[POMOC] PayDay


Započeo []Flynâ„¢, Januar 09, 2011, 18:26:11 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

[]Flynâ„¢

*

Never look down on anybody unless you're helping them up.

Problem je u tome da mi plata nekad bude 50K, nekad 100 i nesto K itd. Ne bi trebalo da bude tako velika,nzm u cemu je problem ...
Moze pomoc? Ovo mi je HITNO potrebno.


public PayDay()
{
	new string[128];
	new account,interest;
	new rent = 0;
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
		    if(PlayerInfo[i][pLevel] > 0)
		    {
			    if(MoneyMessage[i]==1)
				{
				    SendClientMessage(i, CRVENA, "[POLICIJA] Nisi platio dug, moras u zatvor.");
				    GameTextForPlayer(i, "~r~Uhapsen!", 2000, 1);
				    SetPlayerInterior(i, 0);
			   		SetPlayerPos(i, 264.0477,77.7472,1001.0391);
		            PlayerInfo[i][pJailed] = 1;
		            ResetPlayerWeapons(i);
					WantedPoints[i] = 0;
					PlayerInfo[i][pJailTime] = 240;
					format(string, sizeof(string), "[POLICIJA] Zatvoren si na %d sekunde.   Kaucija: Onemoguceno", PlayerInfo[i][pJailTime]);
					SendClientMessage(i, PLAVA, string);
				}
				new playername2[MAX_PLAYER_NAME];
				GetPlayerName(i, playername2, sizeof(playername2));
				account = PlayerInfo[i][pAccount];
				new key = PlayerInfo[i][pPhousekey];
				if(key != 255)
				{
					rent = HouseInfo[key][hRent];
					if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
					{
						rent = 0;
					}
					else if(rent > GetPlayerMoney(i))
					{
						PlayerInfo[i][pPhousekey] = 255;
						SendClientMessage(i, BELA, "Izbacen si iz kuce.");
						rent = 0;
					}
					HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
				}
				new tmpintrate;
				if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
				{
				    if(PlayerInfo[i][twixDonatorRank] > 0) { tmpintrate = intrate+4; }
					else { tmpintrate = intrate+2; }
				}
				else
				{
				    if(PlayerInfo[i][twixDonatorRank] > 0) { tmpintrate = 3; }
					else { tmpintrate = 1; }
				}
				if(PlayerInfo[i][pPayDay] >= 5)
				{
				    Tax += TaxValue;
				    PlayerInfo[i][pAccount] -= TaxValue;
				    if(PlayerInfo[i][twixDonatorRank] > 0)
					{
					    new bonus = PlayerInfo[i][pPayCheck] / 2;
					    PlayerInfo[i][pPayCheck] += bonus;
					}
					new checks = PlayerInfo[i][pPayCheck];
				    new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
				    ConsumingMoney[i] = 1;
				    GivePlayerMoney(i, checks);
				    if(PlayerInfo[i][pAccount] > 0)
				    {
				    	PlayerInfo[i][pAccount] -= ebill;
				    	SBizzInfo[4][sbTill] += ebill;
					}
					else
					{
					    ebill = 0;
					}
					interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
					PlayerInfo[i][pExp]++;
					PlayerPlayMusic(i);
					PlayerInfo[i][pAccount] = account+interest;
					SendClientMessage(i, ZUTA, ":____Bankovni Izvestaj____:");
					format(string, sizeof(string), "  Placa: $%d   Porez: -$%d", checks, TaxValue);
					SendClientMessage(i, BELA, string);
					if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
					{
					    format(string, sizeof(string), "  Racun struje: -$%d", ebill);
						SendClientMessage(i, SVETLOPLAVA, string);
					}
					format(string, sizeof(string), "  Iznos: $%d", account);
					SendClientMessage(i, BELA, string);
					format(string, sizeof(string), "  Rata: 0.%d posto",tmpintrate);
					SendClientMessage(i, BELA, string);
					format(string, sizeof(string), "  Rata porasla za $%d", interest);
					SendClientMessage(i, BELA, string);
					format(string, sizeof(string), "  Novi iznos: $%d", PlayerInfo[i][pAccount]);
					SendClientMessage(i, BELA, string);
					format(string, sizeof(string), "  Rent: -$%d", rent);
					SendClientMessage(i, BELA, string);
  					if(hotelrent[i] == 1 || hotelrent[i] == 2)
                    {
                    SendClientMessage(i, BELA, " Hotel Rent: -$100");
                    GivePlayerMoney(i, -100);
                    }
					format(string, sizeof(string), "~w~Placa");
					GameTextForPlayer(i, string, 5000, 1);
					rent = 0;
					PlayerInfo[i][pPayDay] = 0;
					PlayerInfo[i][pPayCheck] = 0;
					PlayerInfo[i][pConnectTime] += 1;
					if(PlayerInfo[i][twixDonatorRank] > 0)
					{
					    PlayerInfo[i][pPayDayHad] += 1;
					    if(PlayerInfo[i][pPayDayHad] >= 5)
					    {
					        PlayerInfo[i][pExp]++;
					        PlayerInfo[i][pPayDayHad] = 0;
					    }
					}
				}
				else
				{
					SendClientMessage(i, COLOR_IVORY, "|_________OBAVESTENJE IZ FIRME_________|");
					SendClientMessage(i, BELA, "Niste igrali dovoljno dugo da bi dobili platu !");
				}
			}
		}
	}
	Checkprop();
	return 1;
}
Poslednja Izmena: Januar 09, 2011, 18:27:55 POSLE PODNE od Joxy

Pa ovisi o pPayCheck-u, znaci ovisi kolko igras na serveru.
Aequam memento rebus in arduis servare mentem.

[]Flynâ„¢

*

Never look down on anybody unless you're helping them up.

Meni treba,kako da smanjim platu.. Jer plata mi nekad bude i preko 100k   ::)

new checks = PlayerInfo[pPayCheck] / 100;
Aequam memento rebus in arduis servare mentem.