Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: DrEdZ poslato Jul 22, 2014, 21:59:50 POSLE PODNE

Naslov: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: DrEdZ poslato Jul 22, 2014, 21:59:50 POSLE PODNE
Skripta koju koristim:Moja skripta
Detaljan opis problema:Kada udem na server kao igrac i idem se registrirati uspijesno se registriram samo sto mi u fajlu /Users/%s.ini ne sprema podatke o igracu i kad se pokusam logirat pise sifra nije tocna zato sto u fajlu nije spremljeno nista.Napomena koristim primjer od Kusha dolje sam stavio njegovu skriptu jer sve je isto osim sta sam dodao par stvari npr(pPosao itd.)
Dio skripte://Credits to Y_Less, Dracoblue and Kush.

#include <a_samp>
#include <YSI\y_ini>

#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4

#define PATH "/Users/%s.ini"

#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"

enum pInfo
{
    pPass,
    pCash,
    pAdmin,
    pKills,
    pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];

forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 1;
}

stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

/*Credits to Dracoblue*/
stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}

main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}

public OnGameModeInit()
{
SetGameModeText("Blank Script");
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
return 1;
}

public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
    return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_Close(File);

                SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(playerid);
                ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Great! Your Y_INI system works perfectly. Relog to save your stats!","Ok","");
}
        }

        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
                }
                return 1;
            }
        }
    }
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: Hybird poslato Jul 22, 2014, 23:29:17 POSLE PODNE
Pod

public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
    return 1;
}
Ovde Snimas o igracu sad tu stavis ako hoces da ti PW snimi moras staviti
INI_WriteString(File,"Password",PlayerInfo[playerid][pPass]); nesto sto dobijas pomocu stringa.Sto ukucas


forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 1;
}
A ovde ucitaj ono sto gore snimis
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: DrEdZ poslato Jul 22, 2014, 23:54:05 POSLE PODNE
E znam ja to al meni nece da spremi ni cash ni deathove ni nista samo mi prazan ini fajl se stvori. Nekakav problem je u ovom forwardu nesto garant al neznam sta.
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: Bugi poslato Jul 23, 2014, 00:01:42 PRE PODNE
Imao sam slican problem, bila je sitnica u pitanju, aj ovako idi kad ukucas sifru na registeru nemoj da izlazis sa servera nego samo minimzuj i reci da li je prazan
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: DrEdZ poslato Jul 23, 2014, 00:04:42 PRE PODNE
Da prazan je  :-[
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: Bugi poslato Jul 23, 2014, 00:13:33 PRE PODNE
#define PATH "Users/%s.ini"
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: DrEdZ poslato Jul 23, 2014, 00:24:02 PRE PODNE
Imam to vec nije problem u tome. Definirao sam path i napravio sam datoteku Users u scriptfiles i stvori mi u njemu samo npr Mojeime.ini fajl i kad udem u njega prazan je.
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: Bugi poslato Jul 23, 2014, 00:26:07 PRE PODNE
Kapiras li da si lose definisao PATH, replacuj tvoj sa mojim
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: youngdeal poslato Jul 23, 2014, 00:27:51 PRE PODNE
Citat: Bugi poslato Jul 23, 2014, 00:26:07 PRE PODNE
Kapiras li da si lose definisao PATH, replacuj tvoj sa mojim
Nije lose definisao path...
tu mu nije problem.
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: Bugi poslato Jul 23, 2014, 00:28:53 PRE PODNE
Veruj mi da jeste
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: youngdeal poslato Jul 23, 2014, 00:29:29 PRE PODNE
Citat: Bugi poslato Jul 23, 2014, 00:28:53 PRE PODNE
Veruj mi da jeste
Ja koristim isti princip definiranja path-a kao i on zasto meni radi a njemu ne?
Ali eto nek proba nevjerujem da ce proradit.
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: DrEdZ poslato Jul 23, 2014, 00:29:59 PRE PODNE
Eo postat cu moju skriptu nisam bas toga puno napravio pa cu postat tao da vam je lakse skuziti
#include <a_samp>
#include <YSI\y_ini>

//============================================================================ > Defines

#define SCRIPT_VERSION "v0.1 Beta"
#define LAST_UPDATE "21.07.2014"
#define SCRIPTED_BY "DrEdZ"
#define SERVER_NAME "Test Server"

//Login/Register sistem--------
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4

#define PATH "Users/%s.ini" //Mjesto gdje se podatci spremaju
//-----------------------------

//Boje
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
#define COLOR_LIMETA 0x10F441AA
#define COLOR_MAGENTA 0xFF00FFFF
#define COLOR_NAVY 0x000080AA
#define COLOR_AQUA 0xF0F8FFAA
#define COLOR_CRIMSON 0xDC143CAA
#define COLOR_FLBLUE 0x6495EDAA
#define COLOR_BISQUE 0xFFE4C4AA
#define COLOR_CRNA 0x000000AA
#define COLOR_CHARTREUSE 0x7FFF00AA
#define COLOR_BROWN 0XA52A2AAA
#define COLOR_CORAL 0xFF7F50AA
#define COLOR_ZLATNA 0xB8860BAA
#define COLOR_GREENYELLOW 0xADFF2FAA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_IVORY 0xFFFF82AA
#define COLOR_LAWNGREEN 0x7CFC00AA
#define COLOR_SEAGREEN 0x20B2AAAA
#define COLOR_LIMEGREEN 0x32CD32AA //<--- Dark lime
#define COLOR_MIDNIGHTBLUE 0X191970AA
#define COLOR_MAROON 0x800000AA
#define COLOR_OLIVE 0x808000AA
#define COLOR_ORANGERED 0xFF4500AA
#define COLOR_ROZA 0xFFC0CBAA // - Light light pink
#define COLOR_SPRINGGREEN 0x00FF7FAA
#define COLOR_TOMATO 0xFF6347AA // - Tomato >:/ sounds wrong lol... well... :P
#define COLOR_YELLOWGREEN 0x9ACD32AA //- like military green
#define COLOR_MEDIUMAQUA 0x83BFBFAA
#define COLOR_MEDIUMMAGENTA 0x8B008BAA // dark magenta ^^

//============================================================================ > News and Enums

//Login/Register sistem-----------------
enum pInfo
{
    pPass,
    pCash,
    pAdmin,
    pKills,
    pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];
//--------------------------------------

//============================================================================ > Forwards

//Login/register Sistem------------------------------
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 1;
}
//---------------------------------------------------

//============================================================================ > Stocks

//Login/Register Sistem------------------------------------
stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}
//---------------------------------------------------------

//============================================================================ > Main
main(){
print(" ");
print("===============================");
printf(" %s", SERVER_NAME);
printf("  VERZIJA: %s", SCRIPT_VERSION);
printf("  ZADNJI UPDATE: %s", LAST_UPDATE);
printf("  SKRIPTA BY: %s", SCRIPTED_BY);
print("===============================");
print(" ");

}

//============================================================================ > OnGameModeInit

public OnGameModeInit() {

return 1; }

//============================================================================ > OnPlayerCOnnect
public OnPlayerConnect(playerid)
{

//Login/Register Sistem---------------------------------------------------------
if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
    }
//------------------------------------------------------------------------------

return 1;
}
//============================================================================ > OnPlayerDisconnect
public OnPlayerDisconnect(playerid, reason)
{

//Login/Register Sistem---------------------------------------------------------
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
//Login/Register Sistem---------------------------------------------------------

    return 1;
}
//============================================================================ > OnDialoResponse
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{

//Login/Register Sistem---------------------------------------------------------
switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_Close(File);

                SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(playerid);
            }
        }

        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
                }
                return 1;
            }
        }
    }
//------------------------------------------------------------------------------

return 1;
}
//============================================================================ >
public OnPlayerSpawn(playerid)
{
    StopAudioStreamForPlayer(playerid); // Zaustavlja audio stream
    return 1;
}
//============================================================================ >

public OnPlayerCommandText(playerid, cmdtext[])
{
    return 0;
}
//============================================================================ > OnPlayerDeath

public OnPlayerDeath(playerid, killerid, reason)
{
//Login/Register Sistem--------------
PlayerInfo[killerid][pKills]++;
PlayerInfo[playerid][pDeaths]++;
//-----------------------------------
return 1;
}

//============================================================================ >












Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: youngdeal poslato Jul 23, 2014, 00:34:13 PRE PODNE
tvoja skripta meni radi perfektno,ako oces mogu slikat.
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: Bugi poslato Jul 23, 2014, 00:35:32 PRE PODNE
I meni radi evo testao sam... do tebe je, udatuj ysi
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: DrEdZ poslato Jul 23, 2014, 00:38:45 PRE PODNE
Daj mozete dat link od tog YSi-a ja trazim vec 2 dana i skinuo sam neki YSi al uvik mi dolazi da ga mogu update a nemogu uc u tu web stranicu da ga updateam.
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: youngdeal poslato Jul 23, 2014, 00:39:42 PRE PODNE
http://www.solidfiles.com/d/d1da5c39df/YSI.rar
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: Bugi poslato Jul 23, 2014, 00:41:42 PRE PODNE
http://forum.sa-mp.com/showthread.php?t=321092
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: DrEdZ poslato Jul 23, 2014, 00:51:25 PRE PODNE
Ma nema teorije meni nece da radi i tocka neznam u cemu je problem
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: Bugi poslato Jul 23, 2014, 00:52:26 PRE PODNE
Kako bre nece?
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: youngdeal poslato Jul 23, 2014, 00:55:00 PRE PODNE
ja sam samo uradio compile tvoje skripte u scriptfiles napravio path folder i to je to
Naslov: Odg: [POMOC]Y_ini mi ne sprema podatke o igraču kada se registrira na server!
Poruka od: DrEdZ poslato Jul 23, 2014, 00:56:33 PRE PODNE
Skuzio sam u cemu je problem nije bio problem ni u YSi-u ni u skripti nego nisam pokrenu server kao administrator i ysi se nije upalio ty meni bi pisalo ono YSI version 1.06 bla bla al se nije skroz pokrenu uglavnom momci sada radi hvala vam sto ste mi barem pomogli da dodem do rijesenja  ;)