ovaj auto !");
				        return 1;
				    }
				}
				/*if(PlayerInfo[playerid][pPbiskey] == 1)
				{
					GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
					TogglePlayerControllable(playerid, 1);
					return 1;
				}*/
				SafeJB_GivePlayerMoney(playerid,-500);
				SBizzInfo[0][sbTill] += 500;
				ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]);
				SBizzInfo[0][sbProducts]--;
				HireCar[playerid] = GetPlayerVehicleID(playerid);
				OnPropUpdate();
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Nemojte zaboraviti da ~r~/unrentcar~n~~g~/lock ~w~da zakljucate auto.",hirefee);
				SendClientMessage(playerid, COLOR_YELLOW2, "Sada mozete upaliti motor !");
				gEngine[playerid] = 0;
				engineOn[GetPlayerVehicleID(playerid)] = false;
				//TogglePlayerControllable(playerid, 1);
				GameTextForPlayer(playerid, string, 5000, 3);
			}
		}
		return 1;
	}
	if(strcmp(cmd, "/rentbike", true) == 0)
	{
        if(IsPlayerConnected(playerid))
		{
			if(GetPlayerVehicleID(playerid) >= 153 && GetPlayerVehicleID(playerid) <= 177)
			{
				new hirefee = HireCost(GetPlayerVehicleID(playerid));
				if(SBizzInfo[0][sbProducts] == 0)
				{
					GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
					return 1;
				}
				if (JB_GetPlayerMoney(playerid) <  150)
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Nemate dovoljno novca da iznajmite skuter !");
					return 1;
				}
				if(HireCar[playerid] != 299)
				{
					gCarLock[HireCar[playerid]] = 0;
					UnLockCar(HireCar[playerid]);
					SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
					return 1;
				}
				foreach (Player, i)
				{
				    if(HireCar[i] == GetPlayerVehicleID(playerid))
				    {
				        SendClientMessage(playerid, COLOR_GREY, "    Neko je vec iznajmio ovaj skuter !");
				        return 1;
				    }
				}
				/*if(PlayerInfo[playerid][pPbiskey] == 0)
				{
					GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
					TogglePlayerControllable(playerid, 1);
					return 1;
				}*/
				if (JB_GetPlayerMoney(playerid) <  SBizzInfo[0][sbEntranceCost])
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Nemate dovoljno novca !");
					return 1;
				}
				if(HireCar[playerid] != 299)
				{
					gCarLock[HireCar[playerid]] = 0;
					UnLockCar(HireCar[playerid]);
					SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac  !");
					return 1;
				}
				foreach (Player, i)
				{
				    if(HireCar[i] == GetPlayerVehicleID(playerid))
				    {
				        SendClientMessage(playerid, COLOR_GREY, "    Neko je vec iznajmio ovaj skuter !");
				        return 1;
				    }
				}
				SafeJB_GivePlayerMoney(playerid,-SBizzInfo[0][sbEntranceCost]);
				SBizzInfo[0][sbTill] += SBizzInfo[0][sbEntranceCost];
				ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]);
				SBizzInfo[0][sbProducts]--;
				HireCar[playerid] = GetPlayerVehicleID(playerid);
				OnPropUpdate();
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Nemojte zaboraviti da ~b~/unrentbike~n~~g~/lock ~w~da zakljucate skuter",hirefee);
				TogglePlayerControllable(playerid, 1);
				gEngine[GetPlayerVehicleID(playerid)] = 1;
				GameTextForPlayer(playerid, string, 5000, 3);
			}
		}
		return 1;
	}
Respect : [TG]$--L84S--$,System32,[BD]Gagi_Corleone

Stavis ovako
if(strcmp(cmd, "/rentcar", true) == 0)
	{
        if(IsPlayerConnected(playerid))
		{
			if(GetPlayerVehicleID(playerid) >= 128 && GetPlayerVehicleID(playerid) <= 152)
			{
				new hirefee = HireCost(GetPlayerVehicleID(playerid));
				if (JB_GetPlayerMoney(playerid) <  500)
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Nemate toliko novca !");
					return 1;
				}
				if(HireCar[playerid] != 299)
				{
					gCarLock[HireCar[playerid]] = 0;
					UnLockCar(HireCar[playerid]);
					SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
					return 1;
				}
				foreach (Player, i)
				{
				    if(HireCar[i] == GetPlayerVehicleID(playerid))
				    {
				        SendClientMessage(playerid, COLOR_GREY, "    Neko je vec iznajmio ovaj auto !");
				        return 1;
				    }
				}
				/*if(PlayerInfo[playerid][pPbiskey] == 1)
				{
					GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
					TogglePlayerControllable(playerid, 1);
					return 1;
				}*/
				SafeJB_GivePlayerMoney(playerid,-500);
				SBizzInfo[0][sbTill] += 500;
				ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]);
				SBizzInfo[0][sbProducts]--;
				HireCar[playerid] = GetPlayerVehicleID(playerid);
				OnPropUpdate();
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Nemojte zaboraviti da ~r~/unrentcar~n~~g~/lock ~w~da zakljucate auto.",hirefee);
				SendClientMessage(playerid, COLOR_YELLOW2, "Sada mozete upaliti motor !");
				gEngine[playerid] = 0;
				engineOn[GetPlayerVehicleID(playerid)] = false;
				//TogglePlayerControllable(playerid, 1);
				GameTextForPlayer(playerid, string, 5000, 3);
			}
		}
		return 1;
	}
	if(strcmp(cmd, "/rentbike", true) == 0)
	{
        if(IsPlayerConnected(playerid))
		{
			if(GetPlayerVehicleID(playerid) >= 153 && GetPlayerVehicleID(playerid) <= 177)
			{
				new hirefee = HireCost(GetPlayerVehicleID(playerid));
				if (JB_GetPlayerMoney(playerid) <  150)
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Nemate dovoljno novca da iznajmite skuter !");
					return 1;
				}
				if(HireCar[playerid] != 299)
				{
					gCarLock[HireCar[playerid]] = 0;
					UnLockCar(HireCar[playerid]);
					SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
					return 1;
				}
				foreach (Player, i)
				{
				    if(HireCar[i] == GetPlayerVehicleID(playerid))
				    {
				        SendClientMessage(playerid, COLOR_GREY, "    Neko je vec iznajmio ovaj skuter !");
				        return 1;
				    }
				}
				/*if(PlayerInfo[playerid][pPbiskey] == 0)
				{
					GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
					TogglePlayerControllable(playerid, 1);
					return 1;
				}*/
				if (JB_GetPlayerMoney(playerid) <  SBizzInfo[0][sbEntranceCost])
				{
					SendClientMessage(playerid, COLOR_GRAD2, "   Nemate dovoljno novca !");
					return 1;
				}
				if(HireCar[playerid] != 299)
				{
					gCarLock[HireCar[playerid]] = 0;
					UnLockCar(HireCar[playerid]);
					SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac  !");
					return 1;
				}
				foreach (Player, i)
				{
				    if(HireCar[i] == GetPlayerVehicleID(playerid))
				    {
				        SendClientMessage(playerid, COLOR_GREY, "    Neko je vec iznajmio ovaj skuter !");
				        return 1;
				    }
				}
				SafeJB_GivePlayerMoney(playerid,-SBizzInfo[0][sbEntranceCost]);
				SBizzInfo[0][sbTill] += SBizzInfo[0][sbEntranceCost];
				ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]);
				SBizzInfo[0][sbProducts]--;
				HireCar[playerid] = GetPlayerVehicleID(playerid);
				OnPropUpdate();
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Nemojte zaboraviti da ~b~/unrentbike~n~~g~/lock ~w~da zakljucate skuter",hirefee);
				TogglePlayerControllable(playerid, 1);
				gEngine[GetPlayerVehicleID(playerid)] = 1;
				GameTextForPlayer(playerid, string, 5000, 3);
			}
		}
		return 1;
	}

ili namjestis u sbizz da bude 100 produkts svejedno ti je.