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Skorašnje poruke

Stranice: [1] 2 3 ... 10
1
GTA slike & video / Odg: [U-RPG] Prezentacija #1 "Bilbord Sistem"
« Poslednja poruka V01D poslato danas u 15:36:14 »
Zanimljiv je, pohvale
2
Razgovor u vezi PAWN - skriptanja / Odg: Pomoc
« Poslednja poruka .agency poslato danas u 15:31:04 »
Verovatno si hteo da namestis da ako se ubije Igrac da izbaci samo adminima.
Ti si napravio kad se ubije samo AL 1+ da izbacuje.
3
Razgovor u vezi PAWN - skriptanja / Odg: Moze neko da kaze nesto
« Poslednja poruka .agency poslato danas u 15:26:03 »
Real Life(Valjda se tako zove server) je imao voice chat ingame.

Al oni su pravili 500 soba na TS3, i kako se pomeras tako te muva iz sobe u sobu (valjda ne drzite me za rec nisam ja ovo proverio).
4
Razgovor u vezi PAWN - skriptanja / Odg: RegisterTD
« Poslednja poruka .agency poslato danas u 15:22:21 »
OnPlayerClickPlayerTextDraw moras namestiti
5
Gamemode skripte / Odg: Old Union RolePlay
« Poslednja poruka #gєиιυѕ poslato danas u 15:07:18 »
Aj prekini da objavljujes te glupave modove vise. Sranje su
6
Razgovor u vezi PAWN - skriptanja / Odg: RegisterTD
« Poslednja poruka DuxMaster poslato danas u 15:01:42 »
Posalji dialog za register :)
Ovo ?
fDialog(45)
{
    TogglePlayerSpectating( playerid, true );
   InterpolateCameraPos(playerid, 1164.730102, -1187.794677, 307.139495, 1565.853759, -1567.488525, 307.139495, 30000);
   InterpolateCameraLookAt(playerid, 1169.372436, -1187.942382, 305.288421, 1565.404052, -1562.916870, 305.165283, 30000);
    OcistiChat( playerid, 25 );
    for(new i = 0; i < 37; i ++) {
      PlayerTextDrawShow( playerid, RegisterTD[ playerid ][ i ] );
   }
/*   for(new i = 0; i < 27; i ++) {
      PlayerTextDrawShow( playerid, LoginTD[ playerid ][ i ] );
   }
   PlayerTextDrawShow( playerid, LoginTD[ playerid ][ 18 ] );
   PlayerTextDrawShow( playerid, LoginTD[ playerid ][ 19 ] );
   PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 4 ], GetName( playerid ) );
   */
   SelectTextDraw( playerid, GREEN );
   return 1;
}
//=======================================[]=======================================//////////////////////////////
fDialog(3)
{
   if(!response) return Kick(playerid);
   switch(listitem)
   {
      case 0:
      {
         SCM(playerid,-1,""CRVENA"Ok, "BELA"znaci "SPLAVA"Musko "BELA"ste.");
         PlayerInfo[playerid][pSex] = 1;
         ShowPlayerDialog(playerid, 4, 1, ""BELA"Koliko imate godina?", ""PLAVA"U prazno polje ispod upisi koliko imas godina\n\n"BELA"Godine upisi brojem\n"CRVENA"Nemojte ici ispod 7 i vise od 60!", "Dalje", "Odustani");
      }
      case 1:
      {
         SCM(playerid,-1,""CRVENA"Ok, "BELA"znaci "PLAVA"Zensko "BELA"ste.");
         PlayerInfo[playerid][pSex] = 2;
         ShowPlayerDialog(playerid, 4, 1, ""BELA"Koliko imate godina?", ""PLAVA"U prazno polje ispod upisi koliko imas godina\n\n"BELA"Godine upisi brojem\n"CRVENA"Nemojte ici ispod 7 i vise od 60!", "Dalje", "Odustani");
      }
   }
   return 1;
}
//=======================================[]=======================================/////////////////////////////
fDialog(57)
{
   if(!response) return Kick(playerid);
   switch(listitem)
   {
      case 0:
      {
         PlayerInfo[playerid][pProveraSpawna] = SPAWN_NORMAL;
         SCM(playerid,-1,""SPLAVA"Ok, "BELA"znaci zivite u "CRVENA"Los Santosu");
         ShowPlayerDialog(playerid, 5, DIALOG_STYLE_LIST, ""BELA"Odakle ste ?", ""SPLAVA"- "BELA"Srbija\n"SPLAVA"- "BELA"Bosna i Hercegovina\n"SPLAVA"- "BELA"Kosovo\n"SPLAVA"- "BELA"Crna Gora\n"SPLAVA"- "BELA"Hrvatska\n"SPLAVA"- "BELA"Makedonija\n"SPLAVA"- "BELA"Slovenija\n"SPLAVA"- "BELA"Ostalo", "Dalje", "Odustani");
      }
      case 1:
      {
         PlayerInfo[playerid][pProveraSpawna] = SPAWN_NORMALV;
         SCM(playerid,-1,""SPLAVA"Ok, "BELA"znaci zivite u "CRVENA"Las Vegasu");
         ShowPlayerDialog(playerid, 5, DIALOG_STYLE_LIST, ""BELA"Odakle ste ?", ""SPLAVA"- "BELA"Srbija\n"SPLAVA"- "BELA"Bosna i Hercegovina\n"SPLAVA"- "BELA"Kosovo\n"SPLAVA"- "BELA"Crna Gora\n"SPLAVA"- "BELA"Hrvatska\n"SPLAVA"- "BELA"Makedonija\n"SPLAVA"- "BELA"Slovenija\n"SPLAVA"- "BELA"Ostalo", "Dalje", "Odustani");
      }
   }
   return 1;
}
fDialog(5)
{
   if(!response) return Kick(playerid);
   switch(listitem)
   {
      case 0:
      {
         PlayerInfo[playerid][pDrzava] = 1;
         PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 19 ], "Srbija" );
         ChoseCountry[ playerid ] = true;
         SelectTextDraw( playerid, GREEN );
      }
      case 1:
      {
         PlayerInfo[playerid][pDrzava] = 2; //Bosna
         PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 19 ], "Bosna" );
         ChoseCountry[ playerid ] = true;
         SelectTextDraw( playerid, GREEN );
      }
      case 2:
      {
         PlayerInfo[playerid][pDrzava] = 3; //Kosovo
         PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 19 ], "Kosovo" );
         ChoseCountry[ playerid ] = true;
         SelectTextDraw( playerid, GREEN );
      }
      case 3:
      {
         PlayerInfo[playerid][pDrzava] = 4; // Crna Gora
         PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 19 ], "Crna Gora" );
         ChoseCountry[ playerid ] = true;
         SelectTextDraw( playerid, GREEN );
      }
      case 4:
      {
         PlayerInfo[playerid][pDrzava] = 5; //Hrvatska
         PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 19 ], "Hrvatska" );
         ChoseCountry[ playerid ] = true;
         SelectTextDraw( playerid, GREEN );
      }
      case 5:
      {
         PlayerInfo[playerid][pDrzava] = 6; //Makedonija
         PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 19 ], "Makedonija" );
         ChoseCountry[ playerid ] = true;
         SelectTextDraw( playerid, GREEN );
      }
      case 6:
      {
         PlayerInfo[playerid][pDrzava] = 7; //Slovenija
         PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 19 ], "Slovenija" );
         ChoseCountry[ playerid ] = true;
         SelectTextDraw( playerid, GREEN );
      }
      case 7:
      {
         PlayerInfo[playerid][pDrzava] = 8; //Ostalo
         PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 19 ], "Ostalo" );
         ChoseCountry[ playerid ] = true;
         SelectTextDraw( playerid, GREEN );
      }
   }
   return 1;
}

fDialog(4) // ovo
{
   if( !response ) return Kick(playerid);
   new godine;
   godine = strval( inputtext );
   if( godine < 7 || godine > 60 ) {
      SCM(playerid,-1,"[BN:RP]: "CRVENA"ne mozete ici ispod 7 i vise od 60 godina!");
      ShowPlayerDialog(playerid, 4, 1, ""BELA"Koliko imate godina?", ""PLAVA"U prazno polje ispod upisi koliko imas godina\n\n"BELA"Godine upisi brojem\n"CRVENA"Nemojte ici ispod 7 i vise od 60!", "Dalje", "Odustani");
      return 1;
   }
   PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 18 ], inputtext );
   PlayerInfo[ playerid ][ pGodine ] = godine;
   InputAge[ playerid ] = true;
   SelectTextDraw( playerid, GREEN );
   return 1;
}
//=======================================[]=======================================////////////////////////////////////
fDialog(12) // ovo
{
   if(!response) return Kick(playerid);
   new emailp = strfind(inputtext, "@", true);
    if(strfind(inputtext,"%",true) != -1) return 0;
   if(emailp == -1)
   {
      SCM(playerid,-1,"[BN:RP]: "CRVENA"Netacan email | Upisite tacnu email adresu!");
      ShowPlayerDialog(playerid, 12, 1, ""BELA"Email", ""BELA"Unos email-a\n"PLAVA"U prazno polje ispod unesite vasu email adresu\n\n"BELA"Zamolili bih vas da unesete tacan email", "Dalje", "Odustani");
      return 1;
   }
   new emailp2 = strfind(inputtext, ".", true);
   if(emailp2 == -1)
   {
      SCM(playerid,-1,"[BN:RP]: "CRVENA"Netacan email | Upisite tacnu email adresu!");
      ShowPlayerDialog(playerid, 12, 1, ""BELA"Email", ""BELA"Unos email-a\n"PLAVA"U prazno polje ispod unesite vasu email adresu\n\n"BELA"Zamolili bih vas da unesete tacan email", "Dalje", "Odustani");
      return 1;
   }
    strmid( PlayerInfo[ playerid ][ pEmail ], inputtext, 0, strlen( inputtext ), 34 );
   PlayerTextDrawSetString( playerid, RegisterTD[ playerid ][ 16 ], inputtext );
   InputMail[ playerid ] = true;
   SelectTextDraw( playerid, GREEN );
   return 1;
}
7
Razgovor u vezi PAWN - skriptanja / Odg: RegisterTD
« Poslednja poruka #ТHΞV1ЛЛΛϾHΛ_ poslato danas u 14:30:03 »
Posalji dialog za register :)
8
SA-MP mape / Odg: Taksi Kompanija [ Interior ]
« Poslednja poruka AZZO poslato danas u 14:28:06 »
Ovu sam mapu gledo jos davno na nekom serveru tako da 0/0

Mozda si gledao slicnu mapu, ovu mapu sam radio licno sam i nikada nije koristena na nekom serverom.
9
Prodajem / Odg: Kupujem gamemode
« Poslednja poruka Amar Corleone poslato danas u 14:27:50 »
Imam ja ekstra mod izdrzao 100 igraca ekstra znaci znaci sa edit sve sam sredio ako hoces da vidis mod nije skup javi se na fb
https://www.facebook.com/amarcorleone17 :)
10
Razgovor u vezi PAWN - skriptanja / Odg: RegisterTD
« Poslednja poruka DuxMaster poslato danas u 14:24:47 »
Proveri da li si na te tdove stavio funkciju
Pawno Code: [Izaberi]
PlayerTextDrawSetSelectable i posalji nam dialog za register :D

   RegisterTD[playerid][15] = CreatePlayerTextDraw(playerid, 235.559448, 160.654205, "LOZINKA");
   PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][15], 0.164333, 0.876666);
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][15], 0.000000, 10.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][15], 2);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][15], -1);
   PlayerTextDrawUseBox(playerid, RegisterTD[playerid][15], 1);
   PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][15], 0);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][15], 0);
   PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][15], 1);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][15], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][15], 1);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][15], 1);
   PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][15], true);

   RegisterTD[playerid][16] = CreatePlayerTextDraw(playerid, 236.559448, 183.341278, "E-MAIL");
   PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][16], 0.164333, 0.876666);
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][16], 0.000000, 10.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][16], 2);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][16], -1);
   PlayerTextDrawUseBox(playerid, RegisterTD[playerid][16], 1);
   PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][16], 0);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][16], 0);
   PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][16], 1);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][16], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][16], 1);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][16], 1);
   PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][16], true);

   RegisterTD[playerid][17] = CreatePlayerTextDraw(playerid, 238.759613, 204.478179, "POL");
   PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][17], 0.164333, 0.876666);
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][17], 0.000000, 10.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][17], 2);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][17], -1);
   PlayerTextDrawUseBox(playerid, RegisterTD[playerid][17], 1);
   PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][17], 0);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][17], 0);
   PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][17], 1);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][17], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][17], 1);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][17], 1);
   PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][17], true);

   RegisterTD[playerid][18] = CreatePlayerTextDraw(playerid, 237.059448, 227.479171, "GODINE");
   PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][18], 0.164333, 0.876666);
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][18], 0.000000, 10.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][18], 2);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][18], -1);
   PlayerTextDrawUseBox(playerid, RegisterTD[playerid][18], 1);
   PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][18], 0);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][18], 0);
   PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][18], 1);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][18], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][18], 1);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][18], 1);
   PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][18], true);

   RegisterTD[playerid][19] = CreatePlayerTextDraw(playerid, 236.359283, 251.905700, "DRZAVA");
   PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][19], 0.164333, 0.876666);
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][19], 0.000000, 10.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][19], 2);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][19], -1);
   PlayerTextDrawUseBox(playerid, RegisterTD[playerid][19], 1);
   PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][19], 0);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][19], 0);
   PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][19], 1);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][19], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][19], 1);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][19], 1);
   PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][19], true);

   RegisterTD[playerid][20] = CreatePlayerTextDraw(playerid, 281.341369, 262.109985, "NASTAVI");
   PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][20], 0.164333, 0.876666);
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][20], 0.000000, 10.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][20], 2);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][20], 8388863);
   PlayerTextDrawUseBox(playerid, RegisterTD[playerid][20], 1);
   PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][20], 0);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][20], 0);
   PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][20], 1);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][20], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][20], 1);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][20], 1);
   PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][20], true);

   RegisterTD[playerid][21] = CreatePlayerTextDraw(playerid, 299.128692, 163.524932, "ld_chat:thumbdn");
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][21], 10.230028, 12.870018);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][21], 1);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][21], -1);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][21], 0);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][21], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][21], 4);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][21], 0);

   RegisterTD[playerid][22] = CreatePlayerTextDraw(playerid, 297.128692, 207.749511, "ld_chat:thumbdn");
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][22], 10.230028, 12.870018);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][22], 1);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][22], -1);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][22], 0);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][22], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][22], 4);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][22], 0);

   RegisterTD[playerid][23] = CreatePlayerTextDraw(playerid, 298.128692, 229.899078, "ld_chat:thumbdn");
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][23], 10.230028, 12.870018);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][23], 1);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][23], -1);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][23], 0);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][23], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][23], 4);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][23], 0);

   RegisterTD[playerid][24] = CreatePlayerTextDraw(playerid, 299.128692, 186.700210, "ld_chat:thumbdn");
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][24], 10.230028, 12.870018);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][24], 1);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][24], -1);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][24], 0);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][24], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][24], 4);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][24], 0);

   RegisterTD[playerid][25] = CreatePlayerTextDraw(playerid, 298.728576, 254.864334, "ld_chat:thumbdn");
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][25], 10.230028, 12.870018);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][25], 1);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][25], -1);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][25], 0);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][25], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][25], 4);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][25], 0);

   RegisterTD[playerid][26] = CreatePlayerTextDraw(playerid, 338.275268, 157.191680, "box");
   PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][26], 0.000000, 10.771849);
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][26], 419.599670, 0.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][26], 1);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][26], -1);
   PlayerTextDrawUseBox(playerid, RegisterTD[playerid][26], 1);
   PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][26], 296019711);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][26], 0);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][26], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][26], 1);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][26], 1);

   RegisterTD[playerid][27] = CreatePlayerTextDraw(playerid, 432.175598, 157.091674, "box");
   PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][27], 0.000000, 10.771847);
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][27], 517.000000, 0.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][27], 1);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][27], -1);
   PlayerTextDrawUseBox(playerid, RegisterTD[playerid][27], 1);
   PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][27], 296019711);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][27], 0);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][27], 255);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][27], 1);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][27], 1);

   RegisterTD[playerid][28] = CreatePlayerTextDraw(playerid, 436.500000, 168.562500, "");
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][28], 67.000000, 59.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][28], 1);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][28], -1);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][28], 0);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][28], 5);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][28], 0);
   PlayerTextDrawSetPreviewModel(playerid, RegisterTD[playerid][28], 12);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][28], 268435456);
   PlayerTextDrawSetPreviewRot(playerid, RegisterTD[playerid][28], 0.000000, 0.000000, 0.000000, 1.000000);

   RegisterTD[playerid][29] = CreatePlayerTextDraw(playerid, 346.000000, 168.550079, "");
   PlayerTextDrawTextSize(playerid, RegisterTD[playerid][29], 67.000000, 59.000000);
   PlayerTextDrawAlignment(playerid, RegisterTD[playerid][29], 1);
   PlayerTextDrawColor(playerid, RegisterTD[playerid][29], -1);
   PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][29], 0);
   PlayerTextDrawFont(playerid, RegisterTD[playerid][29], 5);
   PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][29], 0);
   PlayerTextDrawSetPreviewModel(playerid, RegisterTD[playerid][29], 29);
   PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][29], 268435456);
   PlayerTextDrawSetPreviewRot(playerid, RegisterTD[playerid][29], 0.000000, 0.000000, 0.000000, 1.000000);
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