Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Darko Atanasovic poslato Decembar 13, 2014, 17:34:26 POSLE PODNE

Naslov: [pomoc] pd rampa
Poruka od: Darko Atanasovic poslato Decembar 13, 2014, 17:34:26 POSLE PODNE
Skripta koju koristim:moju
Detaljan opis problema:Pa ovako stavio sam pd rampu i sad kad pisem /otvori ono rampa se automatski otvori mesto ono laganica da se dize polako ono naglo se otvori hocu kad pisem otvori da se otvara lagano ne toliko brzo
Dio skripte:
    if(PlayerToPoint(5, playerid,629.6514,-594.1165,16.3556))
{
    if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    MoveDynamicObject(pdrampa1633.0205100,-597.4101600,13.1000000,0.5,0.00000000,357.74978638,270.25003052);
    SetTimer("PDRampa1", 5000, 0);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Ja otvorivte rampata.");
    format(string, sizeof(string), "* %s ja otvori rampata.", sendername);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    return 1;
    }
    }

Neke slike/video za lakse dobivanje pomoci(neobavezno):
Naslov: Odg: [pomoc] pd rampa
Poruka od: •Vodka Play• poslato Decembar 13, 2014, 21:02:17 POSLE PODNE
SA:MP je malo retardiran, ukoliko promeniš samo uglove, a ne promeniš poziciju zabaguje se i pomera velikom brzinom, dovoljno je da samo malo promeniš x,y,z i normalno će se kretati.
if(PlayerToPoint(5, playerid,629.6514,-594.1165,16.3556))
{
    if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    MoveDynamicObject(pdrampa1633.0205100,-597.4101600,13.1000000+0.05,0.5,0.00000000,357.74978638,270.25003052);
    SetTimer("PDRampa1", 5000, 0);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Ja otvorivte rampata.");
    format(string, sizeof(string), "* %s ja otvori rampata.", sendername);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    return 1;
    }
    }
Naslov: Odg: [pomoc] pd rampa
Poruka od: Darko Atanasovic poslato Decembar 15, 2014, 09:00:05 PRE PODNE
help?
Naslov: Odg: [pomoc] pd rampa
Poruka od: •Vodka Play• poslato Decembar 15, 2014, 09:19:55 PRE PODNE
Post iznad??
Naslov: Odg: [pomoc] pd rampa
Poruka od: Ilcev321 poslato Decembar 17, 2014, 13:50:21 POSLE PODNE
      if(PlayerToPoint(5, playerid,629.6514,-594.1165,16.3556))
{
    if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
    {
    MoveDynamicObject(pdrampa1633.0205100,-597.4101600,13.1000000,0.0,0.00000000,357.74978638,270.25003052);
    SetTimer("PDRampa1", 5000, 0);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Ja otvorivte rampata.");
    format(string, sizeof(string), "* %s ja otvori rampata.", sendername);
    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    return 1;
    }
    }

Zivot je nekad bel nekad zut