Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Arnel_Bp poslato Jun 26, 2014, 13:37:17 POSLE PODNE

Naslov: [pomoc]attach object to player
Poruka od: Arnel_Bp poslato Jun 26, 2014, 13:37:17 POSLE PODNE
Skripta koju koristim: moja od 0
Detaljan opis problema: problem je u tome sto sam napravio kad stisne F da mu se nakaci bomba na ledja, ali nesto ne radi... Mozeli pomoc? nece da mu se nakaci
Dio skripte:
if(newkeys == KEY_SECONDARY_ATTACK)
{
if(gTeam[playerid] != TEAM_SWAT)
{
if(IsPlayerInRangeOfPoint(playerid,4.0, 777.62793, -1330.19348, 14.33110))
{
SetPlayerAttachedObject(playerid, 0, 1252, 1, 0.053000, -0.137000, 0.000000, 0.000000, 87.199974, 0.000000, 1.000000, 1.000000, 1.000000, 0, 0);
}
SCM(playerid, -1, "Samo clanovi SWAT");
}
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
Naslov: Odg: [pomoc]attach object to player
Poruka od: Ino42O poslato Jun 26, 2014, 19:03:38 POSLE PODNE
if(newkeys == KEY_SECONDARY_ATTACK)
{
if(gTeam[playerid] == TEAM_SWAT)
{
if(IsPlayerInRangeOfPoint(playerid,4.0, 777.62793, -1330.19348, 14.33110))
{
SetPlayerAttachedObject(playerid, 0, 1252, 1, 0.053000, -0.137000, 0.000000, 0.000000, 87.199974, 0.000000, 1.000000, 1.000000, 1.000000, 0, 0);
}
}
else { SCM(playerid, -1, "Samo clanovi SWAT"); }
}


pokusaj tako
Naslov: Odg: [pomoc]attach object to player
Poruka od: Arnel_Bp poslato Jun 26, 2014, 21:14:28 POSLE PODNE
Citat: Ivan_Ino.pwn poslato Jun 26, 2014, 19:03:38 POSLE PODNE
if(newkeys == KEY_SECONDARY_ATTACK)
{
if(gTeam[playerid] == TEAM_SWAT)
{
if(IsPlayerInRangeOfPoint(playerid,4.0, 777.62793, -1330.19348, 14.33110))
{
SetPlayerAttachedObject(playerid, 0, 1252, 1, 0.053000, -0.137000, 0.000000, 0.000000, 87.199974, 0.000000, 1.000000, 1.000000, 1.000000, 0, 0);
}
}
else { SCM(playerid, -1, "Samo clanovi SWAT"); }
}


pokusaj tako

i dalje isto... na playerspawn ako stavim ovaj kod ili u komandu radi, a ovako nece...
Naslov: Odg: [pomoc]attach object to player
Poruka od: Joy poslato Jun 26, 2014, 21:24:28 POSLE PODNE
Citat: Arnel_Bp poslato Jun 26, 2014, 21:14:28 POSLE PODNE
Citat: Ivan_Ino.pwn poslato Jun 26, 2014, 19:03:38 POSLE PODNE
if(newkeys == KEY_SECONDARY_ATTACK)
{
if(gTeam[playerid] == TEAM_SWAT)
{
if(IsPlayerInRangeOfPoint(playerid,4.0, 777.62793, -1330.19348, 14.33110))
{
SetPlayerAttachedObject(playerid, 0, 1252, 1, 0.053000, -0.137000, 0.000000, 0.000000, 87.199974, 0.000000, 1.000000, 1.000000, 1.000000, 0, 0);
}
}
else { SCM(playerid, -1, "Samo clanovi SWAT"); }
}


pokusaj tako

i dalje isto... na playerspawn ako stavim ovaj kod ili u komandu radi, a ovako nece...

pa probaj umjesto KEY_SECONDARY_ATTACK nesto drugo staviti mozda KEY_SPRINT kad pritisnes space....
Naslov: Odg: [pomoc]attach object to player
Poruka od: Arnel_Bp poslato Jun 26, 2014, 21:55:05 POSLE PODNE
stavio sam na Y ali isti problem...