Skripta koju koristim:GB:RP
Detaljan opis problema:Zelim postavit da se adminima automatski puni hap ako prime npr udarac ili ih neko pokusa ubit.
Dio skripte:public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(PlayerInfo[playerid][pAdmin] == 1)
else if (AdminDuty[playerid] == 1)
SetPlayerHealth(playerid, 99.0);
SetPlayerArmour(playerid, 99.0);
return;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno):
new float:Health;
GetPlayerHealth(idadmina, Health);
if(Health < 99.0) SetPlayerHealth(idadmina, 99.0);