Skripta koju koristim:Moja od 0 RP,mod.
Detaljan opis problema: Kako da kreiram chatove ? Znaci IC chat,obicni, OOC chat /b, /s chat (vikanje) /w chat (saputanje)?
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
pokazacu ti primer ic chata ostalo pogledaj u nekom modu.
new realchat = 1;
stock iIme(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
return name;
}
public OnPlayerText(playerid, text[])
{
new string[128];
if(realchat)
{
format(string, sizeof(string), "{0A77F5}[IC] {FFFFFF}%s: %s", iIme(playerid), text);
ProxDetector(20.0, playerid, string, 0xE6E6E6E6, 0xE6E6E6E6, 0xE6E6E6E6, 0xE6E6E6E6, 0xE6E6E6E6);
return false;
}
return false;
}
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if(GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i))
{
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, string);
}
}
}
}
}
return true;
}