Skripta koju koristim:Moja od 0 radili ja i drug
Detaljan opis problema:Pa izbaci mi par errora eno dole se nalaze;
Dio skripte:/
Neke slike/video za lakse dobivanje pomoci(neobavezno):Eto dole errori koje mi pokazuje ?
(54) : error 004: function "OnPlayerPause" is not implemented
(59) : error 004: function "OnPlayerUnPause" is not implemented
(6652) : error 004: function "PlayerToPoint" is not implemented
(6662) : error 036: empty statement
(6664) : error 004: function "PlayerToPoint" is not implemented
trebas imati i forward i public za te funkcije.
Citat: C++ poslato Avgust 15, 2014, 22:29:20 POSLE PODNE
trebas imati i forward i public za te funkcije.
Mozes mi pomoci da sredim to ? Gde sta trebam da dodam da sredim to ?
Pa rekoh ti sta trebas imati.
Citat: C++ poslato Avgust 15, 2014, 22:32:59 POSLE PODNE
Pa rekoh ti sta trebas imati.
Kako to da odradim taj public i forward ? Neki su pricali prvo kako mi trebaju neke zagradice a onda nesto 3 mozes mi pomoci da odradim to pocetnik sam ovo je od mog druga skripta al mi je dao da sredim pa ako mi mozes pomoci ?
pa tim public funkcijama dodaj forward.
Imam ja u skripti
forward OnPlayerPause(playerid);
forward OnPlayerUnPause(playerid);
sad sam proverio :) ?
a public?
Evo i to sam nasao samo vidi da li je lepo tj dali sam lepo to uradio? DA nisam tu nesto zeznuo, ako jesam mozes mi ispraviti molim te?
public OnPlayerPause(playerid)
{
if(WantedLevel[playerid] > 0 || BankaWL[playerid] > 0 || WantedPoints[playerid] > 0)
{
wantedtajmerafk[playerid] = SetTimerEx("AFKWantedTajmer",20000, false, "i", playerid);
SetPVarInt(playerid,"AFKSaWantedom",1);
}
/*if(PI[playerid][pJailTime] >= 1)
{
prisontajmerafk[playerid] = SetTimerEx("AFKPrisonTajmer",10000, false, "i", playerid);
SetPVarInt(playerid,"AFKSaPrison",1);
}*/
SetPVarInt(playerid,"ESCTajmer",1);
SetPlayerChatBubble(playerid, "[ AFK ]", SVETLOZUTA, 40.0, 6600000);
return 0;
}
public OnPlayerUnPause(playerid)
{
SetPlayerChatBubble(playerid, "", COLOR_WHITE, 40.0, 500);
SetPVarInt(playerid,"AFKSaWantedom",0);
SetPVarInt(playerid,"ESCTajmer",0);
if(WantedLevel[playerid] > 0)
{
SetPVarInt(playerid,"AFKSaWantedom",0);
KillTimer(wantedtajmerafk[playerid]);
}
/*if(PI[playerid][pJailTime] >= 1)
{
SetPVarInt(playerid,"AFKSaPrison",0);
KillTimer(prisontajmerafk[playerid]);
}*/
if(GetPVarInt(playerid,"ESCTajmer") == 1)
{
SetPVarInt(playerid,"ESCTajmer",0);
}
return 0;
}
Nebumpaj updejtuj taj pause inc pa javi.
Updateovao sam ga nov paused.inc i evo sada ovo pise:
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\pawno\include\paused.inc(54) : error 004: function "OnPlayerPause" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6652) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6664) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6668) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6699) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6703) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6707) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6711) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6715) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6719) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6723) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6727) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6739) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6743) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6747) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6751) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6755) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6767) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6771) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6775) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6787) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6791) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6795) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6807) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6819) : error 004: function "PlayerToPoint" is not implemented
C:\Documents and Settings\Miloss\Desktop\SANMP\BEforNenadic\BEforNenadic\gamemodes\RGV1.pwn(6831) : error 004: function "PlayerToPoint" is not implemented
jel imas i forward i public za PlayerToPoint i jel pokreces mod njegovim pawnom?
Evo forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); imam to :) Pokrecem njegovim pawnom i evo public: public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
if(IsPlayerConnected(playerid))
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
}
return 0;
}
Moze li neko pogledat zasto mi ne radi skripta ?
Ovo ti samo iskacu errori da mozda nisi { } u zadnjem sto si radio izostavio.
""TLDR - too long didn't reat""
Neda mi se citati gore ali koliko vidim baca ti errore oko playertopoint i tako toga...
Provjeri zagrade
U tom slucaju si negdje pomijesao zagrade "viticaste" ( { , } ) provjeri!