Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: [IF] mariomako poslato Jul 06, 2010, 16:11:19 POSLE PODNE

Naslov: [MAP] NRG benza stunt
Poruka od: [IF] mariomako poslato Jul 06, 2010, 16:11:19 POSLE PODNE
Izradio: Mario Velickovski
Objavo: Mario Velickovski

Vreme izrada: Neznam....
Objekta: 48
Vozila: 5

Na slikama se negleda bas dobro kako to izgleda, stavite na svoji kucni server pa stuntajte malo, ali pazite kako vozite, ako se pitate zasto je taj cur to je za da je stunt teski pa da nemzoe svako proci a burinja su da vam kazne ukoliko padnete, a te visoke ograde jel imacete potrebu da skacite sa motora pa da ne padnete tamo ...  ;D  ;D

Necu komentari da ovo se nemoze proci sa motora 100 put sam ga testirao dok ga objavim!

Slike:
http://img715.imageshack.us/img715/3709/gtasa2010070615441640.png (http://img715.imageshack.us/img715/3709/gtasa2010070615441640.png)
http://img693.imageshack.us/img693/2184/gtasa2010070615424840.png (http://img693.imageshack.us/img693/2184/gtasa2010070615424840.png)
http://img534.imageshack.us/img534/3859/gtasa2010070615425400.png (http://img534.imageshack.us/img534/3859/gtasa2010070615425400.png)
http://img709.imageshack.us/img709/2319/gtasa2010070615425637.png (http://img709.imageshack.us/img709/2319/gtasa2010070615425637.png)
http://img535.imageshack.us/img535/628/gtasa2010070615430275.png (http://img535.imageshack.us/img535/628/gtasa2010070615430275.png)
http://img39.imageshack.us/img39/919/gtasa2010070615430659.png (http://img39.imageshack.us/img39/919/gtasa2010070615430659.png)

pawno code:

Objekti:
CreateObject(16362,1002.29553223,-962.35546875,49.23190689,0.00000000,0.00000000,5.95495605); //object(desn2_tscanopy) (1)
CreateObject(13638,1005.56945801,-940.00958252,48.50923920,0.00000000,0.00000000,97.26449585); //object(stunt1) (1)
CreateObject(13647,1031.46569824,-932.52795410,43.93216705,0.00000000,0.00000000,342.13513184); //object(wall1) (1)
CreateObject(16367,1007.37371826,-925.19073486,47.09804916,0.00000000,0.00000000,95.27947998); //object(des_quayramp) (1)
CreateObject(1225,1005.29827881,-926.92474365,46.62643051,0.00000000,0.00000000,0.00000000); //object(barrel4) (1)
CreateObject(2780,1005.22961426,-941.63323975,47.21183777,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
CreateObject(18367,1042.12390137,-908.20031738,34.67599487,346.10504150,0.00000000,276.63061523); //object(cw2_bikelog) (1)
CreateObject(1225,1019.73950195,-909.41674805,42.95730209,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
CreateObject(1225,1023.71435547,-911.77905273,41.58544159,0.00000000,0.00000000,0.00000000); //object(barrel4) (3)
CreateObject(1225,1013.96423340,-913.16400146,45.33710480,0.00000000,0.00000000,0.00000000); //object(barrel4) (4)
CreateObject(18566,999.09173584,-955.16333008,52.46827698,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (1)
CreateObject(18566,1003.93322754,-954.99975586,52.46827698,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (2)
CreateObject(18367,998.98925781,-944.40521240,53.75376511,3.96716309,29.77499390,3.96960449); //object(cw2_bikelog) (3)
CreateObject(6052,1017.71514893,-897.82995605,43.07136917,0.00000000,0.00000000,286.55554199); //object(artcurve_law) (1)
CreateObject(1634,1004.91497803,-967.34307861,52.38414383,0.00000000,0.00000000,183.33630371); //object(landjump2) (1)
CreateObject(2933,1003.32415771,-979.10015869,53.30244064,125.05505371,0.00000000,274.64562988); //object(pol_comp_gate) (1)
CreateObject(2932,1000.33929443,-978.71063232,53.03874588,0.00000000,0.00000000,3.96997070); //object(kmb_container_blue) (1)
CreateObject(1634,1003.54797363,-978.69543457,52.74950409,0.00000000,0.00000000,183.33435059); //object(landjump2) (2)
CreateObject(980,990.14300537,-998.05017090,55.04472733,0.00000000,0.00000000,0.00000000); //object(airportgate) (2)
CreateObject(980,1001.51416016,-998.08172607,55.10513306,0.00000000,0.00000000,0.00000000); //object(airportgate) (3)
CreateObject(980,1012.79382324,-997.96276855,55.06910706,0.00000000,0.00000000,0.00000000); //object(airportgate) (4)
CreateObject(980,1001.59527588,-997.89746094,60.49700165,0.00000000,0.00000000,0.00000000); //object(airportgate) (5)
CreateObject(980,1012.88946533,-997.90179443,60.44470596,0.00000000,0.00000000,0.00000000); //object(airportgate) (6)
CreateObject(980,990.18365479,-997.90185547,60.49613953,0.00000000,0.00000000,0.00000000); //object(airportgate) (7)
CreateObject(980,1011.58502197,-995.76922607,51.99681091,89.32501221,1.98501587,358.01501465); //object(airportgate) (8)
CreateObject(980,1000.45996094,-995.81518555,51.79685974,89.32434082,1.98303223,358.01147461); //object(airportgate) (9)
CreateObject(980,989.70043945,-995.86584473,51.64680481,89.32434082,1.98303223,358.01147461); //object(airportgate) (10)
CreateObject(1225,1007.05706787,-974.46093750,51.99258041,0.00000000,0.00000000,0.00000000); //object(barrel4) (5)
CreateObject(1225,1007.63598633,-978.32592773,51.99258041,0.00000000,0.00000000,0.00000000); //object(barrel4) (6)
CreateObject(1225,1003.44763184,-974.01446533,52.40197372,0.00000000,0.00000000,0.00000000); //object(barrel4) (7)
CreateObject(1225,1005.09979248,-971.13775635,51.99258041,0.00000000,0.00000000,0.00000000); //object(barrel4) (8)
CreateObject(969,1031.39807129,-982.47741699,52.27343750,123.35498047,69.47503662,27.78979492); //object(electricgate) (1)
CreateObject(969,1031.47241211,-975.47772217,55.27343750,121.98950195,132.33706665,322.54492188); //object(electricgate) (3)
CreateObject(969,1030.11779785,-967.75988770,58.88328552,79.73672485,131.08581543,322.54211426); //object(electricgate) (4)
CreateObject(969,1029.63049316,-959.08276367,57.62958527,79.73327637,131.08337402,322.53662109); //object(electricgate) (5)
CreateObject(969,1029.07592773,-951.15155029,56.42634964,84.96826172,143.33340454,285.55688477); //object(electricgate) (6)
CreateObject(13647,1050.64685059,-954.41784668,45.73744965,0.00000000,25.80499268,326.25085449); //object(wall1) (2)
CreateObject(980,1053.99658203,-957.05072021,47.75359344,73.44500732,3.97000122,1.98498535); //object(airportgate) (11)
CreateObject(980,1054.55957031,-961.90020752,49.30163956,73.44360352,3.96606445,1.98303223); //object(airportgate) (12)
CreateObject(13647,1057.16552734,-945.48468018,44.48079681,0.00000000,356.02612305,95.27459717); //object(wall1) (3)
CreateObject(2780,1054.67358398,-959.91375732,42.89415359,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
CreateObject(3625,1065.16821289,-930.83197021,51.71639252,0.00000000,0.00000000,3.96997070); //object(crgostntrmp) (1)
CreateObject(1634,1066.00146484,-928.48455811,52.77935791,0.00000000,0.00000000,271.91064453); //object(landjump2) (3)
CreateObject(980,1055.06152344,-949.62615967,45.44635010,93.29360962,5.95104980,87.33779907); //object(airportgate) (13)
CreateObject(1225,1055.28723145,-952.79809570,45.87617493,0.00000000,0.00000000,0.00000000); //object(barrel4) (9)
CreateObject(1225,1055.23034668,-950.18115234,45.88644409,0.00000000,0.00000000,0.00000000); //object(barrel4) (10)
CreateObject(1225,1055.11633301,-947.76184082,45.89946365,0.00000000,0.00000000,0.00000000); //object(barrel4) (11)
CreateObject(1225,1054.91284180,-945.54144287,45.91709137,0.00000000,0.00000000,0.00000000); //object(barrel4) (12)


Vozila:
AddStaticVehicle(522,1042.62182617,-924.26251221,42.17051315,0.00000000,-1,-1); //NRG-500
AddStaticVehicle(522,1040.24633789,-924.29852295,42.11570740,0.00000000,-1,-1); //NRG-500
AddStaticVehicle(522,1037.15942383,-924.61706543,42.04370880,0.00000000,-1,-1); //NRG-500
AddStaticVehicle(522,1034.80224609,-924.82067871,41.82444763,0.00000000,-1,-1); //NRG-500
AddStaticVehicle(522,1032.73999023,-924.86431885,41.95216751,0.00854492,-1,-1); //NRG-500


DOWNLOAD .map (http://solidfiles.com/d/beb7/)
Naslov: Odg: [MAP] NRG benza stunt
Poruka od: ΉΥPΣЯΛƬӨЯ poslato Jul 06, 2010, 16:25:41 POSLE PODNE
9/10 i ugasi cheat xD
Naslov: Odg: [MAP] NRG benza stunt
Poruka od: [IF] mariomako poslato Jul 06, 2010, 17:25:54 POSLE PODNE
Citat: [CH] Elmedinâ,,¢ poslato Jul 06, 2010, 16:25:41 POSLE PODNE
9/10 i ugasi cheat xD


ugasen mi je jel samo bratmi ga koristi, fala na komentar
Naslov: Odg: [MAP] NRG benza stunt
Poruka od: [GG] Filipo poslato Jul 06, 2010, 17:27:57 POSLE PODNE
Nije lose, 9/10
Naslov: Odg: [MAP] NRG benza stunt
Poruka od: D143L0 poslato Jul 06, 2010, 17:33:25 POSLE PODNE
Ljepo dobro je ovo 9/10
Naslov: Odg: [MAP] NRG benza stunt
Poruka od: Vilko poslato Jul 10, 2010, 12:48:28 POSLE PODNE
5/10
Nabacani objekti bez ikakve veze :S
Naslov: Odg: [MAP] NRG benza stunt
Poruka od: apocolcase poslato Jul 10, 2010, 12:55:53 POSLE PODNE
nabacano previse...mogo si malo urediti to....zbog toga dajem 5/10
Naslov: Odg: [MAP] NRG benza stunt
Poruka od: TiXoR_ poslato Jul 11, 2010, 18:40:36 POSLE PODNE
lipa mapa
Naslov: Odg: [MAP] NRG benza stunt
Poruka od: black_dota poslato Jul 11, 2010, 19:26:45 POSLE PODNE
Mozda malo nabacano ali 9.5/10 :D
Naslov: Odg: [MAP] NRG benza stunt
Poruka od: [ST]BMW_m3 poslato Jul 12, 2010, 15:17:20 POSLE PODNE
Samo me zanima jesi ti ovo testao moze li se prijeci  :-\

9/10