Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Arnel_Bp poslato Mart 10, 2014, 15:50:48 POSLE PODNE

Naslov: [POMOC]Error - gTEAM
Poruka od: Arnel_Bp poslato Mart 10, 2014, 15:50:48 POSLE PODNE
Scripta koju koristim: Moja od 0
Detaljan opis problema: Uradio sam sve kako treba, i kad ocu da komplite izbacuje mi neke glupe errore, mozete li da vidite ovo
Dio Skripte: 

#define TEAM_SWAT 0
#define TEAM_COP 1
#define TEAM_BANKER 2


public OnPlayerSpawn(playerid)
{
if(gTeam[playerid] == TEAM_COP) {
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "POLICE OFFICER: Your job is to keep criminals off the streets of San Andreas");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");

}else if(gTeam[playerid] == TEAM_BANKER) {
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "LOS SANTOS BANKER: Your job is to work in the LOS SANTOS BANK.");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");

}else if(gTeam[playerid] == TEAM_SWAT) {
SendClientMessage(playerid,0x00FFFFFF, "Type /commands for your commands");
SendClientMessage(playerid,0x00FFFFFF, "SWAT: Your job is to keep searching for criminals and /drag them.");
SendClientMessage(playerid,0x00FFFFFF, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
    }
    return 1;
}


izbacuje mi errre na TEAM_SWAT, TEAM_COP, TEAM_BANKER

sta je problem sa ovim?
Neke slike/video?: -/-
Naslov: Odg: [POMOC]Error - gTEAM
Poruka od: FireMan poslato Mart 10, 2014, 15:59:52 POSLE PODNE
Pa sta ti baca?
Naslov: Odg: [POMOC]Error - gTEAM
Poruka od: Arnel_Bp poslato Mart 10, 2014, 16:01:46 POSLE PODNE
Citat: FireMan poslato Mart 10, 2014, 15:59:52 POSLE PODNE
Pa sta ti baca?

reseno, trebo sam da stavim

new TEAM_COP; itd...

moze lock