Skripta koju koristim:LS
Detaljan opis problema:Kako da napravim ovako tekts na autu ovako kao sto je na slici ?Kao sto pise Zandarmerija
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno): http://i.imgur.com/Ysbz7aB.jpg
http://wiki.sa-mp.com/wiki/Attach3DTextLabelToVehicle
Citat: #Dado poslato April 27, 2015, 19:29:36 POSLE PODNE
http://wiki.sa-mp.com/wiki/Attach3DTextLabelToVehicle
GLedao sam al ne kontam...evo ti kordinate na kom bih hteo da pise "Zandarmerija" na auto daj mi samo primer kako treba da bude pa cu ja ostalo sredit :D
fbicar[1] = AddStaticVehicleEx_H(579,1540.5399,-1490.3146,13.2158,359.3001,1,1,-1); //
//-Ongamemodeinit
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
vozilo[0] = AddStaticVehicleEx(560,1222.3000500,-1675.0000000,11.6000000,0.0000000,0,0,15);
AttachObjectToVehicle(object1, vozlio[0], -1.07210, -0.00020, 0.00900, 0.00000, 0.00000, -90.00000);
AttachObjectToVehicle(object2, vozilo[0], 1.07440, 0.04960, 0.00900, 0.00000, 0.00000, 90.00000);
SetObjectMaterialText(object1, "ZANDAMERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
SetObjectMaterialText(object2, "ZANDAMAERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
Citat: HamZa303 poslato April 27, 2015, 22:45:10 POSLE PODNE
//-Ongamemodeinit
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
vozilo[0] = AddStaticVehicleEx(560,1222.3000500,-1675.0000000,11.6000000,0.0000000,0,0,15);
AttachObjectToVehicle(object1, vozlio[0], -1.07210, -0.00020, 0.00900, 0.00000, 0.00000, -90.00000);
AttachObjectToVehicle(object2, vozilo[0], 1.07440, 0.04960, 0.00900, 0.00000, 0.00000, 90.00000);
SetObjectMaterialText(object1, "ZANDAMERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
SetObjectMaterialText(object2, "ZANDAMAERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
Brate svasta si iskucao nigde nista ne razumem evo ti cod pa samo mi sastavi primer
fbicar[1] = AddStaticVehicleEx_H(579,1540.5399,-1490.3146,13.2158,359.3001,1,1,-1); //
Citat: Pinki ãƒ,, √ poslato April 27, 2015, 23:12:03 POSLE PODNE
Citat: HamZa303 poslato April 27, 2015, 22:45:10 POSLE PODNE
//-Ongamemodeinit
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
vozilo[0] = AddStaticVehicleEx(560,1222.3000500,-1675.0000000,11.6000000,0.0000000,0,0,15);
AttachObjectToVehicle(object1, vozlio[0], -1.07210, -0.00020, 0.00900, 0.00000, 0.00000, -90.00000);
AttachObjectToVehicle(object2, vozilo[0], 1.07440, 0.04960, 0.00900, 0.00000, 0.00000, 90.00000);
SetObjectMaterialText(object1, "ZANDAMERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
SetObjectMaterialText(object2, "ZANDAMAERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
Brate svasta si iskucao nigde nista ne razumem evo ti cod pa samo mi sastavi primer
fbicar[1] = AddStaticVehicleEx_H(579,1540.5399,-1490.3146,13.2158,359.3001,1,1,-1); //
pa dao ti je sve, na tebi je samo da zamjenis defincije u svoje, i svoj auto da stavis
Citat: Crazyn3ss poslato April 28, 2015, 00:11:23 PRE PODNE
Citat: Pinki ãƒ,, √ poslato April 27, 2015, 23:12:03 POSLE PODNE
Citat: HamZa303 poslato April 27, 2015, 22:45:10 POSLE PODNE
//-Ongamemodeinit
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
vozilo[0] = AddStaticVehicleEx(560,1222.3000500,-1675.0000000,11.6000000,0.0000000,0,0,15);
AttachObjectToVehicle(object1, vozlio[0], -1.07210, -0.00020, 0.00900, 0.00000, 0.00000, -90.00000);
AttachObjectToVehicle(object2, vozilo[0], 1.07440, 0.04960, 0.00900, 0.00000, 0.00000, 90.00000);
SetObjectMaterialText(object1, "ZANDAMERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
SetObjectMaterialText(object2, "ZANDAMAERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
Brate svasta si iskucao nigde nista ne razumem evo ti cod pa samo mi sastavi primer
fbicar[1] = AddStaticVehicleEx_H(579,1540.5399,-1490.3146,13.2158,359.3001,1,1,-1); //
pa dao ti je sve, na tebi je samo da zamjenis defincije u svoje, i svoj auto da stavis
Brate ajde molim te samo primer mi sastavi od ove kordinate samo primer mi sastavi kako on odradio evo kako treba biti ? Posle cu ostalo sam !fbicar[1] = AddStaticVehicleEx_H(579,1540.5399,-1490.3146,13.2158,359.3001,1,1,-1); //
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
fbicar[1] = AddStaticVehicleEx_H(579,1540.5399,-1490.3146,13.2158,359.3001,1,1,-1);
AttachObjectToVehicle(object1, fbicar[1], -1.07210, -0.00020, 0.00900, 0.00000, 0.00000, -90.00000);
AttachObjectToVehicle(object2, fbicar[1], 1.07440, 0.04960, 0.00900, 0.00000, 0.00000, 90.00000);
SetObjectMaterialText(object1, "ZANDAMERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
SetObjectMaterialText(object2, "ZANDAMAERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
ukoliko nesto ne stima mozes mjenjat kordinate no ne previse
nauci sta znaci X Y i Z tj koji float cemu sluzi(npr Z Visina)
Citat: Crazyn3ss poslato April 28, 2015, 00:20:44 PRE PODNE
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
fbicar[1] = AddStaticVehicleEx_H(579,1540.5399,-1490.3146,13.2158,359.3001,1,1,-1);
AttachObjectToVehicle(object1, fbicar[1], -1.07210, -0.00020, 0.00900, 0.00000, 0.00000, -90.00000);
AttachObjectToVehicle(object2, fbicar[1], 1.07440, 0.04960, 0.00900, 0.00000, 0.00000, 90.00000);
SetObjectMaterialText(object1, "ZANDAMERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
SetObjectMaterialText(object2, "ZANDAMAERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
ukoliko nesto ne stima mozes mjenjat kordinate no ne previse
nauci sta znaci X Y i Z tj koji float cemu sluzi(npr Z Visina)
U redu ovo sam razumeo a sta sa ovim kordinatama da radim u kom delu oni idu ?
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
Citat: Pinki ãƒ,, √ poslato April 28, 2015, 00:27:47 PRE PODNE
Citat: Crazyn3ss poslato April 28, 2015, 00:20:44 PRE PODNE
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
fbicar[1] = AddStaticVehicleEx_H(579,1540.5399,-1490.3146,13.2158,359.3001,1,1,-1);
AttachObjectToVehicle(object1, fbicar[1], -1.07210, -0.00020, 0.00900, 0.00000, 0.00000, -90.00000);
AttachObjectToVehicle(object2, fbicar[1], 1.07440, 0.04960, 0.00900, 0.00000, 0.00000, 90.00000);
SetObjectMaterialText(object1, "ZANDAMERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
SetObjectMaterialText(object2, "ZANDAMAERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
ukoliko nesto ne stima mozes mjenjat kordinate no ne previse
nauci sta znaci X Y i Z tj koji float cemu sluzi(npr Z Visina)
U redu ovo sam razumeo a sta sa ovim kordinatama da radim u kom delu oni idu ?
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
to stavljas pod ongamemodeinit ko i ono ostalo..
ovdje kordinate ostavi na nuli, samo objekte mjenjaj ako oces
Citat: Crazyn3ss poslato April 28, 2015, 00:29:38 PRE PODNE
Citat: Pinki ãƒ,, √ poslato April 28, 2015, 00:27:47 PRE PODNE
Citat: Crazyn3ss poslato April 28, 2015, 00:20:44 PRE PODNE
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
fbicar[1] = AddStaticVehicleEx_H(579,1540.5399,-1490.3146,13.2158,359.3001,1,1,-1);
AttachObjectToVehicle(object1, fbicar[1], -1.07210, -0.00020, 0.00900, 0.00000, 0.00000, -90.00000);
AttachObjectToVehicle(object2, fbicar[1], 1.07440, 0.04960, 0.00900, 0.00000, 0.00000, 90.00000);
SetObjectMaterialText(object1, "ZANDAMERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
SetObjectMaterialText(object2, "ZANDAMAERIJA", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 28, 1, 0xFFFFFFFF, 0, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
ukoliko nesto ne stima mozes mjenjat kordinate no ne previse
nauci sta znaci X Y i Z tj koji float cemu sluzi(npr Z Visina)
U redu ovo sam razumeo a sta sa ovim kordinatama da radim u kom delu oni idu ?
new object1 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
new object2 = CreateObject(19327, 0, 0, 0, 0, 0, 0);
to stavljas pod ongamemodeinit ko i ono ostalo..
ovdje kordinate ostavi na nuli, samo objekte mjenjaj ako oces
Evo pogledaj te kako je ispaloo xD Kako da pomerim malo ? I izlaze warning kad compile zbog ovoga
http://i.imgur.com/RthhVK1.png
reko sam ti da namjesats si kordinate ukoliko ti ne odgovaraju,
x y z
AttachObjectToVehicle(object1, fbicar[1], -1.07210, -0.00020, 0.00900, 0.00000, 0.00000, -90.00000);
ukoliko ti je visina dobra Z nemoras dirat, malo probaj mjenjat x i y nemoj previse mjenjat
kakvi warininzi