Skripta koju koristim:Raven's
Detaljan opis problema:Pa nedavno sam otvaro temu i nisam mogo da rijesim sam.
Jer kod mene je taj sistem sve u f dialozima i ne mogu u nekim stvarima da se snadjem.Znaci kad kupim u binku kapu ili naocare ili maske,tokom igre to mi stoji na glavi,kada ponovo udjem na server vise toga nema.
Samo ako zna ko da mi u ovo moje navede neki primjer pa cu ja da kasnije sam probam jer u ovo zadnje vrijeme osnovne stvari sam poceo da zaboravljam,jer sam u zurbi nekoj skriptam neke druge stvari..
Komanda za tu kupovinu:
CMD:odeca(playerid,params[])
{
if(IsAtClothShop(playerid))
{
new listitems[] = "{FFFFFF}1\t{55EE55}Kape\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramice\n{FFFFFF}4\t{55EE55}Maske\n{FFFFFF}5\t{55EE55}Skini odecu\n{FFFFFF}";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca",listitems,"Stavi","Odustani");
return 1;
}
else SCM(playerid, COLOR_GRAD2, " Niste u prodavnici odece !");
return 1;
}
fDialog(200)
{
if(response)
{
if(listitem == 0)//headgear
{
new listitems[] = "{FFFFFF}1\t{55EE55}Motorcross Kaciga\n{FFFFFF}2\t{55EE55}Motorrad Kaciga\n{FFFFFF}3\t{55EE55}Motorrad Kaciga\n{FFFFFF}4\t{55EE55}Motorrad Kaciga\n{FFFFFF}5\t{55EE55}Motorrad Kaciga\n{FFFFFF}6\t{55EE55}Boater 1\n{FFFFFF}7\t{55EE55}Boater 2\n{FFFFFF}8\t{55EE55}Boater 3\n{FFFFFF}9\t{55EE55}Bowler 1\n{FFFFFF}10\t{55EE55}Bowler 2\n{FFFFFF}11\t{55EE55}Bowler 3\n{FFFFFF}12\t{55EE55}Bowler 4\n{FFFFFF}13\t{55EE55}Bowler 5\n{55EE55}>>Napred<<";
ShowPlayerDialog(playerid,201,DIALOG_STYLE_LIST,"{448844}Odeca>Kape1/6:",listitems,"Stavi","back");
}
else if(listitem == 1)//glasses
{
new listitems[] = "{FFFFFF}1\t{55EE55}Naocare 1\n{FFFFFF}2\t{55EE55}Naocare 2\n{FFFFFF}3\t{55EE55}Naocare 3\n{FFFFFF}4\t{55EE55}Naocare 4\n{FFFFFF}5\t{55EE55}Naocare 5\n{FFFFFF}6\t{55EE55}Naocare 6\n{FFFFFF}7\t{55EE55}Naocare 7\n{FFFFFF}8\t{55EE55}Naocare 8\n{FFFFFF}9\t{55EE55}Naocare 9\n{FFFFFF}10\t{55EE55}Naocare 10\n{55EE55}>>Napred<<";
ShowPlayerDialog(playerid,202,DIALOG_STYLE_LIST,"{448844}Odeca>Naocare 1/3:",listitems,"Stavi","back");
}
else if(listitem == 2)//Haltuch
{
new listitems[] = "{FFFFFF}1\t{55EE55}Maramica 1\n{FFFFFF}2\t{55EE55}Maramica 2\n{FFFFFF}3\t{55EE55}Maramica 3\n{FFFFFF}4\t{55EE55}Maramica 4\n{FFFFFF}5\t{55EE55}Maramica 5\n{FFFFFF}6\t{55EE55}Maramica 6\n{FFFFFF}7\t{55EE55}Maramica 7\n{FFFFFF}8\t{55EE55}Maramica 8\n{FFFFFF}9\t{55EE55}Maramica 9\n{FFFFFF}10\t{55EE55}Maramica 10";
ShowPlayerDialog(playerid,205,DIALOG_STYLE_LIST,"{448844}Odeca>Maramica:",listitems,"Stavi","back");
}
else if(listitem == 3)//masks
{
new listitems[] = "{FFFFFF}1\t{55EE55}Hokej Maska1\n{FFFFFF}2\t{55EE55}Hokej Maska2\n{FFFFFF}3\t{55EE55}Hokej Maska3\n{FFFFFF}4\t{55EE55}Zorro Maska\n{FFFFFF}5\t{55EE55}Box Maska";
ShowPlayerDialog(playerid,211,DIALOG_STYLE_LIST,"{448844}Odeca>Maske:",listitems,"Stavi","back");
}
else if(listitem == 4)//remove clothes
{
new zz=0;
while(zz!=MAX_PLAYER_ATTACHED_OBJECTS)
{
if(IsPlayerAttachedObjectSlotUsed(playerid, zz))
{
RemovePlayerAttachedObject(playerid, zz);
}
zz++;
}
}
}
return 1;
}
fDialog(201)
{
if(response)
{
if(listitem == 0)//Motocross Kaciga
{
SetPlayerAttachedObject(playerid, 1, 18976, 2, 0.09, 0.03, 0, 88, 75, 0);
}
else if(listitem == 1)//Kaciga1
{
SetPlayerAttachedObject(playerid, 1, 18645, 2, 0.07, 0, 0, 88, 75, 0);
}
else if(listitem == 2)//Kaciga2
{
SetPlayerAttachedObject(playerid, 1, 18977, 2, 0.07, 0, 0, 88, 75, 0);
}
else if(listitem == 3)//Kaciga3
{
SetPlayerAttachedObject(playerid, 1, 18978, 2, 0.07, 0, 0, 88, 75, 0);
}
else if(listitem == 4)//Kaciga4
{
SetPlayerAttachedObject(playerid, 1, 18979, 2, 0.07, 0, 0, 88, 75, 0);
}
else if(listitem == 5)//HatBoater1
{
SetPlayerAttachedObject(playerid, 1, 18944, 2, 0.15, 0.0, 0, 180, 0, 10);
}
else if(listitem == 6)//HatBoater2
{
SetPlayerAttachedObject(playerid, 1, 18945, 2, 0.15, 0.0, 0, 180, 0, 10);
}
else if(listitem == 7)//HatBoater3
{
SetPlayerAttachedObject(playerid, 1, 18946, 2, 0.15, 0.0, 0, 180, 0, 10);
}
else if(listitem == 8)//Bowler1
{
SetPlayerAttachedObject(playerid, 1, 18947, 2, 0.15, 0.0, 0, 180, 0, 10);
}
else if(listitem == 9)//Bowler2
{
SetPlayerAttachedObject(playerid, 1, 18948, 2, 0.15, 0.0, 0, 180, 0, 10);
}
else if(listitem == 10)//Bowler3
{
SetPlayerAttachedObject(playerid, 1, 18949, 2, 0.15, 0.0, 0, 180, 0, 10);
}
else if(listitem == 11)//Bowler4
{
SetPlayerAttachedObject(playerid, 1, 18950, 2, 0.15, 0.0, 0, 180, 0, 10);
}
else if(listitem == 12)//Bowler5
{
SetPlayerAttachedObject(playerid, 1, 18951, 2, 0.15, 0.0, 0, 180, 0, 10);
}
else if(listitem == 13)//napred
{
new listitems[] = "{FFFFFF}14\t{55EE55}Barret 1\n{FFFFFF}15\t{55EE55}Barret 2\n{FFFFFF}16\t{55EE55}Barret 3\n{FFFFFF}17\t{55EE55}Barret 4\n{FFFFFF}18\t{55EE55}Barret 5\n{FFFFFF}19\t{55EE55}Kapa Nazad 1\n{FFFFFF}20\t{55EE55}Kapa Nazad 2\n{FFFFFF}21\t{55EE55}Kapa Nazad 3\n{FFFFFF}22\t{55EE55}Kapa Nazad 4\n{FFFFFF}23\t{55EE55}Kapa Nazad 5\n{FFFFFF}24\t{55EE55}CapKnit 1\n{FFFFFF}25\t{55EE55}CapKnit 2\n{FFFFFF}26\t{55EE55}CapRimUp\n{55EE55}>>Napred<<";
ShowPlayerDialog(playerid,207,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 2/6:",listitems,"Stavi","Odustani");
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(207)
{
if(response)
{
if(listitem == 0)//Beretka 1
{
SetPlayerAttachedObject(playerid, 1, 18921, 2, 0.15, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 1)//Beretka 2
{
SetPlayerAttachedObject(playerid, 1, 18922, 2, 0.15, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 2)//Beretka 3
{
SetPlayerAttachedObject(playerid, 1, 18923, 2, 0.15, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 3)//Beretka 4
{
SetPlayerAttachedObject(playerid, 1, 18924, 2, 0.15, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 4)//Beretka 5
{
SetPlayerAttachedObject(playerid, 1, 18925, 2, 0.15, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 5)//Kapa Nazad1
{
SetPlayerAttachedObject(playerid, 1, 18939, 2, 0.17, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 6)//Kapa Nazad2
{
SetPlayerAttachedObject(playerid, 1, 18940, 2, 0.17, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 7)//Kapa Nazad3
{
SetPlayerAttachedObject(playerid, 1, 18941, 2, 0.17, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 8)//Kapa Nazad4
{
SetPlayerAttachedObject(playerid, 1, 18942, 2, 0.17, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 9)//Kapa Nazad5
{
SetPlayerAttachedObject(playerid, 1, 18943, 2, 0.17, -0.03, 0.01, 180, 0, 30);
}
else if(listitem == 10)//CapKnit 1
{
SetPlayerAttachedObject(playerid, 1, 18953, 2, 0.13, -0.03, 0.00, 180, 0, 30);
}
else if(listitem == 11)//CapKnit 2
{
SetPlayerAttachedObject(playerid, 1, 18954, 2, 0.13, -0.03, 0.00, 180, 0, 30);
}
else if(listitem == 12)//CapRimUp
{
SetPlayerAttachedObject(playerid, 1, 18960, 2, 0.13, 0, 0, 88, 75, 0);
}
else if(listitem == 13)//Napred
{
new listitems[] = "{FFFFFF}27\t{55EE55}CapKamiondzija1\n{FFFFFF}28\t{55EE55}CowboyHat1\n{FFFFFF}29\t{55EE55}SkullyCap1\n{FFFFFF}30\t{55EE55}SkullyCap2\n{FFFFFF}31\t{55EE55}SkullyCap3\n{FFFFFF}32\t{55EE55}HatMan1\n{FFFFFF}33\t{55EE55}HatMan2\n{FFFFFF}34\t{55EE55}HatMan3\n{FFFFFF}35\t{55EE55}HatTiger\n{FFFFFF}36\t{55EE55}HatCool1\n{FFFFFF}37\t{55EE55}HatCool2\n{FFFFFF}38\t{55EE55}HatCool3\n{55EE55}>>Napred<<";
ShowPlayerDialog(playerid,208,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 3/6:",listitems,"Stavi","Odustani");
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(208)
{
if(response)
{
if(listitem == 0)//CapKamiondzija1
{
SetPlayerAttachedObject(playerid, 1, 18961, 2, 0.14, 0, 0, 88, 75, 0);
}
else if(listitem == 1)//CowboyHat1
{
SetPlayerAttachedObject(playerid, 1, 18962, 2, 0.14, 0, 0, 88, 75, 0);
}
else if(listitem == 2)//SkullyCap1
{
SetPlayerAttachedObject(playerid, 1, 18964, 2, 0.125, 0.015, 0, 90, 100, 0);
}
else if(listitem == 3)//SkullyCap2
{
SetPlayerAttachedObject(playerid, 1, 18965, 2, 0.125, 0.015, 0, 90, 100, 0);
}
else if(listitem == 4)//SkullyCap3
{
SetPlayerAttachedObject(playerid, 1, 18966, 2, 0.125, 0.015, 0, 90, 100, 0);
}
else if(listitem == 5)//HatMan1
{
SetPlayerAttachedObject(playerid, 1, 18967, 2, 0.125, 0.015, 0, 90, 80, 0);
}
else if(listitem == 6)//HatMan2
{
SetPlayerAttachedObject(playerid, 1, 18968, 2, 0.125, 0.015, 0, 90, 80, 0);
}
else if(listitem == 7)//HatMan2
{
SetPlayerAttachedObject(playerid, 1, 18969, 2, 0.125, 0.015, 0, 90, 80, 0);
}
else if(listitem == 8)//HatTiger
{
SetPlayerAttachedObject(playerid, 1, 18970, 2, 0.125, 0.015, 0, 90, 80, 0);
}
else if(listitem == 9)//HatCool1
{
SetPlayerAttachedObject(playerid, 1, 18971, 2, 0.125, 0.015, 0, 90, 80, 0);
}
else if(listitem == 10)//HatCool2
{
SetPlayerAttachedObject(playerid, 1, 18972, 2, 0.125, 0.015, 0, 90, 80, 0);
}
else if(listitem == 11)//HatCool3
{
SetPlayerAttachedObject(playerid, 1, 18973, 2, 0.125, 0.015, 0, 90, 80, 0);
}
else if(listitem == 12)//Napred
{
new listitems[] = "{FFFFFF}39\t{55EE55}CapOverEye1\n{FFFFFF}40\t{55EE55}CapOverEye2\n{FFFFFF}41\t{55EE55}CapOverEye3\n{FFFFFF}42\t{55EE55}CapOverEye4\n{FFFFFF}43\t{55EE55}CapOverEye5\n{FFFFFF}44\t{55EE55}Helmet1\n{FFFFFF}45\t{55EE55}Helmet2\n{FFFFFF}46\t{55EE55}Helmet3\n{FFFFFF}47\t{55EE55}Cap1\n{FFFFFF}48\t{55EE55}Cap2\n{FFFFFF}49\t{55EE55}Cap3\n{FFFFFF}50\t{55EE55}Cap4\n{FFFFFF}51\t{55EE55}Cap5\n{55EE55}>>Napred<<";
ShowPlayerDialog(playerid,209,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 4/6:",listitems,"Stavi","Odustani");
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Marama\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(209)
{
if(response)
{
if(listitem == 0)//CapOverEye1
{
SetPlayerAttachedObject(playerid, 1, 18955, 2, 0.11, 0.02, 0, 88, 75, 0);
}
else if(listitem == 1)//CapOverEye2
{
SetPlayerAttachedObject(playerid, 1, 18956, 2, 0.11, 0.02, 0, 88, 75, 0);
}
else if(listitem == 2)//CapOverEye3
{
SetPlayerAttachedObject(playerid, 1, 18957, 2, 0.11, 0.02, 0, 88, 75, 0);
}
else if(listitem == 3)//CapOverEye4
{
SetPlayerAttachedObject(playerid, 1, 18958, 2, 0.11, 0.02, 0, 88, 75, 0);
}
else if(listitem == 4)//CapOverEye5
{
SetPlayerAttachedObject(playerid, 1, 18959, 2, 0.11, 0.02, 0, 88, 75, 0);
}
else if(listitem == 5)//Helmet1
{
SetPlayerAttachedObject(playerid, 1, 18936, 2, 0.105, 0.02, 0, 0, 0, 0);
}
else if(listitem == 6)//Helmet2
{
SetPlayerAttachedObject(playerid, 1, 18937, 2, 0.105, 0.02, 0, 0, 0, 0);
}
else if(listitem == 7)//Helmet3
{
SetPlayerAttachedObject(playerid, 1, 18938, 2, 0.105, 0.02, 0, 0, 0, 0);
}
else if(listitem == 8)//Cap1
{
SetPlayerAttachedObject(playerid, 1, 18926, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 9)//Cap2
{
SetPlayerAttachedObject(playerid, 1, 18927, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 10)//Cap3
{
SetPlayerAttachedObject(playerid, 1, 18928, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 11)//Cap4
{
SetPlayerAttachedObject(playerid, 1, 18929, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 12)//Cap5
{
SetPlayerAttachedObject(playerid, 1, 18930, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 13)//Napred
{
new listitems[] = "{FFFFFF}52\t{55EE55}Cap6\n{FFFFFF}53\t{55EE55}Cap7\n{FFFFFF}54\t{55EE55}Cap8\n{FFFFFF}55\t{55EE55}Cap9\n{FFFFFF}56\t{55EE55}Cap10\n{FFFFFF}57\t{55EE55}Marama za glavu1\n{FFFFFF}58\t{55EE55}Marama za glavu2\n{FFFFFF}59\t{55EE55}Marama za glavu3\n{FFFFFF}60\t{55EE55}Marama za glavu4\n{FFFFFF}61\t{55EE55}Marama za glavu5\n{FFFFFF}62\t{55EE55}Marama za glavu6\n{FFFFFF}63\t{55EE55}Marama za glavu7\n{FFFFFF}64\t{55EE55}Marama za glavu8\n{55EE55}>>Napred<<";
ShowPlayerDialog(playerid,210,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 5/6:",listitems,"Stavi","Odustani");
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Marama\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(210)
{
if(response)
{
if(listitem == 0)//Cap6
{
SetPlayerAttachedObject(playerid, 1, 18931, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 1)//Cap7
{
SetPlayerAttachedObject(playerid, 1, 18932, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 2)//Cap8
{
SetPlayerAttachedObject(playerid, 1, 18933, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 3)//Cap9
{
SetPlayerAttachedObject(playerid, 1, 18934, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 4)//Cap10
{
SetPlayerAttachedObject(playerid, 1, 18935, 2, 0.17, 0, -0.01, 0, 0, 0);
}
else if(listitem == 5)//Marama za glavu1
{
SetPlayerAttachedObject(playerid, 1, 18891, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 6)//Marama za glavu2
{
SetPlayerAttachedObject(playerid, 1, 18892, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 7)//Marama za glavu3
{
SetPlayerAttachedObject(playerid, 1, 18893, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 8)//Marama za glavu4
{
SetPlayerAttachedObject(playerid, 1, 18894, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 9)//Marama za glavu5
{
SetPlayerAttachedObject(playerid, 1, 18895, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 10)//Marama za glavu6
{
SetPlayerAttachedObject(playerid, 1, 18896, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 11)//Marama za glavu7
{
SetPlayerAttachedObject(playerid, 1, 18897, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 12)//Marama za glavu8
{
SetPlayerAttachedObject(playerid, 1, 18898, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 13)//Napred
{
new listitems[] = "{FFFFFF}65\t{55EE55}Marama za glavu9\n{FFFFFF}66\t{55EE55}Marama za glavu10\n{FFFFFF}67\t{55EE55}Marama za glavu11\n{FFFFFF}68\t{55EE55}Marama za glavu12\n{FFFFFF}69\t{55EE55}Marama za glavu13\n{FFFFFF}70\t{55EE55}Marama za glavu14\n{FFFFFF}71\t{55EE55}Marama za glavu15\n{FFFFFF}72\t{55EE55}Marama za glavu16\n{FFFFFF}73\t{55EE55}Marama za glavu17\n{FFFFFF}74\t{55EE55}Marama za glavu18\n{FFFFFF}75\t{55EE55}Marama za glavu19\n{FFFFFF}76\t{55EE55}Marama za glavu20\n";
ShowPlayerDialog(playerid,212,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 6/6:",listitems,"Stavi","Odustani");
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(212)
{
if(response)
{
if(listitem == 0)//Marama za glavu9
{
SetPlayerAttachedObject(playerid, 1, 18899, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 1)//Marama za glavu10
{
SetPlayerAttachedObject(playerid, 1, 18900, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 2)//Marama za glavu11
{
SetPlayerAttachedObject(playerid, 1, 18901, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 3)//Marama za glavu12
{
SetPlayerAttachedObject(playerid, 1, 18902, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 4)//Marama za glavu13
{
SetPlayerAttachedObject(playerid, 1, 18903, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 5)//Marama za glavu14
{
SetPlayerAttachedObject(playerid, 1, 18904, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 6)//Marama za glavu15
{
SetPlayerAttachedObject(playerid, 1, 18905, 2, 0.15, -0.013, 0.001, 90, -30, -90);
}
else if(listitem == 7)//Marama za glavu16
{
SetPlayerAttachedObject(playerid, 1, 18906, 2, 0.12, -0.02, 0.001, 90, -60, -90);
}
else if(listitem == 8)//Marama za glavu17
{
SetPlayerAttachedObject(playerid, 1, 18907, 2, 0.12, -0.02, 0.001, 90, -60, -90);
}
else if(listitem == 9)//Marama za glavu18
{
SetPlayerAttachedObject(playerid, 1, 18908, 2, 0.12, -0.02, 0.001, 90, -60, -90);
}
else if(listitem == 10)//Marama za glavu19
{
SetPlayerAttachedObject(playerid, 1, 18909, 2, 0.12, -0.02, 0.001, 90, -60, -90);
}
else if(listitem == 11)//Marama za glavu20
{
SetPlayerAttachedObject(playerid, 1, 18910, 2, 0.12, -0.02, 0.001, 90, -60, -90);
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(202)
{
if(response)
{
if(listitem == 0)//Naocare1
{
SetPlayerAttachedObject(playerid, 2, 19006, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 1)//Naocare2
{
SetPlayerAttachedObject(playerid, 2, 19007, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 2)//Naocare3
{
SetPlayerAttachedObject(playerid, 2, 19008, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 3)//Naocare4
{
SetPlayerAttachedObject(playerid, 2, 19009, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 4)//Naocare5
{
SetPlayerAttachedObject(playerid, 2, 19010, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 5)//Naocare6
{
SetPlayerAttachedObject(playerid, 2, 19011, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 6)//Naocare7
{
SetPlayerAttachedObject(playerid, 2, 19012, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 7)//Naocare8
{
SetPlayerAttachedObject(playerid, 2, 19013, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 8)//Naocare9
{
SetPlayerAttachedObject(playerid, 2, 19014, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 9)//Naocare10
{
SetPlayerAttachedObject(playerid, 2, 19015, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 10)//napred
{
new listitems[] = "{FFFFFF}11\t{55EE55}Naocare 11\n{FFFFFF}12\t{55EE55}Naocare 12\n{FFFFFF}13\t{55EE55}Naocare 13\n{FFFFFF}14\t{55EE55}Naocare 14\n{FFFFFF}15\t{55EE55}Naocare 15\n{FFFFFF}16\t{55EE55}Naocare 16\n{FFFFFF}17\t{55EE55}Naocare 17\n{FFFFFF}18\t{55EE55}Naocare 18\n{FFFFFF}19\t{55EE55}Naocare 19\n{FFFFFF}20\t{55EE55}Naocare 20\n{55EE55}>>Napred<<";
ShowPlayerDialog(playerid,203,DIALOG_STYLE_LIST,"{448844}Odeca>naocare 2/3:",listitems,"Stavi","Odustani");
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(203)
{
if(response)
{
if(listitem == 0)//Naocare11
{
SetPlayerAttachedObject(playerid, 2, 19016, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 1)//Naocare12
{
SetPlayerAttachedObject(playerid, 2, 19017, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 2)//Naocare13
{
SetPlayerAttachedObject(playerid, 2, 19018, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 3)//Naocare14
{
SetPlayerAttachedObject(playerid, 2, 19019, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 4)//Naocare15
{
SetPlayerAttachedObject(playerid, 2, 19020, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 5)//Naocare16
{
SetPlayerAttachedObject(playerid, 2, 19021, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 6)//Naocare17
{
SetPlayerAttachedObject(playerid, 2, 19022, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 7)//Naocare18
{
SetPlayerAttachedObject(playerid, 2, 19023, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 8)//Naocare19
{
SetPlayerAttachedObject(playerid, 2, 19024, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 9)//Naocare20
{
SetPlayerAttachedObject(playerid, 2, 19025, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 10)//Napred
{
new listitems[] = "{FFFFFF}21\t{55EE55}Naocare 21\n{FFFFFF}22\t{55EE55}Naocare 22\n{FFFFFF}23\t{55EE55}Naocare 23\n{FFFFFF}24\t{55EE55}Naocare 24\n{FFFFFF}25\t{55EE55}Naocare 25\n{FFFFFF}26\t{55EE55}Naocare 26\n{FFFFFF}27\t{55EE55}Naocare 27\n{FFFFFF}28\t{55EE55}Naocare 28\n{FFFFFF}29\t{55EE55}Naocare 29\n{FFFFFF}30\t{55EE55}Naocare 30";
ShowPlayerDialog(playerid,204,DIALOG_STYLE_LIST,"{448844}Odeca>Naocare 3/3:",listitems,"Stavi","Odustani");
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Marama\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(204)
{
if(response)
{
if(listitem == 0)//Naocare21
{
SetPlayerAttachedObject(playerid, 2, 19026, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 1)//Naocare22
{
SetPlayerAttachedObject(playerid, 2, 19027, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 2)//Naocare23
{
SetPlayerAttachedObject(playerid, 2, 19028, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 3)//Naocare24
{
SetPlayerAttachedObject(playerid, 2, 19029, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 4)//Naocare25
{
SetPlayerAttachedObject(playerid, 2, 19030, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 5)//Naocare26
{
SetPlayerAttachedObject(playerid, 2, 19031, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 6)//Naocare27
{
SetPlayerAttachedObject(playerid, 2, 19032, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 7)//Naocare28
{
SetPlayerAttachedObject(playerid, 2, 19033, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 8)//Naocare29
{
SetPlayerAttachedObject(playerid, 2, 19034, 2, 0.09, 0.04, 0, 88, 75, 0);
}
else if(listitem == 9)//Naocare30
{
SetPlayerAttachedObject(playerid, 2, 19035, 2, 0.09, 0.04, 0, 88, 75, 0);
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(205)
{
if(response)
{
if(listitem == 0)//Marama1
{
SetPlayerAttachedObject(playerid, 3, 18911, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
else if(listitem == 1)//Marama2
{
SetPlayerAttachedObject(playerid, 3, 18912, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
else if(listitem == 2)//Marama3
{
SetPlayerAttachedObject(playerid, 3, 18913, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
else if(listitem == 3)//Marama4
{
SetPlayerAttachedObject(playerid, 3, 18914, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
else if(listitem == 4)//Marama5
{
SetPlayerAttachedObject(playerid, 3, 18915, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
else if(listitem == 5)//Marama6
{
SetPlayerAttachedObject(playerid, 3, 18916, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
else if(listitem == 6)//Marama7
{
SetPlayerAttachedObject(playerid, 3, 18917, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
else if(listitem == 7)//Marama8
{
SetPlayerAttachedObject(playerid, 3, 18918, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
else if(listitem == 8)//Marama9
{
SetPlayerAttachedObject(playerid, 3, 18919, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
else if(listitem == 9)//Marama10
{
SetPlayerAttachedObject(playerid, 3, 18920, 2, -0.08, 0.03, 0.0, 90, -180, -90);
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
fDialog(211)
{
if(response)
{
if(listitem == 0)//Hokej Maska1
{
SetPlayerAttachedObject(playerid, 1, 19036, 2, 0.107, 0.020, 0.0, 90, 90, 0);
}
else if(listitem == 1)//Hokej Maska2
{
SetPlayerAttachedObject(playerid, 1, 19037, 2, 0.107, 0.020, 0.0, 90, 90, 0);
}
else if(listitem == 2)//Hokej Maska3
{
SetPlayerAttachedObject(playerid, 1, 19038, 2, 0.107, 0.020, 0.0, 90, 90, 0);
}
else if(listitem == 3)//Zorro Maska
{
SetPlayerAttachedObject(playerid, 1, 18974, 2, 0.098, 0.0258, 0.0, 90, 90, 0);
}
else if(listitem == 4)//Box Maska
{
SetPlayerAttachedObject(playerid, 1, 18952, 2, 0.105, 0.01, 0.0, 0, 0, 0);
}
}
else
{
new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
}
return 1;
}
Ja koliko znam dobio si odg na ovu istu temu napravis varijable cuvas ih citas proveravas i dajes mu to za sto si namenio varijablu.
Skriptas nesto bolje,a neznas sam koncept..
Citat: [SF]C++ poslato Jun 12, 2014, 23:16:29 POSLE PODNE
Ja koliko znam dobio si odg na ovu istu temu napravis varijable cuvas ih citas proveravas i dajes mu to za sto si namenio varijablu.
Skriptas nesto bolje,a neznas sam koncept..
Znao sam ove stvari provjeravanja u pocetku dok nisam preÅ¡ao na skriptanje anticita i premjestanje i doraÄ'ivanje organizacija i poslova.Pa pravljenje i mapanje sa texturama pa pravljenje server zastite,a ove osnovne stvari sam vecinom zaboravio..
Kakve veze ima sta skriptas.Sve se to radi na istom konceptu.
Dobio si odg lock.