Skripta koju koristim: Last Step
Opis problema o kojem se radi: Kada pokrenem respawn vozila tj /rac nece se vozila respawn-ovati nesto ne stima ali nezz sta.
Dio skripte:
forward RespawnujSve();
public RespawnujSve()
{
new s[256];
for(new car = 1; car <= 1200; car++)
{
if(IsVehicleEmpty(car))
{
new world = GetVehicleVirtualWorld(car);
AC_BS_SetVehicleToRespawn_H(car);
if(world > 0)
{
SetVehicleVirtualWorld(car, world);
}
if(NoRac[car] == 0)
{
posaow[car] = 0;
SetVehicleHealth_H(car, 999.99);
engineOn[car] = false;
new engine,lights,alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(car, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(car, 0, 0, alarm, doors, bonnet, boot, objective);
engineOn[car] = false;
}
}
}
format(s, sizeof(s), "{80C8FE}Rage Gaming: {FFFFFF}Sva vozila su respawnovana!");
SendClientMessageToAll(COLOR_YELLOW,s);
return 1;
}
Slika (neobavezno):
forward Respawn();
public Respawn()
{
new bool:unwanted[MAX_VEHICLES];
foreach (new i : Player)
{
if (IsPlayerInAnyVehicle(i)) { unwanted[GetPlayerVehicleID(i)] = true; }
}
for (new car = 0; car <= MAX_VEHICLES; car++)
{
if (!unwanted[car]) SetVehicleToRespawn(car);
}
return 1;
}
I zasto ovako koristis?
format(s, sizeof(s), "{80C8FE}Rage Gaming: {FFFFFF}Sva vozila su respawnovana!");
SendClientMessageToAll(COLOR_YELLOW,s);
Stavi ovako:
SendClientMessageToAll(COLOR_YELLOW,"{80C8FE}Rage Gaming: {FFFFFF}Sva vozila su respawnovana!");
Nemas tu sta formatirati.
Popravio sam :D Hvala VAM :D