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PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: El Toni poslato Mart 12, 2014, 09:37:16 PRE PODNE

Naslov: [pomoc] errore
Poruka od: El Toni poslato Mart 12, 2014, 09:37:16 PRE PODNE
Skripta koju koristim: SC
Detaljan opis problema: radio sam lvl sistem (prebacivao iz jedan u drugi mod) i dosle errore neke i sad neznam da ih sredim pomoc.

Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
errori
D:\SCRP v2.0.1 © 2013 by HOP3R and IVAN\gamemodes\SkyCityRP.pwn(40036) : error 017: undefined symbol "gPlayerLogged"
D:\SCRP v2.0.1 © 2013 by HOP3R and IVAN\gamemodes\SkyCityRP.pwn(40036) : warning 215: expression has no effect
D:\SCRP v2.0.1 © 2013 by HOP3R and IVAN\gamemodes\SkyCityRP.pwn(40036) : error 001: expected token: ";", but found "]"
D:\SCRP v2.0.1 © 2013 by HOP3R and IVAN\gamemodes\SkyCityRP.pwn(40036) : error 029: invalid expression, assumed zero
D:\SCRP v2.0.1 © 2013 by HOP3R and IVAN\gamemodes\SkyCityRP.pwn(40036) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.

linji
public ExpTimer()
{
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i))
    {
if (gPlayerLogged[i] != 0)
{
if(PlayerInfo[i][pLevel] >= 0)
{
new nxtlevel = PlayerInfo[i][pLevel]+1;
new expamount = nxtlevel*levelexp;
new infostring[128];
new string[128];
if (PlayerInfo[i][pExp] < expamount)
{
return 1;
}
else
{
format(string, sizeof(string), "~y~POKACIVTE ~y~ LEVEL !");
GameTextForPlayer(i, string, 5000, 4);
PlayerPlaySound(i, 1052, 0.0, 0.0, 0.0);
PlayerInfo[i][pLevel]++;
if(PlayerInfo[i][pDonateRank] > 0)
{
    PlayerInfo[i][pExp] -= expamount;
    new total = PlayerInfo[i][pExp];
    if(total > 0)
    {
        PlayerInfo[i][pExp] = total;
    }
    else
    {
        PlayerInfo[i][pExp] = 0;
    }
}
else
{
PlayerInfo[i][pExp] = 0;
                }
}
}
return 1;
}
else
{
}
    }
}
}

error kaze da je kod ovo
if (gPlayerLogged[i] != 0)
{
Naslov: Odg: [pomoc] errore
Poruka od: Ljubo poslato Mart 12, 2014, 09:59:39 PRE PODNE
definisi gPlayerLogged
Naslov: Odg: [pomoc] errore
Poruka od: El Toni poslato Mart 12, 2014, 10:24:34 PRE PODNE
Citat: Ljubo poslato Mart 12, 2014, 09:59:39 PRE PODNE
definisi gPlayerLogged
#define gPlayerLogged
tako?
Naslov: Odg: [pomoc] errore
Poruka od: Vuzimir poslato Mart 12, 2014, 15:16:36 POSLE PODNE
Citat: [RF]hopp3Ra poslato Mart 12, 2014, 10:24:34 PRE PODNE
Citat: Ljubo poslato Mart 12, 2014, 09:59:39 PRE PODNE
definisi gPlayerLogged
#define gPlayerLogged
tako?

ne nego ovako: new gPlayerLogged[MAX_PLAYERS];
Naslov: Odg: [pomoc] errore
Poruka od: El Toni poslato Mart 12, 2014, 17:40:14 POSLE PODNE
oke je to a ove kako da ih sredim
D:\SCRP v2.0.1 © 2013 by HOP3R and IVAN\gamemodes\SkyCityRP.pwn(40043) : warning 204: symbol is assigned a value that is never used: "infostring"
D:\SCRP v2.0.1 © 2013 by HOP3R and IVAN\gamemodes\SkyCityRP.pwn(40081) : warning 209: function "ExpTimer" should return a value
D:\SCRP v2.0.1 © 2013 by HOP3R and IVAN\gamemodes\SkyCityRP.pwn(2493) : warning 204: symbol is assigned a value that is never used: "exptimer"
D:\SCRP v2.0.1 © 2013 by HOP3R and IVAN\gamemodes\SkyCityRP.pwn(2494) : warning 204: symbol is assigned a value that is never used: "oneminute"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



40043: new infostring[128];
40081: ovo je posledna zagrada }
2493: exptimer = SetTimer("ExpTimer", 100, 1);
2494: oneminute = SetTimer("OneMinute", 60000, 1);


evo i linje
Naslov: Odg: [pomoc] errore
Poruka od: Ljubo poslato Mart 13, 2014, 07:37:49 PRE PODNE
Probaj sada

public ExpTimer()
{
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
        if(IsPlayerConnected(i))
    {
if (gPlayerLogged[i] != 0)
{
if(PlayerInfo[i][pLevel] >= 0)
{
new nxtlevel = PlayerInfo[i][pLevel]+1;
new expamount = nxtlevel*levelexp;
new string[128];
if (PlayerInfo[i][pExp] < expamount)
{
return 1;
}
else
{
format(string, sizeof(string), "~y~POKACIVTE ~y~ LEVEL !");
GameTextForPlayer(i, string, 5000, 4);
PlayerPlaySound(i, 1052, 0.0, 0.0, 0.0);
PlayerInfo[i][pLevel]++;
if(PlayerInfo[i][pDonateRank] > 0)
{
    PlayerInfo[i][pExp] -= expamount;
    new total = PlayerInfo[i][pExp];
    if(total > 0)
    {
        PlayerInfo[i][pExp] = total;
    }
    else
    {
        PlayerInfo[i][pExp] = 0;
    }
}
else
{
PlayerInfo[i][pExp] = 0;
                }
}
}
return 1;
}
else
{
}
    }
}
return 1;
}
Naslov: Odg: [pomoc] errore
Poruka od: Blaeks poslato Mart 13, 2014, 07:46:10 PRE PODNE
samo ubij EXPTIMER pod ongamemodeexit