Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Limdzaâ„¢ poslato Jul 26, 2014, 16:45:21 POSLE PODNE

Naslov: [Pomoc] Bug kada Policajac ubije
Poruka od: Limdzaâ„¢ poslato Jul 26, 2014, 16:45:21 POSLE PODNE
Skripta koju koristim:NG
Detaljan opis problema:Kada policajac ubije dobije wl
Dio skripte:stock PostaviWanted(playerid, zlocin[], prijavio[])
{
if(IsPlayerConnected(playerid))
{
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+1); PlayerInfo[playerid][pTrazeniLevel] += 1;
if(GetPlayerWantedLevel(playerid) > 6) { SetPlayerWantedLevel(playerid, 6); PlayerInfo[playerid][pTrazeniLevel] = 6; }
new string[256];
format(string, sizeof(string), ""ZUTA"- Pocinili ste zlocin: "CRVENA"%s "ZUTA"| Prijava od: "CRVENA"%s!", zlocin, prijavio);
SCM(playerid, -1, string);
format(string, sizeof(string), ""ZUTA"- Trenutni Wanted Level: "CRVENA"%d!", GetPlayerWantedLevel(playerid));
SCM(playerid, -1, string);
format(string, sizeof(string), ""ZUTA"- Imamo novi prijavljen zlocin od: "CRVENA"%s!", prijavio);
ChatPD(-1, string);
format(string, sizeof(string), ""ZUTA"- Pocinio: "CRVENA"%s | Zlocin: "CRVENA"%s | Wanted Level Pocinioca: "CRVENA"%d!", GetName(playerid),zlocin,GetPlayerWantedLevel(playerid));
ChatPD(-1, string);
strmid(ZlocinInfo[playerid][zPrijavio], prijavio, 0, strlen(prijavio), 255);
strmid(ZlocinInfo[playerid][zPocinio], GetName(playerid), 0, strlen(GetName(playerid)), 255);
strmid(ZlocinInfo[playerid][zZlocin], zlocin, 0, strlen(zlocin), 255);
}
return 1;
}


Evo i stock za IgracPolicajac
stock IgracPolicajac(playerid)
{
if(PlayerInfo[playerid][pClan] == 1)
{
return 1;
}
else if(PlayerInfo[playerid][pLider] == 1)
{
return 1;
}
return 0;
}


e sad kako bi ja mogo da uklopim da Policajac kad ubije ne dobije wl?
Naslov: Odg: [Pomoc] Bug kada Policajac ubije
Poruka od: youngdeal poslato Jul 26, 2014, 16:48:45 POSLE PODNE
pokusaj..

stock PostaviWanted(playerid, zlocin[], prijavio[])
{
if(IgracPolicajac(playerid)) return true;
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+1); PlayerInfo[playerid][pTrazeniLevel] += 1;
if(GetPlayerWantedLevel(playerid) > 6) { SetPlayerWantedLevel(playerid, 6); PlayerInfo[playerid][pTrazeniLevel] = 6; }
new string[256];
format(string, sizeof(string), ""ZUTA"- Pocinili ste zlocin: "CRVENA"%s "ZUTA"| Prijava od: "CRVENA"%s!", zlocin, prijavio);
SCM(playerid, -1, string);
format(string, sizeof(string), ""ZUTA"- Trenutni Wanted Level: "CRVENA"%d!", GetPlayerWantedLevel(playerid));
SCM(playerid, -1, string);
format(string, sizeof(string), ""ZUTA"- Imamo novi prijavljen zlocin od: "CRVENA"%s!", prijavio);
ChatPD(-1, string);
format(string, sizeof(string), ""ZUTA"- Pocinio: "CRVENA"%s | Zlocin: "CRVENA"%s | Wanted Level Pocinioca: "CRVENA"%d!", GetName(playerid),zlocin,GetPlayerWantedLevel(playerid));
ChatPD(-1, string);
strmid(ZlocinInfo[playerid][zPrijavio], prijavio, 0, strlen(prijavio), 255);
strmid(ZlocinInfo[playerid][zPocinio], GetName(playerid), 0, strlen(GetName(playerid)), 255);
strmid(ZlocinInfo[playerid][zZlocin], zlocin, 0, strlen(zlocin), 255);
    return 1;
}
Naslov: Odg: [Pomoc] Bug kada Policajac ubije
Poruka od: Limdzaâ„¢ poslato Jul 26, 2014, 16:50:42 POSLE PODNE
e to , fala ti kralju ;)