Detaljan opis problema: Pomozite molim vas ako iko zna do cega je imam nagradu ko mi rijesi, u pitanju je sledece, sve mi normalno radi reg/login sistem dok se igrac ne spawna a onda se vide samo TD-ovi imate na slici dole uvjerite se sami, znaci cim se spawnam ovako siva slika cijela bude i samo se vide TD-ovi
Skripta koju koristim: UP-rp
Neke slike/video/kod za lakse dobivanje pomoci (npr.slika server.cfg, server log ili sliÄno): evo slika vidite ovo https://scontent-a-fra.xx.fbcdn.net/hphotos-xpa1/t1.0-9/10408767_1439972859621575_2073138269272506068_n.jpg
Ovo mi izgleda kao sprite, razvuÄen preko cijelog ekrana. ??? Potraži TextDraw sa fontom 4, pogledaj u listi od sprites da li je to ovaj sa istim nazivom, obriÅ¡i ga kao i ostale dijelove koji prikazuju ovaj TD.
Moze malo detaljnije gdje se taj sprite nalazi da potrazim?
Vidi potrazi neke TextDrawShowForPlayer koji ti se nalaze pod OnPlayerSpawn tu mora biti sigurno pogledaj koji ti se TDovi nalaze pod OnPlayerSpawn i onda ces ga naci.
Ako ne uspije ti ni ovo što je on govorio, onda pretraži cijelu skriptu sa "TextDrawFont", i pogledaj koji TDovi imaju font 4. Svi koji imaju font 4, to su sprites.
Nebi rekao da je to toga..10000% si zenuo kad si spawn mijenjao..obrisao si dio ili zatvorio ima dio sto provjerava spawn,fackingangle,virtualworl i to..
Pa imam dosta textdrawfont-ova 4. sta da radim sa njima da ih pobrisem sve?
//----------------------------------------------------------------------------//
/// Sekurity kamere :D
TVCAM_Background=TextDrawCreate(0,0,"LD_DUAL:backgnd");
TextDrawFont(TVCAM_Background,4);
TextDrawColor(TVCAM_Background,0xFFFFFFFF);
TextDrawTextSize(TVCAM_Background,640,480);
TVCAM_CornerTopLeft=TextDrawCreate(0,0,"LD_DUAL:tvcorn");
TextDrawFont(TVCAM_CornerTopLeft,4);
TextDrawColor(TVCAM_CornerTopLeft,0xFFFFFFFF);
TextDrawTextSize(TVCAM_CornerTopLeft,320,240);
TVCAM_CornerTopRight=TextDrawCreate(640,0,"LD_DUAL:tvcorn");
TextDrawFont(TVCAM_CornerTopRight,4);
TextDrawColor(TVCAM_CornerTopRight,0xFFFFFFFF);
TextDrawTextSize(TVCAM_CornerTopRight,-320,240);
TVCAM_CornerBottomLeft=TextDrawCreate(0,450,"LD_DUAL:tvcorn");
TextDrawFont(TVCAM_CornerBottomLeft,4);
TextDrawColor(TVCAM_CornerBottomLeft,0xFFFFFFFF);
TextDrawTextSize(TVCAM_CornerBottomLeft,320,-240);
TVCAM_CornerBottomRight=TextDrawCreate(640,450,"LD_DUAL:tvcorn");
TextDrawFont(TVCAM_CornerBottomRight,4);
TextDrawColor(TVCAM_CornerBottomRight,0xFFFFFFFF);
TextDrawTextSize(TVCAM_CornerBottomRight,-320,-250);
TextdrawUp = TextDrawCreate(320.000000, 350.000000, "ld_beat:up");
TextDrawBackgroundColor(TextdrawUp, 255);
TextDrawFont(TextdrawUp, 4);
TextDrawLetterSize(TextdrawUp, 0.500000, 1.000000);
TextDrawColor(TextdrawUp, -1);
TextDrawSetOutline(TextdrawUp, 0);
TextDrawSetProportional(TextdrawUp, 1);
TextDrawSetShadow(TextdrawUp, 1);
TextDrawUseBox(TextdrawUp, 1);
TextDrawBoxColor(TextdrawUp, 255);
TextDrawTextSize(TextdrawUp, 31.000000, 31.000000);
TextdrawDown = TextDrawCreate(320.000000, 410.000000, "ld_beat:down");
TextDrawBackgroundColor(TextdrawDown, 255);
TextDrawFont(TextdrawDown, 4);
TextDrawLetterSize(TextdrawDown, 0.500000, 1.000000);
TextDrawColor(TextdrawDown, -1);
TextDrawSetOutline(TextdrawDown, 0);
TextDrawSetProportional(TextdrawDown, 1);
TextDrawSetShadow(TextdrawDown, 1);
TextDrawUseBox(TextdrawDown, 1);
TextDrawBoxColor(TextdrawDown, 255);
TextDrawTextSize(TextdrawDown, 31.000000, 31.000000);
TextdrawRight = TextDrawCreate(350.000000, 380.000000, "ld_beat:right");
TextDrawBackgroundColor(TextdrawRight, 255);
TextDrawFont(TextdrawRight, 4);
TextDrawLetterSize(TextdrawRight, 0.500000, 1.000000);
TextDrawColor(TextdrawRight, -1);
TextDrawSetOutline(TextdrawRight, 0);
TextDrawSetProportional(TextdrawRight, 1);
TextDrawSetShadow(TextdrawRight, 1);
TextDrawUseBox(TextdrawRight, 1);
TextDrawBoxColor(TextdrawRight, 255);
TextDrawTextSize(TextdrawRight, 31.000000, 31.000000);
TextdrawLeft = TextDrawCreate(290.000000, 380.000000, "ld_beat:left");
TextDrawBackgroundColor(TextdrawLeft, 255);
TextDrawFont(TextdrawLeft, 4);
TextDrawLetterSize(TextdrawLeft, 0.500000, 1.000000);
TextDrawColor(TextdrawLeft, -1);
TextDrawSetOutline(TextdrawLeft, 0);
TextDrawSetProportional(TextdrawLeft, 1);
TextDrawSetShadow(TextdrawLeft, 1);
TextDrawUseBox(TextdrawLeft, 1);
TextDrawBoxColor(TextdrawLeft, 255);
TextDrawTextSize(TextdrawLeft, 31.000000, 31.000000);
TextdrawFinish = TextDrawCreate(320.000000, 380.000000, "ld_beat:cross");
TextDrawAlignment(TextdrawFinish, 2);
TextDrawBackgroundColor(TextdrawFinish, 255);
TextDrawFont(TextdrawFinish, 4);
TextDrawLetterSize(TextdrawFinish, 0.500000, 1.000000);
TextDrawColor(TextdrawFinish, -1);
TextDrawSetOutline(TextdrawFinish, 1);
TextDrawSetProportional(TextdrawFinish, 1);
TextDrawUseBox(TextdrawFinish, 1);
TextDrawBoxColor(TextdrawFinish, 255);
TextDrawTextSize(TextdrawFinish, 31.000000, 31.000000);
Kad već daješ kod, kopiraj nam dio iz OnPlayerSpawn.
evo
public OnPlayerSpawn(playerid)
{
StopAudioStreamForPlayer(playerid);
BelaBojaIgraca(playerid); SpawnIgraca(playerid); ResetujVar(playerid); UsaoFirma[playerid] = -1;
SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]); SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
///////////////////////////////////////////////////////
if(AdminVozilo[playerid] != -1) DestroyVehicle(AdminVozilo[playerid]), AdminVozilo[playerid] = -1;
///////////////////////////////////////////////////////
if(TextDrawGangZone[playerid] != 1)
{
TextDrawShowForPlayer(playerid,galaxyporuketd);
TextDrawShowForPlayer(playerid,galaxyglavni);
TextDrawShowForPlayer(playerid,bankaatext);
TextDrawShowForPlayer(playerid,logotd2);
TextDrawShowForPlayer(playerid,logotd3);
TextDrawShowForPlayer(playerid,logotd4);
TextDrawShowForPlayer(playerid,logotd5);
TextDrawShowForPlayer(playerid,logotd6);
TextDrawShowForPlayer(playerid,logotd8);
TextDrawShowForPlayer(playerid,logotd16);
TextDrawShowForPlayer(playerid,logotd20);
TextDrawShowForPlayer(playerid, BankTD[playerid]);
TextDrawShowForPlayer(playerid, Zlato[playerid]);
TextDrawShowForPlayer(playerid, Textdrawverzija);
TextDrawShowForPlayer(playerid,Textdraw22);
TextDrawShowForPlayer(playerid,Textdraw21);
TextDrawShowForPlayer(playerid,tekstmoj);
TextDrawShowForPlayer(playerid,tekstmoj1);
TextDrawShowForPlayer(playerid,tekstmoj2);
TextDrawShowForPlayer(playerid, ExpTD[playerid]);
TextDrawShowForPlayer(playerid,Vrijeme);
TextDrawShowForPlayer(playerid,SPORUKE[0]);
TextDrawShowForPlayer(playerid,SPORUKE[1]);
TextDrawShowForPlayer(playerid,SPORUKE[2]);
TextDrawShowForPlayer(playerid,SPORUKE[3]);
TextDrawShowForPlayer(playerid,SPORUKE[4]);
TextDrawShowForPlayer(playerid,SPORUKE[5]);
TextDrawShowForPlayer(playerid,SPORUKE[6]);
TextDrawShowForPlayer(playerid,SPORUKE[7]);
TextDrawShowForPlayer(playerid,SPORUKE[8]);
TextDrawShowForPlayer(playerid,SPORUKE[9]);
TextDrawShowForPlayer(playerid,SPORUKE[10]);
TextDrawShowForPlayer(playerid,SPORUKE[11]);
TextDrawShowForPlayer(playerid,SPORUKE[12]);
TextDrawShowForPlayer(playerid,SPORUKE[13]);
Jedan od ovih TDova je razvuÄen preko cijelog ekrana, pokuÅ¡aj skrivati ih po 5 komada, ako me kontaÅ¡, pa da naÄ'eÅ¡ koji je od njih taj.
TVCAM_Background=TextDrawCreate(0,0,"LD_DUAL:backgnd");
TextDrawFont(TVCAM_Background,4);
TextDrawColor(TVCAM_Background,0xFFFFFFFF);
TextDrawTextSize(TVCAM_Background,640,480);
Do ovoga je,pronasao sam ga sad..
Edit: Sigurno je do ovoga to je to obrisi to pa probaj mora da radi 10000% :)
Brate evo sad sam sve al bukvalno sve TextDrawShowForPlayer iz onplayerspawn obrisao i nema vise onog sranja preko cijelog ekrana eh sad moram otkriti koji me td ov ovih svih zajebava
Napisao sam ti do kog TD je.
Bio si upravu jeste da je bilo do tog td-a i obrisao sam ga ali pogledaj sada u gornjem lijevom uglu na slici kako sada ovo govno skloniti http://www.igreklik.com/slike/images/33272880441539030505.png
To ti je neki drugi Textdraw.
Tacnije ovaj:
TVCAM_CornerTopLeft=TextDrawCreate(0,0,"LD_DUAL:tvcorn");
TextDrawFont(TVCAM_CornerTopLeft,4);
TextDrawColor(TVCAM_CornerTopLeft,0xFFFFFFFF);
TextDrawTextSize(TVCAM_CornerTopLeft,320,240);
Ali ti si to nesto zeznuo i njega da skines onda ce sledeci neki Textdraw i ja imam ponekad taj problem sa UP modom i ne znam do cega je obrisi ti sve ove tvcorn i kazi mi sta si uradio ali to ti je do tvcorn sigurno !
LOCK
Molimo te da procitas pravila foruma te da onda otvoris temu po pravilima
Zasto ti je tema lockana:
Tema neaktivna, problem se smatra rjesenim.
PRAVILA:
GLAVNA PRAVILA BALKAN SAMP ZAJEDNICE - http://balkan-samp.com/forum/index.php?topic=7045.0
Pomoc u vezi SA:MP Servera - http://balkan-samp.com/forum/index.php?topic=14.0