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PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: JovanZP poslato Septembar 01, 2014, 18:09:26 POSLE PODNE

Naslov: [Pomoc]Problem sa Stanovima
Poruka od: JovanZP poslato Septembar 01, 2014, 18:09:26 POSLE PODNE
Skripta koju koristim: http://forum.sa-mp.com/showthread.php?t=330112
Detaljan opis problema: Koritim taj Stan sistem i sve funkcionise sem /kupistan , pise mi vec imate stan i svim ostalim igracima tako isto pise.
Ima li neko nekakvo resenje za ovo?
Deo skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Naslov: Odg: [Pomoc]Problem sa Stanovima
Poruka od: @Mirzerian_06 poslato Septembar 01, 2014, 19:12:49 POSLE PODNE
Ne provjeravas dobru variablu de taj dio i sta mi mu na konnecktu napisano za to variablu.
Naslov: Odg: [Pomoc]Problem sa Stanovima
Poruka od: Dimi poslato Septembar 01, 2014, 19:45:44 POSLE PODNE
postavi kod komande ovde
Naslov: Odg: [Pomoc]Problem sa Stanovima
Poruka od: JovanZP poslato Septembar 01, 2014, 19:59:59 POSLE PODNE
EVO KODA:
/* Dinamican Stan Sistem
Credits:
*Maki187 (Marko_Dimitrijevic) - izrada cele FS
**[BUL]Gagi ([BD] Gagi) - prebacivanje u y_ini ( hvala care ) :D
CuervO_NegrO - prema njegovoj komandi napravljena je i ovde za postavljanje stana

NESKLANJAJ CREDITSE!!!
|=============[v0.1 - 3.3.2012]============|
Izrada cele FS
Komande: /pstan(rcon) | /astan (rcon) | /edit cenu/level/int/opis | /kupistan | /prodajstan |/stan lock/info/takemoney/putmoney | /shelp | /changespawn
|=============[v0.2 - 07.3.2012]============|
Fixan bug sa uzimanjem/stavljanjem novca u stanove sa istim intom | Fixan bug sa bagovanjem novca u stanu ( - kolicina).
Dodat Level pri kupovini. | Od sad se spawnate u stanu, to mozete da iskljucite opcijom changespawn.
Od sada pri postavljanju stana, postavlja se random INT(namestaj) | Sad mozete IG i da editujete lvl, int(namestaj) i cenu.
Sejvanje sa Dini prebaceno u Y_INI(zasluga gagiju), umesto zasebnih komandi, sad se sve nalazi pod jednom, odnosno /stan lock /stan info ...
*/
#define FILTERSCRIPT

#include <a_samp>
#include <float>
#include <zcmd>
#include <foreach>
#include <YSI/y_ini>
#include <Streamer>
#include <sscanf2>


#define ZUTA 0xDABB3EAA
#define BELA 0xFFFFFFAA
#define CRVENA 0xFF0000FF
#define SIVA 0xBFC0C2FF
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
#define randomEx(%0,%1)             (random((%1) - (%0)) + (%0)) // za ovo sam saznao od Gagija :D
#define MaxStanova 500
enum Stanovi
{
Float:sUlaZx,
Float:sUlaZy,
Float:sUlaZz,
Float:sIzlaZx,
Float:sIzlaZy,
Float:sIzlaZz,
sVlasnik[MAX_PLAYER_NAME],
sOpis[MAX_PLAYER_NAME],
sPosedovan,
sPostavljen,
sZakljucan,
sNovac,
sCena,
sWorld,
sPoruka[32],
sInt,
sLevel,
sSpawn
};

new StanInfo[MaxStanova][Stanovi];
new UsoUStan[MAX_PLAYERS]; // provera jel igrac u stanu
new StanPickup[sizeof(StanInfo)]; // pickup od stana
new Text3D:StanLabel[sizeof(StanInfo)]; // 3d text ispred vrata
new imeigraca[MAX_PLAYER_NAME]; // za proveru imena igraca
new randomINT;

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Dinamican Stan Sistem by: Maki187 (Marko_Dimitrijevic)");
print(" Dinamican Stan Sistem v0.2");
print(" Balkan Rising - www.balkan-rising.info");
print(" Alfa Games - www.alfa-gaming.info");
print(" -------------[PRIJATELJI]------------");
print(" Bestbalkandj.com - www.bestbalkandj.com");
print(" Serbian Warez - www.serbian-warez.in.rs");
print(" Balkan Undergorund - www.bu-rp.info");
print(" Egrotusi TDM - www.egrotusi-tdm.game.ba");
print("--------------------------------------\n");
new string[828];
for(new s = 0; s < sizeof(StanInfo); s++)
{
new gFile[35];
format(gFile, 35, "Stanovi/%d.ini" ,s);
INI_ParseFile(gFile, "UcitajStanove", .bExtra = true, .extra = s);
    if(StanInfo[s][sPostavljen] == 1)
    {
if(StanInfo[s][sPosedovan] == 0)
{
format(string,sizeof(string),"{458B00}Na prodaju! \n {458B00}Adresa: {FFFFFF}%d \n {458B00}Cena: {FFFFFF}$%d\n {458B00}Level: {FFFFFF}%d \n {458B00}Opis: {FFFFFF}%s",StanInfo[s][sWorld], StanInfo[s][sCena],StanInfo[s][sLevel], StanInfo[s][sOpis]);
StanLabel[s] = Create3DTextLabel(string ,0x00FF00AA,StanInfo[s][sUlaZx], StanInfo[s][sUlaZy], StanInfo[s][sUlaZz],25, 0, 1);
StanPickup[s] = CreateDynamicPickup(1273, 1, StanInfo[s][sUlaZx], StanInfo[s][sUlaZy], StanInfo[s][sUlaZz]);
}
if(StanInfo[s][sPosedovan] == 1)
{
format(string,sizeof(string)," {458B00}Vlasnik: {FFFFFF}%s \n {458B00}Adresa: {FFFFFF}%d \n {458B00}Opis: {FFFFFF}%s",StanInfo[s][sVlasnik],StanInfo[s][sWorld], StanInfo[s][sOpis]);
StanLabel[s] = Create3DTextLabel(string ,0x00FFFFAA,StanInfo[s][sUlaZx], StanInfo[s][sUlaZy], StanInfo[s][sUlaZz],25, 0, 1);
StanPickup[s] = CreateDynamicPickup(1273, 1, StanInfo[s][sUlaZx], StanInfo[s][sUlaZy], StanInfo[s][sUlaZz]);
}
}
}
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(PRESSED(KEY_SECONDARY_ATTACK))
    {
    for(new i = 0; i < sizeof(StanInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid, 3,StanInfo[i][sUlaZx], StanInfo[i][sUlaZy], StanInfo[i][sUlaZz]))
{
    GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
if(StanInfo[i][sZakljucan] == 0|| strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0)
{
SetPlayerInterior(playerid,StanInfo[i][sInt]); SetPlayerVirtualWorld(playerid,StanInfo[i][sWorld]);
SetPlayerPos(playerid,StanInfo[i][sIzlaZx],StanInfo[i][sIzlaZy],StanInfo[i][sIzlaZz]);
UsoUStan[playerid] = i;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano", 5000, 1);
return 1;
}
}
}
if(UsoUStan[playerid] != MaxStanova+1)
{
new i = UsoUStan[playerid];
if(IsPlayerInRangeOfPoint(playerid, 3,StanInfo[i][sIzlaZx], StanInfo[i][sIzlaZy], StanInfo[i][sIzlaZz]))
{
SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,StanInfo[i][sUlaZx],StanInfo[i][sUlaZy],StanInfo[i][sUlaZz]);
UsoUStan[playerid] = MaxStanova+1;
return 1;
}
}
}
return 1;
}
public OnPlayerSpawn(playerid)
{
for(new i = 0; i < sizeof(StanInfo); i++)
{
    GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
if(strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0 && StanInfo[i][sSpawn] == 1)
{
    SetPlayerPos(playerid, StanInfo[i][sUlaZx],StanInfo[i][sUlaZy],StanInfo[i][sUlaZz]);
}
}
return 1;
}
public OnPlayerConnect(playerid)
{
    SendClientMessage(playerid, BELA, "DOBRODOSLI NA [GF]GodFather RolePlay By(PanZa & LuDaK)");
return 1;
}
stock SacuvajStan(idstana)
{
new dFile[128];
format(dFile, sizeof(dFile),"Stanovi/%d.ini",idstana);
new
INI:File = INI_Open(dFile);

INI_WriteFloat(File, "Ulaz_X",StanInfo[idstana][sUlaZx]);
INI_WriteFloat(File, "Ulaz_Y", StanInfo[idstana][sUlaZy]);
INI_WriteFloat(File, "Ulaz_Z",StanInfo[idstana][sUlaZz]);
INI_WriteFloat(File, "Izlaz_X", StanInfo[idstana][sIzlaZx]);
INI_WriteFloat(File, "Izlaz_Y", StanInfo[idstana][sIzlaZy]);
INI_WriteFloat(File, "Izlaz_Z", StanInfo[idstana][sIzlaZz]);
INI_WriteString(File, "Vlasnik", StanInfo[idstana][sVlasnik]);
INI_WriteString(File, "Opis", StanInfo[idstana][sOpis]);
INI_WriteInt(File, "Posedovan", StanInfo[idstana][sPosedovan]);
INI_WriteInt(File, "Postavljen", StanInfo[idstana][sPostavljen]);
INI_WriteInt(File, "Zakljucan", StanInfo[idstana][sZakljucan]);
INI_WriteInt(File, "Novac", StanInfo[idstana][sNovac]);
INI_WriteInt(File, "Cena", StanInfo[idstana][sCena]);
INI_WriteInt(File, "World", StanInfo[idstana][sWorld]);
INI_WriteString(File, "Poruka", StanInfo[idstana][sPoruka]);
INI_WriteInt(File, "Int", StanInfo[idstana][sInt]);
INI_WriteInt(File, "Level", StanInfo[idstana][sLevel]);
INI_WriteInt(File, "Spawn", StanInfo[idstana][sSpawn]);

INI_Close(File);
}
forward UcitajStanove(idstana, name[], value[]);
public UcitajStanove(idstana, name[], value[])
{
INI_Float("Ulaz_X",StanInfo[idstana][sUlaZx]);
INI_Float("Ulaz_Y",StanInfo[idstana][sUlaZy]);
INI_Float("Ulaz_Z",StanInfo[idstana][sUlaZz]);
INI_Float("Izlaz_X",StanInfo[idstana][sIzlaZx]);
INI_Float("Izlaz_Y",StanInfo[idstana][sIzlaZy]);
INI_Float("Izlaz_Z",StanInfo[idstana][sIzlaZz]);
INI_String("Vlasnik",StanInfo[idstana][sVlasnik],32);
INI_String("Opis",StanInfo[idstana][sOpis],32);
INI_Int("Posedovan",StanInfo[idstana][sPosedovan]);
INI_Int("Postavljen",StanInfo[idstana][sPostavljen]);
INI_Int("Zakljucan",StanInfo[idstana][sZakljucan]);
INI_Int("Novac",StanInfo[idstana][sNovac]);
INI_Int("Cena",StanInfo[idstana][sCena]);
INI_Int("World",StanInfo[idstana][sWorld]);
INI_String("Poruka",StanInfo[idstana][sPoruka],32);
INI_Int("Int",StanInfo[idstana][sInt]);
INI_Int("Level",StanInfo[idstana][sLevel]);
INI_Int("Spawn",StanInfo[idstana][sSpawn]);
return 1;
}
stock LabelIPickup(idstana)
{
    new string[828];
if(StanInfo[idstana][sPosedovan] == 0)
{
Delete3DTextLabel(StanLabel[idstana]);
format(string,sizeof(string),"{458B00}Na prodaju! \n {458B00}Adresa: {FFFFFF}%d \n {458B00}Cena: {FFFFFF}$%d\n {458B00}Level: {FFFFFF}%d \n {458B00}Opis: {FFFFFF}%s \n{458B00}Pomoc: {FFFFFF}/kupistan",StanInfo[idstana][sWorld], StanInfo[idstana][sCena],StanInfo[idstana][sLevel], StanInfo[idstana][sOpis]);
StanLabel[idstana] = Create3DTextLabel(string ,0x00FF00AA,StanInfo[idstana][sUlaZx], StanInfo[idstana][sUlaZy], StanInfo[idstana][sUlaZz],25, 0, 1);
}
if(StanInfo[idstana][sPosedovan] == 1)
{
Delete3DTextLabel(StanLabel[idstana]);
format(string,sizeof(string),"{458B00}Vlasnik: {FFFFFF}%s \n {458B00}Adresa: {FFFFFF}%d \n {458B00}Opis: {FFFFFF}%s \n{458B00}Pomoc: {FFFFFF}/kupistan",StanInfo[idstana][sVlasnik],StanInfo[idstana][sWorld], StanInfo[idstana][sOpis]);
StanLabel[idstana] = Create3DTextLabel(string ,0x00FFFFAA,StanInfo[idstana][sUlaZx], StanInfo[idstana][sUlaZy], StanInfo[idstana][sUlaZz],25, 0, 1);
}
    DestroyDynamicPickup(StanPickup[idstana]);
StanPickup[idstana] = CreateDynamicPickup(1273, 1, StanInfo[idstana][sUlaZx], StanInfo[idstana][sUlaZy], StanInfo[idstana][sUlaZz]);
}
//======================[CMD]==============================
CMD:stan(playerid, params[]) // glavne komande
{
    new text[48]; new novac;
    if(sscanf(params, "s[48]i",text , novac))
    {
        SendClientMessage(playerid, BELA, "Uputstvo: /stan info | lock | takemoney [kolicina] | putmoney [kolicina]");
        return 1;
    }
    if(strcmp(text,"info",true) == 0) // info o stanu
    {
    for(new i = 0; i < sizeof(StanInfo); i++)
{
    new string[500];
    if(IsPlayerInRangeOfPoint(playerid, 10,StanInfo[i][sIzlaZx], StanInfo[i][sIzlaZy], StanInfo[i][sIzlaZz]) && strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0)
{
    SendClientMessage(playerid, ZUTA, "|========================================|");
if(StanInfo[i][sZakljucan] == 1)
{
SendClientMessage(playerid, BELA, "Zakljucan: Da");
}
if(StanInfo[i][sZakljucan] == 0)
{
SendClientMessage(playerid, BELA, "Zakljucan: Ne");
}
format(string, sizeof(string), "Novac u sefu: %d $", StanInfo[i][sNovac]);
SendClientMessage(playerid, BELA, string);
format(string, sizeof(string), "Vrednost stana: %d $", StanInfo[i][sCena]);
SendClientMessage(playerid, BELA, string);
SendClientMessage(playerid, ZUTA, "|========================================|");
return 1;
}
}
return 1;
}
    if(strcmp(text,"lock",true) == 0) // zakljucavanje/otkljucavanje stana
    {
    for(new i = 0; i < sizeof(StanInfo); i++)
{
if(IsPlayerInRangeOfPoint(playerid, 3,StanInfo[i][sUlaZx], StanInfo[i][sUlaZy], StanInfo[i][sUlaZz]) && UsoUStan[playerid] == 501)
{
GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
if(strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0)
{
    if(StanInfo[i][sZakljucan] == 1)
    {
        GameTextForPlayer(playerid, "~g~Otkljucano", 5000, 6);
        StanInfo[i][sZakljucan] = 0;
        return 1;
    }
    if(StanInfo[i][sZakljucan] == 0)
    {
        GameTextForPlayer(playerid, "~r~Zakljucano", 5000, 6);
        StanInfo[i][sZakljucan] = 1;
        return 1;
    }
}
}
if(IsPlayerInRangeOfPoint(playerid, 25,StanInfo[i][sIzlaZx], StanInfo[i][sIzlaZy], StanInfo[i][sIzlaZz]))
{
if(IsPlayerInRangeOfPoint(playerid, 3,StanInfo[i][sIzlaZx], StanInfo[i][sIzlaZy], StanInfo[i][sIzlaZz]) && UsoUStan[playerid] != 501)
{
GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
if(strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0)
{
    if(StanInfo[i][sZakljucan] == 1)
    {
        GameTextForPlayer(playerid, "~g~Otkljucano", 5000, 6);
        StanInfo[i][sZakljucan] = 0;
        return 1;
    }
    if(StanInfo[i][sZakljucan] == 0)
    {
        GameTextForPlayer(playerid, "~r~Zakljucano", 5000, 6);
        StanInfo[i][sZakljucan] = 1;
        return 1;
    }
}
}
else { SendClientMessage(playerid, BELA,"Nisi ispred vrata svog stana!"); return 1; }
}
}
return 1;
    }
    if(strcmp(text,"putmoney",true) == 0) // uzimanje novca iz stana
    {
  new string[128];
  if(novac < 0) { return 1; }
    for(new i = 0; i < sizeof(StanInfo); i++)
{
    GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
if(IsPlayerInRangeOfPoint(playerid, 10,StanInfo[i][sIzlaZx], StanInfo[i][sIzlaZy], StanInfo[i][sIzlaZz]) && strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0 && GetPlayerVirtualWorld(playerid) == StanInfo[i][sWorld])
{
    if(GetPlayerMoney(playerid) >= novac)
    {
StanInfo[i][sNovac] += novac;
GivePlayerMoney(playerid,-novac);
format(string, sizeof(string), "Stavio si %d $ u sef, pa sad ima: %d", novac, StanInfo[i][sNovac]);
SendClientMessage(playerid, ZUTA, string);
SacuvajStan(i);
return 1;
}
else { SendClientMessage(playerid,SIVA,"Nemas dovoljno para!"); return 1; }
}
}
return 1;
}
if(strcmp(text,"takemoney",true) == 0) // stavljanje novca u stan
    {
    new string[128];
    if(novac < 0) { return 1; }
    for(new i = 0; i < sizeof(StanInfo); i++)
{
    GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
if(IsPlayerInRangeOfPoint(playerid, 10,StanInfo[i][sIzlaZx], StanInfo[i][sIzlaZy], StanInfo[i][sIzlaZz]) && strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0 && GetPlayerVirtualWorld(playerid) == StanInfo[i][sWorld])
{
    if(StanInfo[i][sNovac] >= novac)
    {
StanInfo[i][sNovac] -= novac;
GivePlayerMoney(playerid,novac);
format(string, sizeof(string), "Uzeo si %d $ iz sefa, ostalo je jos: %d $", novac, StanInfo[i][sNovac]);
SendClientMessage(playerid, ZUTA, string);
SacuvajStan(i);
return 1;
}
else { SendClientMessage(playerid,SIVA,"Nemas dovoljno para!"); return 1; }
}
}
return 1;
}
return 1;
}
CMD:kupistan(playerid, params[]) // kupovina stana
{
    for(new i = 0; i < sizeof(StanInfo); i++)
{
    GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
    if(strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0)
    {
        SendClientMessage(playerid, BELA, "Vec imas stan!");
        return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 3,StanInfo[i][sUlaZx], StanInfo[i][sUlaZy], StanInfo[i][sUlaZz]) && StanInfo[i][sPosedovan] == 0)
{
    if(GetPlayerMoney(playerid) > StanInfo[i][sCena])
{
    if(GetPlayerScore(playerid) >= StanInfo[i][sLevel])
    {
    strmid(StanInfo[i][sVlasnik], imeigraca, 0, strlen(imeigraca), 255);
    StanInfo[i][sPosedovan] = 1;
    GivePlayerMoney(playerid,-StanInfo[i][sCena]);
    SendClientMessage(playerid, BELA, "Cestitamo na kupovini novog stana, kucajte /shelp da saznate komande!");
    strmid(StanInfo[i][sVlasnik], imeigraca, 0, strlen(imeigraca), 255);
    LabelIPickup(i);
SacuvajStan(i);
return 1;
}
else { SendClientMessage(playerid, SIVA, "Nisi dovoljno veliki level!"); return 1; }
}
else { SendClientMessage(playerid, SIVA, "Nemas dovoljno para!"); return 1; }
}
}
return 1;
}
CMD:prodajstan(playerid, params[]) // prodaja stana
{
    for(new i = 0; i < sizeof(StanInfo); i++)
{
    GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
if(IsPlayerInRangeOfPoint(playerid, 3,StanInfo[i][sUlaZx], StanInfo[i][sUlaZy], StanInfo[i][sUlaZz]) && strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0)
{
strmid(StanInfo[i][sVlasnik], "Drzava", 0, strlen("Drzava"), 255);
StanInfo[i][sPosedovan] = 0;
StanInfo[i][sZakljucan] = 1;
GivePlayerMoney(playerid,StanInfo[i][sCena]);
SendClientMessage(playerid, BELA, "Uspesno ste prodali stan!");
LabelIPickup(i);
SacuvajStan(i);
return 1;
}
}
return 1;
}
CMD:changespawn(playerid, params[]) // promena spawna
{
    for(new i = 0; i < sizeof(StanInfo); i++)
{
    GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
if(strcmp(StanInfo[i][sVlasnik], imeigraca, false ) == 0)
{
    if(StanInfo[i][sSpawn] == 1)
    {
StanInfo[i][sSpawn] = 0;
SendClientMessage(playerid, ZUTA, "Vise se neces spawnati ispred stana.");
SacuvajStan(i);
return 1;
}
if(StanInfo[i][sSpawn] == 0)
    {
StanInfo[i][sSpawn] = 1;
SendClientMessage(playerid, ZUTA, "Od sad ces se spawnati ispred stana!");
SacuvajStan(i);
return 1;
}
return 1;
}
}
return 1;
}
CMD:shelp(playerid, params[]) // prikazuje listu komandi igracu
{
if(IsPlayerAdmin(playerid))
{
SendClientMessage(playerid, BELA, "Admin Komande: /pstan | /astan | /unististan | /sedit");
}
SendClientMessage(playerid, BELA, "Komande: /kupistan | /prodajstan | /changespawn | /stan info | lock | putmoney [kolicina] | takemoney [kolicina]");
return 1;
}
//======================[ADMIN CMD]=============================
CMD:pstan(playerid, params[]) // postavlja stan IG (SAMO RCON)
{
    if(IsPlayerAdmin(playerid))
{
    new Float:X, Float:Y, Float:Z; new string[828]; new stanid = 0;
GetPlayerPos(playerid, X,Y,Z);
for(new s = 0; s < sizeof(StanInfo); s++)
{
    if(StanInfo[s][sPostavljen] == 1)
    {
stanid = s + 1;
}
}
StanInfo[stanid][sUlaZx] = X;
StanInfo[stanid][sUlaZy] = Y;
StanInfo[stanid][sUlaZz] = Z;
StanInfo[stanid][sPosedovan] = 0;
StanInfo[stanid][sPostavljen] = 1;
StanInfo[stanid][sZakljucan] = 1;
StanInfo[stanid][sSpawn] = 1;
StanInfo[stanid][sWorld] = stanid;
randomINT = randomEx(1,6); // izbaci random broj 1, 2, 3, 4 i 5
if(randomINT == 1)
{
StanInfo[stanid][sIzlaZx] = 225.756989;
StanInfo[stanid][sIzlaZy] = 1240.000000;
StanInfo[stanid][sIzlaZz] = 1082.149902;
StanInfo[stanid][sInt] = 2;
StanInfo[stanid][sCena] = 37000;
StanInfo[stanid][sLevel] = 1;
SacuvajStan(stanid);
SendClientMessage(playerid, SIVA, "RANDOM: 1");
}
if(randomINT == 2)
{
StanInfo[stanid][sIzlaZx] = 260.983978;
StanInfo[stanid][sIzlaZy] = 1286.549927;
StanInfo[stanid][sIzlaZz] = 1080.299927;
StanInfo[stanid][sInt] = 4;
StanInfo[stanid][sCena] = 38000;
StanInfo[stanid][sLevel] = 2;
SacuvajStan(stanid);
SendClientMessage(playerid, SIVA, "RANDOM: 2");
}
if(randomINT == 3)
{
StanInfo[stanid][sIzlaZx] = 385.803986;
StanInfo[stanid][sIzlaZy] = 1471.769897;
StanInfo[stanid][sIzlaZz] = 1080.209961;
StanInfo[stanid][sInt] = 15;
StanInfo[stanid][sCena] = 39000;
StanInfo[stanid][sLevel] = 3;
SacuvajStan(stanid);
SendClientMessage(playerid, SIVA, "RANDOM: 3");
}
if(randomINT == 4)
{
StanInfo[stanid][sIzlaZx] = -42.4992;
StanInfo[stanid][sIzlaZy] = 1406.0690;
StanInfo[stanid][sIzlaZz] = 1084.4297;
StanInfo[stanid][sInt] = 8;
StanInfo[stanid][sCena] = 40000;
StanInfo[stanid][sLevel] = 4;
SacuvajStan(stanid);
}
if(randomINT == 5)
{
StanInfo[stanid][sIzlaZx] = 446.5014;
StanInfo[stanid][sIzlaZy] = 507.0295;
StanInfo[stanid][sIzlaZz] = 1001.4195;
StanInfo[stanid][sInt] = 12;
StanInfo[stanid][sCena] = 41000;
StanInfo[stanid][sLevel] = 5;
SacuvajStan(stanid);
}
format(string,sizeof(string),"{458B00}Na prodaju! \n {458B00}Adresa: {FFFFFF}%d \n {458B00}Cena: {FFFFFF}$%d\n {458B00}Level: {FFFFFF}%d \n {458B00}Opis: {FFFFFF}%s",StanInfo[stanid][sWorld], StanInfo[stanid][sCena],StanInfo[stanid][sLevel], StanInfo[stanid][sOpis]);
StanLabel[stanid] = Create3DTextLabel(string ,0x00FF00AA,X,Y,Z,25, 0, 1);
strmid(StanInfo[stanid][sVlasnik],"Drzava",0,strlen("Drzava"),255);
strmid(StanInfo[stanid][sOpis], "Stan", 0, strlen("Stan"), 255);
strmid(StanInfo[stanid][sPoruka],"Na prodaju",0,strlen("Na prodaju"),255);
StanPickup[stanid] = CreateDynamicPickup(1273, 1, StanInfo[stanid][sUlaZx], StanInfo[stanid][sUlaZy], StanInfo[stanid][sUlaZz]);
format(string, sizeof(string),"Napravio si stan ID: %d",stanid);
SendClientMessage(playerid, CRVENA, string);
LabelIPickup(stanid);
SacuvajStan(stanid);
return 1;
}
else { SendClientMessage(playerid,SIVA,"Nisi Admin(RCON)!!"); return 1; }
}
CMD:unististan(playerid, params[]) // unistavanje stana (SAMO RCON)
{
    if(IsPlayerAdmin(playerid))
{
new stanid;
    if(sscanf(params, "i", stanid))
{
SendClientMessage(playerid, BELA, "/unististan [id stana]");
return 1;
}
if(StanInfo[stanid][sPostavljen] == 1)
{
    new string[500]; new fajl[500];
StanInfo[stanid][sPostavljen] = 0;
Delete3DTextLabel(StanLabel[stanid]);
DestroyDynamicPickup(StanPickup[stanid]);
SacuvajStan(stanid);
format(string, sizeof(string),"Unistio si stan id: %d",stanid);
SendClientMessage(playerid, CRVENA, string);
format(fajl,sizeof(fajl),"Stanovi/%d.ini",stanid);
fremove(fajl);
return 1;
}
else
{
SendClientMessage(playerid, SIVA, "Taj stan nepostoji!");
return 1;
}
}
else { SendClientMessage(playerid,SIVA,"Nisi Admin(RCON)!!"); return 1; }
}
CMD:astan(playerid, params[]) // teleportuje u stan (SAMO RCON)
{
    if(IsPlayerAdmin(playerid))
{
new stan;
    if(sscanf(params, "i", stan))
{
SendClientMessage(playerid, BELA, "/astan [id stana]");
return 1;
}
SetPlayerInterior(playerid,StanInfo[stan][sInt]);
SetPlayerVirtualWorld(playerid,StanInfo[stan][sWorld]);
SetPlayerPos(playerid,StanInfo[stan][sIzlaZx],StanInfo[stan][sIzlaZy],StanInfo[stan][sIzlaZz]);
UsoUStan[playerid] = stan;
return 1;
}
else { SendClientMessage(playerid,SIVA,"Nisi Admin(RCON)!!"); return 1; }
}
CMD:sedit(playerid, params[]) // editovanje stanova
{
    if(IsPlayerAdmin(playerid))
{
    new text[48]; new broj;
    if(sscanf(params, "s[48]i",text, broj))
    {
        SendClientMessage(playerid, BELA, "Uputstvo: /stan cena [cena] | level [lvl] | int [1-3]");
        return 1;
    }
    if(strcmp(text,"cena",true) == 0) // editovanje cene
    {
    if(broj < 0) { return 1; }
for(new i = 0; i < sizeof(StanInfo); i++)
{
    new string[128];
    if(IsPlayerInRangeOfPoint(playerid, 2,StanInfo[i][sUlaZx], StanInfo[i][sUlaZy], StanInfo[i][sUlaZz]))
{
    StanInfo[i][sCena] = broj;
    format(string, sizeof(string), "Promenio si cenu stana ID: %d u %d $", i, broj);
SendClientMessage(playerid, BELA, string);
LabelIPickup(i);
SacuvajStan(i);
return 1;
}
}
return 1;
    }
    if(strcmp(text,"level",true) == 0) // editovanje levela
    {
        if(broj < 0) { return 1; }
for(new i = 0; i < sizeof(StanInfo); i++)
{
    new string[128];
    if(IsPlayerInRangeOfPoint(playerid, 2,StanInfo[i][sUlaZx], StanInfo[i][sUlaZy], StanInfo[i][sUlaZz]))
{
    StanInfo[i][sLevel] = broj;
    format(string, sizeof(string), "Promenio si level stana ID: %d u lvl %d", i, broj);
SendClientMessage(playerid, BELA, string);
LabelIPickup(i);
SacuvajStan(i);
return 1;
}
}
return 1;
    }
    if(strcmp(text,"int",true) == 0) // editovanje inta(namestaja)
    {
        if(broj < 0 || broj > 5) { SendClientMessage(playerid,SIVA,"Int nemoze ispod 0 ili iznad 5 !"); return 1; }
for(new i = 0; i < sizeof(StanInfo); i++)
{
    new string[128];
    if(IsPlayerInRangeOfPoint(playerid, 2,StanInfo[i][sUlaZx], StanInfo[i][sUlaZy], StanInfo[i][sUlaZz]))
{
    if(broj == 1) // default namestaj
    {
    StanInfo[i][sIzlaZx] = 225.756989;
StanInfo[i][sIzlaZy] = 1240.000000;
StanInfo[i][sIzlaZz] = 1082.149902;
StanInfo[i][sInt] = 2;
    format(string, sizeof(string), "Promenio si int(namestaj) stana ID: %d u %d (ovo je default namestaj)", i, broj);
SendClientMessage(playerid, BELA, string);
SendClientMessage(playerid,BELA,"Udji u stan kako bi video novi namestaj!");
SacuvajStan(i);
return 1;
}
if(broj == 2)
    {
        StanInfo[i][sIzlaZx] = 260.983978;
    StanInfo[i][sIzlaZy] = 1286.549927;
    StanInfo[i][sIzlaZz] = 1080.299927;
    StanInfo[i][sInt] = 4;
    format(string, sizeof(string), "Promenio si int(namestaj) stana ID: %d u %d", i, broj);
SendClientMessage(playerid, BELA, string);
SendClientMessage(playerid,BELA,"Udji u stan kako bi video novi namestaj!");
SacuvajStan(i);
return 1;
    }
    if(broj == 3)
    {
        StanInfo[i][sIzlaZx] = 385.803986;
    StanInfo[i][sIzlaZy] = 1471.769897;
    StanInfo[i][sIzlaZz] = 1080.209961;
    StanInfo[i][sInt] = 15;
    format(string, sizeof(string), "Promenio si int(namestaj) stana ID: %d u %d", i, broj);
SendClientMessage(playerid, BELA, string);
SendClientMessage(playerid,BELA,"Udji u stan kako bi video novi namestaj!");
SacuvajStan(i);
return 1;
    }
    if(broj == 4)
    {
    StanInfo[i][sIzlaZx] = -42.4992;
StanInfo[i][sIzlaZy] = 1406.0690;
StanInfo[i][sIzlaZz] = 1084.4297;
    StanInfo[i][sInt] = 8;
    format(string, sizeof(string), "Promenio si int(namestaj) stana ID: %d u %d", i, broj);
SendClientMessage(playerid, BELA, string);
SendClientMessage(playerid,BELA,"Udji u stan kako bi video novi namestaj!");
SacuvajStan(i);
return 1;
    }
    if(broj == 5)
    {
        StanInfo[i][sIzlaZx] = 446.5014;
    StanInfo[i][sIzlaZy] = 507.0295;
    StanInfo[i][sIzlaZz] = 1001.4195;
    StanInfo[i][sInt] = 12;
    format(string, sizeof(string), "Promenio si int(namestaj) stana ID: %d u %d", i, broj);
SendClientMessage(playerid, BELA, string);
SendClientMessage(playerid,BELA,"Udji u stan kako bi video novi namestaj!");
SacuvajStan(i);
return 1;
    }
}
}
return 1;
    }
}
else { SendClientMessage(playerid,SIVA,"Nisi Admin(RCON)!!"); return 1; }
    return 1;
}
Naslov: Odg: [Pomoc]Problem sa Stanovima
Poruka od: Dimi poslato Septembar 01, 2014, 20:10:47 POSLE PODNE
CMD:kupistan(playerid, params[]) // kupovina stana
{
    for(new i = 0; i < sizeof(StanInfo); i++)
{
    GetPlayerName(playerid, imeigraca, sizeof(imeigraca));
    if( strcmp( imeigraca, StanInfo[i][sVlasnik], true ) == 0 )
    {
        SendClientMessage(playerid, BELA, "Vec imas stan!");
        return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 3,StanInfo[i][sUlaZx], StanInfo[i][sUlaZy], StanInfo[i][sUlaZz]) && StanInfo[i][sPosedovan] == 0)
{
    if(GetPlayerMoney(playerid) > StanInfo[i][sCena])
{
    if(GetPlayerScore(playerid) >= StanInfo[i][sLevel])
    {
    strmid(StanInfo[i][sVlasnik], imeigraca, 0, strlen(imeigraca), 255);
    StanInfo[i][sPosedovan] = 1;
    GivePlayerMoney(playerid,-StanInfo[i][sCena]);
    SendClientMessage(playerid, BELA, "Cestitamo na kupovini novog stana, kucajte /shelp da saznate komande!");
    strmid(StanInfo[i][sVlasnik], imeigraca, 0, strlen(imeigraca), 255);
    LabelIPickup(i);
SacuvajStan(i);
return 1;
}
else { SendClientMessage(playerid, SIVA, "Nisi dovoljno veliki level!"); return 1; }
}
else { SendClientMessage(playerid, SIVA, "Nemas dovoljno para!"); return 1; }
}
}
return 1;
}


zameni postojecu komandu sa ovom, mada mozda i ne bude radila, kada testas javi
Naslov: Odg: [Pomoc]Problem sa Stanovima
Poruka od: JovanZP poslato Septembar 01, 2014, 20:21:42 POSLE PODNE
Pokusao sam, ali idalje pise:
Vec imate stan
Naslov: Odg: [Pomoc]Problem sa Stanovima
Poruka od: Dimi poslato Septembar 01, 2014, 20:24:15 POSLE PODNE
Komanda ti iz svih stanova izvlaci ime, i ako nadje tvoje, onda izbacuje da vec imas stan..  E sad ti pogledaj da resis to ne mogu da gledam ceo kod.. u ovoj komandi nema greski
Naslov: Odg: [Pomoc]Problem sa Stanovima
Poruka od: JovanZP poslato Septembar 01, 2014, 20:44:56 POSLE PODNE
Sredio sam Hvala ti ;)
A mozes li mi pomoci oko /setbiz?
Naslov: Odg: [Pomoc]Problem sa Stanovima
Poruka od: Dimi poslato Septembar 01, 2014, 20:49:56 POSLE PODNE
Citat: JovanZP poslato Septembar 01, 2014, 20:44:56 POSLE PODNE
Sredio sam Hvala ti ;)
A mozes li mi pomoci oko /setbiz?

Koji je problem, izvuci tu komandu i stavi je ovde
Naslov: Odg: [Pomoc]Problem sa Stanovima
Poruka od: JovanZP poslato Septembar 01, 2014, 21:06:19 POSLE PODNE
Evo je komanda za setbiz:
CMD:resetbizkey(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pBizKey] == 9999)
{
SCM(playerid, COLOR_GREY, "Vi nemate kljuc biznisa!");
return 1;
}
if(PlayerInfo[playerid][pBizKey] >= 100)
{
if(strcmp(sendername, sBizzInfo[PlayerInfo[playerid][pBizKey]-100][sbOwner], true) == 0)
{
SCM(playerid, COLOR_GREY, "Koristite /sellbiz da bi prodali biznis!");
return 1;
}
else
{
new bouse = PlayerInfo[playerid][pBizKey]-100;
SafeGivePlayerMoney(playerid,sBizzInfo[bouse-100][sbBuyPrice]);
PlayerInfo[playerid][pBizKey] = 9999;
SCM(playerid, COLOR_GREY, "Uspesno ste resetovali vas kljuc i dobili pare.");
OnPlayerUpdateEx(playerid);
return 1;
}
}
else
{
if(strcmp(sendername, BizzInfo[PlayerInfo[playerid][pBizKey]][bOwner], true) == 0)
{
SCM(playerid, COLOR_GREY, "Koristite /sellbiz da bi prodali biznis!");
return 1;
}
else
{
new bouse = PlayerInfo[playerid][pBizKey];
SafeGivePlayerMoney(playerid,BizzInfo[bouse][bBuyPrice]);
PlayerInfo[playerid][pBizKey] = 9999;
SCM(playerid, COLOR_GREY, "Uspesno ste resetovali vas kljuc i dobili pare.");
OnPlayerUpdateEx(playerid);
return 1;
}
}
}
return 1;
}


Ali imam i za House slicu njoj:
CMD:sethouse(playerid,params[])
{
new string[512 char], sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
new houseid = -1;
new Float:X, Float:Y, Float:Z
GetPlayerPos(playerid, X,Y,Z);
if(PlayerInfo[playerid][Admin] >= 1337)
{
new string2[256];

for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][hSetted] == 1)
{
houseid = h + 1;
}
}
if(HouseInfo[houseid][hSetted] == 0)
{
format(string, sizeof(string),"FlowBotRP/Properties/%d.ini",houseid);
dini_Create(string);
new Kucajtee;
if(sscanf(params, "i", Kucajtee))
{
SCM(playerid, COLOR_GRAD2, "Koriscenje: /sethouse [kucajte]");
SCM(playerid, COLOR_GRAD2, "Kucajte: 0 Apartment - 1 Small - 2 Medium - 3 Big");
return 1;
}
if(Kucajtee == 0)
{
HouseInfo[houseid][hValue] = 45000;
HouseInfo[houseid][hLevel] = 3;
strmid(HouseInfo[houseid][hDiscription], "Apartman", 0, strlen("Apartman"), 255);
if(nextapartment == 24)
{
nextapartment = 25;
HouseInfo[houseid][hExitx] = 244.411987; HouseInfo[houseid][hExity] = 305.032990; HouseInfo[houseid][hExitz] = 999.231995;
HouseInfo[houseid][SAVET] = 1;
}
else if(nextapartment == 25)
{
nextapartment = 27;
HouseInfo[houseid][hExitx] = 266.4991; HouseInfo[houseid][hExity] = 304.9922; HouseInfo[houseid][hExitz] = 999.1484;
HouseInfo[houseid][SAVET] = 2;
}
else if(nextapartment == 27)
{
nextapartment = 29;
HouseInfo[houseid][hExitx] = 302.181000; HouseInfo[houseid][hExity] = 300.722992; HouseInfo[houseid][hExitz] = 999.231995;
HouseInfo[houseid][SAVET] = 4;
}
else if(nextapartment == 29)
{
nextapartment = 24;
HouseInfo[houseid][hExitx] = 346.870025; HouseInfo[houseid][hExity] = 309.259033; HouseInfo[houseid][hExitz] = 999.155700;
HouseInfo[houseid][SAVET] = 6;
}
}
else if(Kucajtee == 1)
{
HouseInfo[houseid][hValue] = 50000;
HouseInfo[houseid][hLevel] = 4;
strmid(HouseInfo[houseid][hDiscription], "Mala Kuca", 0, strlen("Mala Kuca"), 255);
if(nexthouse == 2)
{
nexthouse = 3;
HouseInfo[houseid][hExitx] = 225.756989; HouseInfo[houseid][hExity] = 1240.000000; HouseInfo[houseid][hExitz] = 1082.149902;
HouseInfo[houseid][SAVET] = 2;
}
else if(nexthouse == 3)
{
nexthouse = 6;
HouseInfo[houseid][hExitx] = 223.1929; HouseInfo[houseid][hExity] = 1287.0780; HouseInfo[houseid][hExitz] = 1082.1406;
HouseInfo[houseid][SAVET] = 1;
}
else if(nexthouse == 6)
{
nexthouse = 12;
HouseInfo[houseid][hExitx] = 328.1066; HouseInfo[houseid][hExity] = 1478.0106; HouseInfo[houseid][hExitz] = 1084.4375;
HouseInfo[houseid][SAVET] = 15;
}
else if(nexthouse == 12)
{
nexthouse = 41;
HouseInfo[houseid][hExitx] = 260.983978; HouseInfo[houseid][hExity] = 1286.549927; HouseInfo[houseid][hExitz] = 1080.299927;
HouseInfo[houseid][SAVET] = 4;
}
else if(nexthouse == 41)
{
nexthouse = 2;
HouseInfo[houseid][hExitx] = 446.5014; HouseInfo[houseid][hExity] = 507.0295; HouseInfo[houseid][hExitz] = 1001.4195;
HouseInfo[houseid][SAVET] = 12;
}

}
else if(Kucajtee == 2)
{
HouseInfo[houseid][hValue] = 65000;
HouseInfo[houseid][hLevel] = 6;
strmid(HouseInfo[houseid][hDiscription], "Srednja Kuca", 0, strlen("Srednja Kuca"), 255);
if(nextmedium == 17)
{
nextmedium = 19;
HouseInfo[houseid][hExitx] = 140.2267; HouseInfo[houseid][hExity] = 1365.9246; HouseInfo[houseid][hExitz] = 1083.8594;
HouseInfo[houseid][SAVET] = 5;
}
else if(nextmedium == 19)
{
nextmedium = 21;
HouseInfo[houseid][hExitx] = -68.294098; HouseInfo[houseid][hExity] = 1353.469971; HouseInfo[houseid][hExitz] = 1080.279907;
HouseInfo[houseid][SAVET] = 6;
}
else if(nextmedium == 21)
{
nextmedium = 30;
HouseInfo[houseid][hExitx] = -42.581997; HouseInfo[houseid][hExity] = 1408.109985; HouseInfo[houseid][hExitz] = 1084.449951;
HouseInfo[houseid][SAVET] = 8;
}
else if(nextmedium == 30)
{
nextmedium = 32;
HouseInfo[houseid][hExitx] = 2495.6416; HouseInfo[houseid][hExity] = -1692.2361; HouseInfo[houseid][hExitz] = 1014.7422;
HouseInfo[houseid][SAVET] = 3;
}
else if(nextmedium == 32)
{
nextmedium = 38;
HouseInfo[houseid][hExitx] = 2468.4502; HouseInfo[houseid][hExity] = -1698.4801; HouseInfo[houseid][hExitz] = 1013.5078;
HouseInfo[houseid][SAVET] = 2;
}
else if(nextmedium == 38)
{
nextmedium = 39;
HouseInfo[houseid][hExitx] = 2807.9172; HouseInfo[houseid][hExity] = -1174.4333; HouseInfo[houseid][hExitz] = 1025.5703;
HouseInfo[houseid][SAVET] = 8;
}
else if(nextmedium == 39)
{
nextmedium = 17;
HouseInfo[houseid][hExitx] = 318.7010; HouseInfo[houseid][hExity] = 1114.7716; HouseInfo[houseid][hExitz] = 1083.8828;
HouseInfo[houseid][SAVET] = 5;
}
}
else if(Kucajtee == 3)
{
HouseInfo[houseid][hValue] = 85000;
HouseInfo[houseid][hLevel] = 9;
strmid(HouseInfo[houseid][hDiscription], "Velika Kuca", 0, strlen("Velika Kuca"), 255);
if(nextbig == 1)
{
nextbig = 4;
HouseInfo[houseid][hExitx] = 235.3054; HouseInfo[houseid][hExity] = 1186.6835; HouseInfo[houseid][hExitz] = 1080.2578;
HouseInfo[houseid][SAVET] = 3;
}
else if(nextbig == 4)
{
nextbig = 11;
HouseInfo[houseid][hExitx] = 225.630997; HouseInfo[houseid][hExity] = 1022.479980; HouseInfo[houseid][hExitz] = 1084.069946;
HouseInfo[houseid][SAVET] = 7;
}
else if(nextbig == 11)
{
nextbig = 13;
HouseInfo[houseid][hExitx] = 227.722992; HouseInfo[houseid][hExity] = 1114.389893; HouseInfo[houseid][hExitz] = 1081.189941;
HouseInfo[houseid][SAVET] = 5;
}
else if(nextbig == 13)
{
nextbig = 14;
HouseInfo[houseid][hExitx] = 221.7330; HouseInfo[houseid][hExity] = 1140.5146; HouseInfo[houseid][hExitz] = 1082.6094;
HouseInfo[houseid][SAVET] = 4;
}
else if(nextbig == 14)
{
nextbig = 15;
HouseInfo[houseid][hExitx] = 27.132700; HouseInfo[houseid][hExity] = 1341.149902; HouseInfo[houseid][hExitz] = 1084.449951;
HouseInfo[houseid][SAVET] = 10;
}
else if(nextbig == 15)
{
nextbig = 40;
HouseInfo[houseid][hExitx] = -262.601990; HouseInfo[houseid][hExity] = 1456.619995; HouseInfo[houseid][hExitz] = 1084.449951;
HouseInfo[houseid][SAVET] = 4;
}
else if(nextbig == 40)
{
nextbig = 1;
HouseInfo[houseid][hExitx] = 2324.3267; HouseInfo[houseid][hExity] = -1149.1440; HouseInfo[houseid][hExitz] = 1050.7101;
HouseInfo[houseid][SAVET] = 12;
}
}
HouseInfo[houseid][hEntrancex] = X;
HouseInfo[houseid][hEntrancey] = Y;
HouseInfo[houseid][hEntrancez] = Z;
HouseInfo[houseid][hWorld] = houseid;
HouseInfo[houseid][hSetted] = 1;
HouseInfo[houseid][hLock] = 1;
strmid(HouseInfo[houseid][hOwner],"Drzava",0,strlen("Drzava"),255);
strmid(HouseInfo[houseid][hMessage],"Na prodaju",0,strlen("Na prodaju"),255);
EvaluateHouse(houseid);
format(string, sizeof(string),"* Created the house number %d. The house was set automatically, Use /edit to edit it if you want.",houseid);
SCM(playerid, COLOR_LIGHTBLUE, string);
format(string,sizeof(string),"[ADMIN]: %s Has Set House: [%d]'s entrance to [%f - %f - %f].",sendername,houseid,X,Y,Z);
ABroadCast(COLOR_LIGHTRED,string, 5);
format(string2,sizeof(string2),"{FFFF00}Kuca nema Vlasnika! \n {00FF00}ID Kuce: {FFFF00}%d \n {00FF00}Cena: {FFFF00}$%d \n {00FF00}Opis: {FFFF00}%s \n {00FF00}Potreban Level: {FFFF00}%d \n {00FF00}Da bi je kupili kucajte {FFFF00}/buyhouse",HouseInfo[houseid][hWorld], HouseInfo[houseid][hValue],HouseInfo[houseid][hDiscription], HouseInfo[houseid][hLevel]);
HouseLabel[houseid] = CreateDynamic3DTextLabel(string2 ,0xFFFFFFAA,X,Y,Z,7);
HousePickup[houseid] = CreateDynamicPickup(1273, 1, HouseInfo[houseid][hEntrancex], HouseInfo[houseid][hEntrancey], HouseInfo[houseid][hEntrancez]);
OnPropUpdate(1,houseid);
OnPropTextdrawUpdate(1, houseid);
OnHousePickupUpdate(houseid);
SCM(playerid, COLOR_GREY,"* The label will appear on next server restart due to limit of labels!");
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Set the house %d.",d,m,y,h,mi,s,sendername,houseid);
AdminLog(string);
}
else SCM(playerid, COLOR_GREY, "* ERROR: Automatic detected Houseid already setted!");
}
else SCM(playerid, COLOR_GRAD1, "** Niste ovlasceni da koristite ovu komandu!");
return 1;
}


E Sad komanda /sethouse radi, ali rade i komande unsethouse i unsetbiz Evo ih:

EVO GA UNSETBIZ:
CMD:unsetbizz(playerid,params[])
{
new string[512 char], houseid, sendername[MAX_PLAYER_NAME],giveplayer[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
if(sscanf(params, "i", houseid)) return SCM(playerid, COLOR_GRAD2, "Koriscenje: /unsetbizz [bizzid]");
if(PlayerInfo[playerid][Admin] >= 5)
{
if(houseid >= 0 && houseid <= sizeof(BizzInfo))
{
if(BizzInfo[houseid][bSetted] == 1)
{
BizzInfo[houseid][bSetted] = 0;

Delete3DTextLabel(BizzLabel[houseid]);
DestroyDynamicPickup(BizzPickup[houseid]);

OnPropUpdate(2,houseid);

foreach(Player, i)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pBizKey] == houseid)
{
SafeGivePlayerMoney(i, BizzInfo[houseid][bBuyPrice]);
PlayerInfo[i][pBizKey] = 9999;
}
else
{
format(string, sizeof(string),"FlowBotRP/Users/%s.ini",BizzInfo[houseid][bOwner]);
new totalcash = dini_Int(string,"Money") + BizzInfo[houseid][bBuyPrice];
dini_IntSet(string,"Money",totalcash);
dini_IntSet(string,"Bizz",9999);
}
}
}

format(string, sizeof(string),"* Destroyed the bizz number %d. This bizz is now unset.",houseid);
SCM(playerid, COLOR_LIGHTBLUE, string);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Un-Set the bizzid %s.",d,m,y,h,mi,s,sendername,giveplayer,houseid);
AdminLog(string);
}
else
{
SCM(playerid, COLOR_GREY, "* This bizz isn't setted!");
return 1;
}
}
else SCM(playerid, COLOR_GREY, "* ID Must not go above 500 and below 0");
}
else SCM(playerid, COLOR_GRAD1, "** Niste ovlasceni da koristite ovu komandu!");
return 1;
}


EVO GA UNSETHOUSE:
CMD:unsethouse(playerid,params[])
{
new string[512 char], houseid, sendername[MAX_PLAYER_NAME],giveplayer[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
if(sscanf(params, "i", houseid)) return SCM(playerid, COLOR_GRAD2, "Koriscenje: /unsethouse [houseid(34-150)]");
if(PlayerInfo[playerid][Admin] >= 5)
{
if(houseid >= 0 && houseid <= 1023)
{
if(HouseInfo[houseid][hSetted] == 1)
{
HouseInfo[houseid][hSetted] = 0;

Delete3DTextLabel(HouseLabel[houseid]);
DestroyDynamicPickup(HousePickup[houseid]);
OnPropUpdate(1,houseid);

foreach(Player, i)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pHouseKey] == houseid)
{
SafeGivePlayerMoney(i, HouseInfo[houseid][hValue]);
PlayerInfo[i][pHouseKey] = 9999;
}
else
{
format(string, sizeof(string),"FlowBotRP/Users/%s.ini",HouseInfo[houseid][hOwner]);
new totalcash = dini_Int(string,"Money") + HouseInfo[houseid][hValue];
dini_IntSet(string,"Money",totalcash);
dini_IntSet(string,"House",9999);
}
}
}
format(string, sizeof(string),"* Destroyed the house number %d. This house is now unset.",houseid);
SCM(playerid, COLOR_LIGHTBLUE, string);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Un-Set the houseid %s.",d,m,y,h,mi,s,sendername,giveplayer,houseid);
AdminLog(string);
}
else SCM(playerid, COLOR_GREY, "* This house isn't setted!");
}
else SCM(playerid, COLOR_GREY, "* ID must not go above 1024 or below 0");
}
else SCM(playerid, COLOR_GRAD1, "** Niste ovlasceni da koristite ovu komandu!");
return 1;
}